buff_11226_3_1_1_0.xml 2.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
  3. <buff gender="3" jobBranch="0" jobType="1" name="攻击弱点" jobStage="1" endFrame="35" id="11226">
  4. <event type="5" endFrame="35" startFrame="0">
  5. <param name="animName" valueType="string" value="f_skill18">
  6. </param>
  7. <param name="animSpeed" valueType="int" value="100">
  8. </param>
  9. </event>
  10. <event type="7" endFrame="15" startFrame="3">
  11. <param name="buffid" valueType="int" value="20000">
  12. </param>
  13. <param name="rate" valueType="int" value="100">
  14. </param>
  15. </event>
  16. <event type="4" endFrame="27" startFrame="13">
  17. <param name="effect" valueType="int" value="10291">
  18. </param>
  19. <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Sword/ZhenShe_Skill18/FX_Sword_2_Skill18_ZS_01.prefab">
  20. </param>
  21. <param name="effectLink" valueType="string" value="Foot_Point">
  22. </param>
  23. </event>
  24. <event type="46" endFrame="35" startFrame="14">
  25. <param name="hiteffect" valueType="int" value="10292">
  26. </param>
  27. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Sword/ZhenShe_Skill18/FX_Sword_2_Skill12_ZS_Hit.prefab">
  28. </param>
  29. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  30. </param>
  31. <param name="buffid" valueType="int" value="0">
  32. </param>
  33. <param name="rate" valueType="int" value="0">
  34. </param>
  35. <param name="moveType" valueType="int" value="0">
  36. </param>
  37. <param name="initSpeed" valueType="int" value="0">
  38. </param>
  39. <param name="acceleration" valueType="int" value="0">
  40. </param>
  41. <param name="moveDist" valueType="int" value="0">
  42. </param>
  43. </event>
  44. <event type="7" endFrame="32" startFrame="14">
  45. <param name="buffid" valueType="int" value="11904">
  46. </param>
  47. <param name="rate" valueType="int" value="100">
  48. </param>
  49. </event>
  50. <event type="46" endFrame="30" startFrame="20">
  51. <param name="hiteffect" valueType="int" value="10292">
  52. </param>
  53. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Sword/ZhenShe_Skill18/FX_Sword_2_Skill12_ZS_Hit.prefab">
  54. </param>
  55. <param name="hitEffectLink" valueType="string" value="Hit_Point">
  56. </param>
  57. <param name="buffid" valueType="int" value="0">
  58. </param>
  59. <param name="rate" valueType="int" value="0">
  60. </param>
  61. <param name="moveType" valueType="int" value="0">
  62. </param>
  63. <param name="initSpeed" valueType="int" value="0">
  64. </param>
  65. <param name="acceleration" valueType="int" value="0">
  66. </param>
  67. <param name="moveDist" valueType="int" value="0">
  68. </param>
  69. </event>
  70. </buff>
  71. </FrameEvent>