PointRoleItemAtroce.prefab 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1190135009804607259
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4595730398167433240}
  12. - component: {fileID: 4637096333730439171}
  13. - component: {fileID: 5727962878386721612}
  14. - component: {fileID: 421556088744013535}
  15. - component: {fileID: 46757687317303341}
  16. m_Layer: 5
  17. m_Name: Button
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &4595730398167433240
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 1190135009804607259}
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_Children: []
  34. m_Father: {fileID: 3463903967836189403}
  35. m_RootOrder: 2
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. m_AnchorMin: {x: 0.5, y: 0}
  38. m_AnchorMax: {x: 0.5, y: 0}
  39. m_AnchoredPosition: {x: 0, y: 0}
  40. m_SizeDelta: {x: 120, y: 200}
  41. m_Pivot: {x: 0.5, y: 0}
  42. --- !u!222 &4637096333730439171
  43. CanvasRenderer:
  44. m_ObjectHideFlags: 0
  45. m_CorrespondingSourceObject: {fileID: 0}
  46. m_PrefabInstance: {fileID: 0}
  47. m_PrefabAsset: {fileID: 0}
  48. m_GameObject: {fileID: 1190135009804607259}
  49. m_CullTransparentMesh: 0
  50. --- !u!114 &5727962878386721612
  51. MonoBehaviour:
  52. m_ObjectHideFlags: 0
  53. m_CorrespondingSourceObject: {fileID: 0}
  54. m_PrefabInstance: {fileID: 0}
  55. m_PrefabAsset: {fileID: 0}
  56. m_GameObject: {fileID: 1190135009804607259}
  57. m_Enabled: 1
  58. m_EditorHideFlags: 0
  59. m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  60. m_Name:
  61. m_EditorClassIdentifier:
  62. m_Navigation:
  63. m_Mode: 3
  64. m_SelectOnUp: {fileID: 0}
  65. m_SelectOnDown: {fileID: 0}
  66. m_SelectOnLeft: {fileID: 0}
  67. m_SelectOnRight: {fileID: 0}
  68. m_Transition: 0
  69. m_Colors:
  70. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  71. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  72. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  73. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  74. m_ColorMultiplier: 1
  75. m_FadeDuration: 0.1
  76. m_SpriteState:
  77. m_HighlightedSprite: {fileID: 0}
  78. m_PressedSprite: {fileID: 0}
  79. m_DisabledSprite: {fileID: 0}
  80. m_AnimationTriggers:
  81. m_NormalTrigger: Normal
  82. m_HighlightedTrigger: Highlighted
  83. m_PressedTrigger: Pressed
  84. m_DisabledTrigger: Disabled
  85. m_Interactable: 1
  86. m_TargetGraphic: {fileID: 421556088744013535}
  87. m_OnClick:
  88. m_PersistentCalls:
  89. m_Calls: []
  90. m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
  91. Culture=neutral, PublicKeyToken=null
  92. --- !u!114 &421556088744013535
  93. MonoBehaviour:
  94. m_ObjectHideFlags: 0
  95. m_CorrespondingSourceObject: {fileID: 0}
  96. m_PrefabInstance: {fileID: 0}
  97. m_PrefabAsset: {fileID: 0}
  98. m_GameObject: {fileID: 1190135009804607259}
  99. m_Enabled: 1
  100. m_EditorHideFlags: 0
  101. m_Script: {fileID: 11500000, guid: a986733af37f8a641b846da85c9e1cc8, type: 3}
  102. m_Name:
  103. m_EditorClassIdentifier:
  104. m_Material: {fileID: 0}
  105. m_Color: {r: 1, g: 1, b: 1, a: 1}
  106. m_RaycastTarget: 1
  107. --- !u!114 &46757687317303341
  108. MonoBehaviour:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 1190135009804607259}
  114. m_Enabled: 1
  115. m_EditorHideFlags: 0
  116. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  117. m_Name:
  118. m_EditorClassIdentifier:
  119. UIName:
  120. keys:
  121. - UnityEngine.RectTransform
  122. - UnityEngine.CanvasRenderer
  123. - UnityEngine.UI.Button
  124. - UIRaycastNoDraw
  125. - UINode
  126. values: 0000010000
  127. depObjs: []
  128. activeType: 0
  129. --- !u!1 &2164046759340517872
  130. GameObject:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. serializedVersion: 6
  136. m_Component:
  137. - component: {fileID: 3463903967836189403}
  138. - component: {fileID: 7401158792441688610}
  139. m_Layer: 5
  140. m_Name: Root
  141. m_TagString: Untagged
  142. m_Icon: {fileID: 0}
  143. m_NavMeshLayer: 0
  144. m_StaticEditorFlags: 0
  145. m_IsActive: 1
  146. --- !u!224 &3463903967836189403
  147. RectTransform:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. m_GameObject: {fileID: 2164046759340517872}
  153. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  154. m_LocalPosition: {x: 0, y: 0, z: 0}
  155. m_LocalScale: {x: 1, y: 1, z: 1}
  156. m_Children:
  157. - {fileID: 6704256669961066829}
  158. - {fileID: 3898816900666042543}
  159. - {fileID: 4595730398167433240}
  160. m_Father: {fileID: 4625731630819881770}
  161. m_RootOrder: 0
  162. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  163. m_AnchorMin: {x: 0.5, y: 0.5}
  164. m_AnchorMax: {x: 0.5, y: 0.5}
  165. m_AnchoredPosition: {x: 0, y: 0}
  166. m_SizeDelta: {x: 84, y: 72}
  167. m_Pivot: {x: 0.5, y: 0.5}
  168. --- !u!225 &7401158792441688610
  169. CanvasGroup:
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. m_GameObject: {fileID: 2164046759340517872}
  175. m_Enabled: 1
  176. m_Alpha: 1
  177. m_Interactable: 1
  178. m_BlocksRaycasts: 1
  179. m_IgnoreParentGroups: 0
  180. --- !u!1 &2758645109369195020
  181. GameObject:
  182. m_ObjectHideFlags: 0
  183. m_CorrespondingSourceObject: {fileID: 0}
  184. m_PrefabInstance: {fileID: 0}
  185. m_PrefabAsset: {fileID: 0}
  186. serializedVersion: 6
  187. m_Component:
  188. - component: {fileID: 4420271607914745983}
  189. m_Layer: 5
  190. m_Name: Root
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 0
  195. m_IsActive: 1
  196. --- !u!224 &4420271607914745983
  197. RectTransform:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 2758645109369195020}
  203. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  204. m_LocalPosition: {x: 0, y: 0, z: 0}
  205. m_LocalScale: {x: 1, y: 1, z: 1}
  206. m_Children:
  207. - {fileID: 1934523993269069662}
  208. - {fileID: 4661371195166926441}
  209. m_Father: {fileID: 5305587705799467413}
  210. m_RootOrder: 0
  211. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  212. m_AnchorMin: {x: 0.5, y: 0.5}
  213. m_AnchorMax: {x: 0.5, y: 0.5}
  214. m_AnchoredPosition: {x: 0, y: -50.000004}
  215. m_SizeDelta: {x: 100, y: 100}
  216. m_Pivot: {x: 0.5, y: 0}
  217. --- !u!1 &3673174914145861176
  218. GameObject:
  219. m_ObjectHideFlags: 0
  220. m_CorrespondingSourceObject: {fileID: 0}
  221. m_PrefabInstance: {fileID: 0}
  222. m_PrefabAsset: {fileID: 0}
  223. serializedVersion: 6
  224. m_Component:
  225. - component: {fileID: 6704256669961066829}
  226. - component: {fileID: 1442403604139576497}
  227. - component: {fileID: 6622900433184821123}
  228. m_Layer: 5
  229. m_Name: Shadow
  230. m_TagString: Untagged
  231. m_Icon: {fileID: 0}
  232. m_NavMeshLayer: 0
  233. m_StaticEditorFlags: 0
  234. m_IsActive: 1
  235. --- !u!224 &6704256669961066829
  236. RectTransform:
  237. m_ObjectHideFlags: 0
  238. m_CorrespondingSourceObject: {fileID: 0}
  239. m_PrefabInstance: {fileID: 0}
  240. m_PrefabAsset: {fileID: 0}
  241. m_GameObject: {fileID: 3673174914145861176}
  242. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  243. m_LocalPosition: {x: 0, y: 0, z: 0}
  244. m_LocalScale: {x: 1, y: 1, z: 1}
  245. m_Children: []
  246. m_Father: {fileID: 3463903967836189403}
  247. m_RootOrder: 0
  248. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  249. m_AnchorMin: {x: 0.5, y: 0.5}
  250. m_AnchorMax: {x: 0.5, y: 0.5}
  251. m_AnchoredPosition: {x: 0, y: 3}
  252. m_SizeDelta: {x: 140, y: 60}
  253. m_Pivot: {x: 0.5, y: 0.5}
  254. --- !u!222 &1442403604139576497
  255. CanvasRenderer:
  256. m_ObjectHideFlags: 0
  257. m_CorrespondingSourceObject: {fileID: 0}
  258. m_PrefabInstance: {fileID: 0}
  259. m_PrefabAsset: {fileID: 0}
  260. m_GameObject: {fileID: 3673174914145861176}
  261. m_CullTransparentMesh: 0
  262. --- !u!114 &6622900433184821123
  263. MonoBehaviour:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 3673174914145861176}
  269. m_Enabled: 1
  270. m_EditorHideFlags: 0
  271. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  272. m_Name:
  273. m_EditorClassIdentifier:
  274. m_Material: {fileID: 0}
  275. m_Color: {r: 0.17254902, g: 0.22745098, b: 0.34117648, a: 0.47058824}
  276. m_RaycastTarget: 0
  277. m_OnCullStateChanged:
  278. m_PersistentCalls:
  279. m_Calls: []
  280. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  281. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  282. m_Sprite: {fileID: 21300000, guid: 7e4af3c825fdd744dad3a95ee8b64594, type: 3}
  283. m_Type: 0
  284. m_PreserveAspect: 0
  285. m_FillCenter: 1
  286. m_FillMethod: 4
  287. m_FillAmount: 1
  288. m_FillClockwise: 1
  289. m_FillOrigin: 0
  290. m_UseSpriteMesh: 0
  291. --- !u!1 &3962260990868516502
  292. GameObject:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. serializedVersion: 6
  298. m_Component:
  299. - component: {fileID: 5305587705799467413}
  300. m_Layer: 5
  301. m_Name: QRole
  302. m_TagString: Untagged
  303. m_Icon: {fileID: 0}
  304. m_NavMeshLayer: 0
  305. m_StaticEditorFlags: 0
  306. m_IsActive: 1
  307. --- !u!224 &5305587705799467413
  308. RectTransform:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. m_GameObject: {fileID: 3962260990868516502}
  314. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  315. m_LocalPosition: {x: 0, y: 0, z: 0}
  316. m_LocalScale: {x: 1, y: 1, z: 1}
  317. m_Children:
  318. - {fileID: 4420271607914745983}
  319. m_Father: {fileID: 3898816900666042543}
  320. m_RootOrder: 0
  321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  322. m_AnchorMin: {x: 0.5, y: 0.5}
  323. m_AnchorMax: {x: 0.5, y: 0.5}
  324. m_AnchoredPosition: {x: 0, y: -30}
  325. m_SizeDelta: {x: 128, y: 128}
  326. m_Pivot: {x: 0.5, y: 0.5}
  327. --- !u!1 &7746070840786665225
  328. GameObject:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. serializedVersion: 6
  334. m_Component:
  335. - component: {fileID: 4661371195166926441}
  336. - component: {fileID: 4130598301971563665}
  337. - component: {fileID: 1625765455605401415}
  338. m_Layer: 5
  339. m_Name: head
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 1
  345. --- !u!224 &4661371195166926441
  346. RectTransform:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 7746070840786665225}
  352. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  353. m_LocalPosition: {x: 0, y: 0, z: 0}
  354. m_LocalScale: {x: 1, y: 1, z: 1}
  355. m_Children: []
  356. m_Father: {fileID: 4420271607914745983}
  357. m_RootOrder: 1
  358. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  359. m_AnchorMin: {x: 0.5, y: 0.5}
  360. m_AnchorMax: {x: 0.5, y: 0.5}
  361. m_AnchoredPosition: {x: 2, y: 35}
  362. m_SizeDelta: {x: 132, y: 124}
  363. m_Pivot: {x: 0.8, y: 0.3}
  364. --- !u!222 &4130598301971563665
  365. CanvasRenderer:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. m_GameObject: {fileID: 7746070840786665225}
  371. m_CullTransparentMesh: 0
  372. --- !u!114 &1625765455605401415
  373. MonoBehaviour:
  374. m_ObjectHideFlags: 0
  375. m_CorrespondingSourceObject: {fileID: 0}
  376. m_PrefabInstance: {fileID: 0}
  377. m_PrefabAsset: {fileID: 0}
  378. m_GameObject: {fileID: 7746070840786665225}
  379. m_Enabled: 1
  380. m_EditorHideFlags: 0
  381. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  382. m_Name:
  383. m_EditorClassIdentifier:
  384. m_Material: {fileID: 0}
  385. m_Color: {r: 1, g: 1, b: 1, a: 1}
  386. m_RaycastTarget: 0
  387. m_OnCullStateChanged:
  388. m_PersistentCalls:
  389. m_Calls: []
  390. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  391. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  392. m_Sprite: {fileID: 21300000, guid: 714c82e7ae91e4946825d822ff67e1a2, type: 3}
  393. m_Type: 0
  394. m_PreserveAspect: 0
  395. m_FillCenter: 1
  396. m_FillMethod: 4
  397. m_FillAmount: 1
  398. m_FillClockwise: 1
  399. m_FillOrigin: 0
  400. m_UseSpriteMesh: 0
  401. --- !u!1 &8097749656341959113
  402. GameObject:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. serializedVersion: 6
  408. m_Component:
  409. - component: {fileID: 4625731630819881770}
  410. - component: {fileID: 6143537357742867405}
  411. - component: {fileID: 4912869098995794366}
  412. m_Layer: 5
  413. m_Name: PointRoleItemAtroce
  414. m_TagString: Untagged
  415. m_Icon: {fileID: 0}
  416. m_NavMeshLayer: 0
  417. m_StaticEditorFlags: 0
  418. m_IsActive: 1
  419. --- !u!224 &4625731630819881770
  420. RectTransform:
  421. m_ObjectHideFlags: 0
  422. m_CorrespondingSourceObject: {fileID: 0}
  423. m_PrefabInstance: {fileID: 0}
  424. m_PrefabAsset: {fileID: 0}
  425. m_GameObject: {fileID: 8097749656341959113}
  426. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  427. m_LocalPosition: {x: 0, y: 0, z: 0}
  428. m_LocalScale: {x: 1, y: 1, z: 1}
  429. m_Children:
  430. - {fileID: 3463903967836189403}
  431. m_Father: {fileID: 0}
  432. m_RootOrder: 0
  433. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  434. m_AnchorMin: {x: 0.5, y: 0.5}
  435. m_AnchorMax: {x: 0.5, y: 0.5}
  436. m_AnchoredPosition: {x: 0, y: 0}
  437. m_SizeDelta: {x: 84, y: 72}
  438. m_Pivot: {x: 0.5, y: 0.5}
  439. --- !u!114 &6143537357742867405
  440. MonoBehaviour:
  441. m_ObjectHideFlags: 0
  442. m_CorrespondingSourceObject: {fileID: 0}
  443. m_PrefabInstance: {fileID: 0}
  444. m_PrefabAsset: {fileID: 0}
  445. m_GameObject: {fileID: 8097749656341959113}
  446. m_Enabled: 1
  447. m_EditorHideFlags: 0
  448. m_Script: {fileID: 11500000, guid: 8759edc0b8b4b3d4aa8ffef2482e17ee, type: 3}
  449. m_Name:
  450. m_EditorClassIdentifier:
  451. UIName:
  452. keys:
  453. - UnityEngine.RectTransform
  454. - UINode
  455. - UnityEngine.Animator
  456. values: 000000
  457. depObjs: []
  458. activeType: 0
  459. --- !u!95 &4912869098995794366
  460. Animator:
  461. serializedVersion: 3
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 8097749656341959113}
  467. m_Enabled: 1
  468. m_Avatar: {fileID: 0}
  469. m_Controller: {fileID: 22100000, guid: 28c954f7fe4fa9c4e8cb874e73898986, type: 2}
  470. m_CullingMode: 0
  471. m_UpdateMode: 0
  472. m_ApplyRootMotion: 0
  473. m_LinearVelocityBlending: 0
  474. m_WarningMessage:
  475. m_HasTransformHierarchy: 1
  476. m_AllowConstantClipSamplingOptimization: 1
  477. m_KeepAnimatorControllerStateOnDisable: 0
  478. --- !u!1 &8882134473976646384
  479. GameObject:
  480. m_ObjectHideFlags: 0
  481. m_CorrespondingSourceObject: {fileID: 0}
  482. m_PrefabInstance: {fileID: 0}
  483. m_PrefabAsset: {fileID: 0}
  484. serializedVersion: 6
  485. m_Component:
  486. - component: {fileID: 1934523993269069662}
  487. - component: {fileID: 7066600498227837838}
  488. - component: {fileID: 3317192277194798405}
  489. m_Layer: 5
  490. m_Name: body
  491. m_TagString: Untagged
  492. m_Icon: {fileID: 0}
  493. m_NavMeshLayer: 0
  494. m_StaticEditorFlags: 0
  495. m_IsActive: 1
  496. --- !u!224 &1934523993269069662
  497. RectTransform:
  498. m_ObjectHideFlags: 0
  499. m_CorrespondingSourceObject: {fileID: 0}
  500. m_PrefabInstance: {fileID: 0}
  501. m_PrefabAsset: {fileID: 0}
  502. m_GameObject: {fileID: 8882134473976646384}
  503. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  504. m_LocalPosition: {x: 0, y: 0, z: 0}
  505. m_LocalScale: {x: 1, y: 1, z: 1}
  506. m_Children: []
  507. m_Father: {fileID: 4420271607914745983}
  508. m_RootOrder: 0
  509. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  510. m_AnchorMin: {x: 0.5, y: 0.5}
  511. m_AnchorMax: {x: 0.5, y: 0.5}
  512. m_AnchoredPosition: {x: -7, y: -78}
  513. m_SizeDelta: {x: 205, y: 170}
  514. m_Pivot: {x: 0.5, y: 0}
  515. --- !u!222 &7066600498227837838
  516. CanvasRenderer:
  517. m_ObjectHideFlags: 0
  518. m_CorrespondingSourceObject: {fileID: 0}
  519. m_PrefabInstance: {fileID: 0}
  520. m_PrefabAsset: {fileID: 0}
  521. m_GameObject: {fileID: 8882134473976646384}
  522. m_CullTransparentMesh: 0
  523. --- !u!114 &3317192277194798405
  524. MonoBehaviour:
  525. m_ObjectHideFlags: 0
  526. m_CorrespondingSourceObject: {fileID: 0}
  527. m_PrefabInstance: {fileID: 0}
  528. m_PrefabAsset: {fileID: 0}
  529. m_GameObject: {fileID: 8882134473976646384}
  530. m_Enabled: 1
  531. m_EditorHideFlags: 0
  532. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  533. m_Name:
  534. m_EditorClassIdentifier:
  535. m_Material: {fileID: 0}
  536. m_Color: {r: 1, g: 1, b: 1, a: 1}
  537. m_RaycastTarget: 0
  538. m_OnCullStateChanged:
  539. m_PersistentCalls:
  540. m_Calls: []
  541. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  542. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  543. m_Sprite: {fileID: 21300000, guid: 4c3d9acfd586bc646a7d6b9144ddf42e, type: 3}
  544. m_Type: 0
  545. m_PreserveAspect: 0
  546. m_FillCenter: 1
  547. m_FillMethod: 4
  548. m_FillAmount: 1
  549. m_FillClockwise: 1
  550. m_FillOrigin: 0
  551. m_UseSpriteMesh: 0
  552. --- !u!1 &9065952288658034269
  553. GameObject:
  554. m_ObjectHideFlags: 0
  555. m_CorrespondingSourceObject: {fileID: 0}
  556. m_PrefabInstance: {fileID: 0}
  557. m_PrefabAsset: {fileID: 0}
  558. serializedVersion: 6
  559. m_Component:
  560. - component: {fileID: 3898816900666042543}
  561. m_Layer: 5
  562. m_Name: Item
  563. m_TagString: Untagged
  564. m_Icon: {fileID: 0}
  565. m_NavMeshLayer: 0
  566. m_StaticEditorFlags: 0
  567. m_IsActive: 1
  568. --- !u!224 &3898816900666042543
  569. RectTransform:
  570. m_ObjectHideFlags: 0
  571. m_CorrespondingSourceObject: {fileID: 0}
  572. m_PrefabInstance: {fileID: 0}
  573. m_PrefabAsset: {fileID: 0}
  574. m_GameObject: {fileID: 9065952288658034269}
  575. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  576. m_LocalPosition: {x: 0, y: 0, z: 0}
  577. m_LocalScale: {x: 1, y: 1, z: 1}
  578. m_Children:
  579. - {fileID: 5305587705799467413}
  580. m_Father: {fileID: 3463903967836189403}
  581. m_RootOrder: 1
  582. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  583. m_AnchorMin: {x: 0.5, y: 0.5}
  584. m_AnchorMax: {x: 0.5, y: 0.5}
  585. m_AnchoredPosition: {x: 0, y: 10}
  586. m_SizeDelta: {x: 120, y: 158}
  587. m_Pivot: {x: 0.5, y: 0}