---@class UIDojoBattleWin__Generate_winCount ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIDojoBattleWin__Generate_deltaScoreText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIDojoBattleWin__Generate_newScoreText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIDojoBattleWin__Generate_oldScoreText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIDojoBattleWin__Generate_CruiseVipTag_number ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIDojoBattleWin__Generate_CruiseVipTag_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIDojoBattleWin__Generate_CruiseVipTag ---@field public gameObject UnityEngine.GameObject ---@field public icon UIDojoBattleWin__Generate_CruiseVipTag_icon ---@field public number UIDojoBattleWin__Generate_CruiseVipTag_number ---@class UIDojoBattleWin__Generate_CruiseLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIDojoBattleWin__Generate_ZenyLbl ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIDojoBattleWin__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIDojoBattleWin__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private popWinAnim UnityEngine.GameObject ---@field private AnyBtn UIDojoBattleWin__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private ZenyLbl UIDojoBattleWin__Generate_ZenyLbl ---@field private CruiseLbl UIDojoBattleWin__Generate_CruiseLbl ---@field private CruiseVipTag UIDojoBattleWin__Generate_CruiseVipTag ---@field private oldScoreText UIDojoBattleWin__Generate_oldScoreText ---@field private newScoreText UIDojoBattleWin__Generate_newScoreText ---@field private deltaScoreText UIDojoBattleWin__Generate_deltaScoreText ---@field private winNode UnityEngine.GameObject ---@field private winBg1 UnityEngine.GameObject ---@field private winBg2 UnityEngine.GameObject ---@field private winBg3 UnityEngine.GameObject ---@field private winCount UIDojoBattleWin__Generate_winCount local UIDojoBattleWinView = class("UIDojoBattleWinView", require("UIViewBase")) function UIDojoBattleWinView:ctor() end ---@private function UIDojoBattleWinView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIDojoBattleWinView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) end ---@private function UIDojoBattleWinView:InitGenerate__1(Root, data) --[[ PopWinAnim --]] local tmp = Root:Find("PopWinAnim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.popWinAnim = tmp end ---@private function UIDojoBattleWinView:InitGenerate__2(Root, data) --[[ PopWinAnim/Alpha --]] local tmp = Root:Find("PopWinAnim/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIDojoBattleWinView:InitGenerate__3(Root, data) --[[ PopWinAnim/Window --]] local tmp = Root:Find("PopWinAnim/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UIDojoBattleWinView:InitGenerate__4(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Zeny/Text --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Zeny/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ZenyLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIDojoBattleWinView:InitGenerate__5(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Cruise/Text --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Cruise/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CruiseLbl = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIDojoBattleWinView:InitGenerate__6(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Cruise/VipTag --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Cruise/VipTag").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CruiseVipTag = tmp end ---@private function UIDojoBattleWinView:InitGenerate__7(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Cruise/VipTag/Icon --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Cruise/VipTag/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CruiseVipTag.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIDojoBattleWinView:InitGenerate__8(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Cruise/VipTag/Number --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Cruise/VipTag/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CruiseVipTag.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIDojoBattleWinView:InitGenerate__9(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/Val --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/Val").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.oldScoreText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIDojoBattleWinView:InitGenerate__10(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/NewVal --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/NewVal").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newScoreText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIDojoBattleWinView:InitGenerate__11(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/AddVal --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/AddVal").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.deltaScoreText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIDojoBattleWinView:InitGenerate__12(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.winNode = tmp end ---@private function UIDojoBattleWinView:InitGenerate__13(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Pic01 --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Pic01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.winBg1 = tmp end ---@private function UIDojoBattleWinView:InitGenerate__14(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Pic02 --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Pic02").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.winBg2 = tmp end ---@private function UIDojoBattleWinView:InitGenerate__15(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Pic03 --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Pic03").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.winBg3 = tmp end ---@private function UIDojoBattleWinView:InitGenerate__16(Root, data) --[[ PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Number --]] local tmp = Root:Find("PopWinAnim/Window/BG/ReceiveRes/Score/WinningStreak/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.winCount = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIDojoBattleWinView:GenerateDestroy() if tolua.getpeer(self.CruiseVipTag.number) ~= nil then tolua.setpeer(self.CruiseVipTag.number, nil) end if tolua.getpeer(self.CruiseVipTag.icon) ~= nil then tolua.setpeer(self.CruiseVipTag.icon, nil) end if tolua.getpeer(self.popWinAnim) ~= nil then tolua.setpeer(self.popWinAnim, nil) end self.popWinAnim = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.ZenyLbl) ~= nil then tolua.setpeer(self.ZenyLbl, nil) end self.ZenyLbl = nil if tolua.getpeer(self.CruiseLbl) ~= nil then tolua.setpeer(self.CruiseLbl, nil) end self.CruiseLbl = nil if tolua.getpeer(self.CruiseVipTag) ~= nil then tolua.setpeer(self.CruiseVipTag, nil) end self.CruiseVipTag = nil if tolua.getpeer(self.oldScoreText) ~= nil then tolua.setpeer(self.oldScoreText, nil) end self.oldScoreText = nil if tolua.getpeer(self.newScoreText) ~= nil then tolua.setpeer(self.newScoreText, nil) end self.newScoreText = nil if tolua.getpeer(self.deltaScoreText) ~= nil then tolua.setpeer(self.deltaScoreText, nil) end self.deltaScoreText = nil if tolua.getpeer(self.winNode) ~= nil then tolua.setpeer(self.winNode, nil) end self.winNode = nil if tolua.getpeer(self.winBg1) ~= nil then tolua.setpeer(self.winBg1, nil) end self.winBg1 = nil if tolua.getpeer(self.winBg2) ~= nil then tolua.setpeer(self.winBg2, nil) end self.winBg2 = nil if tolua.getpeer(self.winBg3) ~= nil then tolua.setpeer(self.winBg3, nil) end self.winBg3 = nil if tolua.getpeer(self.winCount) ~= nil then tolua.setpeer(self.winCount, nil) end self.winCount = nil self.transform = nil self.gameObject = nil self.inited = false end return UIDojoBattleWinView