| 12345678910111213141516171819202122232425262728293031323334 |
- using UnityEngine;
- using System.Collections;
- using LuaInterface;
- public class ToLua_System_String
- {
- [NoToLuaAttribute]
- public static string ToLua_System_StringDefined =
- @" try
- {
- LuaTypes luatype = LuaDLL.lua_type(L, 1);
- if (luatype == LuaTypes.LUA_TSTRING)
- {
- string arg0 = LuaDLL.lua_tostring(L, 1);
- ToLua.PushSealed(L, arg0);
- return 1;
- }
- else
- {
- return LuaDLL.luaL_throw(L, ""invalid arguments to string's ctor method"");
- }
- }
- catch(Exception e)
- {
- return LuaDLL.toluaL_exception(L, e);
- }";
- [UseDefinedAttribute]
- public ToLua_System_String()
- {
- }
- }
|