---@class UISkillSettings__Generate_fx_ui_skillsettings_skillup ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UISkillSettings__Generate_btnRight ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_btnLeft ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_slotLabel_slot4_btnReplace_fx_ui_skillsettings_tihuan ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UISkillSettings__Generate_slotLabel_slot4_btnReplace ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public fx_ui_skillsettings_tihuan UISkillSettings__Generate_slotLabel_slot4_btnReplace_fx_ui_skillsettings_tihuan ---@class UISkillSettings__Generate_slotLabel_slot4 ---@field public gameObject UnityEngine.GameObject ---@field public btnReplace UISkillSettings__Generate_slotLabel_slot4_btnReplace ---@class UISkillSettings__Generate_slotLabel_slot3_btnReplace_fx_ui_skillsettings_tihuan ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UISkillSettings__Generate_slotLabel_slot3_btnReplace ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public fx_ui_skillsettings_tihuan UISkillSettings__Generate_slotLabel_slot3_btnReplace_fx_ui_skillsettings_tihuan ---@class UISkillSettings__Generate_slotLabel_slot3 ---@field public gameObject UnityEngine.GameObject ---@field public btnReplace UISkillSettings__Generate_slotLabel_slot3_btnReplace ---@class UISkillSettings__Generate_slotLabel_slot2_btnReplace_fx_ui_skillsettings_tihuan ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UISkillSettings__Generate_slotLabel_slot2_btnReplace ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public fx_ui_skillsettings_tihuan UISkillSettings__Generate_slotLabel_slot2_btnReplace_fx_ui_skillsettings_tihuan ---@class UISkillSettings__Generate_slotLabel_slot2 ---@field public gameObject UnityEngine.GameObject ---@field public btnReplace UISkillSettings__Generate_slotLabel_slot2_btnReplace ---@class UISkillSettings__Generate_slotLabel_slot1_btnReplace_fx_ui_skillsettings_tihuan ---@field public gameObject UnityEngine.GameObject ---@field public uIParticle UIExtensions.UIParticle ---@class UISkillSettings__Generate_slotLabel_slot1_btnReplace ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public fx_ui_skillsettings_tihuan UISkillSettings__Generate_slotLabel_slot1_btnReplace_fx_ui_skillsettings_tihuan ---@class UISkillSettings__Generate_slotLabel_slot1 ---@field public gameObject UnityEngine.GameObject ---@field public btnReplace UISkillSettings__Generate_slotLabel_slot1_btnReplace ---@class UISkillSettings__Generate_slotLabel ---@field public gameObject UnityEngine.GameObject ---@field public slot1 UISkillSettings__Generate_slotLabel_slot1 ---@field public slot2 UISkillSettings__Generate_slotLabel_slot2 ---@field public slot3 UISkillSettings__Generate_slotLabel_slot3 ---@field public slot4 UISkillSettings__Generate_slotLabel_slot4 ---@class UISkillSettings__Generate_cancelReplace ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_skillItem4 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UISkillSettings__Generate_skillItem3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UISkillSettings__Generate_skillItem2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UISkillSettings__Generate_skillItem1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UISkillSettings__Generate_dragContainer ---@field public gameObject UnityEngine.GameObject ---@field public reorderableList RO.ReorderableList ---@class UISkillSettings__Generate_slotRoot_slot4_locked_textLocked ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UISkillSettings__Generate_slotRoot_slot4_locked ---@field public gameObject UnityEngine.GameObject ---@field public textLocked UISkillSettings__Generate_slotRoot_slot4_locked_textLocked ---@class UISkillSettings__Generate_slotRoot_slot4 ---@field public gameObject UnityEngine.GameObject ---@field public locked UISkillSettings__Generate_slotRoot_slot4_locked ---@field public noSkill UnityEngine.GameObject ---@class UISkillSettings__Generate_slotRoot_slot3_locked_textLocked ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UISkillSettings__Generate_slotRoot_slot3_locked ---@field public gameObject UnityEngine.GameObject ---@field public textLocked UISkillSettings__Generate_slotRoot_slot3_locked_textLocked ---@class UISkillSettings__Generate_slotRoot_slot3 ---@field public gameObject UnityEngine.GameObject ---@field public locked UISkillSettings__Generate_slotRoot_slot3_locked ---@field public noSkill UnityEngine.GameObject ---@class UISkillSettings__Generate_slotRoot_slot2_locked_textLocked ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UISkillSettings__Generate_slotRoot_slot2_locked ---@field public gameObject UnityEngine.GameObject ---@field public textLocked UISkillSettings__Generate_slotRoot_slot2_locked_textLocked ---@class UISkillSettings__Generate_slotRoot_slot2 ---@field public gameObject UnityEngine.GameObject ---@field public locked UISkillSettings__Generate_slotRoot_slot2_locked ---@field public noSkill UnityEngine.GameObject ---@class UISkillSettings__Generate_slotRoot_slot1_locked_textLocked ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UISkillSettings__Generate_slotRoot_slot1_locked ---@field public gameObject UnityEngine.GameObject ---@field public textLocked UISkillSettings__Generate_slotRoot_slot1_locked_textLocked ---@class UISkillSettings__Generate_slotRoot_slot1 ---@field public gameObject UnityEngine.GameObject ---@field public locked UISkillSettings__Generate_slotRoot_slot1_locked ---@field public noSkill UnityEngine.GameObject ---@class UISkillSettings__Generate_slotRoot ---@field public gameObject UnityEngine.GameObject ---@field public slot1 UISkillSettings__Generate_slotRoot_slot1 ---@field public slot2 UISkillSettings__Generate_slotRoot_slot2 ---@field public slot3 UISkillSettings__Generate_slotRoot_slot3 ---@field public slot4 UISkillSettings__Generate_slotRoot_slot4 ---@class UISkillSettings__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_skillSmallItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_skillList ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UISkillSettings__Generate_btnInfo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_btnSkillAdvance_lockBox_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_btnSkillAdvance_lockBox ---@field public gameObject UnityEngine.GameObject ---@field public text UISkillSettings__Generate_btnSkillAdvance_lockBox_text ---@class UISkillSettings__Generate_btnSkillAdvance_costBox_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_btnSkillAdvance_costBox_ic ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_btnSkillAdvance_costBox ---@field public gameObject UnityEngine.GameObject ---@field public ic UISkillSettings__Generate_btnSkillAdvance_costBox_ic ---@field public text UISkillSettings__Generate_btnSkillAdvance_costBox_text ---@class UISkillSettings__Generate_btnSkillAdvance ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public costBox UISkillSettings__Generate_btnSkillAdvance_costBox ---@field public lockBox UISkillSettings__Generate_btnSkillAdvance_lockBox ---@field public redPointRoot UnityEngine.GameObject ---@class UISkillSettings__Generate_btnUpgrade_lockBox_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_btnUpgrade_lockBox ---@field public gameObject UnityEngine.GameObject ---@field public text UISkillSettings__Generate_btnUpgrade_lockBox_text ---@class UISkillSettings__Generate_btnUpgrade_costBox_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_btnUpgrade_costBox_ic ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_btnUpgrade_costBox ---@field public gameObject UnityEngine.GameObject ---@field public ic UISkillSettings__Generate_btnUpgrade_costBox_ic ---@field public text UISkillSettings__Generate_btnUpgrade_costBox_text ---@class UISkillSettings__Generate_btnUpgrade ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public repeatButton UnityEngine.UI.RepeatButton ---@field public costBox UISkillSettings__Generate_btnUpgrade_costBox ---@field public lockBox UISkillSettings__Generate_btnUpgrade_lockBox ---@field public redPointRoot UnityEngine.GameObject ---@class UISkillSettings__Generate_btnLearn_lockBox_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_btnLearn_lockBox ---@field public gameObject UnityEngine.GameObject ---@field public text UISkillSettings__Generate_btnLearn_lockBox_text ---@class UISkillSettings__Generate_btnLearn_costBox_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_btnLearn_costBox_ic ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_btnLearn_costBox ---@field public gameObject UnityEngine.GameObject ---@field public ic UISkillSettings__Generate_btnLearn_costBox_ic ---@field public text UISkillSettings__Generate_btnLearn_costBox_text ---@class UISkillSettings__Generate_btnLearn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public costBox UISkillSettings__Generate_btnLearn_costBox ---@field public lockBox UISkillSettings__Generate_btnLearn_lockBox ---@class UISkillSettings__Generate_btnEquip ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_btnSkillAdvanceInfo_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UISkillSettings__Generate_btnSkillAdvanceInfo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public label UnityEngine.GameObject ---@field public text UISkillSettings__Generate_btnSkillAdvanceInfo_text ---@class UISkillSettings__Generate_lvAttrBox ---@field public gameObject UnityEngine.GameObject ---@field public skillLvAttrItem1 UnityEngine.GameObject ---@field public skillLvAttrItem2 UnityEngine.GameObject ---@field public skillLvAttrItem3 UnityEngine.GameObject ---@field public skillLvAttrItem4 UnityEngine.GameObject ---@field public skillLvAttrItem5 UnityEngine.GameObject ---@class UISkillSettings__Generate_nextBox_title_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_nextBox_title ---@field public gameObject UnityEngine.GameObject ---@field public text UISkillSettings__Generate_nextBox_title_text ---@class UISkillSettings__Generate_nextBox_desText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_nextBox ---@field public gameObject UnityEngine.GameObject ---@field public desBox UnityEngine.GameObject ---@field public desText UISkillSettings__Generate_nextBox_desText ---@field public max UnityEngine.GameObject ---@field public title UISkillSettings__Generate_nextBox_title ---@class UISkillSettings__Generate_currentBox_title_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_currentBox_title ---@field public gameObject UnityEngine.GameObject ---@field public text UISkillSettings__Generate_currentBox_title_text ---@class UISkillSettings__Generate_currentBox_desText ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_currentBox ---@field public gameObject UnityEngine.GameObject ---@field public desBox UnityEngine.GameObject ---@field public desText UISkillSettings__Generate_currentBox_desText ---@field public none UnityEngine.GameObject ---@field public title UISkillSettings__Generate_currentBox_title ---@class UISkillSettings__Generate_roleImg_role ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_roleImg_textBox ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_roleImg ---@field public gameObject UnityEngine.GameObject ---@field public textBox UISkillSettings__Generate_roleImg_textBox ---@field public role UISkillSettings__Generate_roleImg_role ---@class UISkillSettings__Generate_image ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_currency3_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_currency3_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_currency3 ---@field public gameObject UnityEngine.GameObject ---@field public icon UISkillSettings__Generate_currency3_icon ---@field public number UISkillSettings__Generate_currency3_number ---@class UISkillSettings__Generate_currency2_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_currency2_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_currency2 ---@field public gameObject UnityEngine.GameObject ---@field public icon UISkillSettings__Generate_currency2_icon ---@field public number UISkillSettings__Generate_currency2_number ---@class UISkillSettings__Generate_currency1_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UISkillSettings__Generate_currency1_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UISkillSettings__Generate_currency1 ---@field public gameObject UnityEngine.GameObject ---@field public icon UISkillSettings__Generate_currency1_icon ---@field public number UISkillSettings__Generate_currency1_number ---@class UISkillSettings__Generate_btnReset ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UISkillSettings__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UISkillSettings__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UISkillSettings__Generate_uIAnimator ---@field private AnyBtn UISkillSettings__Generate_AnyBtn ---@field private btnReset UISkillSettings__Generate_btnReset ---@field private resourceBox UnityEngine.GameObject ---@field private currency1 UISkillSettings__Generate_currency1 ---@field private currency2 UISkillSettings__Generate_currency2 ---@field private currency3 UISkillSettings__Generate_currency3 ---@field private image UISkillSettings__Generate_image ---@field private roleImg UISkillSettings__Generate_roleImg ---@field private currentBox UISkillSettings__Generate_currentBox ---@field private nextBox UISkillSettings__Generate_nextBox ---@field private lvAttrBox UISkillSettings__Generate_lvAttrBox ---@field private btnSkillAdvanceInfo UISkillSettings__Generate_btnSkillAdvanceInfo ---@field private btnEquip UISkillSettings__Generate_btnEquip ---@field private labelEquipped UnityEngine.GameObject ---@field private btnLearn UISkillSettings__Generate_btnLearn ---@field private btnUpgrade UISkillSettings__Generate_btnUpgrade ---@field private btnSkillAdvance UISkillSettings__Generate_btnSkillAdvance ---@field private btnInfo UISkillSettings__Generate_btnInfo ---@field private skillList UISkillSettings__Generate_skillList ---@field private skillSmallItem UISkillSettings__Generate_skillSmallItem ---@field private upArrow UnityEngine.GameObject ---@field private bottomArrow UnityEngine.GameObject ---@field private btnBack UISkillSettings__Generate_btnBack ---@field private mask UnityEngine.GameObject ---@field private slotRoot UISkillSettings__Generate_slotRoot ---@field private dragContainer UISkillSettings__Generate_dragContainer ---@field private skillItem1 UISkillSettings__Generate_skillItem1 ---@field private skillItem2 UISkillSettings__Generate_skillItem2 ---@field private skillItem3 UISkillSettings__Generate_skillItem3 ---@field private skillItem4 UISkillSettings__Generate_skillItem4 ---@field private cancelReplace UISkillSettings__Generate_cancelReplace ---@field private slotLabel UISkillSettings__Generate_slotLabel ---@field private btnLeft UISkillSettings__Generate_btnLeft ---@field private btnRight UISkillSettings__Generate_btnRight ---@field private fx_ui_skillsettings_skillup UISkillSettings__Generate_fx_ui_skillsettings_skillup ---@field private skillLvUP UnityEngine.GameObject local UISkillSettingsView = class("UISkillSettingsView", require("UIViewBase")) function UISkillSettingsView:ctor() end ---@private function UISkillSettingsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UISkillSettingsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) self:InitGenerate__71(Root,data) self:InitGenerate__72(Root,data) self:InitGenerate__73(Root,data) self:InitGenerate__74(Root,data) self:InitGenerate__75(Root,data) self:InitGenerate__76(Root,data) self:InitGenerate__77(Root,data) self:InitGenerate__78(Root,data) self:InitGenerate__79(Root,data) self:InitGenerate__80(Root,data) self:InitGenerate__81(Root,data) self:InitGenerate__82(Root,data) self:InitGenerate__83(Root,data) self:InitGenerate__84(Root,data) self:InitGenerate__85(Root,data) self:InitGenerate__86(Root,data) self:InitGenerate__87(Root,data) self:InitGenerate__88(Root,data) self:InitGenerate__89(Root,data) self:InitGenerate__90(Root,data) self:InitGenerate__91(Root,data) self:InitGenerate__92(Root,data) self:InitGenerate__93(Root,data) self:InitGenerate__94(Root,data) self:InitGenerate__95(Root,data) self:InitGenerate__96(Root,data) self:InitGenerate__97(Root,data) self:InitGenerate__98(Root,data) self:InitGenerate__99(Root,data) self:InitGenerate__100(Root,data) self:InitGenerate__101(Root,data) self:InitGenerate__102(Root,data) self:InitGenerate__103(Root,data) self:InitGenerate__104(Root,data) self:InitGenerate__105(Root,data) self:InitGenerate__106(Root,data) self:InitGenerate__107(Root,data) end ---@private function UISkillSettingsView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UISkillSettingsView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/BtnReset --]] local tmp = Root:Find("UIAnimator/Window/BtnReset").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnReset = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/ResourceBox --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.resourceBox = tmp end ---@private function UISkillSettingsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency1 --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency1 = tmp end ---@private function UISkillSettingsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency1/Icon --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency1/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency1.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency1/Number --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency1/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency1.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency2 --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency2 = tmp end ---@private function UISkillSettingsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency2/Icon --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency2/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency2.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency2/Number --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency2/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency2.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency3 --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency3 = tmp end ---@private function UISkillSettingsView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency3/Icon --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency3/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency3.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency3/Number --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency3/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency3.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/ResourceBox/Currency3/BtnCoinZ/image --]] local tmp = Root:Find("UIAnimator/Window/ResourceBox/Currency3/BtnCoinZ/image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.image = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/RoleImg --]] local tmp = Root:Find("UIAnimator/Window/RoleImg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleImg = tmp end ---@private function UISkillSettingsView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/RoleImg/TalkBox/TextBox --]] local tmp = Root:Find("UIAnimator/Window/RoleImg/TalkBox/TextBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleImg.textBox = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/RoleImg/Pos/Role --]] local tmp = Root:Find("UIAnimator/Window/RoleImg/Pos/Role").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.roleImg.role = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currentBox = tmp end ---@private function UISkillSettingsView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/DesBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/DesBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currentBox.desBox = tmp end ---@private function UISkillSettingsView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/DesBox/Viewport/Content/DesText --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/DesBox/Viewport/Content/DesText").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currentBox.desText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/None --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/None").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currentBox.none = tmp end ---@private function UISkillSettingsView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/Title --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/Title").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currentBox.title = tmp end ---@private function UISkillSettingsView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/Title/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/CurrentBox/Title/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currentBox.title.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/NextBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/NextBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox = tmp end ---@private function UISkillSettingsView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/NextBox/DesBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/NextBox/DesBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox.desBox = tmp end ---@private function UISkillSettingsView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/NextBox/DesBox/Viewport/Content/DesText --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/NextBox/DesBox/Viewport/Content/DesText").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox.desText = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/NextBox/Max --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/NextBox/Max").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox.max = tmp end ---@private function UISkillSettingsView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/NextBox/Title --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/NextBox/Title").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox.title = tmp end ---@private function UISkillSettingsView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/NextBox/Title/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/NextBox/Title/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox.title.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvAttrBox = tmp end ---@private function UISkillSettingsView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem1 --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvAttrBox.skillLvAttrItem1 = CommonUtil.BindGridViewItem2LuaStatic("SkillLvAttrItem", tmp) self.lvAttrBox.skillLvAttrItem1.prefabName = "SkillLvAttrItem" end ---@private function UISkillSettingsView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem2 --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvAttrBox.skillLvAttrItem2 = CommonUtil.BindGridViewItem2LuaStatic("SkillLvAttrItem", tmp) self.lvAttrBox.skillLvAttrItem2.prefabName = "SkillLvAttrItem" end ---@private function UISkillSettingsView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem3 --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvAttrBox.skillLvAttrItem3 = CommonUtil.BindGridViewItem2LuaStatic("SkillLvAttrItem", tmp) self.lvAttrBox.skillLvAttrItem3.prefabName = "SkillLvAttrItem" end ---@private function UISkillSettingsView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem4 --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvAttrBox.skillLvAttrItem4 = CommonUtil.BindGridViewItem2LuaStatic("SkillLvAttrItem", tmp) self.lvAttrBox.skillLvAttrItem4.prefabName = "SkillLvAttrItem" end ---@private function UISkillSettingsView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem5 --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/SkillLvAttrItem5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvAttrBox.skillLvAttrItem5 = CommonUtil.BindGridViewItem2LuaStatic("SkillLvAttrItem", tmp) self.lvAttrBox.skillLvAttrItem5.prefabName = "SkillLvAttrItem" end ---@private function UISkillSettingsView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/BtnSkillAdvanceInfo --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/BtnSkillAdvanceInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvanceInfo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/BtnSkillAdvanceInfo/label --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/BtnSkillAdvanceInfo/label").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvanceInfo.label = tmp end ---@private function UISkillSettingsView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/BtnSkillAdvanceInfo/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/LvAttScrollView/Viewport/Content/LvAttrBox/BtnSkillAdvanceInfo/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvanceInfo.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UISkillSettingsView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnEquip --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnEquip").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnEquip = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/LabelEquipped --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/LabelEquipped").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.labelEquipped = tmp end ---@private function UISkillSettingsView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLearn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/CostBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/CostBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLearn.costBox = tmp end ---@private function UISkillSettingsView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/CostBox/ic --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/CostBox/ic").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLearn.costBox.ic = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/CostBox/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/CostBox/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLearn.costBox.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/LockBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/LockBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLearn.lockBox = tmp end ---@private function UISkillSettingsView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/LockBox/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnLearn/Content/LockBox/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLearn.lockBox.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.repeatButton = tmp:GetComponent(Enum.TypeInfo.RepeatButton) end ---@private function UISkillSettingsView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/CostBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/CostBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.costBox = tmp end ---@private function UISkillSettingsView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/CostBox/ic --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/CostBox/ic").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.costBox.ic = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/CostBox/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/CostBox/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.costBox.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/LockBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/LockBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.lockBox = tmp end ---@private function UISkillSettingsView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/LockBox/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/Content/LockBox/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.lockBox.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnUpgrade/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.redPointRoot = tmp end ---@private function UISkillSettingsView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__55(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/CostBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/CostBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance.costBox = tmp end ---@private function UISkillSettingsView:InitGenerate__56(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/CostBox/ic --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/CostBox/ic").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance.costBox.ic = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UISkillSettingsView:InitGenerate__57(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/CostBox/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/CostBox/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance.costBox.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__58(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/LockBox --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/LockBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance.lockBox = tmp end ---@private function UISkillSettingsView:InitGenerate__59(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/LockBox/Text --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/Content/LockBox/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance.lockBox.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UISkillSettingsView:InitGenerate__60(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/RedPointRoot --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnContainer/BtnSkillAdvance/RedPointRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSkillAdvance.redPointRoot = tmp end ---@private function UISkillSettingsView:InitGenerate__61(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillDetails/BtnInfo --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillDetails/BtnInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnInfo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__62(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillList --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillList").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillList = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UISkillSettingsView:InitGenerate__63(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillList/Viewport/Content/SkillSmallItem --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillList/Viewport/Content/SkillSmallItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillSmallItem = CommonUtil.BindGridViewItem2LuaStatic("SkillSmallItem", tmp) self.skillSmallItem.prefabName = "SkillSmallItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__64(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillList/UpArrow --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillList/UpArrow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.upArrow = tmp end ---@private function UISkillSettingsView:InitGenerate__65(Root, data) --[[ UIAnimator/Window/SkillStudy/SkillList/BottomArrow --]] local tmp = Root:Find("UIAnimator/Window/SkillStudy/SkillList/BottomArrow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottomArrow = tmp end ---@private function UISkillSettingsView:InitGenerate__66(Root, data) --[[ UIAnimator/Window/SkillSettings/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__67(Root, data) --[[ UIAnimator/Window/SkillSettings/Mask --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/Mask").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mask = tmp end ---@private function UISkillSettingsView:InitGenerate__68(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot = tmp end ---@private function UISkillSettingsView:InitGenerate__69(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot1 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot1 = tmp end ---@private function UISkillSettingsView:InitGenerate__70(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot1/Locked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot1/Locked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot1.locked = tmp end ---@private function UISkillSettingsView:InitGenerate__71(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot1/Locked/TextLocked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot1/Locked/TextLocked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot1.locked.textLocked = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UISkillSettingsView:InitGenerate__72(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot1/NoSkill --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot1/NoSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot1.noSkill = tmp end ---@private function UISkillSettingsView:InitGenerate__73(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot2 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot2 = tmp end ---@private function UISkillSettingsView:InitGenerate__74(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot2/Locked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot2/Locked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot2.locked = tmp end ---@private function UISkillSettingsView:InitGenerate__75(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot2/Locked/TextLocked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot2/Locked/TextLocked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot2.locked.textLocked = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UISkillSettingsView:InitGenerate__76(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot2/NoSkill --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot2/NoSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot2.noSkill = tmp end ---@private function UISkillSettingsView:InitGenerate__77(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot3 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot3 = tmp end ---@private function UISkillSettingsView:InitGenerate__78(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot3/Locked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot3/Locked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot3.locked = tmp end ---@private function UISkillSettingsView:InitGenerate__79(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot3/Locked/TextLocked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot3/Locked/TextLocked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot3.locked.textLocked = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UISkillSettingsView:InitGenerate__80(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot3/NoSkill --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot3/NoSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot3.noSkill = tmp end ---@private function UISkillSettingsView:InitGenerate__81(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot4 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot4 = tmp end ---@private function UISkillSettingsView:InitGenerate__82(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot4/Locked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot4/Locked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot4.locked = tmp end ---@private function UISkillSettingsView:InitGenerate__83(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot4/Locked/TextLocked --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot4/Locked/TextLocked").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot4.locked.textLocked = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UISkillSettingsView:InitGenerate__84(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotRoot/Slot4/NoSkill --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotRoot/Slot4/NoSkill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotRoot.slot4.noSkill = tmp end ---@private function UISkillSettingsView:InitGenerate__85(Root, data) --[[ UIAnimator/Window/SkillSettings/DragContainer --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/DragContainer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dragContainer = tmp tmp.reorderableList = tmp:GetComponent(Enum.TypeInfo.ReorderableList) end ---@private function UISkillSettingsView:InitGenerate__86(Root, data) --[[ UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem1 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillItem1 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillItem1.prefabName = "SkillItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UISkillSettingsView:InitGenerate__87(Root, data) --[[ UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem2 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillItem2 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillItem2.prefabName = "SkillItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UISkillSettingsView:InitGenerate__88(Root, data) --[[ UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem3 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillItem3 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillItem3.prefabName = "SkillItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UISkillSettingsView:InitGenerate__89(Root, data) --[[ UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem4 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/DragContainer/DragList/SkillItem4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillItem4 = CommonUtil.BindGridViewItem2LuaStatic("SkillItem", tmp) self.skillItem4.prefabName = "SkillItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UISkillSettingsView:InitGenerate__90(Root, data) --[[ UIAnimator/Window/SkillSettings/CancelReplace --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/CancelReplace").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cancelReplace = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__91(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel = tmp end ---@private function UISkillSettingsView:InitGenerate__92(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot1 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot1 = tmp end ---@private function UISkillSettingsView:InitGenerate__93(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot1/BtnReplace --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot1/BtnReplace").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot1.btnReplace = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__94(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot1/BtnReplace/FX_UI_SkillSettings_TiHuan --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot1/BtnReplace/FX_UI_SkillSettings_TiHuan").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot1.btnReplace.fx_ui_skillsettings_tihuan = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UISkillSettingsView:InitGenerate__95(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot2 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot2 = tmp end ---@private function UISkillSettingsView:InitGenerate__96(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot2/BtnReplace --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot2/BtnReplace").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot2.btnReplace = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__97(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot2/BtnReplace/FX_UI_SkillSettings_TiHuan --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot2/BtnReplace/FX_UI_SkillSettings_TiHuan").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot2.btnReplace.fx_ui_skillsettings_tihuan = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UISkillSettingsView:InitGenerate__98(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot3 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot3 = tmp end ---@private function UISkillSettingsView:InitGenerate__99(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot3/BtnReplace --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot3/BtnReplace").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot3.btnReplace = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__100(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot3/BtnReplace/FX_UI_SkillSettings_TiHuan --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot3/BtnReplace/FX_UI_SkillSettings_TiHuan").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot3.btnReplace.fx_ui_skillsettings_tihuan = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UISkillSettingsView:InitGenerate__101(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot4 --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot4 = tmp end ---@private function UISkillSettingsView:InitGenerate__102(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot4/BtnReplace --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot4/BtnReplace").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot4.btnReplace = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__103(Root, data) --[[ UIAnimator/Window/SkillSettings/SlotLabel/Slot4/BtnReplace/FX_UI_SkillSettings_TiHuan --]] local tmp = Root:Find("UIAnimator/Window/SkillSettings/SlotLabel/Slot4/BtnReplace/FX_UI_SkillSettings_TiHuan").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLabel.slot4.btnReplace.fx_ui_skillsettings_tihuan = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UISkillSettingsView:InitGenerate__104(Root, data) --[[ UIAnimator/Window/SwitchButtons/BtnLeft --]] local tmp = Root:Find("UIAnimator/Window/SwitchButtons/BtnLeft").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLeft = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__105(Root, data) --[[ UIAnimator/Window/SwitchButtons/BtnRight --]] local tmp = Root:Find("UIAnimator/Window/SwitchButtons/BtnRight").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRight = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UISkillSettingsView:InitGenerate__106(Root, data) --[[ UIAnimator/Window/FX_UI_SkillSettings_SkillUp/Dark --]] local tmp = Root:Find("UIAnimator/Window/FX_UI_SkillSettings_SkillUp/Dark").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.fx_ui_skillsettings_skillup = tmp tmp.uIParticle = tmp:GetComponent(Enum.TypeInfo.UIParticle) end ---@private function UISkillSettingsView:InitGenerate__107(Root, data) --[[ UIAnimator/Window/SkillLvUP --]] local tmp = Root:Find("UIAnimator/Window/SkillLvUP").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.skillLvUP = tmp end ---@private function UISkillSettingsView:GenerateDestroy() if tolua.getpeer(self.slotLabel.slot4.btnReplace.fx_ui_skillsettings_tihuan) ~= nil then tolua.setpeer(self.slotLabel.slot4.btnReplace.fx_ui_skillsettings_tihuan, nil) end if tolua.getpeer(self.slotLabel.slot4.btnReplace) ~= nil then tolua.setpeer(self.slotLabel.slot4.btnReplace, nil) end if tolua.getpeer(self.slotLabel.slot4) ~= nil then tolua.setpeer(self.slotLabel.slot4, nil) end if tolua.getpeer(self.slotLabel.slot3.btnReplace.fx_ui_skillsettings_tihuan) ~= nil then tolua.setpeer(self.slotLabel.slot3.btnReplace.fx_ui_skillsettings_tihuan, nil) end if tolua.getpeer(self.slotLabel.slot3.btnReplace) ~= nil then tolua.setpeer(self.slotLabel.slot3.btnReplace, nil) end if tolua.getpeer(self.slotLabel.slot3) ~= nil then tolua.setpeer(self.slotLabel.slot3, nil) end if tolua.getpeer(self.slotLabel.slot2.btnReplace.fx_ui_skillsettings_tihuan) ~= nil then tolua.setpeer(self.slotLabel.slot2.btnReplace.fx_ui_skillsettings_tihuan, nil) end if tolua.getpeer(self.slotLabel.slot2.btnReplace) ~= nil then tolua.setpeer(self.slotLabel.slot2.btnReplace, nil) end if tolua.getpeer(self.slotLabel.slot2) ~= nil then tolua.setpeer(self.slotLabel.slot2, nil) end if tolua.getpeer(self.slotLabel.slot1.btnReplace.fx_ui_skillsettings_tihuan) ~= nil then tolua.setpeer(self.slotLabel.slot1.btnReplace.fx_ui_skillsettings_tihuan, nil) end if tolua.getpeer(self.slotLabel.slot1.btnReplace) ~= nil then tolua.setpeer(self.slotLabel.slot1.btnReplace, nil) end if tolua.getpeer(self.slotLabel.slot1) ~= nil then tolua.setpeer(self.slotLabel.slot1, nil) end if tolua.getpeer(self.slotRoot.slot4.noSkill) ~= nil then tolua.setpeer(self.slotRoot.slot4.noSkill, nil) end if tolua.getpeer(self.slotRoot.slot4.locked.textLocked) ~= nil then tolua.setpeer(self.slotRoot.slot4.locked.textLocked, nil) end if tolua.getpeer(self.slotRoot.slot4.locked) ~= nil then tolua.setpeer(self.slotRoot.slot4.locked, nil) end if tolua.getpeer(self.slotRoot.slot4) ~= nil then tolua.setpeer(self.slotRoot.slot4, nil) end if tolua.getpeer(self.slotRoot.slot3.noSkill) ~= nil then tolua.setpeer(self.slotRoot.slot3.noSkill, nil) end if tolua.getpeer(self.slotRoot.slot3.locked.textLocked) ~= nil then tolua.setpeer(self.slotRoot.slot3.locked.textLocked, nil) end if tolua.getpeer(self.slotRoot.slot3.locked) ~= nil then tolua.setpeer(self.slotRoot.slot3.locked, nil) end if tolua.getpeer(self.slotRoot.slot3) ~= nil then tolua.setpeer(self.slotRoot.slot3, nil) end if tolua.getpeer(self.slotRoot.slot2.noSkill) ~= nil then tolua.setpeer(self.slotRoot.slot2.noSkill, nil) end if tolua.getpeer(self.slotRoot.slot2.locked.textLocked) ~= nil then tolua.setpeer(self.slotRoot.slot2.locked.textLocked, nil) end if tolua.getpeer(self.slotRoot.slot2.locked) ~= nil then tolua.setpeer(self.slotRoot.slot2.locked, nil) end if tolua.getpeer(self.slotRoot.slot2) ~= nil then tolua.setpeer(self.slotRoot.slot2, nil) end if tolua.getpeer(self.slotRoot.slot1.noSkill) ~= nil then tolua.setpeer(self.slotRoot.slot1.noSkill, nil) end if tolua.getpeer(self.slotRoot.slot1.locked.textLocked) ~= nil then tolua.setpeer(self.slotRoot.slot1.locked.textLocked, nil) end if tolua.getpeer(self.slotRoot.slot1.locked) ~= nil then tolua.setpeer(self.slotRoot.slot1.locked, nil) end if tolua.getpeer(self.slotRoot.slot1) ~= nil then tolua.setpeer(self.slotRoot.slot1, nil) end if tolua.getpeer(self.btnSkillAdvance.redPointRoot) ~= nil then tolua.setpeer(self.btnSkillAdvance.redPointRoot, nil) end if tolua.getpeer(self.btnSkillAdvance.lockBox.text) ~= nil then tolua.setpeer(self.btnSkillAdvance.lockBox.text, nil) end if tolua.getpeer(self.btnSkillAdvance.lockBox) ~= nil then tolua.setpeer(self.btnSkillAdvance.lockBox, nil) end if tolua.getpeer(self.btnSkillAdvance.costBox.text) ~= nil then tolua.setpeer(self.btnSkillAdvance.costBox.text, nil) end if tolua.getpeer(self.btnSkillAdvance.costBox.ic) ~= nil then tolua.setpeer(self.btnSkillAdvance.costBox.ic, nil) end if tolua.getpeer(self.btnSkillAdvance.costBox) ~= nil then tolua.setpeer(self.btnSkillAdvance.costBox, nil) end if tolua.getpeer(self.btnUpgrade.redPointRoot) ~= nil then tolua.setpeer(self.btnUpgrade.redPointRoot, nil) end if tolua.getpeer(self.btnUpgrade.lockBox.text) ~= nil then tolua.setpeer(self.btnUpgrade.lockBox.text, nil) end if tolua.getpeer(self.btnUpgrade.lockBox) ~= nil then tolua.setpeer(self.btnUpgrade.lockBox, nil) end if tolua.getpeer(self.btnUpgrade.costBox.text) ~= nil then tolua.setpeer(self.btnUpgrade.costBox.text, nil) end if tolua.getpeer(self.btnUpgrade.costBox.ic) ~= nil then tolua.setpeer(self.btnUpgrade.costBox.ic, nil) end if tolua.getpeer(self.btnUpgrade.costBox) ~= nil then tolua.setpeer(self.btnUpgrade.costBox, nil) end if tolua.getpeer(self.btnLearn.lockBox.text) ~= nil then tolua.setpeer(self.btnLearn.lockBox.text, nil) end if tolua.getpeer(self.btnLearn.lockBox) ~= nil then tolua.setpeer(self.btnLearn.lockBox, nil) end if tolua.getpeer(self.btnLearn.costBox.text) ~= nil then tolua.setpeer(self.btnLearn.costBox.text, nil) end if tolua.getpeer(self.btnLearn.costBox.ic) ~= nil then tolua.setpeer(self.btnLearn.costBox.ic, nil) end if tolua.getpeer(self.btnLearn.costBox) ~= nil then tolua.setpeer(self.btnLearn.costBox, nil) end if tolua.getpeer(self.btnSkillAdvanceInfo.text) ~= nil then tolua.setpeer(self.btnSkillAdvanceInfo.text, nil) end if tolua.getpeer(self.btnSkillAdvanceInfo.label) ~= nil then tolua.setpeer(self.btnSkillAdvanceInfo.label, nil) end if self.lvAttrBox.skillLvAttrItem5.GenerateDestroy ~= nil then self.lvAttrBox.skillLvAttrItem5:GenerateDestroy() end if tolua.getpeer(self.lvAttrBox.skillLvAttrItem5) ~= nil then tolua.setpeer(self.lvAttrBox.skillLvAttrItem5, nil) end if self.lvAttrBox.skillLvAttrItem4.GenerateDestroy ~= nil then self.lvAttrBox.skillLvAttrItem4:GenerateDestroy() end if tolua.getpeer(self.lvAttrBox.skillLvAttrItem4) ~= nil then tolua.setpeer(self.lvAttrBox.skillLvAttrItem4, nil) end if self.lvAttrBox.skillLvAttrItem3.GenerateDestroy ~= nil then self.lvAttrBox.skillLvAttrItem3:GenerateDestroy() end if tolua.getpeer(self.lvAttrBox.skillLvAttrItem3) ~= nil then tolua.setpeer(self.lvAttrBox.skillLvAttrItem3, nil) end if self.lvAttrBox.skillLvAttrItem2.GenerateDestroy ~= nil then self.lvAttrBox.skillLvAttrItem2:GenerateDestroy() end if tolua.getpeer(self.lvAttrBox.skillLvAttrItem2) ~= nil then tolua.setpeer(self.lvAttrBox.skillLvAttrItem2, nil) end if self.lvAttrBox.skillLvAttrItem1.GenerateDestroy ~= nil then self.lvAttrBox.skillLvAttrItem1:GenerateDestroy() end if tolua.getpeer(self.lvAttrBox.skillLvAttrItem1) ~= nil then tolua.setpeer(self.lvAttrBox.skillLvAttrItem1, nil) end if tolua.getpeer(self.nextBox.title.text) ~= nil then tolua.setpeer(self.nextBox.title.text, nil) end if tolua.getpeer(self.nextBox.title) ~= nil then tolua.setpeer(self.nextBox.title, nil) end if tolua.getpeer(self.nextBox.max) ~= nil then tolua.setpeer(self.nextBox.max, nil) end if tolua.getpeer(self.nextBox.desText) ~= nil then tolua.setpeer(self.nextBox.desText, nil) end if tolua.getpeer(self.nextBox.desBox) ~= nil then tolua.setpeer(self.nextBox.desBox, nil) end if tolua.getpeer(self.currentBox.title.text) ~= nil then tolua.setpeer(self.currentBox.title.text, nil) end if tolua.getpeer(self.currentBox.title) ~= nil then tolua.setpeer(self.currentBox.title, nil) end if tolua.getpeer(self.currentBox.none) ~= nil then tolua.setpeer(self.currentBox.none, nil) end if tolua.getpeer(self.currentBox.desText) ~= nil then tolua.setpeer(self.currentBox.desText, nil) end if tolua.getpeer(self.currentBox.desBox) ~= nil then tolua.setpeer(self.currentBox.desBox, nil) end if tolua.getpeer(self.roleImg.role) ~= nil then tolua.setpeer(self.roleImg.role, nil) end if tolua.getpeer(self.roleImg.textBox) ~= nil then tolua.setpeer(self.roleImg.textBox, nil) end if tolua.getpeer(self.currency3.number) ~= nil then tolua.setpeer(self.currency3.number, nil) end if tolua.getpeer(self.currency3.icon) ~= nil then tolua.setpeer(self.currency3.icon, nil) end if tolua.getpeer(self.currency2.number) ~= nil then tolua.setpeer(self.currency2.number, nil) end if tolua.getpeer(self.currency2.icon) ~= nil then tolua.setpeer(self.currency2.icon, nil) end if tolua.getpeer(self.currency1.number) ~= nil then tolua.setpeer(self.currency1.number, nil) end if tolua.getpeer(self.currency1.icon) ~= nil then tolua.setpeer(self.currency1.icon, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnReset) ~= nil then tolua.setpeer(self.btnReset, nil) end self.btnReset = nil if tolua.getpeer(self.resourceBox) ~= nil then tolua.setpeer(self.resourceBox, nil) end self.resourceBox = nil if tolua.getpeer(self.currency1) ~= nil then tolua.setpeer(self.currency1, nil) end self.currency1 = nil if tolua.getpeer(self.currency2) ~= nil then tolua.setpeer(self.currency2, nil) end self.currency2 = nil if tolua.getpeer(self.currency3) ~= nil then tolua.setpeer(self.currency3, nil) end self.currency3 = nil if tolua.getpeer(self.image) ~= nil then tolua.setpeer(self.image, nil) end self.image = nil if tolua.getpeer(self.roleImg) ~= nil then tolua.setpeer(self.roleImg, nil) end self.roleImg = nil if tolua.getpeer(self.currentBox) ~= nil then tolua.setpeer(self.currentBox, nil) end self.currentBox = nil if tolua.getpeer(self.nextBox) ~= nil then tolua.setpeer(self.nextBox, nil) end self.nextBox = nil if tolua.getpeer(self.lvAttrBox) ~= nil then tolua.setpeer(self.lvAttrBox, nil) end self.lvAttrBox = nil if tolua.getpeer(self.btnSkillAdvanceInfo) ~= nil then tolua.setpeer(self.btnSkillAdvanceInfo, nil) end self.btnSkillAdvanceInfo = nil if tolua.getpeer(self.btnEquip) ~= nil then tolua.setpeer(self.btnEquip, nil) end self.btnEquip = nil if tolua.getpeer(self.labelEquipped) ~= nil then tolua.setpeer(self.labelEquipped, nil) end self.labelEquipped = nil if tolua.getpeer(self.btnLearn) ~= nil then tolua.setpeer(self.btnLearn, nil) end self.btnLearn = nil if tolua.getpeer(self.btnUpgrade) ~= nil then tolua.setpeer(self.btnUpgrade, nil) end self.btnUpgrade = nil if tolua.getpeer(self.btnSkillAdvance) ~= nil then tolua.setpeer(self.btnSkillAdvance, nil) end self.btnSkillAdvance = nil if tolua.getpeer(self.btnInfo) ~= nil then tolua.setpeer(self.btnInfo, nil) end self.btnInfo = nil if tolua.getpeer(self.skillList) ~= nil then tolua.setpeer(self.skillList, nil) end self.skillList = nil if self.skillSmallItem.GenerateDestroy ~= nil then self.skillSmallItem:GenerateDestroy() end if tolua.getpeer(self.skillSmallItem) ~= nil then tolua.setpeer(self.skillSmallItem, nil) end self.skillSmallItem = nil if tolua.getpeer(self.upArrow) ~= nil then tolua.setpeer(self.upArrow, nil) end self.upArrow = nil if tolua.getpeer(self.bottomArrow) ~= nil then tolua.setpeer(self.bottomArrow, nil) end self.bottomArrow = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.mask) ~= nil then tolua.setpeer(self.mask, nil) end self.mask = nil if tolua.getpeer(self.slotRoot) ~= nil then tolua.setpeer(self.slotRoot, nil) end self.slotRoot = nil if tolua.getpeer(self.dragContainer) ~= nil then tolua.setpeer(self.dragContainer, nil) end self.dragContainer = nil if self.skillItem1.GenerateDestroy ~= nil then self.skillItem1:GenerateDestroy() end if tolua.getpeer(self.skillItem1) ~= nil then tolua.setpeer(self.skillItem1, nil) end self.skillItem1 = nil if self.skillItem2.GenerateDestroy ~= nil then self.skillItem2:GenerateDestroy() end if tolua.getpeer(self.skillItem2) ~= nil then tolua.setpeer(self.skillItem2, nil) end self.skillItem2 = nil if self.skillItem3.GenerateDestroy ~= nil then self.skillItem3:GenerateDestroy() end if tolua.getpeer(self.skillItem3) ~= nil then tolua.setpeer(self.skillItem3, nil) end self.skillItem3 = nil if self.skillItem4.GenerateDestroy ~= nil then self.skillItem4:GenerateDestroy() end if tolua.getpeer(self.skillItem4) ~= nil then tolua.setpeer(self.skillItem4, nil) end self.skillItem4 = nil if tolua.getpeer(self.cancelReplace) ~= nil then tolua.setpeer(self.cancelReplace, nil) end self.cancelReplace = nil if tolua.getpeer(self.slotLabel) ~= nil then tolua.setpeer(self.slotLabel, nil) end self.slotLabel = nil if tolua.getpeer(self.btnLeft) ~= nil then tolua.setpeer(self.btnLeft, nil) end self.btnLeft = nil if tolua.getpeer(self.btnRight) ~= nil then tolua.setpeer(self.btnRight, nil) end self.btnRight = nil if tolua.getpeer(self.fx_ui_skillsettings_skillup) ~= nil then tolua.setpeer(self.fx_ui_skillsettings_skillup, nil) end self.fx_ui_skillsettings_skillup = nil if tolua.getpeer(self.skillLvUP) ~= nil then tolua.setpeer(self.skillLvUP, nil) end self.skillLvUP = nil self.transform = nil self.gameObject = nil self.inited = false end return UISkillSettingsView