| 1234567891011121314151617181920212223242526272829303132333435363738 |
- <?xml version="1.0" encoding="UTF-8"?>
- <FrameEvent>
- <buff name="狂击" jobBranch="0" endFrame="90" gender="1" jobStage="1" id="11004" target="Hero_101A1_Swrod" jobType="1">
- <event type="5" affectBySing="true" endFrame="37" startFrame="0">
- <param name="animName" valueType="string" value="f_attack05">
- </param>
- <param name="animSpeed" valueType="int" value="100">
- </param>
- </event>
- <event type="4" affectBySing="true" endFrame="25" startFrame="15">
- <param name="effect" valueType="int" value="10087">
- </param>
- <param name="effectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Sword/Dadimengji/FX_Hero_Sword_DDMJ_Release.prefab">
- </param>
- </event>
- <event type="46" affectBySing="true" endFrame="29" startFrame="18">
- <param name="hiteffect" valueType="int" value="10084">
- </param>
- <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Novice/PG/FX_Hero_Novice_PG_Hit.prefab">
- </param>
- <param name="hitEffectLink" valueType="string" value="Hit_Point">
- </param>
- <param name="buffid" valueType="int" value="0">
- </param>
- <param name="rate" valueType="int" value="0">
- </param>
- <param name="moveType" valueType="int" value="0"><!--1,击退 2冲刺到位置 3冲刺到目标 4跳起 5击飞-->
- </param>
- <param name="initSpeed" valueType="int" value="0">
- </param>
- <param name="acceleration" valueType="int" value="0">
- </param>
- <param name="moveDist" valueType="int" value="0">
- </param>
- </event>
-
- </buff>
- </FrameEvent>
|