LuaBinder.cs 102 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709
  1. //this source code was auto-generated by tolua#, do not modify it
  2. using System;
  3. using UnityEngine;
  4. using LuaInterface;
  5. public static class LuaBinder
  6. {
  7. public static void Bind(LuaState L)
  8. {
  9. float t = Time.realtimeSinceStartup;
  10. L.BeginModule(null);
  11. LuaInterface_DebuggerWrap.Register(L);
  12. LuaProfilerWrap.Register(L);
  13. GameMgrWrap.Register(L);
  14. ConstantsWrap.Register(L);
  15. LuaConstWrap.Register(L);
  16. LuaUIBaseWrap.Register(L);
  17. LuaMgrWrap.Register(L);
  18. ResourceMgrWrap.Register(L);
  19. ELoadTypeWrap.Register(L);
  20. NetworkMgrWrap.Register(L);
  21. ECoreEventTypeWrap.Register(L);
  22. SceneMgrWrap.Register(L);
  23. MusicMgrWrap.Register(L);
  24. UIMgrWrap.Register(L);
  25. DebugHelperWrap.Register(L);
  26. TimerManagerWrap.Register(L);
  27. FileUtilsWrap.Register(L);
  28. CheckInputLengthWrap.Register(L);
  29. GlobalConfigWrap.Register(L);
  30. ModelMgrWrap.Register(L);
  31. StoryCMTypeWrap.Register(L);
  32. ActorDataMgrWrap.Register(L);
  33. ActorDataWrap.Register(L);
  34. HeroActorDataWrap.Register(L);
  35. FellowActorDataWrap.Register(L);
  36. PetActorDataWrap.Register(L);
  37. LuaBattleBridgeWrap.Register(L);
  38. CUIPolygonWrap.Register(L);
  39. StringUtilWrap.Register(L);
  40. UILocalizeScriptWrap.Register(L);
  41. ButtonTriggerAnimationWrap.Register(L);
  42. UIEventHandlerWrap.Register(L);
  43. UIJoystickWrap.Register(L);
  44. UIEventTriggerListenerWrap.Register(L);
  45. LuaUInt64Wrap.Register(L);
  46. LuaUInt32Wrap.Register(L);
  47. ProfessionTypeWrap.Register(L);
  48. I18NWrap.Register(L);
  49. UIDragItemWrap.Register(L);
  50. MirrorCameraWrap.Register(L);
  51. CameraMgrWrap.Register(L);
  52. DateTimeUtilWrap.Register(L);
  53. PreviewCameraEventWrap.Register(L);
  54. AroundSphereMoveWrap.Register(L);
  55. RollingNumberTextWrap.Register(L);
  56. BattleSubModeWrap.Register(L);
  57. BattleModeWrap.Register(L);
  58. SceneTypeWrap.Register(L);
  59. SkillParamWrap.Register(L);
  60. BuffParamWrap.Register(L);
  61. ActorParamWrap.Register(L);
  62. FashionParamWrap.Register(L);
  63. HairColorParamWrap.Register(L);
  64. BodyPartParamWrap.Register(L);
  65. ServerFighterParamWrap.Register(L);
  66. GvGMarkWrap.Register(L);
  67. SlideHorizontalLayoutGroupWrap.Register(L);
  68. CastSkillDataWrap.Register(L);
  69. SwitchSpriteWrap.Register(L);
  70. LoopScrollRectDragEventInheritWrap.Register(L);
  71. SlideVerticalLayoutGroupWrap.Register(L);
  72. SlideGridLayoutGroupWrap.Register(L);
  73. eNetTypeWrap.Register(L);
  74. UIBigMapLineWrap.Register(L);
  75. UIRaycastNoDrawWrap.Register(L);
  76. UIGridViewMarkWrap.Register(L);
  77. UIPlayVideoWrap.Register(L);
  78. AnimControlSkinWrap.Register(L);
  79. GuideMaskWrap.Register(L);
  80. DropDownHelperWrap.Register(L);
  81. UIEffectCfgWrap.Register(L);
  82. SIntWrap.Register(L);
  83. SBoolWrap.Register(L);
  84. SFloatWrap.Register(L);
  85. SDoubleWrap.Register(L);
  86. SLongWrap.Register(L);
  87. SDataUtilWrap.Register(L);
  88. OutputTypeWrap.Register(L);
  89. OutputInfoWrap.Register(L);
  90. BattleStatisticsWrap.Register(L);
  91. FighterStatisticsWrap.Register(L);
  92. SkillStatisticsWrap.Register(L);
  93. AvatarRTMgrWrap.Register(L);
  94. BattleEndConditionWrap.Register(L);
  95. ValTypeWrap.Register(L);
  96. SDKMgrWrap.Register(L);
  97. ChannelTypeWrap.Register(L);
  98. SDKModulTypeWrap.Register(L);
  99. DeviceSystemDataWrap.Register(L);
  100. GameRoleInfoWrap.Register(L);
  101. UIImageSwitchSpriteWrap.Register(L);
  102. RolRectTransformWrap.Register(L);
  103. UiLoopAutoMoveWrap.Register(L);
  104. SingletonMono_GameMgrWrap.Register(L);
  105. MonoBaseWrap.Register(L);
  106. UIBaseWrap.Register(L);
  107. SingletonMono_LuaMgrWrap.Register(L);
  108. Singleton_ResourceMgrWrap.Register(L);
  109. Singleton_NetworkMgrWrap.Register(L);
  110. Singleton_SceneMgrWrap.Register(L);
  111. SingletonMono_MusicMgrWrap.Register(L);
  112. SingletonMono_UIMgrWrap.Register(L);
  113. Singleton_TimerManagerWrap.Register(L);
  114. Singleton_GlobalConfigWrap.Register(L);
  115. SingletonMono_ModelMgrWrap.Register(L);
  116. Singleton_ActorDataMgrWrap.Register(L);
  117. SingletonMono_CameraMgrWrap.Register(L);
  118. SlideHorizontalOrVerticalLayoutGroupWrap.Register(L);
  119. Singleton_AvatarRTMgrWrap.Register(L);
  120. L.RegFunction("ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset", ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset);
  121. L.RegFunction("ResourceLoadCallbackWithSeqId_UnityEngine_Sprite", ResourceLoadCallbackWithSeqId_UnityEngine_Sprite);
  122. L.RegFunction("ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite", ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite);
  123. L.RegFunction("ResourceLoadCallbackWithSeqId_UnityEngine_GameObject", ResourceLoadCallbackWithSeqId_UnityEngine_GameObject);
  124. L.RegFunction("ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject", ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject);
  125. L.RegFunction("ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController", ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController);
  126. L.RegFunction("ResourceLoadCallbackWithSeqId_UnityEngine_Material", ResourceLoadCallbackWithSeqId_UnityEngine_Material);
  127. L.RegFunction("ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D", ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D);
  128. L.RegFunction("ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject", ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject);
  129. L.RegFunction("LuaAutoMoveCallback", LuaAutoMoveCallback);
  130. L.BeginModule("System");
  131. System_Int32Wrap.Register(L);
  132. System_EventArgsWrap.Register(L);
  133. L.RegFunction("Action", System_Action);
  134. L.RegFunction("Predicate_int", System_Predicate_int);
  135. L.RegFunction("Action_int", System_Action_int);
  136. L.RegFunction("Comparison_int", System_Comparison_int);
  137. L.RegFunction("Func_int_int", System_Func_int_int);
  138. L.RegFunction("Func_UnityEngine_LogType_object_bool", System_Func_UnityEngine_LogType_object_bool);
  139. L.RegFunction("Action_bool", System_Action_bool);
  140. L.RegFunction("Func_bool", System_Func_bool);
  141. L.RegFunction("Action_UnityEngine_AsyncOperation", System_Action_UnityEngine_AsyncOperation);
  142. L.RegFunction("Action_UnityEngine_GameObject", System_Action_UnityEngine_GameObject);
  143. L.RegFunction("Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects", System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects);
  144. L.RegFunction("Action_SuperScrollView_LoopGridView", System_Action_SuperScrollView_LoopGridView);
  145. L.RegFunction("Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem", System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem);
  146. L.RegFunction("Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem", System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
  147. L.RegFunction("Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem", System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem);
  148. L.RegFunction("Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem", System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem);
  149. L.RegFunction("Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem", System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
  150. L.RegFunction("Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem", System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem);
  151. L.RegFunction("Action_SuperScrollView_LoopListViewItem_object", System_Action_SuperScrollView_LoopListViewItem_object);
  152. L.RegFunction("Func_WXB_TagAttributes_WXB_IExternalNode", System_Func_WXB_TagAttributes_WXB_IExternalNode);
  153. L.RegFunction("Action_WXB_Draw_object", System_Action_WXB_Draw_object);
  154. //L.RegFunction("Action_Wenting_Lebian_QueryUpdateErrorCode", System_Action_Wenting_Lebian_QueryUpdateErrorCode);
  155. L.RegFunction("Action_UnityEngine_Material", System_Action_UnityEngine_Material);
  156. L.RegFunction("Action_UnityEngine_Texture2D", System_Action_UnityEngine_Texture2D);
  157. L.RegFunction("EventHandler_Vuplex_WebView_ClickedEventArgs", System_EventHandler_Vuplex_WebView_ClickedEventArgs);
  158. L.RegFunction("EventHandler", System_EventHandler);
  159. L.RegFunction("EventHandler_Vuplex_WebView_ScrolledEventArgs", System_EventHandler_Vuplex_WebView_ScrolledEventArgs);
  160. L.RegFunction("EventHandler_Vuplex_WebView_ConsoleMessageEventArgs", System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs);
  161. L.RegFunction("EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs", System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs);
  162. L.RegFunction("EventHandler_Vuplex_WebView_ProgressChangedEventArgs", System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs);
  163. L.RegFunction("EventHandler_Vuplex_WebView_EventArgs_string", System_EventHandler_Vuplex_WebView_EventArgs_string);
  164. L.RegFunction("EventHandler_Vuplex_WebView_UrlChangedEventArgs", System_EventHandler_Vuplex_WebView_UrlChangedEventArgs);
  165. L.RegFunction("EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect", System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect);
  166. L.RegFunction("Action_bytes", System_Action_bytes);
  167. L.RegFunction("Action_string", System_Action_string);
  168. L.BeginModule("Collections");
  169. L.BeginModule("Generic");
  170. System_Collections_Generic_Dictionary_object_objectWrap.Register(L);
  171. L.EndModule();
  172. L.EndModule();
  173. L.EndModule();
  174. L.BeginModule("LuaInterface");
  175. LuaInterface_LuaInjectionStationWrap.Register(L);
  176. LuaInterface_InjectTypeWrap.Register(L);
  177. L.EndModule();
  178. L.BeginModule("DG");
  179. L.BeginModule("Tweening");
  180. DG_Tweening_DOTweenWrap.Register(L);
  181. DG_Tweening_EaseWrap.Register(L);
  182. DG_Tweening_TweenWrap.Register(L);
  183. DG_Tweening_SequenceWrap.Register(L);
  184. DG_Tweening_TweenerWrap.Register(L);
  185. DG_Tweening_LoopTypeWrap.Register(L);
  186. DG_Tweening_PathModeWrap.Register(L);
  187. DG_Tweening_PathTypeWrap.Register(L);
  188. DG_Tweening_RotateModeWrap.Register(L);
  189. L.RegFunction("TweenCallback", DG_Tweening_TweenCallback);
  190. L.RegFunction("TweenCallback_int", DG_Tweening_TweenCallback_int);
  191. L.BeginModule("Core");
  192. L.RegFunction("DOGetter_float", DG_Tweening_Core_DOGetter_float);
  193. L.RegFunction("DOSetter_float", DG_Tweening_Core_DOSetter_float);
  194. L.RegFunction("DOGetter_double", DG_Tweening_Core_DOGetter_double);
  195. L.RegFunction("DOSetter_double", DG_Tweening_Core_DOSetter_double);
  196. L.RegFunction("DOGetter_int", DG_Tweening_Core_DOGetter_int);
  197. L.RegFunction("DOSetter_int", DG_Tweening_Core_DOSetter_int);
  198. L.RegFunction("DOGetter_uint", DG_Tweening_Core_DOGetter_uint);
  199. L.RegFunction("DOSetter_uint", DG_Tweening_Core_DOSetter_uint);
  200. L.RegFunction("DOGetter_long", DG_Tweening_Core_DOGetter_long);
  201. L.RegFunction("DOSetter_long", DG_Tweening_Core_DOSetter_long);
  202. L.RegFunction("DOGetter_ulong", DG_Tweening_Core_DOGetter_ulong);
  203. L.RegFunction("DOSetter_ulong", DG_Tweening_Core_DOSetter_ulong);
  204. L.RegFunction("DOGetter_string", DG_Tweening_Core_DOGetter_string);
  205. L.RegFunction("DOSetter_string", DG_Tweening_Core_DOSetter_string);
  206. L.RegFunction("DOGetter_UnityEngine_Vector2", DG_Tweening_Core_DOGetter_UnityEngine_Vector2);
  207. L.RegFunction("DOSetter_UnityEngine_Vector2", DG_Tweening_Core_DOSetter_UnityEngine_Vector2);
  208. L.RegFunction("DOGetter_UnityEngine_Vector3", DG_Tweening_Core_DOGetter_UnityEngine_Vector3);
  209. L.RegFunction("DOSetter_UnityEngine_Vector3", DG_Tweening_Core_DOSetter_UnityEngine_Vector3);
  210. L.RegFunction("DOGetter_UnityEngine_Vector4", DG_Tweening_Core_DOGetter_UnityEngine_Vector4);
  211. L.RegFunction("DOSetter_UnityEngine_Vector4", DG_Tweening_Core_DOSetter_UnityEngine_Vector4);
  212. L.RegFunction("DOGetter_UnityEngine_Quaternion", DG_Tweening_Core_DOGetter_UnityEngine_Quaternion);
  213. L.RegFunction("DOSetter_UnityEngine_Quaternion", DG_Tweening_Core_DOSetter_UnityEngine_Quaternion);
  214. L.RegFunction("DOGetter_UnityEngine_Color", DG_Tweening_Core_DOGetter_UnityEngine_Color);
  215. L.RegFunction("DOSetter_UnityEngine_Color", DG_Tweening_Core_DOSetter_UnityEngine_Color);
  216. L.RegFunction("DOGetter_UnityEngine_Rect", DG_Tweening_Core_DOGetter_UnityEngine_Rect);
  217. L.RegFunction("DOSetter_UnityEngine_Rect", DG_Tweening_Core_DOSetter_UnityEngine_Rect);
  218. L.RegFunction("DOGetter_UnityEngine_RectOffset", DG_Tweening_Core_DOGetter_UnityEngine_RectOffset);
  219. L.RegFunction("DOSetter_UnityEngine_RectOffset", DG_Tweening_Core_DOSetter_UnityEngine_RectOffset);
  220. L.EndModule();
  221. L.EndModule();
  222. L.EndModule();
  223. L.BeginModule("UnityEngine");
  224. UnityEngine_ComponentWrap.Register(L);
  225. UnityEngine_TransformWrap.Register(L);
  226. UnityEngine_LightWrap.Register(L);
  227. UnityEngine_MaterialWrap.Register(L);
  228. UnityEngine_CameraWrap.Register(L);
  229. UnityEngine_AudioSourceWrap.Register(L);
  230. UnityEngine_BehaviourWrap.Register(L);
  231. UnityEngine_MonoBehaviourWrap.Register(L);
  232. UnityEngine_GameObjectWrap.Register(L);
  233. UnityEngine_TrackedReferenceWrap.Register(L);
  234. UnityEngine_ApplicationWrap.Register(L);
  235. UnityEngine_PhysicsWrap.Register(L);
  236. UnityEngine_ColliderWrap.Register(L);
  237. UnityEngine_TimeWrap.Register(L);
  238. UnityEngine_TextureWrap.Register(L);
  239. UnityEngine_Texture2DWrap.Register(L);
  240. UnityEngine_ShaderWrap.Register(L);
  241. UnityEngine_RendererWrap.Register(L);
  242. UnityEngine_WWWWrap.Register(L);
  243. UnityEngine_ScreenWrap.Register(L);
  244. UnityEngine_CameraClearFlagsWrap.Register(L);
  245. UnityEngine_AudioClipWrap.Register(L);
  246. UnityEngine_AssetBundleWrap.Register(L);
  247. UnityEngine_ParticleSystemWrap.Register(L);
  248. UnityEngine_AsyncOperationWrap.Register(L);
  249. UnityEngine_LightTypeWrap.Register(L);
  250. UnityEngine_SleepTimeoutWrap.Register(L);
  251. UnityEngine_AnimatorWrap.Register(L);
  252. UnityEngine_AnimatorStateInfoWrap.Register(L);
  253. UnityEngine_RuntimeAnimatorControllerWrap.Register(L);
  254. UnityEngine_AnimatorOverrideControllerWrap.Register(L);
  255. UnityEngine_InputWrap.Register(L);
  256. UnityEngine_KeyCodeWrap.Register(L);
  257. UnityEngine_SkinnedMeshRendererWrap.Register(L);
  258. UnityEngine_SpaceWrap.Register(L);
  259. UnityEngine_AnimationBlendModeWrap.Register(L);
  260. UnityEngine_QueueModeWrap.Register(L);
  261. UnityEngine_PlayModeWrap.Register(L);
  262. UnityEngine_WrapModeWrap.Register(L);
  263. UnityEngine_QualitySettingsWrap.Register(L);
  264. UnityEngine_RenderSettingsWrap.Register(L);
  265. UnityEngine_RenderTextureDescriptorWrap.Register(L);
  266. UnityEngine_RenderTextureFormatWrap.Register(L);
  267. UnityEngine_ResourcesWrap.Register(L);
  268. UnityEngine_RectTransformWrap.Register(L);
  269. UnityEngine_CanvasWrap.Register(L);
  270. UnityEngine_CanvasGroupWrap.Register(L);
  271. UnityEngine_MeshFilterWrap.Register(L);
  272. UnityEngine_PlayerPrefsWrap.Register(L);
  273. UnityEngine_RectWrap.Register(L);
  274. UnityEngine_RectOffsetWrap.Register(L);
  275. UnityEngine_RenderingPathWrap.Register(L);
  276. UnityEngine_TextAnchorWrap.Register(L);
  277. UnityEngine_GUIUtilityWrap.Register(L);
  278. UnityEngine_UnityEngineUtilsWrap.Register(L);
  279. UnityEngine_AudioBehaviourWrap.Register(L);
  280. L.BeginModule("UI");
  281. UnityEngine_UI_GraphicWrap.Register(L);
  282. UnityEngine_UI_ImageWrap.Register(L);
  283. UnityEngine_UI_ButtonWrap.Register(L);
  284. UnityEngine_UI_TextWrap.Register(L);
  285. UnityEngine_UI_RawImageWrap.Register(L);
  286. UnityEngine_UI_ToggleWrap.Register(L);
  287. UnityEngine_UI_SliderWrap.Register(L);
  288. UnityEngine_UI_InputFieldWrap.Register(L);
  289. UnityEngine_UI_ScrollRectWrap.Register(L);
  290. UnityEngine_UI_DropdownWrap.Register(L);
  291. UnityEngine_UI_LayoutElementWrap.Register(L);
  292. UnityEngine_UI_GridLayoutGroupWrap.Register(L);
  293. UnityEngine_UI_VerticalLayoutGroupWrap.Register(L);
  294. UnityEngine_UI_HorizontalLayoutGroupWrap.Register(L);
  295. UnityEngine_UI_ToggleGroupWrap.Register(L);
  296. UnityEngine_UI_ScrollbarWrap.Register(L);
  297. UnityEngine_UI_LoopVerticalScrollRectWrap.Register(L);
  298. UnityEngine_UI_LoopHorizontalScrollRectWrap.Register(L);
  299. UnityEngine_UI_RepeatButtonWrap.Register(L);
  300. UnityEngine_UI_ContentSizeFitterWrap.Register(L);
  301. UnityEngine_UI_MaskableGraphicWrap.Register(L);
  302. UnityEngine_UI_SelectableWrap.Register(L);
  303. UnityEngine_UI_LayoutGroupWrap.Register(L);
  304. UnityEngine_UI_HorizontalOrVerticalLayoutGroupWrap.Register(L);
  305. UnityEngine_UI_LoopScrollRectWrap.Register(L);
  306. L.RegFunction("LuaUpdateCellCallback", UnityEngine_UI_LuaUpdateCellCallback);
  307. L.BeginModule("Button");
  308. UnityEngine_UI_Button_ButtonClickedEventWrap.Register(L);
  309. L.EndModule();
  310. L.BeginModule("Toggle");
  311. UnityEngine_UI_Toggle_ToggleEventWrap.Register(L);
  312. L.EndModule();
  313. L.BeginModule("Slider");
  314. UnityEngine_UI_Slider_SliderEventWrap.Register(L);
  315. L.EndModule();
  316. L.BeginModule("InputField");
  317. UnityEngine_UI_InputField_OnChangeEventWrap.Register(L);
  318. UnityEngine_UI_InputField_SubmitEventWrap.Register(L);
  319. L.RegFunction("OnValidateInput", UnityEngine_UI_InputField_OnValidateInput);
  320. L.EndModule();
  321. L.BeginModule("ScrollRect");
  322. UnityEngine_UI_ScrollRect_ScrollRectEventWrap.Register(L);
  323. L.EndModule();
  324. L.BeginModule("Dropdown");
  325. UnityEngine_UI_Dropdown_OptionDataWrap.Register(L);
  326. L.EndModule();
  327. L.BeginModule("LoopScrollRect");
  328. L.RegFunction("UpdateCellCallback", UnityEngine_UI_LoopScrollRect_UpdateCellCallback);
  329. L.EndModule();
  330. L.EndModule();
  331. L.BeginModule("RectTransform");
  332. UnityEngine_RectTransform_AxisWrap.Register(L);
  333. L.RegFunction("ReapplyDrivenProperties", UnityEngine_RectTransform_ReapplyDrivenProperties);
  334. L.EndModule();
  335. L.BeginModule("EventSystems");
  336. UnityEngine_EventSystems_PointerEventDataWrap.Register(L);
  337. UnityEngine_EventSystems_PhysicsRaycasterWrap.Register(L);
  338. UnityEngine_EventSystems_UIBehaviourWrap.Register(L);
  339. UnityEngine_EventSystems_EventTriggerWrap.Register(L);
  340. UnityEngine_EventSystems_BaseEventDataWrap.Register(L);
  341. UnityEngine_EventSystems_AbstractEventDataWrap.Register(L);
  342. UnityEngine_EventSystems_BaseRaycasterWrap.Register(L);
  343. L.EndModule();
  344. L.BeginModule("Events");
  345. UnityEngine_Events_UnityEventWrap.Register(L);
  346. UnityEngine_Events_UnityEventBaseWrap.Register(L);
  347. UnityEngine_Events_UnityEvent_boolWrap.Register(L);
  348. UnityEngine_Events_UnityEvent_floatWrap.Register(L);
  349. UnityEngine_Events_UnityEvent_stringWrap.Register(L);
  350. UnityEngine_Events_UnityEvent_UnityEngine_Vector2Wrap.Register(L);
  351. UnityEngine_Events_UnityEvent_UnityEngine_Vector2_intWrap.Register(L);
  352. UnityEngine_Events_UnityEvent_RO_ReorderableList_ReorderableListEventStructWrap.Register(L);
  353. L.RegFunction("UnityAction", UnityEngine_Events_UnityAction);
  354. L.RegFunction("UnityAction_bool", UnityEngine_Events_UnityAction_bool);
  355. L.RegFunction("UnityAction_float", UnityEngine_Events_UnityAction_float);
  356. L.RegFunction("UnityAction_string", UnityEngine_Events_UnityAction_string);
  357. L.RegFunction("UnityAction_UnityEngine_Vector2", UnityEngine_Events_UnityAction_UnityEngine_Vector2);
  358. L.RegFunction("UnityAction_UnityEngine_Vector2_int", UnityEngine_Events_UnityAction_UnityEngine_Vector2_int);
  359. L.RegFunction("UnityAction_RO_ReorderableList_ReorderableListEventStruct", UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct);
  360. L.RegFunction("UnityAction_int", UnityEngine_Events_UnityAction_int);
  361. L.EndModule();
  362. L.BeginModule("Camera");
  363. L.RegFunction("CameraCallback", UnityEngine_Camera_CameraCallback);
  364. L.EndModule();
  365. L.BeginModule("Application");
  366. L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback);
  367. L.RegFunction("LowMemoryCallback", UnityEngine_Application_LowMemoryCallback);
  368. L.RegFunction("LogCallback", UnityEngine_Application_LogCallback);
  369. L.EndModule();
  370. L.BeginModule("AudioClip");
  371. L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback);
  372. L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback);
  373. L.EndModule();
  374. L.BeginModule("Canvas");
  375. L.RegFunction("WillRenderCanvases", UnityEngine_Canvas_WillRenderCanvases);
  376. L.EndModule();
  377. L.EndModule();
  378. L.BeginModule("TMPro");
  379. TMPro_TextMeshProUGUIWrap.Register(L);
  380. TMPro_TextMeshProWrap.Register(L);
  381. TMPro_TMP_InputFieldWrap.Register(L);
  382. TMPro_TMP_TextUtilitiesWrap.Register(L);
  383. TMPro_TMP_TextInfoWrap.Register(L);
  384. TMPro_TMP_LinkInfoWrap.Register(L);
  385. TMPro_TMP_TextWrap.Register(L);
  386. L.BeginModule("TMP_InputField");
  387. L.RegFunction("OnValidateInput", TMPro_TMP_InputField_OnValidateInput);
  388. L.EndModule();
  389. L.EndModule();
  390. L.BeginModule("UIJoystick");
  391. UIJoystick_OnDragEventWrap.Register(L);
  392. L.EndModule();
  393. L.BeginModule("Cinemachine");
  394. Cinemachine_CinemachineVirtualCameraWrap.Register(L);
  395. Cinemachine_CinemachineVirtualCameraBaseWrap.Register(L);
  396. L.BeginModule("CinemachineVirtualCamera");
  397. L.RegFunction("CreatePipelineDelegate", Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate);
  398. L.RegFunction("DestroyPipelineDelegate", Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate);
  399. L.EndModule();
  400. L.EndModule();
  401. L.BeginModule("SuperScrollView");
  402. SuperScrollView_LoopGridViewWrap.Register(L);
  403. SuperScrollView_LoopGridViewItemWrap.Register(L);
  404. SuperScrollView_LoopGridViewSettingParamWrap.Register(L);
  405. SuperScrollView_LoopGridViewInitParamWrap.Register(L);
  406. SuperScrollView_RowColumnPairWrap.Register(L);
  407. SuperScrollView_LoopListViewWrap.Register(L);
  408. SuperScrollView_LoopListViewItemWrap.Register(L);
  409. SuperScrollView_LoopListViewInitParamWrap.Register(L);
  410. SuperScrollView_GridFixedTypeWrap.Register(L);
  411. L.EndModule();
  412. L.BeginModule("UIExtensions");
  413. UIExtensions_UIParticleWrap.Register(L);
  414. L.EndModule();
  415. L.BeginModule("RO");
  416. RO_ReorderableListWrap.Register(L);
  417. L.BeginModule("ReorderableList");
  418. RO_ReorderableList_ReorderableListEventStructWrap.Register(L);
  419. RO_ReorderableList_ReorderableListHandlerWrap.Register(L);
  420. L.EndModule();
  421. L.EndModule();
  422. L.BeginModule("WXB");
  423. WXB_SymbolTextWrap.Register(L);
  424. WXB_SymbolTextEventWrap.Register(L);
  425. L.EndModule();
  426. L.BeginModule("Spine");
  427. Spine_AnimationStateWrap.Register(L);
  428. Spine_SkeletonWrap.Register(L);
  429. L.BeginModule("Unity");
  430. Spine_Unity_SkeletonGraphicWrap.Register(L);
  431. L.RegFunction("UpdateBonesDelegate", Spine_Unity_UpdateBonesDelegate);
  432. L.RegFunction("MeshGeneratorDelegate", Spine_Unity_MeshGeneratorDelegate);
  433. L.BeginModule("SkeletonGraphic");
  434. L.RegFunction("SkeletonRendererDelegate", Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate);
  435. L.EndModule();
  436. L.EndModule();
  437. L.BeginModule("AnimationState");
  438. L.RegFunction("TrackEntryDelegate", Spine_AnimationState_TrackEntryDelegate);
  439. L.RegFunction("TrackEntryEventDelegate", Spine_AnimationState_TrackEntryEventDelegate);
  440. L.EndModule();
  441. L.EndModule();
  442. L.BeginModule("Wenting");
  443. L.BeginModule("Lebian");
  444. //Wenting_Lebian_LeBianSDKWrap.Register(L);
  445. Wenting_Lebian_QueryUpdateErrorCodeWrap.Register(L);
  446. L.EndModule();
  447. L.EndModule();
  448. L.BeginModule("Vuplex");
  449. L.BeginModule("WebView");
  450. Vuplex_WebView_WebWrap.Register(L);
  451. Vuplex_WebView_WebViewOptionsWrap.Register(L);
  452. Vuplex_WebView_WebPluginTypeWrap.Register(L);
  453. Vuplex_WebView_WentingCanvasWebVewPrefabWrap.Register(L);
  454. Vuplex_WebView_CanvasWebViewPrefabWrap.Register(L);
  455. Vuplex_WebView_WebViewPrefabWrap.Register(L);
  456. Vuplex_WebView_BaseWebViewPrefabWrap.Register(L);
  457. Vuplex_WebView_DragModeWrap.Register(L);
  458. Vuplex_WebView_BaseWebViewWrap.Register(L);
  459. Vuplex_WebView_ConsoleMessageEventArgsWrap.Register(L);
  460. Vuplex_WebView_FocusedInputFieldChangedEventArgsWrap.Register(L);
  461. Vuplex_WebView_ProgressChangedEventArgsWrap.Register(L);
  462. Vuplex_WebView_UrlChangedEventArgsWrap.Register(L);
  463. Vuplex_WebView_ScrolledEventArgsWrap.Register(L);
  464. Vuplex_WebView_CanvasKeyboardWrap.Register(L);
  465. Vuplex_WebView_KeyboardWrap.Register(L);
  466. Vuplex_WebView_BaseKeyboardWrap.Register(L);
  467. Vuplex_WebView_KeyModifierWrap.Register(L);
  468. L.EndModule();
  469. L.EndModule();
  470. L.BeginModule("UIBase");
  471. L.RegFunction("ButtonListener", UIBase_ButtonListener);
  472. L.RegFunction("ButtonListenerWithParam", UIBase_ButtonListenerWithParam);
  473. L.RegFunction("ToggleListener", UIBase_ToggleListener);
  474. L.RegFunction("ToggleListenerWithParams", UIBase_ToggleListenerWithParams);
  475. L.RegFunction("UIPageCreator", UIBase_UIPageCreator);
  476. L.EndModule();
  477. L.BeginModule("TimerManager");
  478. L.RegFunction("ServerTimeChangeFuc", TimerManager_ServerTimeChangeFuc);
  479. L.EndModule();
  480. L.BeginModule("Timer");
  481. L.RegFunction("OnTimeUpHandler", Timer_OnTimeUpHandler);
  482. L.RegFunction("OnTimeUpWithParamsHandler", Timer_OnTimeUpWithParamsHandler);
  483. L.EndModule();
  484. L.EndModule();
  485. L.BeginPreLoad();
  486. L.AddPreLoad("UnityEngine.MeshRenderer", LuaOpen_UnityEngine_MeshRenderer, typeof(UnityEngine.MeshRenderer));
  487. L.AddPreLoad("UnityEngine.BoxCollider", LuaOpen_UnityEngine_BoxCollider, typeof(UnityEngine.BoxCollider));
  488. L.AddPreLoad("UnityEngine.MeshCollider", LuaOpen_UnityEngine_MeshCollider, typeof(UnityEngine.MeshCollider));
  489. L.AddPreLoad("UnityEngine.SphereCollider", LuaOpen_UnityEngine_SphereCollider, typeof(UnityEngine.SphereCollider));
  490. L.AddPreLoad("UnityEngine.CharacterController", LuaOpen_UnityEngine_CharacterController, typeof(UnityEngine.CharacterController));
  491. L.AddPreLoad("UnityEngine.CapsuleCollider", LuaOpen_UnityEngine_CapsuleCollider, typeof(UnityEngine.CapsuleCollider));
  492. L.AddPreLoad("UnityEngine.Animation", LuaOpen_UnityEngine_Animation, typeof(UnityEngine.Animation));
  493. L.AddPreLoad("UnityEngine.AnimationClip", LuaOpen_UnityEngine_AnimationClip, typeof(UnityEngine.AnimationClip));
  494. L.AddPreLoad("UnityEngine.AnimationState", LuaOpen_UnityEngine_AnimationState, typeof(UnityEngine.AnimationState));
  495. //L.AddPreLoad("UnityEngine.BlendWeights", LuaOpen_UnityEngine_BlendWeights, typeof(UnityEngine.BlendWeights));
  496. L.AddPreLoad("UnityEngine.CanvasRenderer", LuaOpen_UnityEngine_CanvasRenderer, typeof(UnityEngine.CanvasRenderer));
  497. L.AddPreLoad("UnityEngine.RenderTexture", LuaOpen_UnityEngine_RenderTexture, typeof(UnityEngine.RenderTexture));
  498. L.AddPreLoad("UnityEngine.Rigidbody", LuaOpen_UnityEngine_Rigidbody, typeof(UnityEngine.Rigidbody));
  499. L.EndPreLoad();
  500. Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t);
  501. }
  502. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  503. static int ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_TextAsset(IntPtr L)
  504. {
  505. try
  506. {
  507. int count = LuaDLL.lua_gettop(L);
  508. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  509. if (count == 1)
  510. {
  511. Delegate arg1 = DelegateTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>>.Create(func);
  512. ToLua.Push(L, arg1);
  513. }
  514. else
  515. {
  516. LuaTable self = ToLua.CheckLuaTable(L, 2);
  517. Delegate arg1 = DelegateTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.TextAsset>>>.Create(func, self);
  518. ToLua.Push(L, arg1);
  519. }
  520. return 1;
  521. }
  522. catch(Exception e)
  523. {
  524. return LuaDLL.toluaL_exception(L, e);
  525. }
  526. }
  527. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  528. static int ResourceLoadCallbackWithSeqId_UnityEngine_Sprite(IntPtr L)
  529. {
  530. try
  531. {
  532. int count = LuaDLL.lua_gettop(L);
  533. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  534. if (count == 1)
  535. {
  536. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>>.Create(func);
  537. ToLua.Push(L, arg1);
  538. }
  539. else
  540. {
  541. LuaTable self = ToLua.CheckLuaTable(L, 2);
  542. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Sprite>>.Create(func, self);
  543. ToLua.Push(L, arg1);
  544. }
  545. return 1;
  546. }
  547. catch(Exception e)
  548. {
  549. return LuaDLL.toluaL_exception(L, e);
  550. }
  551. }
  552. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  553. static int ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_Sprite(IntPtr L)
  554. {
  555. try
  556. {
  557. int count = LuaDLL.lua_gettop(L);
  558. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  559. if (count == 1)
  560. {
  561. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>>.Create(func);
  562. ToLua.Push(L, arg1);
  563. }
  564. else
  565. {
  566. LuaTable self = ToLua.CheckLuaTable(L, 2);
  567. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.Sprite>>>.Create(func, self);
  568. ToLua.Push(L, arg1);
  569. }
  570. return 1;
  571. }
  572. catch(Exception e)
  573. {
  574. return LuaDLL.toluaL_exception(L, e);
  575. }
  576. }
  577. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  578. static int ResourceLoadCallbackWithSeqId_UnityEngine_GameObject(IntPtr L)
  579. {
  580. try
  581. {
  582. int count = LuaDLL.lua_gettop(L);
  583. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  584. if (count == 1)
  585. {
  586. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>>.Create(func);
  587. ToLua.Push(L, arg1);
  588. }
  589. else
  590. {
  591. LuaTable self = ToLua.CheckLuaTable(L, 2);
  592. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.GameObject>>.Create(func, self);
  593. ToLua.Push(L, arg1);
  594. }
  595. return 1;
  596. }
  597. catch(Exception e)
  598. {
  599. return LuaDLL.toluaL_exception(L, e);
  600. }
  601. }
  602. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  603. static int ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_GameObject(IntPtr L)
  604. {
  605. try
  606. {
  607. int count = LuaDLL.lua_gettop(L);
  608. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  609. if (count == 1)
  610. {
  611. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>>.Create(func);
  612. ToLua.Push(L, arg1);
  613. }
  614. else
  615. {
  616. LuaTable self = ToLua.CheckLuaTable(L, 2);
  617. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.GameObject>>>.Create(func, self);
  618. ToLua.Push(L, arg1);
  619. }
  620. return 1;
  621. }
  622. catch(Exception e)
  623. {
  624. return LuaDLL.toluaL_exception(L, e);
  625. }
  626. }
  627. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  628. static int ResourceLoadCallbackWithSeqId_System_Collections_Generic_List_UnityEngine_RuntimeAnimatorController(IntPtr L)
  629. {
  630. try
  631. {
  632. int count = LuaDLL.lua_gettop(L);
  633. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  634. if (count == 1)
  635. {
  636. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>>.Create(func);
  637. ToLua.Push(L, arg1);
  638. }
  639. else
  640. {
  641. LuaTable self = ToLua.CheckLuaTable(L, 2);
  642. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<System.Collections.Generic.List<UnityEngine.RuntimeAnimatorController>>>.Create(func, self);
  643. ToLua.Push(L, arg1);
  644. }
  645. return 1;
  646. }
  647. catch(Exception e)
  648. {
  649. return LuaDLL.toluaL_exception(L, e);
  650. }
  651. }
  652. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  653. static int ResourceLoadCallbackWithSeqId_UnityEngine_Material(IntPtr L)
  654. {
  655. try
  656. {
  657. int count = LuaDLL.lua_gettop(L);
  658. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  659. if (count == 1)
  660. {
  661. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Material>>.Create(func);
  662. ToLua.Push(L, arg1);
  663. }
  664. else
  665. {
  666. LuaTable self = ToLua.CheckLuaTable(L, 2);
  667. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Material>>.Create(func, self);
  668. ToLua.Push(L, arg1);
  669. }
  670. return 1;
  671. }
  672. catch(Exception e)
  673. {
  674. return LuaDLL.toluaL_exception(L, e);
  675. }
  676. }
  677. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  678. static int ResourceLoadCallbackWithSeqId_UnityEngine_Texture2D(IntPtr L)
  679. {
  680. try
  681. {
  682. int count = LuaDLL.lua_gettop(L);
  683. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  684. if (count == 1)
  685. {
  686. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>>.Create(func);
  687. ToLua.Push(L, arg1);
  688. }
  689. else
  690. {
  691. LuaTable self = ToLua.CheckLuaTable(L, 2);
  692. Delegate arg1 = DelegateTraits<ResourceLoadCallbackWithSeqId<UnityEngine.Texture2D>>.Create(func, self);
  693. ToLua.Push(L, arg1);
  694. }
  695. return 1;
  696. }
  697. catch(Exception e)
  698. {
  699. return LuaDLL.toluaL_exception(L, e);
  700. }
  701. }
  702. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  703. static int ResourceLoadCallback_System_Collections_Generic_List_UnityEngine_GameObject(IntPtr L)
  704. {
  705. try
  706. {
  707. int count = LuaDLL.lua_gettop(L);
  708. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  709. if (count == 1)
  710. {
  711. Delegate arg1 = DelegateTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>>.Create(func);
  712. ToLua.Push(L, arg1);
  713. }
  714. else
  715. {
  716. LuaTable self = ToLua.CheckLuaTable(L, 2);
  717. Delegate arg1 = DelegateTraits<ResourceLoadCallback<System.Collections.Generic.List<UnityEngine.GameObject>>>.Create(func, self);
  718. ToLua.Push(L, arg1);
  719. }
  720. return 1;
  721. }
  722. catch(Exception e)
  723. {
  724. return LuaDLL.toluaL_exception(L, e);
  725. }
  726. }
  727. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  728. static int LuaAutoMoveCallback(IntPtr L)
  729. {
  730. try
  731. {
  732. int count = LuaDLL.lua_gettop(L);
  733. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  734. if (count == 1)
  735. {
  736. Delegate arg1 = DelegateTraits<LuaAutoMoveCallback>.Create(func);
  737. ToLua.Push(L, arg1);
  738. }
  739. else
  740. {
  741. LuaTable self = ToLua.CheckLuaTable(L, 2);
  742. Delegate arg1 = DelegateTraits<LuaAutoMoveCallback>.Create(func, self);
  743. ToLua.Push(L, arg1);
  744. }
  745. return 1;
  746. }
  747. catch(Exception e)
  748. {
  749. return LuaDLL.toluaL_exception(L, e);
  750. }
  751. }
  752. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  753. static int System_Action(IntPtr L)
  754. {
  755. try
  756. {
  757. int count = LuaDLL.lua_gettop(L);
  758. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  759. if (count == 1)
  760. {
  761. Delegate arg1 = DelegateTraits<System.Action>.Create(func);
  762. ToLua.Push(L, arg1);
  763. }
  764. else
  765. {
  766. LuaTable self = ToLua.CheckLuaTable(L, 2);
  767. Delegate arg1 = DelegateTraits<System.Action>.Create(func, self);
  768. ToLua.Push(L, arg1);
  769. }
  770. return 1;
  771. }
  772. catch(Exception e)
  773. {
  774. return LuaDLL.toluaL_exception(L, e);
  775. }
  776. }
  777. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  778. static int System_Predicate_int(IntPtr L)
  779. {
  780. try
  781. {
  782. int count = LuaDLL.lua_gettop(L);
  783. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  784. if (count == 1)
  785. {
  786. Delegate arg1 = DelegateTraits<System.Predicate<int>>.Create(func);
  787. ToLua.Push(L, arg1);
  788. }
  789. else
  790. {
  791. LuaTable self = ToLua.CheckLuaTable(L, 2);
  792. Delegate arg1 = DelegateTraits<System.Predicate<int>>.Create(func, self);
  793. ToLua.Push(L, arg1);
  794. }
  795. return 1;
  796. }
  797. catch(Exception e)
  798. {
  799. return LuaDLL.toluaL_exception(L, e);
  800. }
  801. }
  802. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  803. static int System_Action_int(IntPtr L)
  804. {
  805. try
  806. {
  807. int count = LuaDLL.lua_gettop(L);
  808. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  809. if (count == 1)
  810. {
  811. Delegate arg1 = DelegateTraits<System.Action<int>>.Create(func);
  812. ToLua.Push(L, arg1);
  813. }
  814. else
  815. {
  816. LuaTable self = ToLua.CheckLuaTable(L, 2);
  817. Delegate arg1 = DelegateTraits<System.Action<int>>.Create(func, self);
  818. ToLua.Push(L, arg1);
  819. }
  820. return 1;
  821. }
  822. catch(Exception e)
  823. {
  824. return LuaDLL.toluaL_exception(L, e);
  825. }
  826. }
  827. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  828. static int System_Comparison_int(IntPtr L)
  829. {
  830. try
  831. {
  832. int count = LuaDLL.lua_gettop(L);
  833. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  834. if (count == 1)
  835. {
  836. Delegate arg1 = DelegateTraits<System.Comparison<int>>.Create(func);
  837. ToLua.Push(L, arg1);
  838. }
  839. else
  840. {
  841. LuaTable self = ToLua.CheckLuaTable(L, 2);
  842. Delegate arg1 = DelegateTraits<System.Comparison<int>>.Create(func, self);
  843. ToLua.Push(L, arg1);
  844. }
  845. return 1;
  846. }
  847. catch(Exception e)
  848. {
  849. return LuaDLL.toluaL_exception(L, e);
  850. }
  851. }
  852. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  853. static int System_Func_int_int(IntPtr L)
  854. {
  855. try
  856. {
  857. int count = LuaDLL.lua_gettop(L);
  858. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  859. if (count == 1)
  860. {
  861. Delegate arg1 = DelegateTraits<System.Func<int,int>>.Create(func);
  862. ToLua.Push(L, arg1);
  863. }
  864. else
  865. {
  866. LuaTable self = ToLua.CheckLuaTable(L, 2);
  867. Delegate arg1 = DelegateTraits<System.Func<int,int>>.Create(func, self);
  868. ToLua.Push(L, arg1);
  869. }
  870. return 1;
  871. }
  872. catch(Exception e)
  873. {
  874. return LuaDLL.toluaL_exception(L, e);
  875. }
  876. }
  877. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  878. static int System_Func_UnityEngine_LogType_object_bool(IntPtr L)
  879. {
  880. try
  881. {
  882. int count = LuaDLL.lua_gettop(L);
  883. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  884. if (count == 1)
  885. {
  886. Delegate arg1 = DelegateTraits<System.Func<UnityEngine.LogType,object,bool>>.Create(func);
  887. ToLua.Push(L, arg1);
  888. }
  889. else
  890. {
  891. LuaTable self = ToLua.CheckLuaTable(L, 2);
  892. Delegate arg1 = DelegateTraits<System.Func<UnityEngine.LogType,object,bool>>.Create(func, self);
  893. ToLua.Push(L, arg1);
  894. }
  895. return 1;
  896. }
  897. catch(Exception e)
  898. {
  899. return LuaDLL.toluaL_exception(L, e);
  900. }
  901. }
  902. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  903. static int System_Action_bool(IntPtr L)
  904. {
  905. try
  906. {
  907. int count = LuaDLL.lua_gettop(L);
  908. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  909. if (count == 1)
  910. {
  911. Delegate arg1 = DelegateTraits<System.Action<bool>>.Create(func);
  912. ToLua.Push(L, arg1);
  913. }
  914. else
  915. {
  916. LuaTable self = ToLua.CheckLuaTable(L, 2);
  917. Delegate arg1 = DelegateTraits<System.Action<bool>>.Create(func, self);
  918. ToLua.Push(L, arg1);
  919. }
  920. return 1;
  921. }
  922. catch(Exception e)
  923. {
  924. return LuaDLL.toluaL_exception(L, e);
  925. }
  926. }
  927. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  928. static int System_Func_bool(IntPtr L)
  929. {
  930. try
  931. {
  932. int count = LuaDLL.lua_gettop(L);
  933. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  934. if (count == 1)
  935. {
  936. Delegate arg1 = DelegateTraits<System.Func<bool>>.Create(func);
  937. ToLua.Push(L, arg1);
  938. }
  939. else
  940. {
  941. LuaTable self = ToLua.CheckLuaTable(L, 2);
  942. Delegate arg1 = DelegateTraits<System.Func<bool>>.Create(func, self);
  943. ToLua.Push(L, arg1);
  944. }
  945. return 1;
  946. }
  947. catch(Exception e)
  948. {
  949. return LuaDLL.toluaL_exception(L, e);
  950. }
  951. }
  952. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  953. static int System_Action_UnityEngine_AsyncOperation(IntPtr L)
  954. {
  955. try
  956. {
  957. int count = LuaDLL.lua_gettop(L);
  958. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  959. if (count == 1)
  960. {
  961. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.AsyncOperation>>.Create(func);
  962. ToLua.Push(L, arg1);
  963. }
  964. else
  965. {
  966. LuaTable self = ToLua.CheckLuaTable(L, 2);
  967. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.AsyncOperation>>.Create(func, self);
  968. ToLua.Push(L, arg1);
  969. }
  970. return 1;
  971. }
  972. catch(Exception e)
  973. {
  974. return LuaDLL.toluaL_exception(L, e);
  975. }
  976. }
  977. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  978. static int System_Action_UnityEngine_GameObject(IntPtr L)
  979. {
  980. try
  981. {
  982. int count = LuaDLL.lua_gettop(L);
  983. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  984. if (count == 1)
  985. {
  986. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.GameObject>>.Create(func);
  987. ToLua.Push(L, arg1);
  988. }
  989. else
  990. {
  991. LuaTable self = ToLua.CheckLuaTable(L, 2);
  992. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.GameObject>>.Create(func, self);
  993. ToLua.Push(L, arg1);
  994. }
  995. return 1;
  996. }
  997. catch(Exception e)
  998. {
  999. return LuaDLL.toluaL_exception(L, e);
  1000. }
  1001. }
  1002. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1003. static int System_Action_LuaInterface_LuaTable_System_Collections_Generic_List_UnityEngine_GameObject_objects(IntPtr L)
  1004. {
  1005. try
  1006. {
  1007. int count = LuaDLL.lua_gettop(L);
  1008. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1009. if (count == 1)
  1010. {
  1011. Delegate arg1 = DelegateTraits<System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>>.Create(func);
  1012. ToLua.Push(L, arg1);
  1013. }
  1014. else
  1015. {
  1016. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1017. Delegate arg1 = DelegateTraits<System.Action<LuaInterface.LuaTable,System.Collections.Generic.List<UnityEngine.GameObject>,object[]>>.Create(func, self);
  1018. ToLua.Push(L, arg1);
  1019. }
  1020. return 1;
  1021. }
  1022. catch(Exception e)
  1023. {
  1024. return LuaDLL.toluaL_exception(L, e);
  1025. }
  1026. }
  1027. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1028. static int System_Action_SuperScrollView_LoopGridView(IntPtr L)
  1029. {
  1030. try
  1031. {
  1032. int count = LuaDLL.lua_gettop(L);
  1033. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1034. if (count == 1)
  1035. {
  1036. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopGridView>>.Create(func);
  1037. ToLua.Push(L, arg1);
  1038. }
  1039. else
  1040. {
  1041. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1042. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopGridView>>.Create(func, self);
  1043. ToLua.Push(L, arg1);
  1044. }
  1045. return 1;
  1046. }
  1047. catch(Exception e)
  1048. {
  1049. return LuaDLL.toluaL_exception(L, e);
  1050. }
  1051. }
  1052. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1053. static int System_Action_SuperScrollView_LoopGridView_SuperScrollView_LoopGridViewItem(IntPtr L)
  1054. {
  1055. try
  1056. {
  1057. int count = LuaDLL.lua_gettop(L);
  1058. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1059. if (count == 1)
  1060. {
  1061. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>>.Create(func);
  1062. ToLua.Push(L, arg1);
  1063. }
  1064. else
  1065. {
  1066. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1067. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopGridView,SuperScrollView.LoopGridViewItem>>.Create(func, self);
  1068. ToLua.Push(L, arg1);
  1069. }
  1070. return 1;
  1071. }
  1072. catch(Exception e)
  1073. {
  1074. return LuaDLL.toluaL_exception(L, e);
  1075. }
  1076. }
  1077. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1078. static int System_Func_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(IntPtr L)
  1079. {
  1080. try
  1081. {
  1082. int count = LuaDLL.lua_gettop(L);
  1083. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1084. if (count == 1)
  1085. {
  1086. Delegate arg1 = DelegateTraits<System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Create(func);
  1087. ToLua.Push(L, arg1);
  1088. }
  1089. else
  1090. {
  1091. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1092. Delegate arg1 = DelegateTraits<System.Func<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Create(func, self);
  1093. ToLua.Push(L, arg1);
  1094. }
  1095. return 1;
  1096. }
  1097. catch(Exception e)
  1098. {
  1099. return LuaDLL.toluaL_exception(L, e);
  1100. }
  1101. }
  1102. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1103. static int System_Action_SuperScrollView_LoopGridView_int_int_int_SuperScrollView_LoopGridViewItem(IntPtr L)
  1104. {
  1105. try
  1106. {
  1107. int count = LuaDLL.lua_gettop(L);
  1108. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1109. if (count == 1)
  1110. {
  1111. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Create(func);
  1112. ToLua.Push(L, arg1);
  1113. }
  1114. else
  1115. {
  1116. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1117. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopGridView,int,int,int,SuperScrollView.LoopGridViewItem>>.Create(func, self);
  1118. ToLua.Push(L, arg1);
  1119. }
  1120. return 1;
  1121. }
  1122. catch(Exception e)
  1123. {
  1124. return LuaDLL.toluaL_exception(L, e);
  1125. }
  1126. }
  1127. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1128. static int System_Action_SuperScrollView_LoopListView_SuperScrollView_LoopListViewItem(IntPtr L)
  1129. {
  1130. try
  1131. {
  1132. int count = LuaDLL.lua_gettop(L);
  1133. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1134. if (count == 1)
  1135. {
  1136. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>>.Create(func);
  1137. ToLua.Push(L, arg1);
  1138. }
  1139. else
  1140. {
  1141. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1142. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopListView,SuperScrollView.LoopListViewItem>>.Create(func, self);
  1143. ToLua.Push(L, arg1);
  1144. }
  1145. return 1;
  1146. }
  1147. catch(Exception e)
  1148. {
  1149. return LuaDLL.toluaL_exception(L, e);
  1150. }
  1151. }
  1152. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1153. static int System_Func_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(IntPtr L)
  1154. {
  1155. try
  1156. {
  1157. int count = LuaDLL.lua_gettop(L);
  1158. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1159. if (count == 1)
  1160. {
  1161. Delegate arg1 = DelegateTraits<System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Create(func);
  1162. ToLua.Push(L, arg1);
  1163. }
  1164. else
  1165. {
  1166. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1167. Delegate arg1 = DelegateTraits<System.Func<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Create(func, self);
  1168. ToLua.Push(L, arg1);
  1169. }
  1170. return 1;
  1171. }
  1172. catch(Exception e)
  1173. {
  1174. return LuaDLL.toluaL_exception(L, e);
  1175. }
  1176. }
  1177. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1178. static int System_Action_SuperScrollView_LoopListView_int_SuperScrollView_LoopListViewItem(IntPtr L)
  1179. {
  1180. try
  1181. {
  1182. int count = LuaDLL.lua_gettop(L);
  1183. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1184. if (count == 1)
  1185. {
  1186. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Create(func);
  1187. ToLua.Push(L, arg1);
  1188. }
  1189. else
  1190. {
  1191. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1192. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopListView,int,SuperScrollView.LoopListViewItem>>.Create(func, self);
  1193. ToLua.Push(L, arg1);
  1194. }
  1195. return 1;
  1196. }
  1197. catch(Exception e)
  1198. {
  1199. return LuaDLL.toluaL_exception(L, e);
  1200. }
  1201. }
  1202. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1203. static int System_Action_SuperScrollView_LoopListViewItem_object(IntPtr L)
  1204. {
  1205. try
  1206. {
  1207. int count = LuaDLL.lua_gettop(L);
  1208. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1209. if (count == 1)
  1210. {
  1211. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopListViewItem,object>>.Create(func);
  1212. ToLua.Push(L, arg1);
  1213. }
  1214. else
  1215. {
  1216. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1217. Delegate arg1 = DelegateTraits<System.Action<SuperScrollView.LoopListViewItem,object>>.Create(func, self);
  1218. ToLua.Push(L, arg1);
  1219. }
  1220. return 1;
  1221. }
  1222. catch(Exception e)
  1223. {
  1224. return LuaDLL.toluaL_exception(L, e);
  1225. }
  1226. }
  1227. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1228. static int System_Func_WXB_TagAttributes_WXB_IExternalNode(IntPtr L)
  1229. {
  1230. try
  1231. {
  1232. int count = LuaDLL.lua_gettop(L);
  1233. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1234. if (count == 1)
  1235. {
  1236. Delegate arg1 = DelegateTraits<System.Func<WXB.TagAttributes,WXB.IExternalNode>>.Create(func);
  1237. ToLua.Push(L, arg1);
  1238. }
  1239. else
  1240. {
  1241. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1242. Delegate arg1 = DelegateTraits<System.Func<WXB.TagAttributes,WXB.IExternalNode>>.Create(func, self);
  1243. ToLua.Push(L, arg1);
  1244. }
  1245. return 1;
  1246. }
  1247. catch(Exception e)
  1248. {
  1249. return LuaDLL.toluaL_exception(L, e);
  1250. }
  1251. }
  1252. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1253. static int System_Action_WXB_Draw_object(IntPtr L)
  1254. {
  1255. try
  1256. {
  1257. int count = LuaDLL.lua_gettop(L);
  1258. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1259. if (count == 1)
  1260. {
  1261. Delegate arg1 = DelegateTraits<System.Action<WXB.Draw,object>>.Create(func);
  1262. ToLua.Push(L, arg1);
  1263. }
  1264. else
  1265. {
  1266. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1267. Delegate arg1 = DelegateTraits<System.Action<WXB.Draw,object>>.Create(func, self);
  1268. ToLua.Push(L, arg1);
  1269. }
  1270. return 1;
  1271. }
  1272. catch(Exception e)
  1273. {
  1274. return LuaDLL.toluaL_exception(L, e);
  1275. }
  1276. }
  1277. //[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1278. //static int System_Action_Wenting_Lebian_QueryUpdateErrorCode(IntPtr L)
  1279. //{
  1280. // try
  1281. // {
  1282. // int count = LuaDLL.lua_gettop(L);
  1283. // LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1284. // if (count == 1)
  1285. // {
  1286. // Delegate arg1 = DelegateTraits<System.Action<Wenting.Lebian.QueryUpdateErrorCode>>.Create(func);
  1287. // ToLua.Push(L, arg1);
  1288. // }
  1289. // else
  1290. // {
  1291. // LuaTable self = ToLua.CheckLuaTable(L, 2);
  1292. // Delegate arg1 = DelegateTraits<System.Action<Wenting.Lebian.QueryUpdateErrorCode>>.Create(func, self);
  1293. // ToLua.Push(L, arg1);
  1294. // }
  1295. // return 1;
  1296. // }
  1297. // catch(Exception e)
  1298. // {
  1299. // return LuaDLL.toluaL_exception(L, e);
  1300. // }
  1301. //}
  1302. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1303. static int System_Action_UnityEngine_Material(IntPtr L)
  1304. {
  1305. try
  1306. {
  1307. int count = LuaDLL.lua_gettop(L);
  1308. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1309. if (count == 1)
  1310. {
  1311. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.Material>>.Create(func);
  1312. ToLua.Push(L, arg1);
  1313. }
  1314. else
  1315. {
  1316. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1317. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.Material>>.Create(func, self);
  1318. ToLua.Push(L, arg1);
  1319. }
  1320. return 1;
  1321. }
  1322. catch(Exception e)
  1323. {
  1324. return LuaDLL.toluaL_exception(L, e);
  1325. }
  1326. }
  1327. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1328. static int System_Action_UnityEngine_Texture2D(IntPtr L)
  1329. {
  1330. try
  1331. {
  1332. int count = LuaDLL.lua_gettop(L);
  1333. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1334. if (count == 1)
  1335. {
  1336. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.Texture2D>>.Create(func);
  1337. ToLua.Push(L, arg1);
  1338. }
  1339. else
  1340. {
  1341. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1342. Delegate arg1 = DelegateTraits<System.Action<UnityEngine.Texture2D>>.Create(func, self);
  1343. ToLua.Push(L, arg1);
  1344. }
  1345. return 1;
  1346. }
  1347. catch(Exception e)
  1348. {
  1349. return LuaDLL.toluaL_exception(L, e);
  1350. }
  1351. }
  1352. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1353. static int System_EventHandler_Vuplex_WebView_ClickedEventArgs(IntPtr L)
  1354. {
  1355. try
  1356. {
  1357. int count = LuaDLL.lua_gettop(L);
  1358. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1359. if (count == 1)
  1360. {
  1361. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ClickedEventArgs>>.Create(func);
  1362. ToLua.Push(L, arg1);
  1363. }
  1364. else
  1365. {
  1366. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1367. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ClickedEventArgs>>.Create(func, self);
  1368. ToLua.Push(L, arg1);
  1369. }
  1370. return 1;
  1371. }
  1372. catch(Exception e)
  1373. {
  1374. return LuaDLL.toluaL_exception(L, e);
  1375. }
  1376. }
  1377. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1378. static int System_EventHandler(IntPtr L)
  1379. {
  1380. try
  1381. {
  1382. int count = LuaDLL.lua_gettop(L);
  1383. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1384. if (count == 1)
  1385. {
  1386. Delegate arg1 = DelegateTraits<System.EventHandler>.Create(func);
  1387. ToLua.Push(L, arg1);
  1388. }
  1389. else
  1390. {
  1391. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1392. Delegate arg1 = DelegateTraits<System.EventHandler>.Create(func, self);
  1393. ToLua.Push(L, arg1);
  1394. }
  1395. return 1;
  1396. }
  1397. catch(Exception e)
  1398. {
  1399. return LuaDLL.toluaL_exception(L, e);
  1400. }
  1401. }
  1402. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1403. static int System_EventHandler_Vuplex_WebView_ScrolledEventArgs(IntPtr L)
  1404. {
  1405. try
  1406. {
  1407. int count = LuaDLL.lua_gettop(L);
  1408. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1409. if (count == 1)
  1410. {
  1411. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ScrolledEventArgs>>.Create(func);
  1412. ToLua.Push(L, arg1);
  1413. }
  1414. else
  1415. {
  1416. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1417. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ScrolledEventArgs>>.Create(func, self);
  1418. ToLua.Push(L, arg1);
  1419. }
  1420. return 1;
  1421. }
  1422. catch(Exception e)
  1423. {
  1424. return LuaDLL.toluaL_exception(L, e);
  1425. }
  1426. }
  1427. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1428. static int System_EventHandler_Vuplex_WebView_ConsoleMessageEventArgs(IntPtr L)
  1429. {
  1430. try
  1431. {
  1432. int count = LuaDLL.lua_gettop(L);
  1433. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1434. if (count == 1)
  1435. {
  1436. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>>.Create(func);
  1437. ToLua.Push(L, arg1);
  1438. }
  1439. else
  1440. {
  1441. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1442. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ConsoleMessageEventArgs>>.Create(func, self);
  1443. ToLua.Push(L, arg1);
  1444. }
  1445. return 1;
  1446. }
  1447. catch(Exception e)
  1448. {
  1449. return LuaDLL.toluaL_exception(L, e);
  1450. }
  1451. }
  1452. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1453. static int System_EventHandler_Vuplex_WebView_FocusedInputFieldChangedEventArgs(IntPtr L)
  1454. {
  1455. try
  1456. {
  1457. int count = LuaDLL.lua_gettop(L);
  1458. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1459. if (count == 1)
  1460. {
  1461. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>>.Create(func);
  1462. ToLua.Push(L, arg1);
  1463. }
  1464. else
  1465. {
  1466. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1467. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.FocusedInputFieldChangedEventArgs>>.Create(func, self);
  1468. ToLua.Push(L, arg1);
  1469. }
  1470. return 1;
  1471. }
  1472. catch(Exception e)
  1473. {
  1474. return LuaDLL.toluaL_exception(L, e);
  1475. }
  1476. }
  1477. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1478. static int System_EventHandler_Vuplex_WebView_ProgressChangedEventArgs(IntPtr L)
  1479. {
  1480. try
  1481. {
  1482. int count = LuaDLL.lua_gettop(L);
  1483. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1484. if (count == 1)
  1485. {
  1486. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>>.Create(func);
  1487. ToLua.Push(L, arg1);
  1488. }
  1489. else
  1490. {
  1491. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1492. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.ProgressChangedEventArgs>>.Create(func, self);
  1493. ToLua.Push(L, arg1);
  1494. }
  1495. return 1;
  1496. }
  1497. catch(Exception e)
  1498. {
  1499. return LuaDLL.toluaL_exception(L, e);
  1500. }
  1501. }
  1502. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1503. static int System_EventHandler_Vuplex_WebView_EventArgs_string(IntPtr L)
  1504. {
  1505. try
  1506. {
  1507. int count = LuaDLL.lua_gettop(L);
  1508. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1509. if (count == 1)
  1510. {
  1511. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.EventArgs<string>>>.Create(func);
  1512. ToLua.Push(L, arg1);
  1513. }
  1514. else
  1515. {
  1516. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1517. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.EventArgs<string>>>.Create(func, self);
  1518. ToLua.Push(L, arg1);
  1519. }
  1520. return 1;
  1521. }
  1522. catch(Exception e)
  1523. {
  1524. return LuaDLL.toluaL_exception(L, e);
  1525. }
  1526. }
  1527. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1528. static int System_EventHandler_Vuplex_WebView_UrlChangedEventArgs(IntPtr L)
  1529. {
  1530. try
  1531. {
  1532. int count = LuaDLL.lua_gettop(L);
  1533. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1534. if (count == 1)
  1535. {
  1536. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>>.Create(func);
  1537. ToLua.Push(L, arg1);
  1538. }
  1539. else
  1540. {
  1541. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1542. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.UrlChangedEventArgs>>.Create(func, self);
  1543. ToLua.Push(L, arg1);
  1544. }
  1545. return 1;
  1546. }
  1547. catch(Exception e)
  1548. {
  1549. return LuaDLL.toluaL_exception(L, e);
  1550. }
  1551. }
  1552. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1553. static int System_EventHandler_Vuplex_WebView_EventArgs_UnityEngine_Rect(IntPtr L)
  1554. {
  1555. try
  1556. {
  1557. int count = LuaDLL.lua_gettop(L);
  1558. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1559. if (count == 1)
  1560. {
  1561. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>>.Create(func);
  1562. ToLua.Push(L, arg1);
  1563. }
  1564. else
  1565. {
  1566. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1567. Delegate arg1 = DelegateTraits<System.EventHandler<Vuplex.WebView.EventArgs<UnityEngine.Rect>>>.Create(func, self);
  1568. ToLua.Push(L, arg1);
  1569. }
  1570. return 1;
  1571. }
  1572. catch(Exception e)
  1573. {
  1574. return LuaDLL.toluaL_exception(L, e);
  1575. }
  1576. }
  1577. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1578. static int System_Action_bytes(IntPtr L)
  1579. {
  1580. try
  1581. {
  1582. int count = LuaDLL.lua_gettop(L);
  1583. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1584. if (count == 1)
  1585. {
  1586. Delegate arg1 = DelegateTraits<System.Action<byte[]>>.Create(func);
  1587. ToLua.Push(L, arg1);
  1588. }
  1589. else
  1590. {
  1591. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1592. Delegate arg1 = DelegateTraits<System.Action<byte[]>>.Create(func, self);
  1593. ToLua.Push(L, arg1);
  1594. }
  1595. return 1;
  1596. }
  1597. catch(Exception e)
  1598. {
  1599. return LuaDLL.toluaL_exception(L, e);
  1600. }
  1601. }
  1602. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1603. static int System_Action_string(IntPtr L)
  1604. {
  1605. try
  1606. {
  1607. int count = LuaDLL.lua_gettop(L);
  1608. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1609. if (count == 1)
  1610. {
  1611. Delegate arg1 = DelegateTraits<System.Action<string>>.Create(func);
  1612. ToLua.Push(L, arg1);
  1613. }
  1614. else
  1615. {
  1616. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1617. Delegate arg1 = DelegateTraits<System.Action<string>>.Create(func, self);
  1618. ToLua.Push(L, arg1);
  1619. }
  1620. return 1;
  1621. }
  1622. catch(Exception e)
  1623. {
  1624. return LuaDLL.toluaL_exception(L, e);
  1625. }
  1626. }
  1627. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1628. static int DG_Tweening_TweenCallback(IntPtr L)
  1629. {
  1630. try
  1631. {
  1632. int count = LuaDLL.lua_gettop(L);
  1633. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1634. if (count == 1)
  1635. {
  1636. Delegate arg1 = DelegateTraits<DG.Tweening.TweenCallback>.Create(func);
  1637. ToLua.Push(L, arg1);
  1638. }
  1639. else
  1640. {
  1641. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1642. Delegate arg1 = DelegateTraits<DG.Tweening.TweenCallback>.Create(func, self);
  1643. ToLua.Push(L, arg1);
  1644. }
  1645. return 1;
  1646. }
  1647. catch(Exception e)
  1648. {
  1649. return LuaDLL.toluaL_exception(L, e);
  1650. }
  1651. }
  1652. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1653. static int DG_Tweening_TweenCallback_int(IntPtr L)
  1654. {
  1655. try
  1656. {
  1657. int count = LuaDLL.lua_gettop(L);
  1658. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1659. if (count == 1)
  1660. {
  1661. Delegate arg1 = DelegateTraits<DG.Tweening.TweenCallback<int>>.Create(func);
  1662. ToLua.Push(L, arg1);
  1663. }
  1664. else
  1665. {
  1666. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1667. Delegate arg1 = DelegateTraits<DG.Tweening.TweenCallback<int>>.Create(func, self);
  1668. ToLua.Push(L, arg1);
  1669. }
  1670. return 1;
  1671. }
  1672. catch(Exception e)
  1673. {
  1674. return LuaDLL.toluaL_exception(L, e);
  1675. }
  1676. }
  1677. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1678. static int DG_Tweening_Core_DOGetter_float(IntPtr L)
  1679. {
  1680. try
  1681. {
  1682. int count = LuaDLL.lua_gettop(L);
  1683. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1684. if (count == 1)
  1685. {
  1686. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<float>>.Create(func);
  1687. ToLua.Push(L, arg1);
  1688. }
  1689. else
  1690. {
  1691. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1692. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<float>>.Create(func, self);
  1693. ToLua.Push(L, arg1);
  1694. }
  1695. return 1;
  1696. }
  1697. catch(Exception e)
  1698. {
  1699. return LuaDLL.toluaL_exception(L, e);
  1700. }
  1701. }
  1702. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1703. static int DG_Tweening_Core_DOSetter_float(IntPtr L)
  1704. {
  1705. try
  1706. {
  1707. int count = LuaDLL.lua_gettop(L);
  1708. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1709. if (count == 1)
  1710. {
  1711. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<float>>.Create(func);
  1712. ToLua.Push(L, arg1);
  1713. }
  1714. else
  1715. {
  1716. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1717. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<float>>.Create(func, self);
  1718. ToLua.Push(L, arg1);
  1719. }
  1720. return 1;
  1721. }
  1722. catch(Exception e)
  1723. {
  1724. return LuaDLL.toluaL_exception(L, e);
  1725. }
  1726. }
  1727. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1728. static int DG_Tweening_Core_DOGetter_double(IntPtr L)
  1729. {
  1730. try
  1731. {
  1732. int count = LuaDLL.lua_gettop(L);
  1733. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1734. if (count == 1)
  1735. {
  1736. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<double>>.Create(func);
  1737. ToLua.Push(L, arg1);
  1738. }
  1739. else
  1740. {
  1741. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1742. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<double>>.Create(func, self);
  1743. ToLua.Push(L, arg1);
  1744. }
  1745. return 1;
  1746. }
  1747. catch(Exception e)
  1748. {
  1749. return LuaDLL.toluaL_exception(L, e);
  1750. }
  1751. }
  1752. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1753. static int DG_Tweening_Core_DOSetter_double(IntPtr L)
  1754. {
  1755. try
  1756. {
  1757. int count = LuaDLL.lua_gettop(L);
  1758. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1759. if (count == 1)
  1760. {
  1761. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<double>>.Create(func);
  1762. ToLua.Push(L, arg1);
  1763. }
  1764. else
  1765. {
  1766. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1767. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<double>>.Create(func, self);
  1768. ToLua.Push(L, arg1);
  1769. }
  1770. return 1;
  1771. }
  1772. catch(Exception e)
  1773. {
  1774. return LuaDLL.toluaL_exception(L, e);
  1775. }
  1776. }
  1777. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1778. static int DG_Tweening_Core_DOGetter_int(IntPtr L)
  1779. {
  1780. try
  1781. {
  1782. int count = LuaDLL.lua_gettop(L);
  1783. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1784. if (count == 1)
  1785. {
  1786. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<int>>.Create(func);
  1787. ToLua.Push(L, arg1);
  1788. }
  1789. else
  1790. {
  1791. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1792. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<int>>.Create(func, self);
  1793. ToLua.Push(L, arg1);
  1794. }
  1795. return 1;
  1796. }
  1797. catch(Exception e)
  1798. {
  1799. return LuaDLL.toluaL_exception(L, e);
  1800. }
  1801. }
  1802. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1803. static int DG_Tweening_Core_DOSetter_int(IntPtr L)
  1804. {
  1805. try
  1806. {
  1807. int count = LuaDLL.lua_gettop(L);
  1808. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1809. if (count == 1)
  1810. {
  1811. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<int>>.Create(func);
  1812. ToLua.Push(L, arg1);
  1813. }
  1814. else
  1815. {
  1816. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1817. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<int>>.Create(func, self);
  1818. ToLua.Push(L, arg1);
  1819. }
  1820. return 1;
  1821. }
  1822. catch(Exception e)
  1823. {
  1824. return LuaDLL.toluaL_exception(L, e);
  1825. }
  1826. }
  1827. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1828. static int DG_Tweening_Core_DOGetter_uint(IntPtr L)
  1829. {
  1830. try
  1831. {
  1832. int count = LuaDLL.lua_gettop(L);
  1833. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1834. if (count == 1)
  1835. {
  1836. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<uint>>.Create(func);
  1837. ToLua.Push(L, arg1);
  1838. }
  1839. else
  1840. {
  1841. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1842. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<uint>>.Create(func, self);
  1843. ToLua.Push(L, arg1);
  1844. }
  1845. return 1;
  1846. }
  1847. catch(Exception e)
  1848. {
  1849. return LuaDLL.toluaL_exception(L, e);
  1850. }
  1851. }
  1852. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1853. static int DG_Tweening_Core_DOSetter_uint(IntPtr L)
  1854. {
  1855. try
  1856. {
  1857. int count = LuaDLL.lua_gettop(L);
  1858. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1859. if (count == 1)
  1860. {
  1861. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<uint>>.Create(func);
  1862. ToLua.Push(L, arg1);
  1863. }
  1864. else
  1865. {
  1866. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1867. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<uint>>.Create(func, self);
  1868. ToLua.Push(L, arg1);
  1869. }
  1870. return 1;
  1871. }
  1872. catch(Exception e)
  1873. {
  1874. return LuaDLL.toluaL_exception(L, e);
  1875. }
  1876. }
  1877. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1878. static int DG_Tweening_Core_DOGetter_long(IntPtr L)
  1879. {
  1880. try
  1881. {
  1882. int count = LuaDLL.lua_gettop(L);
  1883. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1884. if (count == 1)
  1885. {
  1886. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<long>>.Create(func);
  1887. ToLua.Push(L, arg1);
  1888. }
  1889. else
  1890. {
  1891. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1892. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<long>>.Create(func, self);
  1893. ToLua.Push(L, arg1);
  1894. }
  1895. return 1;
  1896. }
  1897. catch(Exception e)
  1898. {
  1899. return LuaDLL.toluaL_exception(L, e);
  1900. }
  1901. }
  1902. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1903. static int DG_Tweening_Core_DOSetter_long(IntPtr L)
  1904. {
  1905. try
  1906. {
  1907. int count = LuaDLL.lua_gettop(L);
  1908. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1909. if (count == 1)
  1910. {
  1911. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<long>>.Create(func);
  1912. ToLua.Push(L, arg1);
  1913. }
  1914. else
  1915. {
  1916. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1917. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<long>>.Create(func, self);
  1918. ToLua.Push(L, arg1);
  1919. }
  1920. return 1;
  1921. }
  1922. catch(Exception e)
  1923. {
  1924. return LuaDLL.toluaL_exception(L, e);
  1925. }
  1926. }
  1927. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1928. static int DG_Tweening_Core_DOGetter_ulong(IntPtr L)
  1929. {
  1930. try
  1931. {
  1932. int count = LuaDLL.lua_gettop(L);
  1933. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1934. if (count == 1)
  1935. {
  1936. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<ulong>>.Create(func);
  1937. ToLua.Push(L, arg1);
  1938. }
  1939. else
  1940. {
  1941. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1942. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<ulong>>.Create(func, self);
  1943. ToLua.Push(L, arg1);
  1944. }
  1945. return 1;
  1946. }
  1947. catch(Exception e)
  1948. {
  1949. return LuaDLL.toluaL_exception(L, e);
  1950. }
  1951. }
  1952. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1953. static int DG_Tweening_Core_DOSetter_ulong(IntPtr L)
  1954. {
  1955. try
  1956. {
  1957. int count = LuaDLL.lua_gettop(L);
  1958. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1959. if (count == 1)
  1960. {
  1961. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<ulong>>.Create(func);
  1962. ToLua.Push(L, arg1);
  1963. }
  1964. else
  1965. {
  1966. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1967. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<ulong>>.Create(func, self);
  1968. ToLua.Push(L, arg1);
  1969. }
  1970. return 1;
  1971. }
  1972. catch(Exception e)
  1973. {
  1974. return LuaDLL.toluaL_exception(L, e);
  1975. }
  1976. }
  1977. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  1978. static int DG_Tweening_Core_DOGetter_string(IntPtr L)
  1979. {
  1980. try
  1981. {
  1982. int count = LuaDLL.lua_gettop(L);
  1983. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  1984. if (count == 1)
  1985. {
  1986. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<string>>.Create(func);
  1987. ToLua.Push(L, arg1);
  1988. }
  1989. else
  1990. {
  1991. LuaTable self = ToLua.CheckLuaTable(L, 2);
  1992. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<string>>.Create(func, self);
  1993. ToLua.Push(L, arg1);
  1994. }
  1995. return 1;
  1996. }
  1997. catch(Exception e)
  1998. {
  1999. return LuaDLL.toluaL_exception(L, e);
  2000. }
  2001. }
  2002. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2003. static int DG_Tweening_Core_DOSetter_string(IntPtr L)
  2004. {
  2005. try
  2006. {
  2007. int count = LuaDLL.lua_gettop(L);
  2008. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2009. if (count == 1)
  2010. {
  2011. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<string>>.Create(func);
  2012. ToLua.Push(L, arg1);
  2013. }
  2014. else
  2015. {
  2016. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2017. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<string>>.Create(func, self);
  2018. ToLua.Push(L, arg1);
  2019. }
  2020. return 1;
  2021. }
  2022. catch(Exception e)
  2023. {
  2024. return LuaDLL.toluaL_exception(L, e);
  2025. }
  2026. }
  2027. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2028. static int DG_Tweening_Core_DOGetter_UnityEngine_Vector2(IntPtr L)
  2029. {
  2030. try
  2031. {
  2032. int count = LuaDLL.lua_gettop(L);
  2033. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2034. if (count == 1)
  2035. {
  2036. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector2>>.Create(func);
  2037. ToLua.Push(L, arg1);
  2038. }
  2039. else
  2040. {
  2041. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2042. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector2>>.Create(func, self);
  2043. ToLua.Push(L, arg1);
  2044. }
  2045. return 1;
  2046. }
  2047. catch(Exception e)
  2048. {
  2049. return LuaDLL.toluaL_exception(L, e);
  2050. }
  2051. }
  2052. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2053. static int DG_Tweening_Core_DOSetter_UnityEngine_Vector2(IntPtr L)
  2054. {
  2055. try
  2056. {
  2057. int count = LuaDLL.lua_gettop(L);
  2058. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2059. if (count == 1)
  2060. {
  2061. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector2>>.Create(func);
  2062. ToLua.Push(L, arg1);
  2063. }
  2064. else
  2065. {
  2066. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2067. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector2>>.Create(func, self);
  2068. ToLua.Push(L, arg1);
  2069. }
  2070. return 1;
  2071. }
  2072. catch(Exception e)
  2073. {
  2074. return LuaDLL.toluaL_exception(L, e);
  2075. }
  2076. }
  2077. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2078. static int DG_Tweening_Core_DOGetter_UnityEngine_Vector3(IntPtr L)
  2079. {
  2080. try
  2081. {
  2082. int count = LuaDLL.lua_gettop(L);
  2083. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2084. if (count == 1)
  2085. {
  2086. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector3>>.Create(func);
  2087. ToLua.Push(L, arg1);
  2088. }
  2089. else
  2090. {
  2091. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2092. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector3>>.Create(func, self);
  2093. ToLua.Push(L, arg1);
  2094. }
  2095. return 1;
  2096. }
  2097. catch(Exception e)
  2098. {
  2099. return LuaDLL.toluaL_exception(L, e);
  2100. }
  2101. }
  2102. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2103. static int DG_Tweening_Core_DOSetter_UnityEngine_Vector3(IntPtr L)
  2104. {
  2105. try
  2106. {
  2107. int count = LuaDLL.lua_gettop(L);
  2108. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2109. if (count == 1)
  2110. {
  2111. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector3>>.Create(func);
  2112. ToLua.Push(L, arg1);
  2113. }
  2114. else
  2115. {
  2116. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2117. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector3>>.Create(func, self);
  2118. ToLua.Push(L, arg1);
  2119. }
  2120. return 1;
  2121. }
  2122. catch(Exception e)
  2123. {
  2124. return LuaDLL.toluaL_exception(L, e);
  2125. }
  2126. }
  2127. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2128. static int DG_Tweening_Core_DOGetter_UnityEngine_Vector4(IntPtr L)
  2129. {
  2130. try
  2131. {
  2132. int count = LuaDLL.lua_gettop(L);
  2133. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2134. if (count == 1)
  2135. {
  2136. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector4>>.Create(func);
  2137. ToLua.Push(L, arg1);
  2138. }
  2139. else
  2140. {
  2141. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2142. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Vector4>>.Create(func, self);
  2143. ToLua.Push(L, arg1);
  2144. }
  2145. return 1;
  2146. }
  2147. catch(Exception e)
  2148. {
  2149. return LuaDLL.toluaL_exception(L, e);
  2150. }
  2151. }
  2152. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2153. static int DG_Tweening_Core_DOSetter_UnityEngine_Vector4(IntPtr L)
  2154. {
  2155. try
  2156. {
  2157. int count = LuaDLL.lua_gettop(L);
  2158. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2159. if (count == 1)
  2160. {
  2161. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector4>>.Create(func);
  2162. ToLua.Push(L, arg1);
  2163. }
  2164. else
  2165. {
  2166. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2167. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Vector4>>.Create(func, self);
  2168. ToLua.Push(L, arg1);
  2169. }
  2170. return 1;
  2171. }
  2172. catch(Exception e)
  2173. {
  2174. return LuaDLL.toluaL_exception(L, e);
  2175. }
  2176. }
  2177. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2178. static int DG_Tweening_Core_DOGetter_UnityEngine_Quaternion(IntPtr L)
  2179. {
  2180. try
  2181. {
  2182. int count = LuaDLL.lua_gettop(L);
  2183. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2184. if (count == 1)
  2185. {
  2186. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>>.Create(func);
  2187. ToLua.Push(L, arg1);
  2188. }
  2189. else
  2190. {
  2191. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2192. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Quaternion>>.Create(func, self);
  2193. ToLua.Push(L, arg1);
  2194. }
  2195. return 1;
  2196. }
  2197. catch(Exception e)
  2198. {
  2199. return LuaDLL.toluaL_exception(L, e);
  2200. }
  2201. }
  2202. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2203. static int DG_Tweening_Core_DOSetter_UnityEngine_Quaternion(IntPtr L)
  2204. {
  2205. try
  2206. {
  2207. int count = LuaDLL.lua_gettop(L);
  2208. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2209. if (count == 1)
  2210. {
  2211. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>>.Create(func);
  2212. ToLua.Push(L, arg1);
  2213. }
  2214. else
  2215. {
  2216. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2217. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Quaternion>>.Create(func, self);
  2218. ToLua.Push(L, arg1);
  2219. }
  2220. return 1;
  2221. }
  2222. catch(Exception e)
  2223. {
  2224. return LuaDLL.toluaL_exception(L, e);
  2225. }
  2226. }
  2227. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2228. static int DG_Tweening_Core_DOGetter_UnityEngine_Color(IntPtr L)
  2229. {
  2230. try
  2231. {
  2232. int count = LuaDLL.lua_gettop(L);
  2233. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2234. if (count == 1)
  2235. {
  2236. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Color>>.Create(func);
  2237. ToLua.Push(L, arg1);
  2238. }
  2239. else
  2240. {
  2241. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2242. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Color>>.Create(func, self);
  2243. ToLua.Push(L, arg1);
  2244. }
  2245. return 1;
  2246. }
  2247. catch(Exception e)
  2248. {
  2249. return LuaDLL.toluaL_exception(L, e);
  2250. }
  2251. }
  2252. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2253. static int DG_Tweening_Core_DOSetter_UnityEngine_Color(IntPtr L)
  2254. {
  2255. try
  2256. {
  2257. int count = LuaDLL.lua_gettop(L);
  2258. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2259. if (count == 1)
  2260. {
  2261. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Color>>.Create(func);
  2262. ToLua.Push(L, arg1);
  2263. }
  2264. else
  2265. {
  2266. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2267. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Color>>.Create(func, self);
  2268. ToLua.Push(L, arg1);
  2269. }
  2270. return 1;
  2271. }
  2272. catch(Exception e)
  2273. {
  2274. return LuaDLL.toluaL_exception(L, e);
  2275. }
  2276. }
  2277. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2278. static int DG_Tweening_Core_DOGetter_UnityEngine_Rect(IntPtr L)
  2279. {
  2280. try
  2281. {
  2282. int count = LuaDLL.lua_gettop(L);
  2283. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2284. if (count == 1)
  2285. {
  2286. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Rect>>.Create(func);
  2287. ToLua.Push(L, arg1);
  2288. }
  2289. else
  2290. {
  2291. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2292. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.Rect>>.Create(func, self);
  2293. ToLua.Push(L, arg1);
  2294. }
  2295. return 1;
  2296. }
  2297. catch(Exception e)
  2298. {
  2299. return LuaDLL.toluaL_exception(L, e);
  2300. }
  2301. }
  2302. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2303. static int DG_Tweening_Core_DOSetter_UnityEngine_Rect(IntPtr L)
  2304. {
  2305. try
  2306. {
  2307. int count = LuaDLL.lua_gettop(L);
  2308. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2309. if (count == 1)
  2310. {
  2311. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Rect>>.Create(func);
  2312. ToLua.Push(L, arg1);
  2313. }
  2314. else
  2315. {
  2316. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2317. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.Rect>>.Create(func, self);
  2318. ToLua.Push(L, arg1);
  2319. }
  2320. return 1;
  2321. }
  2322. catch(Exception e)
  2323. {
  2324. return LuaDLL.toluaL_exception(L, e);
  2325. }
  2326. }
  2327. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2328. static int DG_Tweening_Core_DOGetter_UnityEngine_RectOffset(IntPtr L)
  2329. {
  2330. try
  2331. {
  2332. int count = LuaDLL.lua_gettop(L);
  2333. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2334. if (count == 1)
  2335. {
  2336. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>>.Create(func);
  2337. ToLua.Push(L, arg1);
  2338. }
  2339. else
  2340. {
  2341. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2342. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOGetter<UnityEngine.RectOffset>>.Create(func, self);
  2343. ToLua.Push(L, arg1);
  2344. }
  2345. return 1;
  2346. }
  2347. catch(Exception e)
  2348. {
  2349. return LuaDLL.toluaL_exception(L, e);
  2350. }
  2351. }
  2352. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2353. static int DG_Tweening_Core_DOSetter_UnityEngine_RectOffset(IntPtr L)
  2354. {
  2355. try
  2356. {
  2357. int count = LuaDLL.lua_gettop(L);
  2358. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2359. if (count == 1)
  2360. {
  2361. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>>.Create(func);
  2362. ToLua.Push(L, arg1);
  2363. }
  2364. else
  2365. {
  2366. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2367. Delegate arg1 = DelegateTraits<DG.Tweening.Core.DOSetter<UnityEngine.RectOffset>>.Create(func, self);
  2368. ToLua.Push(L, arg1);
  2369. }
  2370. return 1;
  2371. }
  2372. catch(Exception e)
  2373. {
  2374. return LuaDLL.toluaL_exception(L, e);
  2375. }
  2376. }
  2377. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2378. static int UnityEngine_UI_LuaUpdateCellCallback(IntPtr L)
  2379. {
  2380. try
  2381. {
  2382. int count = LuaDLL.lua_gettop(L);
  2383. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2384. if (count == 1)
  2385. {
  2386. Delegate arg1 = DelegateTraits<UnityEngine.UI.LuaUpdateCellCallback>.Create(func);
  2387. ToLua.Push(L, arg1);
  2388. }
  2389. else
  2390. {
  2391. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2392. Delegate arg1 = DelegateTraits<UnityEngine.UI.LuaUpdateCellCallback>.Create(func, self);
  2393. ToLua.Push(L, arg1);
  2394. }
  2395. return 1;
  2396. }
  2397. catch(Exception e)
  2398. {
  2399. return LuaDLL.toluaL_exception(L, e);
  2400. }
  2401. }
  2402. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2403. static int UnityEngine_UI_InputField_OnValidateInput(IntPtr L)
  2404. {
  2405. try
  2406. {
  2407. int count = LuaDLL.lua_gettop(L);
  2408. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2409. if (count == 1)
  2410. {
  2411. Delegate arg1 = DelegateTraits<UnityEngine.UI.InputField.OnValidateInput>.Create(func);
  2412. ToLua.Push(L, arg1);
  2413. }
  2414. else
  2415. {
  2416. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2417. Delegate arg1 = DelegateTraits<UnityEngine.UI.InputField.OnValidateInput>.Create(func, self);
  2418. ToLua.Push(L, arg1);
  2419. }
  2420. return 1;
  2421. }
  2422. catch(Exception e)
  2423. {
  2424. return LuaDLL.toluaL_exception(L, e);
  2425. }
  2426. }
  2427. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2428. static int UnityEngine_UI_LoopScrollRect_UpdateCellCallback(IntPtr L)
  2429. {
  2430. try
  2431. {
  2432. int count = LuaDLL.lua_gettop(L);
  2433. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2434. if (count == 1)
  2435. {
  2436. Delegate arg1 = DelegateTraits<UnityEngine.UI.LoopScrollRect.UpdateCellCallback>.Create(func);
  2437. ToLua.Push(L, arg1);
  2438. }
  2439. else
  2440. {
  2441. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2442. Delegate arg1 = DelegateTraits<UnityEngine.UI.LoopScrollRect.UpdateCellCallback>.Create(func, self);
  2443. ToLua.Push(L, arg1);
  2444. }
  2445. return 1;
  2446. }
  2447. catch(Exception e)
  2448. {
  2449. return LuaDLL.toluaL_exception(L, e);
  2450. }
  2451. }
  2452. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2453. static int UnityEngine_RectTransform_ReapplyDrivenProperties(IntPtr L)
  2454. {
  2455. try
  2456. {
  2457. int count = LuaDLL.lua_gettop(L);
  2458. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2459. if (count == 1)
  2460. {
  2461. Delegate arg1 = DelegateTraits<UnityEngine.RectTransform.ReapplyDrivenProperties>.Create(func);
  2462. ToLua.Push(L, arg1);
  2463. }
  2464. else
  2465. {
  2466. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2467. Delegate arg1 = DelegateTraits<UnityEngine.RectTransform.ReapplyDrivenProperties>.Create(func, self);
  2468. ToLua.Push(L, arg1);
  2469. }
  2470. return 1;
  2471. }
  2472. catch(Exception e)
  2473. {
  2474. return LuaDLL.toluaL_exception(L, e);
  2475. }
  2476. }
  2477. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2478. static int UnityEngine_Events_UnityAction(IntPtr L)
  2479. {
  2480. try
  2481. {
  2482. int count = LuaDLL.lua_gettop(L);
  2483. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2484. if (count == 1)
  2485. {
  2486. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction>.Create(func);
  2487. ToLua.Push(L, arg1);
  2488. }
  2489. else
  2490. {
  2491. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2492. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction>.Create(func, self);
  2493. ToLua.Push(L, arg1);
  2494. }
  2495. return 1;
  2496. }
  2497. catch(Exception e)
  2498. {
  2499. return LuaDLL.toluaL_exception(L, e);
  2500. }
  2501. }
  2502. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2503. static int UnityEngine_Events_UnityAction_bool(IntPtr L)
  2504. {
  2505. try
  2506. {
  2507. int count = LuaDLL.lua_gettop(L);
  2508. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2509. if (count == 1)
  2510. {
  2511. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<bool>>.Create(func);
  2512. ToLua.Push(L, arg1);
  2513. }
  2514. else
  2515. {
  2516. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2517. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<bool>>.Create(func, self);
  2518. ToLua.Push(L, arg1);
  2519. }
  2520. return 1;
  2521. }
  2522. catch(Exception e)
  2523. {
  2524. return LuaDLL.toluaL_exception(L, e);
  2525. }
  2526. }
  2527. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2528. static int UnityEngine_Events_UnityAction_float(IntPtr L)
  2529. {
  2530. try
  2531. {
  2532. int count = LuaDLL.lua_gettop(L);
  2533. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2534. if (count == 1)
  2535. {
  2536. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<float>>.Create(func);
  2537. ToLua.Push(L, arg1);
  2538. }
  2539. else
  2540. {
  2541. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2542. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<float>>.Create(func, self);
  2543. ToLua.Push(L, arg1);
  2544. }
  2545. return 1;
  2546. }
  2547. catch(Exception e)
  2548. {
  2549. return LuaDLL.toluaL_exception(L, e);
  2550. }
  2551. }
  2552. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2553. static int UnityEngine_Events_UnityAction_string(IntPtr L)
  2554. {
  2555. try
  2556. {
  2557. int count = LuaDLL.lua_gettop(L);
  2558. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2559. if (count == 1)
  2560. {
  2561. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<string>>.Create(func);
  2562. ToLua.Push(L, arg1);
  2563. }
  2564. else
  2565. {
  2566. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2567. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<string>>.Create(func, self);
  2568. ToLua.Push(L, arg1);
  2569. }
  2570. return 1;
  2571. }
  2572. catch(Exception e)
  2573. {
  2574. return LuaDLL.toluaL_exception(L, e);
  2575. }
  2576. }
  2577. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2578. static int UnityEngine_Events_UnityAction_UnityEngine_Vector2(IntPtr L)
  2579. {
  2580. try
  2581. {
  2582. int count = LuaDLL.lua_gettop(L);
  2583. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2584. if (count == 1)
  2585. {
  2586. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2>>.Create(func);
  2587. ToLua.Push(L, arg1);
  2588. }
  2589. else
  2590. {
  2591. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2592. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2>>.Create(func, self);
  2593. ToLua.Push(L, arg1);
  2594. }
  2595. return 1;
  2596. }
  2597. catch(Exception e)
  2598. {
  2599. return LuaDLL.toluaL_exception(L, e);
  2600. }
  2601. }
  2602. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2603. static int UnityEngine_Events_UnityAction_UnityEngine_Vector2_int(IntPtr L)
  2604. {
  2605. try
  2606. {
  2607. int count = LuaDLL.lua_gettop(L);
  2608. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2609. if (count == 1)
  2610. {
  2611. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>>.Create(func);
  2612. ToLua.Push(L, arg1);
  2613. }
  2614. else
  2615. {
  2616. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2617. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<UnityEngine.Vector2,int>>.Create(func, self);
  2618. ToLua.Push(L, arg1);
  2619. }
  2620. return 1;
  2621. }
  2622. catch(Exception e)
  2623. {
  2624. return LuaDLL.toluaL_exception(L, e);
  2625. }
  2626. }
  2627. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2628. static int UnityEngine_Events_UnityAction_RO_ReorderableList_ReorderableListEventStruct(IntPtr L)
  2629. {
  2630. try
  2631. {
  2632. int count = LuaDLL.lua_gettop(L);
  2633. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2634. if (count == 1)
  2635. {
  2636. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>>.Create(func);
  2637. ToLua.Push(L, arg1);
  2638. }
  2639. else
  2640. {
  2641. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2642. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<RO.ReorderableList.ReorderableListEventStruct>>.Create(func, self);
  2643. ToLua.Push(L, arg1);
  2644. }
  2645. return 1;
  2646. }
  2647. catch(Exception e)
  2648. {
  2649. return LuaDLL.toluaL_exception(L, e);
  2650. }
  2651. }
  2652. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2653. static int UnityEngine_Events_UnityAction_int(IntPtr L)
  2654. {
  2655. try
  2656. {
  2657. int count = LuaDLL.lua_gettop(L);
  2658. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2659. if (count == 1)
  2660. {
  2661. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<int>>.Create(func);
  2662. ToLua.Push(L, arg1);
  2663. }
  2664. else
  2665. {
  2666. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2667. Delegate arg1 = DelegateTraits<UnityEngine.Events.UnityAction<int>>.Create(func, self);
  2668. ToLua.Push(L, arg1);
  2669. }
  2670. return 1;
  2671. }
  2672. catch(Exception e)
  2673. {
  2674. return LuaDLL.toluaL_exception(L, e);
  2675. }
  2676. }
  2677. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2678. static int UnityEngine_Camera_CameraCallback(IntPtr L)
  2679. {
  2680. try
  2681. {
  2682. int count = LuaDLL.lua_gettop(L);
  2683. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2684. if (count == 1)
  2685. {
  2686. Delegate arg1 = DelegateTraits<UnityEngine.Camera.CameraCallback>.Create(func);
  2687. ToLua.Push(L, arg1);
  2688. }
  2689. else
  2690. {
  2691. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2692. Delegate arg1 = DelegateTraits<UnityEngine.Camera.CameraCallback>.Create(func, self);
  2693. ToLua.Push(L, arg1);
  2694. }
  2695. return 1;
  2696. }
  2697. catch(Exception e)
  2698. {
  2699. return LuaDLL.toluaL_exception(L, e);
  2700. }
  2701. }
  2702. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2703. static int UnityEngine_Application_AdvertisingIdentifierCallback(IntPtr L)
  2704. {
  2705. try
  2706. {
  2707. int count = LuaDLL.lua_gettop(L);
  2708. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2709. if (count == 1)
  2710. {
  2711. Delegate arg1 = DelegateTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Create(func);
  2712. ToLua.Push(L, arg1);
  2713. }
  2714. else
  2715. {
  2716. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2717. Delegate arg1 = DelegateTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Create(func, self);
  2718. ToLua.Push(L, arg1);
  2719. }
  2720. return 1;
  2721. }
  2722. catch(Exception e)
  2723. {
  2724. return LuaDLL.toluaL_exception(L, e);
  2725. }
  2726. }
  2727. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2728. static int UnityEngine_Application_LowMemoryCallback(IntPtr L)
  2729. {
  2730. try
  2731. {
  2732. int count = LuaDLL.lua_gettop(L);
  2733. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2734. if (count == 1)
  2735. {
  2736. Delegate arg1 = DelegateTraits<UnityEngine.Application.LowMemoryCallback>.Create(func);
  2737. ToLua.Push(L, arg1);
  2738. }
  2739. else
  2740. {
  2741. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2742. Delegate arg1 = DelegateTraits<UnityEngine.Application.LowMemoryCallback>.Create(func, self);
  2743. ToLua.Push(L, arg1);
  2744. }
  2745. return 1;
  2746. }
  2747. catch(Exception e)
  2748. {
  2749. return LuaDLL.toluaL_exception(L, e);
  2750. }
  2751. }
  2752. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2753. static int UnityEngine_Application_LogCallback(IntPtr L)
  2754. {
  2755. try
  2756. {
  2757. int count = LuaDLL.lua_gettop(L);
  2758. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2759. if (count == 1)
  2760. {
  2761. Delegate arg1 = DelegateTraits<UnityEngine.Application.LogCallback>.Create(func);
  2762. ToLua.Push(L, arg1);
  2763. }
  2764. else
  2765. {
  2766. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2767. Delegate arg1 = DelegateTraits<UnityEngine.Application.LogCallback>.Create(func, self);
  2768. ToLua.Push(L, arg1);
  2769. }
  2770. return 1;
  2771. }
  2772. catch(Exception e)
  2773. {
  2774. return LuaDLL.toluaL_exception(L, e);
  2775. }
  2776. }
  2777. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2778. static int UnityEngine_AudioClip_PCMReaderCallback(IntPtr L)
  2779. {
  2780. try
  2781. {
  2782. int count = LuaDLL.lua_gettop(L);
  2783. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2784. if (count == 1)
  2785. {
  2786. Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Create(func);
  2787. ToLua.Push(L, arg1);
  2788. }
  2789. else
  2790. {
  2791. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2792. Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Create(func, self);
  2793. ToLua.Push(L, arg1);
  2794. }
  2795. return 1;
  2796. }
  2797. catch(Exception e)
  2798. {
  2799. return LuaDLL.toluaL_exception(L, e);
  2800. }
  2801. }
  2802. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2803. static int UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L)
  2804. {
  2805. try
  2806. {
  2807. int count = LuaDLL.lua_gettop(L);
  2808. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2809. if (count == 1)
  2810. {
  2811. Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Create(func);
  2812. ToLua.Push(L, arg1);
  2813. }
  2814. else
  2815. {
  2816. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2817. Delegate arg1 = DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Create(func, self);
  2818. ToLua.Push(L, arg1);
  2819. }
  2820. return 1;
  2821. }
  2822. catch(Exception e)
  2823. {
  2824. return LuaDLL.toluaL_exception(L, e);
  2825. }
  2826. }
  2827. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2828. static int UnityEngine_Canvas_WillRenderCanvases(IntPtr L)
  2829. {
  2830. try
  2831. {
  2832. int count = LuaDLL.lua_gettop(L);
  2833. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2834. if (count == 1)
  2835. {
  2836. Delegate arg1 = DelegateTraits<UnityEngine.Canvas.WillRenderCanvases>.Create(func);
  2837. ToLua.Push(L, arg1);
  2838. }
  2839. else
  2840. {
  2841. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2842. Delegate arg1 = DelegateTraits<UnityEngine.Canvas.WillRenderCanvases>.Create(func, self);
  2843. ToLua.Push(L, arg1);
  2844. }
  2845. return 1;
  2846. }
  2847. catch(Exception e)
  2848. {
  2849. return LuaDLL.toluaL_exception(L, e);
  2850. }
  2851. }
  2852. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2853. static int TMPro_TMP_InputField_OnValidateInput(IntPtr L)
  2854. {
  2855. try
  2856. {
  2857. int count = LuaDLL.lua_gettop(L);
  2858. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2859. if (count == 1)
  2860. {
  2861. Delegate arg1 = DelegateTraits<TMPro.TMP_InputField.OnValidateInput>.Create(func);
  2862. ToLua.Push(L, arg1);
  2863. }
  2864. else
  2865. {
  2866. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2867. Delegate arg1 = DelegateTraits<TMPro.TMP_InputField.OnValidateInput>.Create(func, self);
  2868. ToLua.Push(L, arg1);
  2869. }
  2870. return 1;
  2871. }
  2872. catch(Exception e)
  2873. {
  2874. return LuaDLL.toluaL_exception(L, e);
  2875. }
  2876. }
  2877. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2878. static int Cinemachine_CinemachineVirtualCamera_CreatePipelineDelegate(IntPtr L)
  2879. {
  2880. try
  2881. {
  2882. int count = LuaDLL.lua_gettop(L);
  2883. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2884. if (count == 1)
  2885. {
  2886. Delegate arg1 = DelegateTraits<Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate>.Create(func);
  2887. ToLua.Push(L, arg1);
  2888. }
  2889. else
  2890. {
  2891. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2892. Delegate arg1 = DelegateTraits<Cinemachine.CinemachineVirtualCamera.CreatePipelineDelegate>.Create(func, self);
  2893. ToLua.Push(L, arg1);
  2894. }
  2895. return 1;
  2896. }
  2897. catch(Exception e)
  2898. {
  2899. return LuaDLL.toluaL_exception(L, e);
  2900. }
  2901. }
  2902. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2903. static int Cinemachine_CinemachineVirtualCamera_DestroyPipelineDelegate(IntPtr L)
  2904. {
  2905. try
  2906. {
  2907. int count = LuaDLL.lua_gettop(L);
  2908. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2909. if (count == 1)
  2910. {
  2911. Delegate arg1 = DelegateTraits<Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate>.Create(func);
  2912. ToLua.Push(L, arg1);
  2913. }
  2914. else
  2915. {
  2916. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2917. Delegate arg1 = DelegateTraits<Cinemachine.CinemachineVirtualCamera.DestroyPipelineDelegate>.Create(func, self);
  2918. ToLua.Push(L, arg1);
  2919. }
  2920. return 1;
  2921. }
  2922. catch(Exception e)
  2923. {
  2924. return LuaDLL.toluaL_exception(L, e);
  2925. }
  2926. }
  2927. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2928. static int Spine_Unity_UpdateBonesDelegate(IntPtr L)
  2929. {
  2930. try
  2931. {
  2932. int count = LuaDLL.lua_gettop(L);
  2933. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2934. if (count == 1)
  2935. {
  2936. Delegate arg1 = DelegateTraits<Spine.Unity.UpdateBonesDelegate>.Create(func);
  2937. ToLua.Push(L, arg1);
  2938. }
  2939. else
  2940. {
  2941. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2942. Delegate arg1 = DelegateTraits<Spine.Unity.UpdateBonesDelegate>.Create(func, self);
  2943. ToLua.Push(L, arg1);
  2944. }
  2945. return 1;
  2946. }
  2947. catch(Exception e)
  2948. {
  2949. return LuaDLL.toluaL_exception(L, e);
  2950. }
  2951. }
  2952. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2953. static int Spine_Unity_MeshGeneratorDelegate(IntPtr L)
  2954. {
  2955. try
  2956. {
  2957. int count = LuaDLL.lua_gettop(L);
  2958. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2959. if (count == 1)
  2960. {
  2961. Delegate arg1 = DelegateTraits<Spine.Unity.MeshGeneratorDelegate>.Create(func);
  2962. ToLua.Push(L, arg1);
  2963. }
  2964. else
  2965. {
  2966. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2967. Delegate arg1 = DelegateTraits<Spine.Unity.MeshGeneratorDelegate>.Create(func, self);
  2968. ToLua.Push(L, arg1);
  2969. }
  2970. return 1;
  2971. }
  2972. catch(Exception e)
  2973. {
  2974. return LuaDLL.toluaL_exception(L, e);
  2975. }
  2976. }
  2977. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  2978. static int Spine_Unity_SkeletonGraphic_SkeletonRendererDelegate(IntPtr L)
  2979. {
  2980. try
  2981. {
  2982. int count = LuaDLL.lua_gettop(L);
  2983. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  2984. if (count == 1)
  2985. {
  2986. Delegate arg1 = DelegateTraits<Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate>.Create(func);
  2987. ToLua.Push(L, arg1);
  2988. }
  2989. else
  2990. {
  2991. LuaTable self = ToLua.CheckLuaTable(L, 2);
  2992. Delegate arg1 = DelegateTraits<Spine.Unity.SkeletonGraphic.SkeletonRendererDelegate>.Create(func, self);
  2993. ToLua.Push(L, arg1);
  2994. }
  2995. return 1;
  2996. }
  2997. catch(Exception e)
  2998. {
  2999. return LuaDLL.toluaL_exception(L, e);
  3000. }
  3001. }
  3002. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3003. static int Spine_AnimationState_TrackEntryDelegate(IntPtr L)
  3004. {
  3005. try
  3006. {
  3007. int count = LuaDLL.lua_gettop(L);
  3008. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3009. if (count == 1)
  3010. {
  3011. Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryDelegate>.Create(func);
  3012. ToLua.Push(L, arg1);
  3013. }
  3014. else
  3015. {
  3016. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3017. Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryDelegate>.Create(func, self);
  3018. ToLua.Push(L, arg1);
  3019. }
  3020. return 1;
  3021. }
  3022. catch(Exception e)
  3023. {
  3024. return LuaDLL.toluaL_exception(L, e);
  3025. }
  3026. }
  3027. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3028. static int Spine_AnimationState_TrackEntryEventDelegate(IntPtr L)
  3029. {
  3030. try
  3031. {
  3032. int count = LuaDLL.lua_gettop(L);
  3033. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3034. if (count == 1)
  3035. {
  3036. Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryEventDelegate>.Create(func);
  3037. ToLua.Push(L, arg1);
  3038. }
  3039. else
  3040. {
  3041. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3042. Delegate arg1 = DelegateTraits<Spine.AnimationState.TrackEntryEventDelegate>.Create(func, self);
  3043. ToLua.Push(L, arg1);
  3044. }
  3045. return 1;
  3046. }
  3047. catch(Exception e)
  3048. {
  3049. return LuaDLL.toluaL_exception(L, e);
  3050. }
  3051. }
  3052. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3053. static int UIBase_ButtonListener(IntPtr L)
  3054. {
  3055. try
  3056. {
  3057. int count = LuaDLL.lua_gettop(L);
  3058. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3059. if (count == 1)
  3060. {
  3061. Delegate arg1 = DelegateTraits<UIBase.ButtonListener>.Create(func);
  3062. ToLua.Push(L, arg1);
  3063. }
  3064. else
  3065. {
  3066. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3067. Delegate arg1 = DelegateTraits<UIBase.ButtonListener>.Create(func, self);
  3068. ToLua.Push(L, arg1);
  3069. }
  3070. return 1;
  3071. }
  3072. catch(Exception e)
  3073. {
  3074. return LuaDLL.toluaL_exception(L, e);
  3075. }
  3076. }
  3077. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3078. static int UIBase_ButtonListenerWithParam(IntPtr L)
  3079. {
  3080. try
  3081. {
  3082. int count = LuaDLL.lua_gettop(L);
  3083. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3084. if (count == 1)
  3085. {
  3086. Delegate arg1 = DelegateTraits<UIBase.ButtonListenerWithParam>.Create(func);
  3087. ToLua.Push(L, arg1);
  3088. }
  3089. else
  3090. {
  3091. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3092. Delegate arg1 = DelegateTraits<UIBase.ButtonListenerWithParam>.Create(func, self);
  3093. ToLua.Push(L, arg1);
  3094. }
  3095. return 1;
  3096. }
  3097. catch(Exception e)
  3098. {
  3099. return LuaDLL.toluaL_exception(L, e);
  3100. }
  3101. }
  3102. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3103. static int UIBase_ToggleListener(IntPtr L)
  3104. {
  3105. try
  3106. {
  3107. int count = LuaDLL.lua_gettop(L);
  3108. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3109. if (count == 1)
  3110. {
  3111. Delegate arg1 = DelegateTraits<UIBase.ToggleListener>.Create(func);
  3112. ToLua.Push(L, arg1);
  3113. }
  3114. else
  3115. {
  3116. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3117. Delegate arg1 = DelegateTraits<UIBase.ToggleListener>.Create(func, self);
  3118. ToLua.Push(L, arg1);
  3119. }
  3120. return 1;
  3121. }
  3122. catch(Exception e)
  3123. {
  3124. return LuaDLL.toluaL_exception(L, e);
  3125. }
  3126. }
  3127. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3128. static int UIBase_ToggleListenerWithParams(IntPtr L)
  3129. {
  3130. try
  3131. {
  3132. int count = LuaDLL.lua_gettop(L);
  3133. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3134. if (count == 1)
  3135. {
  3136. Delegate arg1 = DelegateTraits<UIBase.ToggleListenerWithParams>.Create(func);
  3137. ToLua.Push(L, arg1);
  3138. }
  3139. else
  3140. {
  3141. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3142. Delegate arg1 = DelegateTraits<UIBase.ToggleListenerWithParams>.Create(func, self);
  3143. ToLua.Push(L, arg1);
  3144. }
  3145. return 1;
  3146. }
  3147. catch(Exception e)
  3148. {
  3149. return LuaDLL.toluaL_exception(L, e);
  3150. }
  3151. }
  3152. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3153. static int UIBase_UIPageCreator(IntPtr L)
  3154. {
  3155. try
  3156. {
  3157. int count = LuaDLL.lua_gettop(L);
  3158. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3159. if (count == 1)
  3160. {
  3161. Delegate arg1 = DelegateTraits<UIBase.UIPageCreator>.Create(func);
  3162. ToLua.Push(L, arg1);
  3163. }
  3164. else
  3165. {
  3166. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3167. Delegate arg1 = DelegateTraits<UIBase.UIPageCreator>.Create(func, self);
  3168. ToLua.Push(L, arg1);
  3169. }
  3170. return 1;
  3171. }
  3172. catch(Exception e)
  3173. {
  3174. return LuaDLL.toluaL_exception(L, e);
  3175. }
  3176. }
  3177. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3178. static int TimerManager_ServerTimeChangeFuc(IntPtr L)
  3179. {
  3180. try
  3181. {
  3182. int count = LuaDLL.lua_gettop(L);
  3183. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3184. if (count == 1)
  3185. {
  3186. Delegate arg1 = DelegateTraits<TimerManager.ServerTimeChangeFuc>.Create(func);
  3187. ToLua.Push(L, arg1);
  3188. }
  3189. else
  3190. {
  3191. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3192. Delegate arg1 = DelegateTraits<TimerManager.ServerTimeChangeFuc>.Create(func, self);
  3193. ToLua.Push(L, arg1);
  3194. }
  3195. return 1;
  3196. }
  3197. catch(Exception e)
  3198. {
  3199. return LuaDLL.toluaL_exception(L, e);
  3200. }
  3201. }
  3202. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3203. static int Timer_OnTimeUpHandler(IntPtr L)
  3204. {
  3205. try
  3206. {
  3207. int count = LuaDLL.lua_gettop(L);
  3208. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3209. if (count == 1)
  3210. {
  3211. Delegate arg1 = DelegateTraits<Timer.OnTimeUpHandler>.Create(func);
  3212. ToLua.Push(L, arg1);
  3213. }
  3214. else
  3215. {
  3216. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3217. Delegate arg1 = DelegateTraits<Timer.OnTimeUpHandler>.Create(func, self);
  3218. ToLua.Push(L, arg1);
  3219. }
  3220. return 1;
  3221. }
  3222. catch(Exception e)
  3223. {
  3224. return LuaDLL.toluaL_exception(L, e);
  3225. }
  3226. }
  3227. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3228. static int Timer_OnTimeUpWithParamsHandler(IntPtr L)
  3229. {
  3230. try
  3231. {
  3232. int count = LuaDLL.lua_gettop(L);
  3233. LuaFunction func = ToLua.CheckLuaFunction(L, 1);
  3234. if (count == 1)
  3235. {
  3236. Delegate arg1 = DelegateTraits<Timer.OnTimeUpWithParamsHandler>.Create(func);
  3237. ToLua.Push(L, arg1);
  3238. }
  3239. else
  3240. {
  3241. LuaTable self = ToLua.CheckLuaTable(L, 2);
  3242. Delegate arg1 = DelegateTraits<Timer.OnTimeUpWithParamsHandler>.Create(func, self);
  3243. ToLua.Push(L, arg1);
  3244. }
  3245. return 1;
  3246. }
  3247. catch(Exception e)
  3248. {
  3249. return LuaDLL.toluaL_exception(L, e);
  3250. }
  3251. }
  3252. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3253. static int LuaOpen_UnityEngine_MeshRenderer(IntPtr L)
  3254. {
  3255. try
  3256. {
  3257. LuaState state = LuaState.Get(L);
  3258. state.BeginPreModule("UnityEngine");
  3259. UnityEngine_MeshRendererWrap.Register(state);
  3260. int reference = state.GetMetaReference(typeof(UnityEngine.MeshRenderer));
  3261. state.EndPreModule(L, reference);
  3262. return 1;
  3263. }
  3264. catch(Exception e)
  3265. {
  3266. return LuaDLL.toluaL_exception(L, e);
  3267. }
  3268. }
  3269. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3270. static int LuaOpen_UnityEngine_BoxCollider(IntPtr L)
  3271. {
  3272. try
  3273. {
  3274. LuaState state = LuaState.Get(L);
  3275. state.BeginPreModule("UnityEngine");
  3276. UnityEngine_BoxColliderWrap.Register(state);
  3277. int reference = state.GetMetaReference(typeof(UnityEngine.BoxCollider));
  3278. state.EndPreModule(L, reference);
  3279. return 1;
  3280. }
  3281. catch(Exception e)
  3282. {
  3283. return LuaDLL.toluaL_exception(L, e);
  3284. }
  3285. }
  3286. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3287. static int LuaOpen_UnityEngine_MeshCollider(IntPtr L)
  3288. {
  3289. try
  3290. {
  3291. LuaState state = LuaState.Get(L);
  3292. state.BeginPreModule("UnityEngine");
  3293. UnityEngine_MeshColliderWrap.Register(state);
  3294. int reference = state.GetMetaReference(typeof(UnityEngine.MeshCollider));
  3295. state.EndPreModule(L, reference);
  3296. return 1;
  3297. }
  3298. catch(Exception e)
  3299. {
  3300. return LuaDLL.toluaL_exception(L, e);
  3301. }
  3302. }
  3303. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3304. static int LuaOpen_UnityEngine_SphereCollider(IntPtr L)
  3305. {
  3306. try
  3307. {
  3308. LuaState state = LuaState.Get(L);
  3309. state.BeginPreModule("UnityEngine");
  3310. UnityEngine_SphereColliderWrap.Register(state);
  3311. int reference = state.GetMetaReference(typeof(UnityEngine.SphereCollider));
  3312. state.EndPreModule(L, reference);
  3313. return 1;
  3314. }
  3315. catch(Exception e)
  3316. {
  3317. return LuaDLL.toluaL_exception(L, e);
  3318. }
  3319. }
  3320. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3321. static int LuaOpen_UnityEngine_CharacterController(IntPtr L)
  3322. {
  3323. try
  3324. {
  3325. LuaState state = LuaState.Get(L);
  3326. state.BeginPreModule("UnityEngine");
  3327. UnityEngine_CharacterControllerWrap.Register(state);
  3328. int reference = state.GetMetaReference(typeof(UnityEngine.CharacterController));
  3329. state.EndPreModule(L, reference);
  3330. return 1;
  3331. }
  3332. catch(Exception e)
  3333. {
  3334. return LuaDLL.toluaL_exception(L, e);
  3335. }
  3336. }
  3337. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3338. static int LuaOpen_UnityEngine_CapsuleCollider(IntPtr L)
  3339. {
  3340. try
  3341. {
  3342. LuaState state = LuaState.Get(L);
  3343. state.BeginPreModule("UnityEngine");
  3344. UnityEngine_CapsuleColliderWrap.Register(state);
  3345. int reference = state.GetMetaReference(typeof(UnityEngine.CapsuleCollider));
  3346. state.EndPreModule(L, reference);
  3347. return 1;
  3348. }
  3349. catch(Exception e)
  3350. {
  3351. return LuaDLL.toluaL_exception(L, e);
  3352. }
  3353. }
  3354. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3355. static int LuaOpen_UnityEngine_Animation(IntPtr L)
  3356. {
  3357. try
  3358. {
  3359. LuaState state = LuaState.Get(L);
  3360. state.BeginPreModule("UnityEngine");
  3361. UnityEngine_AnimationWrap.Register(state);
  3362. int reference = state.GetMetaReference(typeof(UnityEngine.Animation));
  3363. state.EndPreModule(L, reference);
  3364. return 1;
  3365. }
  3366. catch(Exception e)
  3367. {
  3368. return LuaDLL.toluaL_exception(L, e);
  3369. }
  3370. }
  3371. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3372. static int LuaOpen_UnityEngine_AnimationClip(IntPtr L)
  3373. {
  3374. try
  3375. {
  3376. LuaState state = LuaState.Get(L);
  3377. state.BeginPreModule("UnityEngine");
  3378. UnityEngine_AnimationClipWrap.Register(state);
  3379. int reference = state.GetMetaReference(typeof(UnityEngine.AnimationClip));
  3380. state.EndPreModule(L, reference);
  3381. return 1;
  3382. }
  3383. catch(Exception e)
  3384. {
  3385. return LuaDLL.toluaL_exception(L, e);
  3386. }
  3387. }
  3388. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3389. static int LuaOpen_UnityEngine_AnimationState(IntPtr L)
  3390. {
  3391. try
  3392. {
  3393. LuaState state = LuaState.Get(L);
  3394. state.BeginPreModule("UnityEngine");
  3395. UnityEngine_AnimationStateWrap.Register(state);
  3396. int reference = state.GetMetaReference(typeof(UnityEngine.AnimationState));
  3397. state.EndPreModule(L, reference);
  3398. return 1;
  3399. }
  3400. catch(Exception e)
  3401. {
  3402. return LuaDLL.toluaL_exception(L, e);
  3403. }
  3404. }
  3405. //[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3406. //static int LuaOpen_UnityEngine_BlendWeights(IntPtr L)
  3407. //{
  3408. // try
  3409. // {
  3410. // LuaState state = LuaState.Get(L);
  3411. // state.BeginPreModule("UnityEngine");
  3412. // UnityEngine_BlendWeightsWrap.Register(state);
  3413. // int reference = state.GetMetaReference(typeof(UnityEngine.BlendWeights));
  3414. // state.EndPreModule(L, reference);
  3415. // return 1;
  3416. // }
  3417. // catch (Exception e)
  3418. // {
  3419. // return LuaDLL.toluaL_exception(L, e);
  3420. // }
  3421. //}
  3422. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3423. static int LuaOpen_UnityEngine_CanvasRenderer(IntPtr L)
  3424. {
  3425. try
  3426. {
  3427. LuaState state = LuaState.Get(L);
  3428. state.BeginPreModule("UnityEngine");
  3429. UnityEngine_CanvasRendererWrap.Register(state);
  3430. int reference = state.GetMetaReference(typeof(UnityEngine.CanvasRenderer));
  3431. state.EndPreModule(L, reference);
  3432. return 1;
  3433. }
  3434. catch (Exception e)
  3435. {
  3436. return LuaDLL.toluaL_exception(L, e);
  3437. }
  3438. }
  3439. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3440. static int LuaOpen_UnityEngine_RenderTexture(IntPtr L)
  3441. {
  3442. try
  3443. {
  3444. LuaState state = LuaState.Get(L);
  3445. state.BeginPreModule("UnityEngine");
  3446. UnityEngine_RenderTextureWrap.Register(state);
  3447. int reference = state.GetMetaReference(typeof(UnityEngine.RenderTexture));
  3448. state.EndPreModule(L, reference);
  3449. return 1;
  3450. }
  3451. catch(Exception e)
  3452. {
  3453. return LuaDLL.toluaL_exception(L, e);
  3454. }
  3455. }
  3456. [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
  3457. static int LuaOpen_UnityEngine_Rigidbody(IntPtr L)
  3458. {
  3459. try
  3460. {
  3461. LuaState state = LuaState.Get(L);
  3462. state.BeginPreModule("UnityEngine");
  3463. UnityEngine_RigidbodyWrap.Register(state);
  3464. int reference = state.GetMetaReference(typeof(UnityEngine.Rigidbody));
  3465. state.EndPreModule(L, reference);
  3466. return 1;
  3467. }
  3468. catch(Exception e)
  3469. {
  3470. return LuaDLL.toluaL_exception(L, e);
  3471. }
  3472. }
  3473. }