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- ---@class UIPetRelations__Generate_btnBack
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIPetRelations__Generate_btnRelation
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIPetRelations__Generate_btnPlayRule
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIPetRelations__Generate_btnRelations
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIPetRelations__Generate_petRelationItem
- ---@field public gameObject UnityEngine.GameObject
- ---@field public rectTransform UnityEngine.RectTransform
- ---@class UIPetRelations__Generate_scrollView
- ---@field public gameObject UnityEngine.GameObject
- ---@field public loopListView SuperScrollView.LoopListView
- ---@class UIPetRelations__Generate_AnyBtn
- ---@field public gameObject UnityEngine.GameObject
- ---@field public button UnityEngine.UI.Button
- ---@class UIPetRelations__Generate_uIAnimator
- ---@field public gameObject UnityEngine.GameObject
- ---@field public animator UnityEngine.Animator
- ---@class UIPetRelations__Generate
- ---@field private gameObject UnityEngine.GameObject
- ---@field private transform UnityEngine.Transform
- ---@field private uIAnimator UIPetRelations__Generate_uIAnimator
- ---@field private AnyBtn UIPetRelations__Generate_AnyBtn
- ---@field private scrollView UIPetRelations__Generate_scrollView
- ---@field private petRelationItem UIPetRelations__Generate_petRelationItem
- ---@field private btnRelations UIPetRelations__Generate_btnRelations
- ---@field private btnPlayRule UIPetRelations__Generate_btnPlayRule
- ---@field private btnRelation UIPetRelations__Generate_btnRelation
- ---@field private btnBack UIPetRelations__Generate_btnBack
- local UIPetRelationsView = class("UIPetRelationsView", require("UIViewBase"))
- function UIPetRelationsView:ctor()
- end
- ---@private
- function UIPetRelationsView:SetActive(result)
- self.gameObject:SetActive(result)
- end
- ---@private
- function UIPetRelationsView:InitGenerate(Root, data)
- self.transform = Root
- self.inited = true
- if self.super.Init then
- self.super.Init(self)
- end
- local tmp
- self:InitGenerate__1(Root,data)
- self:InitGenerate__2(Root,data)
- self:InitGenerate__3(Root,data)
- self:InitGenerate__4(Root,data)
- self:InitGenerate__5(Root,data)
- self:InitGenerate__6(Root,data)
- self:InitGenerate__7(Root,data)
- self:InitGenerate__8(Root,data)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__1(Root, data)
- --[[
- UIAnimator
- --]]
- local tmp = Root:Find("UIAnimator").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.uIAnimator = tmp
- tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator)
- tmp.animator.logWarnings = false
- end
- ---@private
- function UIPetRelationsView:InitGenerate__2(Root, data)
- --[[
- UIAnimator/Alpha
- --]]
- local tmp = Root:Find("UIAnimator/Alpha").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.AnyBtn = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__3(Root, data)
- --[[
- UIAnimator/Window/Scroll View
- --]]
- local tmp = Root:Find("UIAnimator/Window/Scroll View").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.scrollView = tmp
- tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__4(Root, data)
- --[[
- UIAnimator/Window/Scroll View/Viewport/Content/PetRelationItem
- --]]
- local tmp = Root:Find("UIAnimator/Window/Scroll View/Viewport/Content/PetRelationItem").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.petRelationItem = CommonUtil.BindGridViewItem2LuaStatic("PetRelationItem", tmp)
- self.petRelationItem.prefabName = "PetRelationItem"
- tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__5(Root, data)
- --[[
- UIAnimator/Window/Title/BtnRelations
- --]]
- local tmp = Root:Find("UIAnimator/Window/Title/BtnRelations").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnRelations = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__6(Root, data)
- --[[
- UIAnimator/Window/BGRule/BtnPlayRule
- --]]
- local tmp = Root:Find("UIAnimator/Window/BGRule/BtnPlayRule").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnPlayRule = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__7(Root, data)
- --[[
- UIAnimator/Window/BtnRelation
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnRelation").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnRelation = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIPetRelationsView:InitGenerate__8(Root, data)
- --[[
- UIAnimator/Window/BtnBack
- --]]
- local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject
- if tolua.getpeer(tmp) == nil then
- tolua.setpeer(tmp, {})
- end
- self.btnBack = tmp
- tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
- end
- ---@private
- function UIPetRelationsView:GenerateDestroy()
- if tolua.getpeer(self.uIAnimator) ~= nil then
- tolua.setpeer(self.uIAnimator, nil)
- end
- self.uIAnimator = nil
- if tolua.getpeer(self.AnyBtn) ~= nil then
- tolua.setpeer(self.AnyBtn, nil)
- end
- self.AnyBtn = nil
- if tolua.getpeer(self.scrollView) ~= nil then
- tolua.setpeer(self.scrollView, nil)
- end
- self.scrollView = nil
- if self.petRelationItem.GenerateDestroy ~= nil then
- self.petRelationItem:GenerateDestroy()
- end
- if tolua.getpeer(self.petRelationItem) ~= nil then
- tolua.setpeer(self.petRelationItem, nil)
- end
- self.petRelationItem = nil
- if tolua.getpeer(self.btnRelations) ~= nil then
- tolua.setpeer(self.btnRelations, nil)
- end
- self.btnRelations = nil
- if tolua.getpeer(self.btnPlayRule) ~= nil then
- tolua.setpeer(self.btnPlayRule, nil)
- end
- self.btnPlayRule = nil
- if tolua.getpeer(self.btnRelation) ~= nil then
- tolua.setpeer(self.btnRelation, nil)
- end
- self.btnRelation = nil
- if tolua.getpeer(self.btnBack) ~= nil then
- tolua.setpeer(self.btnBack, nil)
- end
- self.btnBack = nil
- self.transform = nil
- self.gameObject = nil
- self.inited = false
- end
- return UIPetRelationsView
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