ExcelParser.cs 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Reflection;
  4. using System.Text;
  5. using UnityEngine;
  6. namespace Game.Config
  7. {
  8. public class ExcelParser
  9. {
  10. public static T Serializable<T>(string[] fields, string[] data) where T : GameData
  11. {
  12. Type type = typeof(T);
  13. T obj = Activator.CreateInstance<T>();
  14. int length = fields.Length;
  15. for (int i = 0; i < length; i++)
  16. {
  17. FieldInfo field = type.GetField(fields[i]);
  18. if (field != null)
  19. {
  20. if (data.Length > i)
  21. {
  22. object value = GetSetFieldValue(field.FieldType, data[i]);
  23. //Debug.Log(value);
  24. field.SetValue(obj, value);
  25. }
  26. else
  27. {
  28. Debug.LogError("反射失败,检查数据:"+ data[0]);
  29. }
  30. }
  31. else
  32. {
  33. Debug.LogError("反射查找失败,检查数据:" + data[0]);
  34. }
  35. }
  36. return obj;
  37. }
  38. public static T Serializable_NotReflection<T>(string[] fields, string[] data) where T : GameData
  39. {
  40. Type type = typeof(T);
  41. T obj = Activator.CreateInstance<T>();
  42. int length = fields.Length;
  43. for (int i = 0; i < length; i++)
  44. {
  45. obj.SetFields(fields[i],data[i]);
  46. }
  47. return obj;
  48. }
  49. public static GameData Serializable(Type type, string[] fields, string[] data)
  50. {
  51. GameData obj = (GameData)Activator.CreateInstance(type);
  52. int length = fields.Length;
  53. for (int i = 0; i < length; i++)
  54. {
  55. FieldInfo field = type.GetField(fields[i]);
  56. object value = GetSetFieldValue(field.FieldType, data[i]);
  57. field.SetValue(obj, value);
  58. }
  59. return obj;
  60. }
  61. public static string[] Deserialize_NoReflection(GameData data, string[] fields)
  62. {
  63. int length = fields.Length;
  64. string[] ret = new string[length];
  65. for (int i = 0; i < length; i++)
  66. {
  67. ret[i] = data.GetFieldValue(fields[i]);
  68. }
  69. return ret;
  70. }
  71. public static string[] Deserialize(Type type, GameData data, string[] fields)
  72. {
  73. int length = fields.Length;
  74. string[] ret = new string[length];
  75. for (int i = 0; i < length; i++)
  76. {
  77. FieldInfo fieldInfo = type.GetField(fields[i]);
  78. if (!fieldInfo.FieldType.GetTypeInfo().IsGenericType)
  79. {
  80. ret[i] = fieldInfo.GetValue(data).ToString();
  81. }
  82. else
  83. {
  84. ret[i] = GetCompositeValueString(data, fieldInfo);
  85. }
  86. }
  87. return ret;
  88. }
  89. private static string GetCompositeValueString(GameData data, FieldInfo fieldInfo)
  90. {
  91. StringBuilder ret = new StringBuilder();
  92. object obj = fieldInfo.GetValue(data);
  93. Type type = fieldInfo.FieldType.GetGenericTypeDefinition();
  94. if (type == typeof(List<>))
  95. {
  96. GetListValueString(ret, fieldInfo.FieldType, obj);
  97. }
  98. else if (type == typeof(Dictionary<,>))
  99. {
  100. GetDictionaryValueString(ret, fieldInfo.FieldType, obj);
  101. }
  102. return ret.ToString();
  103. }
  104. private static void GetDictionaryValueString(StringBuilder stringBuilder, Type fieldType, object obj)
  105. {
  106. // 获取Dictionary的Count属性信息
  107. PropertyInfo countPropertyInfo = fieldType.GetProperty("Count");
  108. // 获取Dictionary的元素数量
  109. int count = (int)countPropertyInfo.GetValue(obj);
  110. // 获取Dictionary的Item属性信息
  111. PropertyInfo itemPropertyInfo = fieldType.GetProperty("Item");
  112. PropertyInfo keysPropertyInfo = fieldType.GetProperty("Keys");
  113. object keys = keysPropertyInfo.GetValue(obj);
  114. object keyenumerator = keys.GetType().GetMethod("GetEnumerator").Invoke(keys, null);
  115. Type keyenumeratorType = keyenumerator.GetType();
  116. MethodInfo keyenumeratorMoveNext = keyenumeratorType.GetMethod("MoveNext");
  117. PropertyInfo keyenumeratorCurrent = keyenumeratorType.GetProperty("Current");
  118. int i = 0;
  119. while ((bool)keyenumeratorMoveNext.Invoke(keyenumerator, null))
  120. {
  121. object key = keyenumeratorCurrent.GetValue(keyenumerator);
  122. object value = itemPropertyInfo.GetValue(obj, new object[] { key });
  123. if (i < count - 1)
  124. {
  125. stringBuilder.AppendFormat("{0}|{1}|",key.ToString(), value.ToString());
  126. }
  127. else
  128. {
  129. stringBuilder.AppendFormat("{0}|{1}", key.ToString(), value.ToString());
  130. }
  131. i++;
  132. }
  133. }
  134. private static void GetListValueString(StringBuilder stringBuilder, Type fieldType, object obj)
  135. {
  136. // 获取List的Count属性信息
  137. PropertyInfo countPropertyInfo = fieldType.GetProperty("Count");
  138. // 获取List的Item属性信息
  139. PropertyInfo itemPropertyInfo = fieldType.GetProperty("Item");
  140. // 获取List的元素数量
  141. int count = (int)countPropertyInfo.GetValue(obj);
  142. // 遍历List并获取存储的数据
  143. for (int i = 0; i < count; i++)
  144. {
  145. // 使用Item属性获取元素
  146. object value = itemPropertyInfo.GetValue(obj, new object[] { i });
  147. if (i < count - 1)
  148. {
  149. stringBuilder.AppendFormat("{0}|", value.ToString());
  150. }
  151. else
  152. {
  153. stringBuilder.Append(value.ToString());
  154. }
  155. }
  156. }
  157. public static string[] Deserialize<T>(T data, string[] fields) where T : GameData
  158. {
  159. return Deserialize(typeof(T), data, fields);
  160. }
  161. public static object GetSetFieldValue(Type fieldType, string value)
  162. {
  163. object setvalue = new object();
  164. switch (fieldType.ToString())
  165. {
  166. case "Int32":
  167. case "System.Int32":
  168. setvalue = int.Parse(value);
  169. break;
  170. case "System.Int64":
  171. case "Int64":
  172. setvalue = long.Parse(value);
  173. break;
  174. case "System.UInt64":
  175. case "UInt64":
  176. setvalue = ulong.Parse(value);
  177. break;
  178. case "Single":
  179. case "System.Single":
  180. setvalue = float.Parse(value);
  181. break;
  182. case "System.Double":
  183. case "Double":
  184. setvalue = double.Parse(value);
  185. break;
  186. case "System.Boolean":
  187. case "Boolean":
  188. setvalue = bool.Parse(value);
  189. break;
  190. case "System.String":
  191. case "String":
  192. setvalue = value;
  193. break;
  194. //case "System.Int32": setvalue = int.Parse(value); break;
  195. // 新加
  196. default:
  197. setvalue = GetSetComPositeTypeFieldValue(setvalue, fieldType, value);
  198. break;
  199. }
  200. return setvalue;
  201. }
  202. public static object GetSetComPositeTypeFieldValue(object obj, Type fieldType, string value)
  203. {
  204. Type type = fieldType;
  205. if (!type.GetTypeInfo().IsGenericType)
  206. {
  207. return obj;
  208. }
  209. Type genericType = type.GetGenericTypeDefinition();
  210. string[] datas = value.Split('|');
  211. if (datas.Length <= 0)
  212. {
  213. return obj;
  214. }
  215. if (typeof(List<>) == genericType)
  216. {
  217. obj = SetListTypeFieldValue(obj, type, datas);
  218. }
  219. else if (typeof(Dictionary<,>) == genericType)
  220. {
  221. obj = SetDictionaryTypeFieldValue(obj, type, datas);
  222. }
  223. return obj;
  224. }
  225. private static object SetDictionaryTypeFieldValue(object obj, Type fieldType, string[] values)
  226. {
  227. obj = Activator.CreateInstance(fieldType);
  228. Type[] agtypes = fieldType.GetGenericArguments();
  229. Type keyType = agtypes[0];
  230. Type valueType = agtypes[1];
  231. MethodInfo method = fieldType.GetMethod("Add");
  232. if (method != null)
  233. {
  234. int len = values.Length;
  235. for (int i = 0; i < len; i += 2)
  236. {
  237. object key = GetSetFieldValue(keyType, values[i]);
  238. object value = GetSetFieldValue(valueType, values[i + 1]);
  239. method.Invoke(obj, new object[] { key, value });
  240. }
  241. }
  242. return obj;
  243. }
  244. private static object SetListTypeFieldValue(object obj, Type fieldType, string[] values)
  245. {
  246. obj = Activator.CreateInstance(fieldType);
  247. Type gatype = fieldType.GetGenericArguments()[0];
  248. MethodInfo method = fieldType.GetMethod("Add");
  249. if (method != null)
  250. {
  251. int len = values.Length;
  252. for (int i = 0; i < len; i++)
  253. {
  254. object value = GetSetFieldValue(gatype, values[i]);
  255. method.Invoke(obj, new object[] { value });
  256. }
  257. }
  258. return obj;
  259. }
  260. }
  261. }