buff_11926_3_1_1_0.xml 2.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff gender="3" jobBranch="0" jobType="1" name="盾击" jobStage="1" endFrame="109" id="11926">
  4. <event type="46" endFrame="70" startFrame="0">
  5. <param name="hiteffect" valueType="int" value="10079">
  6. </param>
  7. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/FX_Hero_Common_hit.prefab">
  8. </param>
  9. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  10. </param>
  11. <param name="buffid" valueType="int" value="11920">
  12. </param>
  13. <param name="rate" valueType="int" value="100">
  14. </param>
  15. <param name="moveType" valueType="int" value="0">
  16. </param>
  17. <param name="initSpeed" valueType="int" value="0">
  18. </param>
  19. <param name="acceleration" valueType="int" value="0">
  20. </param>
  21. <param name="moveDist" valueType="int" value="0">
  22. </param>
  23. </event>
  24. <event type="9" endFrame="54" startFrame="0">
  25. <param name="leftright" valueType="int" value="0">
  26. </param>
  27. <param name="updown" valueType="int" value="25">
  28. </param>
  29. <param name="forwardbackward" valueType="int" value="0">
  30. </param>
  31. <param name="time" valueType="int" value="17">
  32. </param>
  33. <param name="cycle" valueType="int" value="1">
  34. </param>
  35. </event>
  36. <event type="46" endFrame="70" startFrame="8">
  37. <param name="hiteffect" valueType="int" value="10079">
  38. </param>
  39. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/FX_Hero_Common_hit.prefab">
  40. </param>
  41. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  42. </param>
  43. <param name="buffid" valueType="int" value="11920">
  44. </param>
  45. <param name="rate" valueType="int" value="100">
  46. </param>
  47. <param name="moveType" valueType="int" value="0">
  48. </param>
  49. <param name="initSpeed" valueType="int" value="0">
  50. </param>
  51. <param name="acceleration" valueType="int" value="0">
  52. </param>
  53. <param name="moveDist" valueType="int" value="0">
  54. </param>
  55. </event>
  56. <event type="46" endFrame="70" startFrame="15">
  57. <param name="hiteffect" valueType="int" value="10079">
  58. </param>
  59. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/FX_Hero_Common_hit.prefab">
  60. </param>
  61. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  62. </param>
  63. <param name="buffid" valueType="int" value="11920">
  64. </param>
  65. <param name="rate" valueType="int" value="100">
  66. </param>
  67. <param name="moveType" valueType="int" value="0">
  68. </param>
  69. <param name="initSpeed" valueType="int" value="0">
  70. </param>
  71. <param name="acceleration" valueType="int" value="0">
  72. </param>
  73. <param name="moveDist" valueType="int" value="0">
  74. </param>
  75. </event>
  76. </buff>
  77. </FrameEvent>