---@class UIRoleMain1__Generate_pveBlessLv ---@field public gameObject UnityEngine.GameObject ---@field public lv0 UnityEngine.GameObject ---@field public lv1 UnityEngine.GameObject ---@field public lv2 UnityEngine.GameObject ---@field public lv3 UnityEngine.GameObject ---@field public lv4 UnityEngine.GameObject ---@field public lv5 UnityEngine.GameObject ---@field public lv6 UnityEngine.GameObject ---@field public lv7 UnityEngine.GameObject ---@field public lv8 UnityEngine.GameObject ---@field public lv9 UnityEngine.GameObject ---@field public lv10 UnityEngine.GameObject ---@field public lv11 UnityEngine.GameObject ---@class UIRoleMain1__Generate_btnPveBless ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_cardBlessLv ---@field public gameObject UnityEngine.GameObject ---@field public lv0 UnityEngine.GameObject ---@field public lv1 UnityEngine.GameObject ---@field public lv2 UnityEngine.GameObject ---@field public lv3 UnityEngine.GameObject ---@field public lv4 UnityEngine.GameObject ---@field public lv5 UnityEngine.GameObject ---@field public lv6 UnityEngine.GameObject ---@field public lv7 UnityEngine.GameObject ---@field public lv8 UnityEngine.GameObject ---@field public lv9 UnityEngine.GameObject ---@field public lv10 UnityEngine.GameObject ---@field public lv11 UnityEngine.GameObject ---@class UIRoleMain1__Generate_btnCardBless ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnPvpSuppress_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIRoleMain1__Generate_btnPvpSuppress_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIRoleMain1__Generate_btnPvpSuppress ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public icon UIRoleMain1__Generate_btnPvpSuppress_icon ---@field public num UIRoleMain1__Generate_btnPvpSuppress_num ---@class UIRoleMain1__Generate_btnNature_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIRoleMain1__Generate_btnNature ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public icon UIRoleMain1__Generate_btnNature_icon ---@class UIRoleMain1__Generate_btnRight ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnLeft ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_ptBox1_dsc ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIRoleMain1__Generate_ptBox1_btnRecruit_cost_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIRoleMain1__Generate_ptBox1_btnRecruit_cost_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIRoleMain1__Generate_ptBox1_btnRecruit_cost ---@field public gameObject UnityEngine.GameObject ---@field public icon UIRoleMain1__Generate_ptBox1_btnRecruit_cost_icon ---@field public number UIRoleMain1__Generate_ptBox1_btnRecruit_cost_number ---@class UIRoleMain1__Generate_ptBox1_btnRecruit ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public cost UIRoleMain1__Generate_ptBox1_btnRecruit_cost ---@field public uIHartRP UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox1 ---@field public gameObject UnityEngine.GameObject ---@field public btnRecruit UIRoleMain1__Generate_ptBox1_btnRecruit ---@field public recruitDsc UnityEngine.GameObject ---@field public dsc UIRoleMain1__Generate_ptBox1_dsc ---@class UIRoleMain1__Generate_ptBox_btnBreak ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox_btnLvUp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox_btnTransfer ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox_btnSkill_redPoint1 ---@field public gameObject UnityEngine.GameObject ---@field public uINewRP UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox_btnSkill ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPoint1 UIRoleMain1__Generate_ptBox_btnSkill_redPoint1 ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox_btnNature ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_ptBox ---@field public gameObject UnityEngine.GameObject ---@field public btnNature UIRoleMain1__Generate_ptBox_btnNature ---@field public btnSkill UIRoleMain1__Generate_ptBox_btnSkill ---@field public btnTransfer UIRoleMain1__Generate_ptBox_btnTransfer ---@field public btnLvUp UIRoleMain1__Generate_ptBox_btnLvUp ---@field public btnBreak UIRoleMain1__Generate_ptBox_btnBreak ---@class UIRoleMain1__Generate_leadBox_btnTitle ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPoint1 UnityEngine.GameObject ---@class UIRoleMain1__Generate_leadBox_btnFashion ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPoint1 UnityEngine.GameObject ---@class UIRoleMain1__Generate_leadBox_btnTransfer ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_leadBox_btnSkill ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPoint1 UnityEngine.GameObject ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_leadBox_btnNature ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public redPointRoot UnityEngine.GameObject ---@class UIRoleMain1__Generate_leadBox ---@field public gameObject UnityEngine.GameObject ---@field public btnNature UIRoleMain1__Generate_leadBox_btnNature ---@field public btnSkill UIRoleMain1__Generate_leadBox_btnSkill ---@field public btnTransfer UIRoleMain1__Generate_leadBox_btnTransfer ---@field public btnFashion UIRoleMain1__Generate_leadBox_btnFashion ---@field public btnTitle UIRoleMain1__Generate_leadBox_btnTitle ---@class UIRoleMain1__Generate_btnOneKeyCardUp_lock_bubble ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyCardUp_lock_btn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyCardUp_lock ---@field public gameObject UnityEngine.GameObject ---@field public btn UIRoleMain1__Generate_btnOneKeyCardUp_lock_btn ---@field public bubble UIRoleMain1__Generate_btnOneKeyCardUp_lock_bubble ---@class UIRoleMain1__Generate_btnOneKeyCardForge_lock_bubble ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyCardForge_lock_btn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyCardForge_lock ---@field public gameObject UnityEngine.GameObject ---@field public btn UIRoleMain1__Generate_btnOneKeyCardForge_lock_btn ---@field public bubble UIRoleMain1__Generate_btnOneKeyCardForge_lock_bubble ---@class UIRoleMain1__Generate_btnOneKeyEquip_lock_bubble ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyEquip_lock_btn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyEquip_lock ---@field public gameObject UnityEngine.GameObject ---@field public btn UIRoleMain1__Generate_btnOneKeyEquip_lock_btn ---@field public bubble UIRoleMain1__Generate_btnOneKeyEquip_lock_bubble ---@class UIRoleMain1__Generate_btnOnekeyCardDown ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyCardUp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyCardForge_lvUp ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIRoleMain1__Generate_btnOneKeyCardForge ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public lvUp UIRoleMain1__Generate_btnOneKeyCardForge_lvUp ---@class UIRoleMain1__Generate_btnOnekeyDown ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_equipment ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIRoleMain1__Generate_btnOneKeyEquip ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnOneKeyForge_lvUp ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIRoleMain1__Generate_btnOneKeyForge ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public lvUp UIRoleMain1__Generate_btnOneKeyForge_lvUp ---@class UIRoleMain1__Generate_btnDown ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnGoOut ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_fightPower ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIRoleMain1__Generate_battlePower ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIRoleMain1__Generate_btnRefineExtra ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_btnLog ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_slot6 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_slot5 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_slot4 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_slot2 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_slot3 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_slot1 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_skillEquipSlot ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_artifact ---@field public gameObject UnityEngine.GameObject ---@field public lightBlue UnityEngine.GameObject ---@class UIRoleMain1__Generate_equipments ---@field public gameObject UnityEngine.GameObject ---@field public window UnityEngine.GameObject ---@class UIRoleMain1__Generate_roleListAnim ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIRoleMain1__Generate_model ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@field public uIEventTriggerListener UIEventTriggerListener ---@class UIRoleMain1__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRoleMain1__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public window UnityEngine.GameObject ---@class UIRoleMain1__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIRoleMain1__Generate_uIAnimator ---@field private AnyBtn UIRoleMain1__Generate_AnyBtn ---@field private model UIRoleMain1__Generate_model ---@field private roleList UnityEngine.GameObject ---@field private roleListAnim UIRoleMain1__Generate_roleListAnim ---@field private selected1 UnityEngine.GameObject ---@field private role1 UnityEngine.GameObject ---@field private roleRP1 UnityEngine.GameObject ---@field private selected2 UnityEngine.GameObject ---@field private role2 UnityEngine.GameObject ---@field private roleRP2 UnityEngine.GameObject ---@field private selected3 UnityEngine.GameObject ---@field private role3 UnityEngine.GameObject ---@field private roleRP3 UnityEngine.GameObject ---@field private selected4 UnityEngine.GameObject ---@field private role4 UnityEngine.GameObject ---@field private roleRP4 UnityEngine.GameObject ---@field private selected5 UnityEngine.GameObject ---@field private role5 UnityEngine.GameObject ---@field private roleRP5 UnityEngine.GameObject ---@field private selected6 UnityEngine.GameObject ---@field private role6 UnityEngine.GameObject ---@field private roleRP6 UnityEngine.GameObject ---@field private equipments UIRoleMain1__Generate_equipments ---@field private artifact UIRoleMain1__Generate_artifact ---@field private skillEquipSlot UIRoleMain1__Generate_skillEquipSlot ---@field private itemGroup UnityEngine.GameObject ---@field private slot1 UIRoleMain1__Generate_slot1 ---@field private slot3 UIRoleMain1__Generate_slot3 ---@field private slot2 UIRoleMain1__Generate_slot2 ---@field private slot4 UIRoleMain1__Generate_slot4 ---@field private slot5 UIRoleMain1__Generate_slot5 ---@field private slot6 UIRoleMain1__Generate_slot6 ---@field private btnLog UIRoleMain1__Generate_btnLog ---@field private btnGroup UnityEngine.GameObject ---@field private btnRefineExtra UIRoleMain1__Generate_btnRefineExtra ---@field private battlePower UIRoleMain1__Generate_battlePower ---@field private fightPower UIRoleMain1__Generate_fightPower ---@field private btnGoOut UIRoleMain1__Generate_btnGoOut ---@field private btnDown UIRoleMain1__Generate_btnDown ---@field private btnOneKeyForge UIRoleMain1__Generate_btnOneKeyForge ---@field private redPointItem2 UnityEngine.GameObject ---@field private btnOneKeyEquip UIRoleMain1__Generate_btnOneKeyEquip ---@field private redPointItem1 UnityEngine.GameObject ---@field private equipment UIRoleMain1__Generate_equipment ---@field private btnOnekeyDown UIRoleMain1__Generate_btnOnekeyDown ---@field private btnOneKeyCardForge UIRoleMain1__Generate_btnOneKeyCardForge ---@field private redPointItem4 UnityEngine.GameObject ---@field private btnOneKeyCardUp UIRoleMain1__Generate_btnOneKeyCardUp ---@field private redPointItem3 UnityEngine.GameObject ---@field private card UnityEngine.GameObject ---@field private btnOnekeyCardDown UIRoleMain1__Generate_btnOnekeyCardDown ---@field private btnOneKeyForge_lock UnityEngine.GameObject ---@field private btnOneKeyEquip_lock UIRoleMain1__Generate_btnOneKeyEquip_lock ---@field private btnOneKeyCardForge_lock UIRoleMain1__Generate_btnOneKeyCardForge_lock ---@field private btnOneKeyCardUp_lock UIRoleMain1__Generate_btnOneKeyCardUp_lock ---@field private leadBox UIRoleMain1__Generate_leadBox ---@field private uINewRP UnityEngine.GameObject ---@field private ptBox UIRoleMain1__Generate_ptBox ---@field private ptBox1 UIRoleMain1__Generate_ptBox1 ---@field private btnLeft UIRoleMain1__Generate_btnLeft ---@field private btnRight UIRoleMain1__Generate_btnRight ---@field private btnNature UIRoleMain1__Generate_btnNature ---@field private btnPvpSuppress UIRoleMain1__Generate_btnPvpSuppress ---@field private btnCardBless UIRoleMain1__Generate_btnCardBless ---@field private cardBlessLv UIRoleMain1__Generate_cardBlessLv ---@field private btnPveBless UIRoleMain1__Generate_btnPveBless ---@field private pveBlessLv UIRoleMain1__Generate_pveBlessLv local UIRoleMain1View = class("UIRoleMain1View", require("UIViewBase")) function UIRoleMain1View:ctor() end ---@private function UIRoleMain1View:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIRoleMain1View:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) self:InitGenerate__71(Root,data) self:InitGenerate__72(Root,data) self:InitGenerate__73(Root,data) self:InitGenerate__74(Root,data) self:InitGenerate__75(Root,data) self:InitGenerate__76(Root,data) self:InitGenerate__77(Root,data) self:InitGenerate__78(Root,data) self:InitGenerate__79(Root,data) self:InitGenerate__80(Root,data) self:InitGenerate__81(Root,data) self:InitGenerate__82(Root,data) self:InitGenerate__83(Root,data) self:InitGenerate__84(Root,data) self:InitGenerate__85(Root,data) self:InitGenerate__86(Root,data) self:InitGenerate__87(Root,data) self:InitGenerate__88(Root,data) self:InitGenerate__89(Root,data) self:InitGenerate__90(Root,data) self:InitGenerate__91(Root,data) self:InitGenerate__92(Root,data) self:InitGenerate__93(Root,data) self:InitGenerate__94(Root,data) self:InitGenerate__95(Root,data) self:InitGenerate__96(Root,data) self:InitGenerate__97(Root,data) self:InitGenerate__98(Root,data) self:InitGenerate__99(Root,data) self:InitGenerate__100(Root,data) self:InitGenerate__101(Root,data) self:InitGenerate__102(Root,data) self:InitGenerate__103(Root,data) self:InitGenerate__104(Root,data) self:InitGenerate__105(Root,data) self:InitGenerate__106(Root,data) self:InitGenerate__107(Root,data) self:InitGenerate__108(Root,data) self:InitGenerate__109(Root,data) self:InitGenerate__110(Root,data) self:InitGenerate__111(Root,data) self:InitGenerate__112(Root,data) self:InitGenerate__113(Root,data) self:InitGenerate__114(Root,data) self:InitGenerate__115(Root,data) self:InitGenerate__116(Root,data) self:InitGenerate__117(Root,data) self:InitGenerate__118(Root,data) self:InitGenerate__119(Root,data) self:InitGenerate__120(Root,data) self:InitGenerate__121(Root,data) self:InitGenerate__122(Root,data) self:InitGenerate__123(Root,data) self:InitGenerate__124(Root,data) self:InitGenerate__125(Root,data) self:InitGenerate__126(Root,data) self:InitGenerate__127(Root,data) self:InitGenerate__128(Root,data) self:InitGenerate__129(Root,data) self:InitGenerate__130(Root,data) self:InitGenerate__131(Root,data) self:InitGenerate__132(Root,data) self:InitGenerate__133(Root,data) self:InitGenerate__134(Root,data) self:InitGenerate__135(Root,data) self:InitGenerate__136(Root,data) self:InitGenerate__137(Root,data) end ---@private function UIRoleMain1View:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIRoleMain1View:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIRoleMain1View:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__4(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator.window = tmp end ---@private function UIRoleMain1View:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Model --]] local tmp = Root:Find("UIAnimator/Window/Model").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.model = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener) end ---@private function UIRoleMain1View:InitGenerate__6(Root, data) --[[ UIAnimator/Window/RoleList --]] local tmp = Root:Find("UIAnimator/Window/RoleList").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleList = tmp end ---@private function UIRoleMain1View:InitGenerate__7(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleListAnim = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIRoleMain1View:InitGenerate__8(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleLead/Selected --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleLead/Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected1 = tmp end ---@private function UIRoleMain1View:InitGenerate__9(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleLead/RoleListItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleLead/RoleListItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.role1 = CommonUtil.BindGridViewItem2LuaStatic("RoleListItem", tmp) self.role1.prefabName = "RoleListItem" end ---@private function UIRoleMain1View:InitGenerate__10(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleLead/RedPointItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleLead/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleRP1 = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp) self.roleRP1.prefabName = "RedPointItem" end ---@private function UIRoleMain1View:InitGenerate__11(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleSword/Selected --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleSword/Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected2 = tmp end ---@private function UIRoleMain1View:InitGenerate__12(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleSword/RoleListItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleSword/RoleListItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.role2 = CommonUtil.BindGridViewItem2LuaStatic("RoleListItem", tmp) self.role2.prefabName = "RoleListItem" end ---@private function UIRoleMain1View:InitGenerate__13(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleSword/RedPointItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleSword/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleRP2 = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp) self.roleRP2.prefabName = "RedPointItem" end ---@private function UIRoleMain1View:InitGenerate__14(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleMage/Selected --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleMage/Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected3 = tmp end ---@private function UIRoleMain1View:InitGenerate__15(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleMage/RoleListItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleMage/RoleListItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.role3 = CommonUtil.BindGridViewItem2LuaStatic("RoleListItem", tmp) self.role3.prefabName = "RoleListItem" end ---@private function UIRoleMain1View:InitGenerate__16(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleMage/RedPointItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleMage/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleRP3 = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp) self.roleRP3.prefabName = "RedPointItem" end ---@private function UIRoleMain1View:InitGenerate__17(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RolePriest/Selected --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RolePriest/Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected4 = tmp end ---@private function UIRoleMain1View:InitGenerate__18(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RolePriest/RoleListItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RolePriest/RoleListItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.role4 = CommonUtil.BindGridViewItem2LuaStatic("RoleListItem", tmp) self.role4.prefabName = "RoleListItem" end ---@private function UIRoleMain1View:InitGenerate__19(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RolePriest/RedPointItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RolePriest/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleRP4 = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp) self.roleRP4.prefabName = "RedPointItem" end ---@private function UIRoleMain1View:InitGenerate__20(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleArcher/Selected --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleArcher/Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected5 = tmp end ---@private function UIRoleMain1View:InitGenerate__21(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleArcher/RoleListItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleArcher/RoleListItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.role5 = CommonUtil.BindGridViewItem2LuaStatic("RoleListItem", tmp) self.role5.prefabName = "RoleListItem" end ---@private function UIRoleMain1View:InitGenerate__22(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleArcher/RedPointItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleArcher/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleRP5 = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp) self.roleRP5.prefabName = "RedPointItem" end ---@private function UIRoleMain1View:InitGenerate__23(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleThief/Selected --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleThief/Selected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.selected6 = tmp end ---@private function UIRoleMain1View:InitGenerate__24(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleThief/RoleListItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleThief/RoleListItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.role6 = CommonUtil.BindGridViewItem2LuaStatic("RoleListItem", tmp) self.role6.prefabName = "RoleListItem" end ---@private function UIRoleMain1View:InitGenerate__25(Root, data) --[[ UIAnimator/Window/RoleList/RoleListAnim/RoleThief/RedPointItem --]] local tmp = Root:Find("UIAnimator/Window/RoleList/RoleListAnim/RoleThief/RedPointItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleRP6 = CommonUtil.BindGridViewItem2LuaStatic("RedPointItem", tmp) self.roleRP6.prefabName = "RedPointItem" end ---@private function UIRoleMain1View:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Equipments --]] local tmp = Root:Find("UIAnimator/Window/Equipments").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.equipments = tmp end ---@private function UIRoleMain1View:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Equipments/Artifact --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Artifact").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.artifact = tmp end ---@private function UIRoleMain1View:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Equipments/Artifact/LightBlue --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Artifact/LightBlue").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.artifact.lightBlue = tmp end ---@private function UIRoleMain1View:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Equipments/Artifact/EquipSlotItemNew6 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Artifact/EquipSlotItemNew6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillEquipSlot = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.skillEquipSlot.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.itemGroup = tmp end ---@private function UIRoleMain1View:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot1 = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.slot1.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew2 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot3 = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.slot3.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew1 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot2 = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.slot2.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew3 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot4 = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.slot4.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew4 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot5 = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.slot5.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew5 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/EquipSlotItemNew5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slot6 = CommonUtil.BindGridViewItem2LuaStatic("EquipSlotItemNew", tmp) self.slot6.prefabName = "EquipSlotItemNew" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__37(Root, data) --[[ UIAnimator/Window/Equipments/ItemGroup/BtnLog --]] local tmp = Root:Find("UIAnimator/Window/Equipments/ItemGroup/BtnLog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLog = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnGroup = tmp end ---@private function UIRoleMain1View:InitGenerate__39(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnRefineExtra --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnRefineExtra").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRefineExtra = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__40(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/FightPower/TextAtk --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/FightPower/TextAtk").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battlePower = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIRoleMain1View:InitGenerate__41(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/FightPower/Text --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/FightPower/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fightPower = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIRoleMain1View:InitGenerate__42(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnGoOut --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnGoOut").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnGoOut = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__43(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnDown --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnDown = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__44(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyForge = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__45(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge/UILvUpRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge/UILvUpRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPointItem2 = tmp end ---@private function UIRoleMain1View:InitGenerate__46(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge/UILvUpRP/RedPoint/LvUp --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge/UILvUpRP/RedPoint/LvUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyForge.lvUp = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIRoleMain1View:InitGenerate__47(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyEquip = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__48(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip/UIEquipRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip/UIEquipRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPointItem1 = tmp end ---@private function UIRoleMain1View:InitGenerate__49(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip/UIEquipRP/RedPoint/Equipment --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip/UIEquipRP/RedPoint/Equipment").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.equipment = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIRoleMain1View:InitGenerate__50(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOnekeyDown --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOnekeyDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnekeyDown = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__51(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardForge = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__52(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge/UILvUpRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge/UILvUpRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPointItem4 = tmp end ---@private function UIRoleMain1View:InitGenerate__53(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge/UILvUpRP/RedPoint/LvUp --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge/UILvUpRP/RedPoint/LvUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardForge.lvUp = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIRoleMain1View:InitGenerate__54(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardUp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__55(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp/UICardSlotRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp/UICardSlotRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPointItem3 = tmp end ---@private function UIRoleMain1View:InitGenerate__56(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp/UICardSlotRP/RedPoint/Card --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp/UICardSlotRP/RedPoint/Card").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.card = tmp end ---@private function UIRoleMain1View:InitGenerate__57(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOnekeyCardDown --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOnekeyCardDown").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOnekeyCardDown = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__58(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge_lock --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyForge_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyForge_lock = tmp end ---@private function UIRoleMain1View:InitGenerate__59(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip_lock --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyEquip_lock = tmp end ---@private function UIRoleMain1View:InitGenerate__60(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip_lock/btn --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip_lock/btn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyEquip_lock.btn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__61(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip_lock/bubble --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyEquip_lock/bubble").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyEquip_lock.bubble = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__62(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge_lock --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardForge_lock = tmp end ---@private function UIRoleMain1View:InitGenerate__63(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge_lock/btn --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge_lock/btn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardForge_lock.btn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__64(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge_lock/bubble --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardForge_lock/bubble").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardForge_lock.bubble = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__65(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp_lock --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardUp_lock = tmp end ---@private function UIRoleMain1View:InitGenerate__66(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp_lock/btn --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp_lock/btn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardUp_lock.btn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__67(Root, data) --[[ UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp_lock/bubble --]] local tmp = Root:Find("UIAnimator/Window/Equipments/BtnGroup/BtnOneKeyCardUp_lock/bubble").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnOneKeyCardUp_lock.bubble = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__68(Root, data) --[[ UIAnimator/Window/Equipments/Window --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.equipments.window = tmp end ---@private function UIRoleMain1View:InitGenerate__69(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox = tmp end ---@private function UIRoleMain1View:InitGenerate__70(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnNature --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnNature").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnNature = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__71(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnNature/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnNature/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnNature.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__72(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnSkill = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__73(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill/RedPoint1 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill/RedPoint1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnSkill.redPoint1 = tmp end ---@private function UIRoleMain1View:InitGenerate__74(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill/RedPoint1/UINewRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill/RedPoint1/UINewRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uINewRP = tmp end ---@private function UIRoleMain1View:InitGenerate__75(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnSkill/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnSkill.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__76(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnTransfer --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnTransfer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnTransfer = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__77(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnTransfer/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnTransfer/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnTransfer.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__78(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnFashion --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnFashion").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnFashion = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__79(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnFashion/RedPoint1 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnFashion/RedPoint1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnFashion.redPoint1 = tmp end ---@private function UIRoleMain1View:InitGenerate__80(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnTitle --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnTitle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnTitle = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__81(Root, data) --[[ UIAnimator/Window/Equipments/Window/LeadBox/BtnTitle/RedPoint1 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/LeadBox/BtnTitle/RedPoint1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leadBox.btnTitle.redPoint1 = tmp end ---@private function UIRoleMain1View:InitGenerate__82(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox = tmp end ---@private function UIRoleMain1View:InitGenerate__83(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnNature --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnNature").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnNature = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__84(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnNature/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnNature/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnNature.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__85(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnSkill --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnSkill = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__86(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnSkill/RedPoint1 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnSkill/RedPoint1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnSkill.redPoint1 = tmp end ---@private function UIRoleMain1View:InitGenerate__87(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnSkill/RedPoint1/UINewRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnSkill/RedPoint1/UINewRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnSkill.redPoint1.uINewRP = tmp end ---@private function UIRoleMain1View:InitGenerate__88(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnSkill/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnSkill/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnSkill.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__89(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnTransfer --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnTransfer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnTransfer = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__90(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnTransfer/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnTransfer/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnTransfer.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__91(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnLvUp --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnLvUp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnLvUp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__92(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnLvUp/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnLvUp/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnLvUp.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__93(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnBreak --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnBreak").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnBreak = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__94(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox/BtnBreak/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox/BtnBreak/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox.btnBreak.redPointRoot = tmp end ---@private function UIRoleMain1View:InitGenerate__95(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1 --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1 = tmp end ---@private function UIRoleMain1View:InitGenerate__96(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.btnRecruit = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__97(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/Content/Cost --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/Content/Cost").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.btnRecruit.cost = tmp end ---@private function UIRoleMain1View:InitGenerate__98(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/Content/Cost/Icon --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/Content/Cost/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.btnRecruit.cost.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIRoleMain1View:InitGenerate__99(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/Content/Cost/Number --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/Content/Cost/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.btnRecruit.cost.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIRoleMain1View:InitGenerate__100(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/UIHartRP --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/BtnRecruit/UIHartRP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.btnRecruit.uIHartRP = tmp end ---@private function UIRoleMain1View:InitGenerate__101(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/RecruitDsc --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/RecruitDsc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.recruitDsc = tmp end ---@private function UIRoleMain1View:InitGenerate__102(Root, data) --[[ UIAnimator/Window/Equipments/Window/PtBox1/RecruitDsc/dsc --]] local tmp = Root:Find("UIAnimator/Window/Equipments/Window/PtBox1/RecruitDsc/dsc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ptBox1.dsc = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIRoleMain1View:InitGenerate__103(Root, data) --[[ UIAnimator/Window/SwitchButtons/BtnLeft --]] local tmp = Root:Find("UIAnimator/Window/SwitchButtons/BtnLeft").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLeft = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__104(Root, data) --[[ UIAnimator/Window/SwitchButtons/BtnRight --]] local tmp = Root:Find("UIAnimator/Window/SwitchButtons/BtnRight").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRight = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__105(Root, data) --[[ UIAnimator/Window/BtnNature --]] local tmp = Root:Find("UIAnimator/Window/BtnNature").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnNature = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__106(Root, data) --[[ UIAnimator/Window/BtnNature/Icon --]] local tmp = Root:Find("UIAnimator/Window/BtnNature/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnNature.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIRoleMain1View:InitGenerate__107(Root, data) --[[ UIAnimator/Window/BtnPvpSuppress --]] local tmp = Root:Find("UIAnimator/Window/BtnPvpSuppress").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPvpSuppress = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__108(Root, data) --[[ UIAnimator/Window/BtnPvpSuppress/Icon --]] local tmp = Root:Find("UIAnimator/Window/BtnPvpSuppress/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPvpSuppress.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIRoleMain1View:InitGenerate__109(Root, data) --[[ UIAnimator/Window/BtnPvpSuppress/Num --]] local tmp = Root:Find("UIAnimator/Window/BtnPvpSuppress/Num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPvpSuppress.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIRoleMain1View:InitGenerate__110(Root, data) --[[ UIAnimator/Window/BtnCardBless --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnCardBless = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__111(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv = tmp end ---@private function UIRoleMain1View:InitGenerate__112(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv0 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv0").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv0 = tmp self.cardBlessLv.lv0:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__113(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv1 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv1 = tmp self.cardBlessLv.lv1:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__114(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv2 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv2 = tmp self.cardBlessLv.lv2:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__115(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv3 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv3 = tmp self.cardBlessLv.lv3:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__116(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv4 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv4 = tmp self.cardBlessLv.lv4:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__117(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv5 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv5 = tmp self.cardBlessLv.lv5:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__118(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv6 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv6 = tmp self.cardBlessLv.lv6:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__119(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv7 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv7").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv7 = tmp self.cardBlessLv.lv7:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__120(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv8 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv8").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv8 = tmp self.cardBlessLv.lv8:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__121(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv9 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv9").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv9 = tmp self.cardBlessLv.lv9:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__122(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv10 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv10").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv10 = tmp self.cardBlessLv.lv10:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__123(Root, data) --[[ UIAnimator/Window/BtnCardBless/CardBlessLv/Lv11 --]] local tmp = Root:Find("UIAnimator/Window/BtnCardBless/CardBlessLv/Lv11").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardBlessLv.lv11 = tmp self.cardBlessLv.lv11:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__124(Root, data) --[[ UIAnimator/Window/BtnPveBless --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPveBless = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRoleMain1View:InitGenerate__125(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv = tmp end ---@private function UIRoleMain1View:InitGenerate__126(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv0 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv0").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv0 = tmp self.pveBlessLv.lv0:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__127(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv1 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv1 = tmp self.pveBlessLv.lv1:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__128(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv2 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv2 = tmp self.pveBlessLv.lv2:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__129(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv3 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv3 = tmp self.pveBlessLv.lv3:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__130(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv4 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv4 = tmp self.pveBlessLv.lv4:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__131(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv5 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv5 = tmp self.pveBlessLv.lv5:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__132(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv6 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv6 = tmp self.pveBlessLv.lv6:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__133(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv7 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv7").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv7 = tmp self.pveBlessLv.lv7:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__134(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv8 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv8").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv8 = tmp self.pveBlessLv.lv8:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__135(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv9 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv9").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv9 = tmp self.pveBlessLv.lv9:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__136(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv10 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv10").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv10 = tmp self.pveBlessLv.lv10:SetActive(false) end ---@private function UIRoleMain1View:InitGenerate__137(Root, data) --[[ UIAnimator/Window/BtnPveBless/PveBlessLv/Lv11 --]] local tmp = Root:Find("UIAnimator/Window/BtnPveBless/PveBlessLv/Lv11").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.pveBlessLv.lv11 = tmp self.pveBlessLv.lv11:SetActive(false) end ---@private function UIRoleMain1View:GenerateDestroy() if tolua.getpeer(self.pveBlessLv.lv11) ~= nil then tolua.setpeer(self.pveBlessLv.lv11, nil) end if tolua.getpeer(self.pveBlessLv.lv10) ~= nil then tolua.setpeer(self.pveBlessLv.lv10, nil) end if tolua.getpeer(self.pveBlessLv.lv9) ~= nil then tolua.setpeer(self.pveBlessLv.lv9, nil) end if tolua.getpeer(self.pveBlessLv.lv8) ~= nil then tolua.setpeer(self.pveBlessLv.lv8, nil) end if tolua.getpeer(self.pveBlessLv.lv7) ~= nil then tolua.setpeer(self.pveBlessLv.lv7, nil) end if tolua.getpeer(self.pveBlessLv.lv6) ~= nil then tolua.setpeer(self.pveBlessLv.lv6, nil) end if tolua.getpeer(self.pveBlessLv.lv5) ~= nil then tolua.setpeer(self.pveBlessLv.lv5, nil) end if tolua.getpeer(self.pveBlessLv.lv4) ~= nil then tolua.setpeer(self.pveBlessLv.lv4, nil) end if tolua.getpeer(self.pveBlessLv.lv3) ~= nil then tolua.setpeer(self.pveBlessLv.lv3, nil) end if tolua.getpeer(self.pveBlessLv.lv2) ~= nil then tolua.setpeer(self.pveBlessLv.lv2, nil) end if tolua.getpeer(self.pveBlessLv.lv1) ~= nil then tolua.setpeer(self.pveBlessLv.lv1, nil) end if tolua.getpeer(self.pveBlessLv.lv0) ~= nil then tolua.setpeer(self.pveBlessLv.lv0, nil) end if tolua.getpeer(self.cardBlessLv.lv11) ~= nil then tolua.setpeer(self.cardBlessLv.lv11, nil) end if tolua.getpeer(self.cardBlessLv.lv10) ~= nil then tolua.setpeer(self.cardBlessLv.lv10, nil) end if tolua.getpeer(self.cardBlessLv.lv9) ~= nil then tolua.setpeer(self.cardBlessLv.lv9, nil) end if tolua.getpeer(self.cardBlessLv.lv8) ~= nil then tolua.setpeer(self.cardBlessLv.lv8, nil) end if tolua.getpeer(self.cardBlessLv.lv7) ~= nil then tolua.setpeer(self.cardBlessLv.lv7, nil) end if tolua.getpeer(self.cardBlessLv.lv6) ~= nil then tolua.setpeer(self.cardBlessLv.lv6, nil) end if tolua.getpeer(self.cardBlessLv.lv5) ~= nil then tolua.setpeer(self.cardBlessLv.lv5, nil) end if tolua.getpeer(self.cardBlessLv.lv4) ~= nil then tolua.setpeer(self.cardBlessLv.lv4, nil) end if tolua.getpeer(self.cardBlessLv.lv3) ~= nil then tolua.setpeer(self.cardBlessLv.lv3, nil) end if tolua.getpeer(self.cardBlessLv.lv2) ~= nil then tolua.setpeer(self.cardBlessLv.lv2, nil) end if tolua.getpeer(self.cardBlessLv.lv1) ~= nil then tolua.setpeer(self.cardBlessLv.lv1, nil) end if tolua.getpeer(self.cardBlessLv.lv0) ~= nil then tolua.setpeer(self.cardBlessLv.lv0, nil) end if tolua.getpeer(self.btnPvpSuppress.num) ~= nil then tolua.setpeer(self.btnPvpSuppress.num, nil) end if tolua.getpeer(self.btnPvpSuppress.icon) ~= nil then tolua.setpeer(self.btnPvpSuppress.icon, nil) end if tolua.getpeer(self.btnNature.icon) ~= nil then tolua.setpeer(self.btnNature.icon, nil) end if tolua.getpeer(self.ptBox1.dsc) ~= nil then tolua.setpeer(self.ptBox1.dsc, nil) end if tolua.getpeer(self.ptBox1.recruitDsc) ~= nil then tolua.setpeer(self.ptBox1.recruitDsc, nil) end if tolua.getpeer(self.ptBox1.btnRecruit.uIHartRP) ~= nil then tolua.setpeer(self.ptBox1.btnRecruit.uIHartRP, nil) end if tolua.getpeer(self.ptBox1.btnRecruit.cost.number) ~= nil then tolua.setpeer(self.ptBox1.btnRecruit.cost.number, nil) end if tolua.getpeer(self.ptBox1.btnRecruit.cost.icon) ~= nil then tolua.setpeer(self.ptBox1.btnRecruit.cost.icon, nil) end if tolua.getpeer(self.ptBox1.btnRecruit.cost) ~= nil then tolua.setpeer(self.ptBox1.btnRecruit.cost, nil) end if tolua.getpeer(self.ptBox1.btnRecruit) ~= nil then tolua.setpeer(self.ptBox1.btnRecruit, nil) end if tolua.getpeer(self.ptBox.btnBreak.redPointRoot) ~= nil then tolua.setpeer(self.ptBox.btnBreak.redPointRoot, nil) end if tolua.getpeer(self.ptBox.btnBreak) ~= nil then tolua.setpeer(self.ptBox.btnBreak, nil) end if tolua.getpeer(self.ptBox.btnLvUp.redPointRoot) ~= nil then tolua.setpeer(self.ptBox.btnLvUp.redPointRoot, nil) end if tolua.getpeer(self.ptBox.btnLvUp) ~= nil then tolua.setpeer(self.ptBox.btnLvUp, nil) end if tolua.getpeer(self.ptBox.btnTransfer.redPointRoot) ~= nil then tolua.setpeer(self.ptBox.btnTransfer.redPointRoot, nil) end if tolua.getpeer(self.ptBox.btnTransfer) ~= nil then tolua.setpeer(self.ptBox.btnTransfer, nil) end if tolua.getpeer(self.ptBox.btnSkill.redPointRoot) ~= nil then tolua.setpeer(self.ptBox.btnSkill.redPointRoot, nil) end if tolua.getpeer(self.ptBox.btnSkill.redPoint1.uINewRP) ~= nil then tolua.setpeer(self.ptBox.btnSkill.redPoint1.uINewRP, nil) end if tolua.getpeer(self.ptBox.btnSkill.redPoint1) ~= nil then tolua.setpeer(self.ptBox.btnSkill.redPoint1, nil) end if tolua.getpeer(self.ptBox.btnSkill) ~= nil then tolua.setpeer(self.ptBox.btnSkill, nil) end if tolua.getpeer(self.ptBox.btnNature.redPointRoot) ~= nil then tolua.setpeer(self.ptBox.btnNature.redPointRoot, nil) end if tolua.getpeer(self.ptBox.btnNature) ~= nil then tolua.setpeer(self.ptBox.btnNature, nil) end if tolua.getpeer(self.leadBox.btnTitle.redPoint1) ~= nil then tolua.setpeer(self.leadBox.btnTitle.redPoint1, nil) end if tolua.getpeer(self.leadBox.btnTitle) ~= nil then tolua.setpeer(self.leadBox.btnTitle, nil) end if tolua.getpeer(self.leadBox.btnFashion.redPoint1) ~= nil then tolua.setpeer(self.leadBox.btnFashion.redPoint1, nil) end if tolua.getpeer(self.leadBox.btnFashion) ~= nil then tolua.setpeer(self.leadBox.btnFashion, nil) end if tolua.getpeer(self.leadBox.btnTransfer.redPointRoot) ~= nil then tolua.setpeer(self.leadBox.btnTransfer.redPointRoot, nil) end if tolua.getpeer(self.leadBox.btnTransfer) ~= nil then tolua.setpeer(self.leadBox.btnTransfer, nil) end if tolua.getpeer(self.leadBox.btnSkill.redPointRoot) ~= nil then tolua.setpeer(self.leadBox.btnSkill.redPointRoot, nil) end if tolua.getpeer(self.leadBox.btnSkill.redPoint1) ~= nil then tolua.setpeer(self.leadBox.btnSkill.redPoint1, nil) end if tolua.getpeer(self.leadBox.btnSkill) ~= nil then tolua.setpeer(self.leadBox.btnSkill, nil) end if tolua.getpeer(self.leadBox.btnNature.redPointRoot) ~= nil then tolua.setpeer(self.leadBox.btnNature.redPointRoot, nil) end if tolua.getpeer(self.leadBox.btnNature) ~= nil then tolua.setpeer(self.leadBox.btnNature, nil) end if tolua.getpeer(self.equipments.window) ~= nil then tolua.setpeer(self.equipments.window, nil) end if tolua.getpeer(self.btnOneKeyCardUp_lock.bubble) ~= nil then tolua.setpeer(self.btnOneKeyCardUp_lock.bubble, nil) end if tolua.getpeer(self.btnOneKeyCardUp_lock.btn) ~= nil then tolua.setpeer(self.btnOneKeyCardUp_lock.btn, nil) end if tolua.getpeer(self.btnOneKeyCardForge_lock.bubble) ~= nil then tolua.setpeer(self.btnOneKeyCardForge_lock.bubble, nil) end if tolua.getpeer(self.btnOneKeyCardForge_lock.btn) ~= nil then tolua.setpeer(self.btnOneKeyCardForge_lock.btn, nil) end if tolua.getpeer(self.btnOneKeyEquip_lock.bubble) ~= nil then tolua.setpeer(self.btnOneKeyEquip_lock.bubble, nil) end if tolua.getpeer(self.btnOneKeyEquip_lock.btn) ~= nil then tolua.setpeer(self.btnOneKeyEquip_lock.btn, nil) end if tolua.getpeer(self.btnOneKeyCardForge.lvUp) ~= nil then tolua.setpeer(self.btnOneKeyCardForge.lvUp, nil) end if tolua.getpeer(self.btnOneKeyForge.lvUp) ~= nil then tolua.setpeer(self.btnOneKeyForge.lvUp, nil) end if tolua.getpeer(self.artifact.lightBlue) ~= nil then tolua.setpeer(self.artifact.lightBlue, nil) end if tolua.getpeer(self.uIAnimator.window) ~= nil then tolua.setpeer(self.uIAnimator.window, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.model) ~= nil then tolua.setpeer(self.model, nil) end self.model = nil if tolua.getpeer(self.roleList) ~= nil then tolua.setpeer(self.roleList, nil) end self.roleList = nil if tolua.getpeer(self.roleListAnim) ~= nil then tolua.setpeer(self.roleListAnim, nil) end self.roleListAnim = nil if tolua.getpeer(self.selected1) ~= nil then tolua.setpeer(self.selected1, nil) end self.selected1 = nil if self.role1.GenerateDestroy ~= nil then self.role1:GenerateDestroy() end if tolua.getpeer(self.role1) ~= nil then tolua.setpeer(self.role1, nil) end self.role1 = nil if self.roleRP1.GenerateDestroy ~= nil then self.roleRP1:GenerateDestroy() end if tolua.getpeer(self.roleRP1) ~= nil then tolua.setpeer(self.roleRP1, nil) end self.roleRP1 = nil if tolua.getpeer(self.selected2) ~= nil then tolua.setpeer(self.selected2, nil) end self.selected2 = nil if self.role2.GenerateDestroy ~= nil then self.role2:GenerateDestroy() end if tolua.getpeer(self.role2) ~= nil then tolua.setpeer(self.role2, nil) end self.role2 = nil if self.roleRP2.GenerateDestroy ~= nil then self.roleRP2:GenerateDestroy() end if tolua.getpeer(self.roleRP2) ~= nil then tolua.setpeer(self.roleRP2, nil) end self.roleRP2 = nil if tolua.getpeer(self.selected3) ~= nil then tolua.setpeer(self.selected3, nil) end self.selected3 = nil if self.role3.GenerateDestroy ~= nil then self.role3:GenerateDestroy() end if tolua.getpeer(self.role3) ~= nil then tolua.setpeer(self.role3, nil) end self.role3 = nil if self.roleRP3.GenerateDestroy ~= nil then self.roleRP3:GenerateDestroy() end if tolua.getpeer(self.roleRP3) ~= nil then tolua.setpeer(self.roleRP3, nil) end self.roleRP3 = nil if tolua.getpeer(self.selected4) ~= nil then tolua.setpeer(self.selected4, nil) end self.selected4 = nil if self.role4.GenerateDestroy ~= nil then self.role4:GenerateDestroy() end if tolua.getpeer(self.role4) ~= nil then tolua.setpeer(self.role4, nil) end self.role4 = nil if self.roleRP4.GenerateDestroy ~= nil then self.roleRP4:GenerateDestroy() end if tolua.getpeer(self.roleRP4) ~= nil then tolua.setpeer(self.roleRP4, nil) end self.roleRP4 = nil if tolua.getpeer(self.selected5) ~= nil then tolua.setpeer(self.selected5, nil) end self.selected5 = nil if self.role5.GenerateDestroy ~= nil then self.role5:GenerateDestroy() end if tolua.getpeer(self.role5) ~= nil then tolua.setpeer(self.role5, nil) end self.role5 = nil if self.roleRP5.GenerateDestroy ~= nil then self.roleRP5:GenerateDestroy() end if tolua.getpeer(self.roleRP5) ~= nil then tolua.setpeer(self.roleRP5, nil) end self.roleRP5 = nil if tolua.getpeer(self.selected6) ~= nil then tolua.setpeer(self.selected6, nil) end self.selected6 = nil if self.role6.GenerateDestroy ~= nil then self.role6:GenerateDestroy() end if tolua.getpeer(self.role6) ~= nil then tolua.setpeer(self.role6, nil) end self.role6 = nil if self.roleRP6.GenerateDestroy ~= nil then self.roleRP6:GenerateDestroy() end if tolua.getpeer(self.roleRP6) ~= nil then tolua.setpeer(self.roleRP6, nil) end self.roleRP6 = nil if tolua.getpeer(self.equipments) ~= nil then tolua.setpeer(self.equipments, nil) end self.equipments = nil if tolua.getpeer(self.artifact) ~= nil then tolua.setpeer(self.artifact, nil) end self.artifact = nil if self.skillEquipSlot.GenerateDestroy ~= nil then self.skillEquipSlot:GenerateDestroy() end if tolua.getpeer(self.skillEquipSlot) ~= nil then tolua.setpeer(self.skillEquipSlot, nil) end self.skillEquipSlot = nil if tolua.getpeer(self.itemGroup) ~= nil then tolua.setpeer(self.itemGroup, nil) end self.itemGroup = nil if self.slot1.GenerateDestroy ~= nil then self.slot1:GenerateDestroy() end if tolua.getpeer(self.slot1) ~= nil then tolua.setpeer(self.slot1, nil) end self.slot1 = nil if self.slot3.GenerateDestroy ~= nil then self.slot3:GenerateDestroy() end if tolua.getpeer(self.slot3) ~= nil then tolua.setpeer(self.slot3, nil) end self.slot3 = nil if self.slot2.GenerateDestroy ~= nil then self.slot2:GenerateDestroy() end if tolua.getpeer(self.slot2) ~= nil then tolua.setpeer(self.slot2, nil) end self.slot2 = nil if self.slot4.GenerateDestroy ~= nil then self.slot4:GenerateDestroy() end if tolua.getpeer(self.slot4) ~= nil then tolua.setpeer(self.slot4, nil) end self.slot4 = nil if self.slot5.GenerateDestroy ~= nil then self.slot5:GenerateDestroy() end if tolua.getpeer(self.slot5) ~= nil then tolua.setpeer(self.slot5, nil) end self.slot5 = nil if self.slot6.GenerateDestroy ~= nil then self.slot6:GenerateDestroy() end if tolua.getpeer(self.slot6) ~= nil then tolua.setpeer(self.slot6, nil) end self.slot6 = nil if tolua.getpeer(self.btnLog) ~= nil then tolua.setpeer(self.btnLog, nil) end self.btnLog = nil if tolua.getpeer(self.btnGroup) ~= nil then tolua.setpeer(self.btnGroup, nil) end self.btnGroup = nil if tolua.getpeer(self.btnRefineExtra) ~= nil then tolua.setpeer(self.btnRefineExtra, nil) end self.btnRefineExtra = nil if tolua.getpeer(self.battlePower) ~= nil then tolua.setpeer(self.battlePower, nil) end self.battlePower = nil if tolua.getpeer(self.fightPower) ~= nil then tolua.setpeer(self.fightPower, nil) end self.fightPower = nil if tolua.getpeer(self.btnGoOut) ~= nil then tolua.setpeer(self.btnGoOut, nil) end self.btnGoOut = nil if tolua.getpeer(self.btnDown) ~= nil then tolua.setpeer(self.btnDown, nil) end self.btnDown = nil if tolua.getpeer(self.btnOneKeyForge) ~= nil then tolua.setpeer(self.btnOneKeyForge, nil) end self.btnOneKeyForge = nil if tolua.getpeer(self.redPointItem2) ~= nil then tolua.setpeer(self.redPointItem2, nil) end self.redPointItem2 = nil if tolua.getpeer(self.btnOneKeyEquip) ~= nil then tolua.setpeer(self.btnOneKeyEquip, nil) end self.btnOneKeyEquip = nil if tolua.getpeer(self.redPointItem1) ~= nil then tolua.setpeer(self.redPointItem1, nil) end self.redPointItem1 = nil if tolua.getpeer(self.equipment) ~= nil then tolua.setpeer(self.equipment, nil) end self.equipment = nil if tolua.getpeer(self.btnOnekeyDown) ~= nil then tolua.setpeer(self.btnOnekeyDown, nil) end self.btnOnekeyDown = nil if tolua.getpeer(self.btnOneKeyCardForge) ~= nil then tolua.setpeer(self.btnOneKeyCardForge, nil) end self.btnOneKeyCardForge = nil if tolua.getpeer(self.redPointItem4) ~= nil then tolua.setpeer(self.redPointItem4, nil) end self.redPointItem4 = nil if tolua.getpeer(self.btnOneKeyCardUp) ~= nil then tolua.setpeer(self.btnOneKeyCardUp, nil) end self.btnOneKeyCardUp = nil if tolua.getpeer(self.redPointItem3) ~= nil then tolua.setpeer(self.redPointItem3, nil) end self.redPointItem3 = nil if tolua.getpeer(self.card) ~= nil then tolua.setpeer(self.card, nil) end self.card = nil if tolua.getpeer(self.btnOnekeyCardDown) ~= nil then tolua.setpeer(self.btnOnekeyCardDown, nil) end self.btnOnekeyCardDown = nil if tolua.getpeer(self.btnOneKeyForge_lock) ~= nil then tolua.setpeer(self.btnOneKeyForge_lock, nil) end self.btnOneKeyForge_lock = nil if tolua.getpeer(self.btnOneKeyEquip_lock) ~= nil then tolua.setpeer(self.btnOneKeyEquip_lock, nil) end self.btnOneKeyEquip_lock = nil if tolua.getpeer(self.btnOneKeyCardForge_lock) ~= nil then tolua.setpeer(self.btnOneKeyCardForge_lock, nil) end self.btnOneKeyCardForge_lock = nil if tolua.getpeer(self.btnOneKeyCardUp_lock) ~= nil then tolua.setpeer(self.btnOneKeyCardUp_lock, nil) end self.btnOneKeyCardUp_lock = nil if tolua.getpeer(self.leadBox) ~= nil then tolua.setpeer(self.leadBox, nil) end self.leadBox = nil if tolua.getpeer(self.uINewRP) ~= nil then tolua.setpeer(self.uINewRP, nil) end self.uINewRP = nil if tolua.getpeer(self.ptBox) ~= nil then tolua.setpeer(self.ptBox, nil) end self.ptBox = nil if tolua.getpeer(self.ptBox1) ~= nil then tolua.setpeer(self.ptBox1, nil) end self.ptBox1 = nil if tolua.getpeer(self.btnLeft) ~= nil then tolua.setpeer(self.btnLeft, nil) end self.btnLeft = nil if tolua.getpeer(self.btnRight) ~= nil then tolua.setpeer(self.btnRight, nil) end self.btnRight = nil if tolua.getpeer(self.btnNature) ~= nil then tolua.setpeer(self.btnNature, nil) end self.btnNature = nil if tolua.getpeer(self.btnPvpSuppress) ~= nil then tolua.setpeer(self.btnPvpSuppress, nil) end self.btnPvpSuppress = nil if tolua.getpeer(self.btnCardBless) ~= nil then tolua.setpeer(self.btnCardBless, nil) end self.btnCardBless = nil if tolua.getpeer(self.cardBlessLv) ~= nil then tolua.setpeer(self.cardBlessLv, nil) end self.cardBlessLv = nil if tolua.getpeer(self.btnPveBless) ~= nil then tolua.setpeer(self.btnPveBless, nil) end self.btnPveBless = nil if tolua.getpeer(self.pveBlessLv) ~= nil then tolua.setpeer(self.pveBlessLv, nil) end self.pveBlessLv = nil self.transform = nil self.gameObject = nil self.inited = false end return UIRoleMain1View