---@class UIGuildHuntBattle__Generate_buffTemp_num ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildHuntBattle__Generate_buffTemp_image ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_buffTemp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public image UIGuildHuntBattle__Generate_buffTemp_image ---@field public num UIGuildHuntBattle__Generate_buffTemp_num ---@class UIGuildHuntBattle__Generate_leftTime ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildHuntBattle__Generate_lable10 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable9 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable8 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable7 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable6 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable5 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable4 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable3 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_lable1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_number ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIGuildHuntBattle__Generate_bossNature ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_bossIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public button UnityEngine.UI.Button ---@class UIGuildHuntBattle__Generate_iconBox ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_boxBg ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIGuildHuntBattle__Generate_lvNumber ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildHuntBattle__Generate_hPNumber ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildHuntBattle__Generate_bossBlood ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate_bossBlood2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildHuntBattle__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private huntGroup UnityEngine.GameObject ---@field private bossBlood2 UIGuildHuntBattle__Generate_bossBlood2 ---@field private bossBlood UIGuildHuntBattle__Generate_bossBlood ---@field private hPNumber UIGuildHuntBattle__Generate_hPNumber ---@field private lvNumber UIGuildHuntBattle__Generate_lvNumber ---@field private boxBg UIGuildHuntBattle__Generate_boxBg ---@field private iconBox UIGuildHuntBattle__Generate_iconBox ---@field private demonGroup UnityEngine.GameObject ---@field private bossIcon UIGuildHuntBattle__Generate_bossIcon ---@field private bossNature UIGuildHuntBattle__Generate_bossNature ---@field private number UIGuildHuntBattle__Generate_number ---@field private lable1 UIGuildHuntBattle__Generate_lable1 ---@field private lable2 UIGuildHuntBattle__Generate_lable2 ---@field private lable3 UIGuildHuntBattle__Generate_lable3 ---@field private lable4 UIGuildHuntBattle__Generate_lable4 ---@field private lable5 UIGuildHuntBattle__Generate_lable5 ---@field private lable6 UIGuildHuntBattle__Generate_lable6 ---@field private lable7 UIGuildHuntBattle__Generate_lable7 ---@field private lable8 UIGuildHuntBattle__Generate_lable8 ---@field private lable9 UIGuildHuntBattle__Generate_lable9 ---@field private lable10 UIGuildHuntBattle__Generate_lable10 ---@field private leftTime UIGuildHuntBattle__Generate_leftTime ---@field private infinite UnityEngine.GameObject ---@field private buffBox UnityEngine.GameObject ---@field private buffTemp UIGuildHuntBattle__Generate_buffTemp local UIGuildHuntBattleView = class("UIGuildHuntBattleView", require("UIViewBase")) function UIGuildHuntBattleView:ctor() end ---@private function UIGuildHuntBattleView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildHuntBattleView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) end ---@private function UIGuildHuntBattleView:InitGenerate__1(Root, data) --[[ HuntGroup --]] local tmp = Root:Find("HuntGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.huntGroup = tmp end ---@private function UIGuildHuntBattleView:InitGenerate__2(Root, data) --[[ HuntGroup/BossBlood/BloodBar2 --]] local tmp = Root:Find("HuntGroup/BossBlood/BloodBar2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossBlood2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__3(Root, data) --[[ HuntGroup/BossBlood/BloodBar --]] local tmp = Root:Find("HuntGroup/BossBlood/BloodBar").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossBlood = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__4(Root, data) --[[ HuntGroup/BossBlood/HPNumber --]] local tmp = Root:Find("HuntGroup/BossBlood/HPNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hPNumber = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildHuntBattleView:InitGenerate__5(Root, data) --[[ HuntGroup/BoxLevel/LvNumber --]] local tmp = Root:Find("HuntGroup/BoxLevel/LvNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvNumber = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildHuntBattleView:InitGenerate__6(Root, data) --[[ HuntGroup/BoxBg --]] local tmp = Root:Find("HuntGroup/BoxBg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.boxBg = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIGuildHuntBattleView:InitGenerate__7(Root, data) --[[ HuntGroup/BoxBg/IconBox --]] local tmp = Root:Find("HuntGroup/BoxBg/IconBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconBox = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__8(Root, data) --[[ DemonGroup --]] local tmp = Root:Find("DemonGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.demonGroup = tmp end ---@private function UIGuildHuntBattleView:InitGenerate__9(Root, data) --[[ DemonGroup/BossHead/headboss --]] local tmp = Root:Find("DemonGroup/BossHead/headboss").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildHuntBattleView:InitGenerate__10(Root, data) --[[ DemonGroup/BossHead/nature --]] local tmp = Root:Find("DemonGroup/BossHead/nature").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossNature = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__11(Root, data) --[[ DemonGroup/Number --]] local tmp = Root:Find("DemonGroup/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.number = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIGuildHuntBattleView:InitGenerate__12(Root, data) --[[ DemonGroup/Number/Lable1 --]] local tmp = Root:Find("DemonGroup/Number/Lable1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__13(Root, data) --[[ DemonGroup/Number/Lable2 --]] local tmp = Root:Find("DemonGroup/Number/Lable2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__14(Root, data) --[[ DemonGroup/Number/Lable3 --]] local tmp = Root:Find("DemonGroup/Number/Lable3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable3 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__15(Root, data) --[[ DemonGroup/Number/Lable4 --]] local tmp = Root:Find("DemonGroup/Number/Lable4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable4 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__16(Root, data) --[[ DemonGroup/Number/Lable5 --]] local tmp = Root:Find("DemonGroup/Number/Lable5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable5 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__17(Root, data) --[[ DemonGroup/Number/Lable6 --]] local tmp = Root:Find("DemonGroup/Number/Lable6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable6 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__18(Root, data) --[[ DemonGroup/Number/Lable7 --]] local tmp = Root:Find("DemonGroup/Number/Lable7").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable7 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__19(Root, data) --[[ DemonGroup/Number/Lable8 --]] local tmp = Root:Find("DemonGroup/Number/Lable8").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable8 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__20(Root, data) --[[ DemonGroup/Number/Lable9 --]] local tmp = Root:Find("DemonGroup/Number/Lable9").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable9 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__21(Root, data) --[[ DemonGroup/Number/Lable10 --]] local tmp = Root:Find("DemonGroup/Number/Lable10").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lable10 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__22(Root, data) --[[ BattleTime/LeftBattleTime --]] local tmp = Root:Find("BattleTime/LeftBattleTime").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.leftTime = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildHuntBattleView:InitGenerate__23(Root, data) --[[ BattleTime/infinite --]] local tmp = Root:Find("BattleTime/infinite").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.infinite = tmp end ---@private function UIGuildHuntBattleView:InitGenerate__24(Root, data) --[[ BossBuff --]] local tmp = Root:Find("BossBuff").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buffBox = tmp end ---@private function UIGuildHuntBattleView:InitGenerate__25(Root, data) --[[ BossBuff/BuffItem --]] local tmp = Root:Find("BossBuff/BuffItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buffTemp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildHuntBattleView:InitGenerate__26(Root, data) --[[ BossBuff/BuffItem/Image --]] local tmp = Root:Find("BossBuff/BuffItem/Image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buffTemp.image = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildHuntBattleView:InitGenerate__27(Root, data) --[[ BossBuff/BuffItem/num --]] local tmp = Root:Find("BossBuff/BuffItem/num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buffTemp.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildHuntBattleView:GenerateDestroy() if tolua.getpeer(self.buffTemp.num) ~= nil then tolua.setpeer(self.buffTemp.num, nil) end if tolua.getpeer(self.buffTemp.image) ~= nil then tolua.setpeer(self.buffTemp.image, nil) end if tolua.getpeer(self.huntGroup) ~= nil then tolua.setpeer(self.huntGroup, nil) end self.huntGroup = nil if tolua.getpeer(self.bossBlood2) ~= nil then tolua.setpeer(self.bossBlood2, nil) end self.bossBlood2 = nil if tolua.getpeer(self.bossBlood) ~= nil then tolua.setpeer(self.bossBlood, nil) end self.bossBlood = nil if tolua.getpeer(self.hPNumber) ~= nil then tolua.setpeer(self.hPNumber, nil) end self.hPNumber = nil if tolua.getpeer(self.lvNumber) ~= nil then tolua.setpeer(self.lvNumber, nil) end self.lvNumber = nil if tolua.getpeer(self.boxBg) ~= nil then tolua.setpeer(self.boxBg, nil) end self.boxBg = nil if tolua.getpeer(self.iconBox) ~= nil then tolua.setpeer(self.iconBox, nil) end self.iconBox = nil if tolua.getpeer(self.demonGroup) ~= nil then tolua.setpeer(self.demonGroup, nil) end self.demonGroup = nil if tolua.getpeer(self.bossIcon) ~= nil then tolua.setpeer(self.bossIcon, nil) end self.bossIcon = nil if tolua.getpeer(self.bossNature) ~= nil then tolua.setpeer(self.bossNature, nil) end self.bossNature = nil if tolua.getpeer(self.number) ~= nil then tolua.setpeer(self.number, nil) end self.number = nil if tolua.getpeer(self.lable1) ~= nil then tolua.setpeer(self.lable1, nil) end self.lable1 = nil if tolua.getpeer(self.lable2) ~= nil then tolua.setpeer(self.lable2, nil) end self.lable2 = nil if tolua.getpeer(self.lable3) ~= nil then tolua.setpeer(self.lable3, nil) end self.lable3 = nil if tolua.getpeer(self.lable4) ~= nil then tolua.setpeer(self.lable4, nil) end self.lable4 = nil if tolua.getpeer(self.lable5) ~= nil then tolua.setpeer(self.lable5, nil) end self.lable5 = nil if tolua.getpeer(self.lable6) ~= nil then tolua.setpeer(self.lable6, nil) end self.lable6 = nil if tolua.getpeer(self.lable7) ~= nil then tolua.setpeer(self.lable7, nil) end self.lable7 = nil if tolua.getpeer(self.lable8) ~= nil then tolua.setpeer(self.lable8, nil) end self.lable8 = nil if tolua.getpeer(self.lable9) ~= nil then tolua.setpeer(self.lable9, nil) end self.lable9 = nil if tolua.getpeer(self.lable10) ~= nil then tolua.setpeer(self.lable10, nil) end self.lable10 = nil if tolua.getpeer(self.leftTime) ~= nil then tolua.setpeer(self.leftTime, nil) end self.leftTime = nil if tolua.getpeer(self.infinite) ~= nil then tolua.setpeer(self.infinite, nil) end self.infinite = nil if tolua.getpeer(self.buffBox) ~= nil then tolua.setpeer(self.buffBox, nil) end self.buffBox = nil if tolua.getpeer(self.buffTemp) ~= nil then tolua.setpeer(self.buffTemp, nil) end self.buffTemp = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildHuntBattleView