buff_10004_1_3_1_0.xml 4.5 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <FrameEvent>
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  6. </param>
  7. <param name="hiteffect" valueType="int" value="10219">
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  10. </param>
  11. <param name="effectLink" valueType="string" value="Foot_Point">
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  13. </event>
  14. <event type="5" affectBySing="true" endFrame="45" startFrame="15">
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  17. <param name="animSpeed" valueType="int" value="100">
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  20. <event type="2" affectBySing="true" endFrame="26" startFrame="16">
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  24. </param>
  25. <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/Arrow_Bullet/FX_Hero_Common_ArrowBullet_Anhei.prefab">
  26. </param>
  27. <param name="bulletLink" valueType="string" value="Hit_Point">
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  30. </param>
  31. <param name="bulletFlyDuration" valueType="string" value="8">
  32. </param>
  33. <param name="bulletInitVelocity" valueType="string" value="0;0;20">
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  35. <param name="bulletAcceleration" valueType="string" value="1;1;2">
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  37. <param name="bulletAccelerationTime" valueType="string" value="0">
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  45. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Archer/JingMoZhiShi_Skill07/FX_Hero_Archer_JMZS_Hit.prefab">
  46. </param>
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  53. <param name="moveType" valueType="int" value="0">
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  55. <param name="initSpeed" valueType="int" value="0">
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  57. <param name="acceleration" valueType="int" value="0">
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  59. <param name="moveDist" valueType="int" value="0">
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  63. <param name="bulletid" valueType="int" value="10016">
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  65. <param name="bulletPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Common/Arrow_Bullet/FX_Hero_Common_ArrowBullet_Anhei.prefab">
  66. </param>
  67. <param name="bulletLink" valueType="string" value="Hit_Point">
  68. </param>
  69. <param name="bulletTargetLink" valueType="string" value="Base_Point">
  70. </param>
  71. <param name="bulletFlyDuration" valueType="string" value="1">
  72. </param>
  73. <param name="bulletInitVelocity" valueType="string" value="0;0;20">
  74. </param>
  75. <param name="bulletAcceleration" valueType="string" value="1;1;2">
  76. </param>
  77. <param name="bulletAccelerationTime" valueType="string" value="0">
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  79. <param name="bulletTargetLink" valueType="string" value="Base_Point">
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  83. <param name="hiteffect" valueType="int" value="10217">
  84. </param>
  85. <param name="hitEffectPrefab" valueType="string" value="Assets/Content/Prefabs/Effects/Hero/Archer/JingMoZhiShi_Skill07/FX_Hero_Archer_JMZS_Hit.prefab">
  86. </param>
  87. <param name="hitEffectLink" valueType="string" value="Hit_Point">
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  89. <param name="buffid" valueType="int" value="0">
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  93. <param name="moveType" valueType="int" value="0">
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  95. <param name="initSpeed" valueType="int" value="0">
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  97. <param name="acceleration" valueType="int" value="0">
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  99. <param name="moveDist" valueType="int" value="0">
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  101. </event>
  102. </buff>
  103. </FrameEvent>