---@class UICardList__Generate_oldlevel ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_newlevel ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_iconItem2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UICardList__Generate_iconItem1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UICardList__Generate_bg ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_uITransSuccess ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UICardList__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_toggleGroup_transfer ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICardList__Generate_toggleGroup_compose ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICardList__Generate_toggleGroup_produce ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICardList__Generate_toggleGroup ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@field public produce UICardList__Generate_toggleGroup_produce ---@field public compose UICardList__Generate_toggleGroup_compose ---@field public transfer UICardList__Generate_toggleGroup_transfer ---@class UICardList__Generate_btnTrans_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_btnTrans_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_btnTrans ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public num UICardList__Generate_btnTrans_num ---@field public icon UICardList__Generate_btnTrans_icon ---@class UICardList__Generate_trans_scrollview ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UICardList__Generate_TransUnselected_TransTips ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UICardList__Generate_TransUnselected ---@field public gameObject UnityEngine.GameObject ---@field public TransTips UICardList__Generate_TransUnselected_TransTips ---@class UICardList__Generate_transItem2Name ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_transBox_bg2 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_transItem1Name ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_transBox_bg1 ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_transBox ---@field public gameObject UnityEngine.GameObject ---@field public bg1 UICardList__Generate_transBox_bg1 ---@field public bg2 UICardList__Generate_transBox_bg2 ---@class UICardList__Generate_currency_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_currency_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_currency ---@field public gameObject UnityEngine.GameObject ---@field public icon UICardList__Generate_currency_icon ---@field public number UICardList__Generate_currency_number ---@class UICardList__Generate_trans ---@field public gameObject UnityEngine.GameObject ---@field public scrollview UICardList__Generate_trans_scrollview ---@field public smallCards UnityEngine.GameObject ---@field public cardIconItem UnityEngine.GameObject ---@field public noCards UnityEngine.GameObject ---@class UICardList__Generate_compose_cost_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_compose_cost_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_compose_cost ---@field public gameObject UnityEngine.GameObject ---@field public icon UICardList__Generate_compose_cost_icon ---@field public text UICardList__Generate_compose_cost_text ---@class UICardList__Generate_btnCompose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_compose_filter ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICardList__Generate_compose_content ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UICardList__Generate_cardComposeItem ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UICardList__Generate_compose_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_compose_scrollview ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UICardList__Generate_compose ---@field public gameObject UnityEngine.GameObject ---@field public scrollview UICardList__Generate_compose_scrollview ---@field public smallCards UnityEngine.GameObject ---@field public number UICardList__Generate_compose_number ---@field public noCard UnityEngine.GameObject ---@field public content UICardList__Generate_compose_content ---@field public noCards UnityEngine.GameObject ---@field public filter UICardList__Generate_compose_filter ---@field public cost UICardList__Generate_compose_cost ---@class UICardList__Generate_slotLt1Blue ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLt2Violet ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLt3Gold ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLt3 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLt2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLt1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLtGold ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLtBlue ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_slotLtGreen ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_cardEffect_Violet ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_anim ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public alpha UnityEngine.GameObject ---@class UICardList__Generate_produce_cost_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_produce_cost_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICardList__Generate_produce_cost ---@field public gameObject UnityEngine.GameObject ---@field public icon UICardList__Generate_produce_cost_icon ---@field public text UICardList__Generate_produce_cost_text ---@class UICardList__Generate_btnProduce ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_produce_dropdownFilter ---@field public gameObject UnityEngine.GameObject ---@field public dropdown UnityEngine.UI.Dropdown ---@class UICardList__Generate_produce_scrollview ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UICardList__Generate_dsc_text03 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_dsc_text02 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_dsc_text01 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UICardList__Generate_dsc ---@field public gameObject UnityEngine.GameObject ---@field public text01 UICardList__Generate_dsc_text01 ---@field public text02 UICardList__Generate_dsc_text02 ---@field public text03 UICardList__Generate_dsc_text03 ---@class UICardList__Generate_produce ---@field public gameObject UnityEngine.GameObject ---@field public slot1 UnityEngine.GameObject ---@field public slot2 UnityEngine.GameObject ---@field public slot3 UnityEngine.GameObject ---@field public scrollview UICardList__Generate_produce_scrollview ---@field public cardIconItem UnityEngine.GameObject ---@field public dropdownFilter UICardList__Generate_produce_dropdownFilter ---@field public noCards UnityEngine.GameObject ---@field public cost UICardList__Generate_produce_cost ---@class UICardList__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICardList__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UICardList__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UICardList__Generate_uIAnimator ---@field private AnyBtn UICardList__Generate_AnyBtn ---@field private produce UICardList__Generate_produce ---@field private cardIconBigItem UnityEngine.GameObject ---@field private dsc UICardList__Generate_dsc ---@field private unselected UnityEngine.GameObject ---@field private btnProduce UICardList__Generate_btnProduce ---@field private anim UICardList__Generate_anim ---@field private cardEffect_Violet UICardList__Generate_cardEffect_Violet ---@field private slotLtGreen UICardList__Generate_slotLtGreen ---@field private slotLtBlue UICardList__Generate_slotLtBlue ---@field private slotLtGold UICardList__Generate_slotLtGold ---@field private slotLt1 UICardList__Generate_slotLt1 ---@field private slotLt2 UICardList__Generate_slotLt2 ---@field private slotLt3 UICardList__Generate_slotLt3 ---@field private lan_wenli UnityEngine.GameObject ---@field private hecheng_level01 UnityEngine.GameObject ---@field private hecheng_level02 UnityEngine.GameObject ---@field private hecheng_level021 UnityEngine.GameObject ---@field private hecheng_level03 UnityEngine.GameObject ---@field private hecheng_level031 UnityEngine.GameObject ---@field private lan_wenli1 UnityEngine.GameObject ---@field private lan_wenli2 UnityEngine.GameObject ---@field private slotLt3Gold UICardList__Generate_slotLt3Gold ---@field private slotLt2Violet UICardList__Generate_slotLt2Violet ---@field private slotLt1Blue UICardList__Generate_slotLt1Blue ---@field private compose UICardList__Generate_compose ---@field private cardIconItem UnityEngine.GameObject ---@field private cardComposeItem UICardList__Generate_cardComposeItem ---@field private btnCompose UICardList__Generate_btnCompose ---@field private trans UICardList__Generate_trans ---@field private currency UICardList__Generate_currency ---@field private transBox UICardList__Generate_transBox ---@field private transItem1Name UICardList__Generate_transItem1Name ---@field private transItem1 UnityEngine.GameObject ---@field private transItem2Name UICardList__Generate_transItem2Name ---@field private transItem2 UnityEngine.GameObject ---@field private TransUnselected UICardList__Generate_TransUnselected ---@field private btnTrans UICardList__Generate_btnTrans ---@field private toggleGroup UICardList__Generate_toggleGroup ---@field private redPoint1 UnityEngine.GameObject ---@field private redPoint2 UnityEngine.GameObject ---@field private redPoint3 UnityEngine.GameObject ---@field private btnBack UICardList__Generate_btnBack ---@field private uITransSuccess UICardList__Generate_uITransSuccess ---@field private bg UICardList__Generate_bg ---@field private iconItem1 UICardList__Generate_iconItem1 ---@field private iconItem2 UICardList__Generate_iconItem2 ---@field private newlevel UICardList__Generate_newlevel ---@field private oldlevel UICardList__Generate_oldlevel local UICardListView = class("UICardListView", require("UIViewBase")) function UICardListView:ctor() end ---@private function UICardListView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UICardListView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) self:InitGenerate__71(Root,data) self:InitGenerate__72(Root,data) self:InitGenerate__73(Root,data) self:InitGenerate__74(Root,data) self:InitGenerate__75(Root,data) self:InitGenerate__76(Root,data) self:InitGenerate__77(Root,data) self:InitGenerate__78(Root,data) self:InitGenerate__79(Root,data) self:InitGenerate__80(Root,data) self:InitGenerate__81(Root,data) self:InitGenerate__82(Root,data) self:InitGenerate__83(Root,data) self:InitGenerate__84(Root,data) self:InitGenerate__85(Root,data) self:InitGenerate__86(Root,data) self:InitGenerate__87(Root,data) self:InitGenerate__88(Root,data) end ---@private function UICardListView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UICardListView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Produce --]] local tmp = Root:Find("UIAnimator/Window/Produce").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce = tmp end ---@private function UICardListView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Slot1/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Slot1/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.slot1 = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.produce.slot1.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Slot2/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Slot2/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.slot2 = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.produce.slot2.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Slot3/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Slot3/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.slot3 = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.produce.slot3.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Produce/CardBox/SlotResult/CardIconBigItem --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/SlotResult/CardIconBigItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardIconBigItem = CommonUtil.BindGridViewItem2LuaStatic("CardIconBigItem", tmp) self.cardIconBigItem.prefabName = "CardIconBigItem" end ---@private function UICardListView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Dsc --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Dsc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dsc = tmp end ---@private function UICardListView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Dsc/Text01 --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Dsc/Text01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dsc.text01 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Dsc/Text02 --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Dsc/Text02").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dsc.text02 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Dsc/Text03 --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Dsc/Text03").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dsc.text03 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Produce/CardBox/Unselected --]] local tmp = Root:Find("UIAnimator/Window/Produce/CardBox/Unselected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.unselected = tmp end ---@private function UICardListView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Produce/scrollview --]] local tmp = Root:Find("UIAnimator/Window/Produce/scrollview").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.scrollview = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UICardListView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Produce/scrollview/Viewport/Content/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Produce/scrollview/Viewport/Content/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.cardIconItem = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.produce.cardIconItem.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Produce/DropdownFilter --]] local tmp = Root:Find("UIAnimator/Window/Produce/DropdownFilter").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.dropdownFilter = tmp tmp.dropdown = tmp:GetComponent(Enum.TypeInfo.Dropdown) end ---@private function UICardListView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Produce/NoCards --]] local tmp = Root:Find("UIAnimator/Window/Produce/NoCards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.noCards = tmp end ---@private function UICardListView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Produce/BtnProduce --]] local tmp = Root:Find("UIAnimator/Window/Produce/BtnProduce").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnProduce = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Produce/BtnProduce/Content/Cost --]] local tmp = Root:Find("UIAnimator/Window/Produce/BtnProduce/Content/Cost").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.cost = tmp end ---@private function UICardListView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Produce/BtnProduce/Content/Cost/icon --]] local tmp = Root:Find("UIAnimator/Window/Produce/BtnProduce/Content/Cost/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.cost.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Produce/BtnProduce/Content/Cost/Text --]] local tmp = Root:Find("UIAnimator/Window/Produce/BtnProduce/Content/Cost/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.produce.cost.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Produce/Anim --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.anim = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UICardListView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Produce/Anim/Alpha --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.anim.alpha = tmp end ---@private function UICardListView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/Produce/Anim/CardEffect_Violet --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/CardEffect_Violet").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardEffect_Violet = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLtGreen --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLtGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLtGreen = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLtBlue --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLtBlue").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLtBlue = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLtGold --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLtGold").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLtGold = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLt1 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLt1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLt2 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLt2 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLt3 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLt3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLt3 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Produce/Anim/LAN_WENLI00 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/LAN_WENLI00").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lan_wenli = tmp end ---@private function UICardListView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Produce/Anim/hecheng_Level01 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/hecheng_Level01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hecheng_level01 = tmp end ---@private function UICardListView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Produce/Anim/hecheng_Level02 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/hecheng_Level02").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hecheng_level02 = tmp end ---@private function UICardListView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Produce/Anim/hecheng_Level02/hecheng_Level02 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/hecheng_Level02/hecheng_Level02").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hecheng_level021 = tmp end ---@private function UICardListView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Produce/Anim/hecheng_Level03 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/hecheng_Level03").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hecheng_level03 = tmp end ---@private function UICardListView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Produce/Anim/hecheng_Level03/hecheng_Level03 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/hecheng_Level03/hecheng_Level03").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hecheng_level031 = tmp end ---@private function UICardListView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Produce/Anim/LAN_WENLI01 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/LAN_WENLI01").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lan_wenli1 = tmp end ---@private function UICardListView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/Produce/Anim/LAN_WENLI02 --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/LAN_WENLI02").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lan_wenli2 = tmp end ---@private function UICardListView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLt3Gold --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLt3Gold").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLt3Gold = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLt2Violet --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLt2Violet").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLt2Violet = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/Produce/Anim/SlotLt1Blue --]] local tmp = Root:Find("UIAnimator/Window/Produce/Anim/SlotLt1Blue").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.slotLt1Blue = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/Compose --]] local tmp = Root:Find("UIAnimator/Window/Compose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose = tmp end ---@private function UICardListView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/Compose/scrollview --]] local tmp = Root:Find("UIAnimator/Window/Compose/scrollview").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.scrollview = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UICardListView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/Compose/scrollview/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Compose/scrollview/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.smallCards = tmp end ---@private function UICardListView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/Compose/scrollview/Viewport/Content/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Compose/scrollview/Viewport/Content/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardIconItem = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.cardIconItem.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/Compose/Text/Number --]] local tmp = Root:Find("UIAnimator/Window/Compose/Text/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/Compose/NoCard --]] local tmp = Root:Find("UIAnimator/Window/Compose/NoCard").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.noCard = tmp end ---@private function UICardListView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/Compose/CardComposeItem --]] local tmp = Root:Find("UIAnimator/Window/Compose/CardComposeItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardComposeItem = CommonUtil.BindGridViewItem2LuaStatic("CardComposeItem", tmp) self.cardComposeItem.prefabName = "CardComposeItem" tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UICardListView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/Compose/CardResult/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Compose/CardResult/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.content = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UICardListView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/Compose/NoCards --]] local tmp = Root:Find("UIAnimator/Window/Compose/NoCards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.noCards = tmp end ---@private function UICardListView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/Compose/Toggle --]] local tmp = Root:Find("UIAnimator/Window/Compose/Toggle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.filter = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICardListView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/Compose/BtnCompose --]] local tmp = Root:Find("UIAnimator/Window/Compose/BtnCompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnCompose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/Compose/BtnCompose/Content/Cost --]] local tmp = Root:Find("UIAnimator/Window/Compose/BtnCompose/Content/Cost").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.cost = tmp end ---@private function UICardListView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/Compose/BtnCompose/Content/Cost/icon --]] local tmp = Root:Find("UIAnimator/Window/Compose/BtnCompose/Content/Cost/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.cost.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/Compose/BtnCompose/Content/Cost/Text --]] local tmp = Root:Find("UIAnimator/Window/Compose/BtnCompose/Content/Cost/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.compose.cost.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__55(Root, data) --[[ UIAnimator/Window/Trans --]] local tmp = Root:Find("UIAnimator/Window/Trans").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.trans = tmp end ---@private function UICardListView:InitGenerate__56(Root, data) --[[ UIAnimator/Window/Trans/Currency --]] local tmp = Root:Find("UIAnimator/Window/Trans/Currency").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency = tmp end ---@private function UICardListView:InitGenerate__57(Root, data) --[[ UIAnimator/Window/Trans/Currency/Icon --]] local tmp = Root:Find("UIAnimator/Window/Trans/Currency/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__58(Root, data) --[[ UIAnimator/Window/Trans/Currency/Number --]] local tmp = Root:Find("UIAnimator/Window/Trans/Currency/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currency.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__59(Root, data) --[[ UIAnimator/Window/Trans/TransBox --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox ").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transBox = tmp end ---@private function UICardListView:InitGenerate__60(Root, data) --[[ UIAnimator/Window/Trans/TransBox /SlotResult/Card1/Bg --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /SlotResult/Card1/Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transBox.bg1 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__61(Root, data) --[[ UIAnimator/Window/Trans/TransBox /SlotResult/Card1/Name --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /SlotResult/Card1/Name").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem1Name = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__62(Root, data) --[[ UIAnimator/Window/Trans/TransBox /SlotResult/Card1/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /SlotResult/Card1/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem1 = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.transItem1.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__63(Root, data) --[[ UIAnimator/Window/Trans/TransBox /SlotResult/Card2/Bg --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /SlotResult/Card2/Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transBox.bg2 = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__64(Root, data) --[[ UIAnimator/Window/Trans/TransBox /SlotResult/Card2/Name --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /SlotResult/Card2/Name").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem2Name = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__65(Root, data) --[[ UIAnimator/Window/Trans/TransBox /SlotResult/Card2/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /SlotResult/Card2/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.transItem2 = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.transItem2.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__66(Root, data) --[[ UIAnimator/Window/Trans/TransBox /Unselected --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /Unselected").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.TransUnselected = tmp end ---@private function UICardListView:InitGenerate__67(Root, data) --[[ UIAnimator/Window/Trans/TransBox /Unselected/Text --]] local tmp = Root:Find("UIAnimator/Window/Trans/TransBox /Unselected/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.TransUnselected.TransTips = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UICardListView:InitGenerate__68(Root, data) --[[ UIAnimator/Window/Trans/scrollview --]] local tmp = Root:Find("UIAnimator/Window/Trans/scrollview").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.trans.scrollview = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UICardListView:InitGenerate__69(Root, data) --[[ UIAnimator/Window/Trans/scrollview/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/Trans/scrollview/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.trans.smallCards = tmp end ---@private function UICardListView:InitGenerate__70(Root, data) --[[ UIAnimator/Window/Trans/scrollview/Viewport/Content/CardIconItem --]] local tmp = Root:Find("UIAnimator/Window/Trans/scrollview/Viewport/Content/CardIconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.trans.cardIconItem = CommonUtil.BindGridViewItem2LuaStatic("CardIconItem", tmp) self.trans.cardIconItem.prefabName = "CardIconItem" end ---@private function UICardListView:InitGenerate__71(Root, data) --[[ UIAnimator/Window/Trans/NoCards --]] local tmp = Root:Find("UIAnimator/Window/Trans/NoCards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.trans.noCards = tmp end ---@private function UICardListView:InitGenerate__72(Root, data) --[[ UIAnimator/Window/Trans/BtnTrans --]] local tmp = Root:Find("UIAnimator/Window/Trans/BtnTrans").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTrans = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__73(Root, data) --[[ UIAnimator/Window/Trans/BtnTrans/Content/num --]] local tmp = Root:Find("UIAnimator/Window/Trans/BtnTrans/Content/num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTrans.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UICardListView:InitGenerate__74(Root, data) --[[ UIAnimator/Window/Trans/BtnTrans/Content/Image --]] local tmp = Root:Find("UIAnimator/Window/Trans/BtnTrans/Content/Image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTrans.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__75(Root, data) --[[ UIAnimator/Window/ToggleGroup --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UICardListView:InitGenerate__76(Root, data) --[[ UIAnimator/Window/ToggleGroup/Produce --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Produce").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup.produce = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICardListView:InitGenerate__77(Root, data) --[[ UIAnimator/Window/ToggleGroup/Produce/RedPoint --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Produce/RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint1 = tmp end ---@private function UICardListView:InitGenerate__78(Root, data) --[[ UIAnimator/Window/ToggleGroup/Compose --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Compose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup.compose = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICardListView:InitGenerate__79(Root, data) --[[ UIAnimator/Window/ToggleGroup/Compose/RedPoint --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Compose/RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint2 = tmp end ---@private function UICardListView:InitGenerate__80(Root, data) --[[ UIAnimator/Window/ToggleGroup/Transfer --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Transfer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup.transfer = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICardListView:InitGenerate__81(Root, data) --[[ UIAnimator/Window/ToggleGroup/Transfer/RedPoint --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/Transfer/RedPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redPoint3 = tmp end ---@private function UICardListView:InitGenerate__82(Root, data) --[[ UIAnimator/Window/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__83(Root, data) --[[ UIAnimator/UITransSuccess --]] local tmp = Root:Find("UIAnimator/UITransSuccess").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uITransSuccess = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UICardListView:InitGenerate__84(Root, data) --[[ UIAnimator/UITransSuccess/bg --]] local tmp = Root:Find("UIAnimator/UITransSuccess/bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bg = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICardListView:InitGenerate__85(Root, data) --[[ UIAnimator/UITransSuccess/IconAnim/Content/IconItem1 --]] local tmp = Root:Find("UIAnimator/UITransSuccess/IconAnim/Content/IconItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UICardListView:InitGenerate__86(Root, data) --[[ UIAnimator/UITransSuccess/IconAnim/Content/IconItem2 --]] local tmp = Root:Find("UIAnimator/UITransSuccess/IconAnim/Content/IconItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UICardListView:InitGenerate__87(Root, data) --[[ UIAnimator/UITransSuccess/IconAnim/Content/new2/newlevel --]] local tmp = Root:Find("UIAnimator/UITransSuccess/IconAnim/Content/new2/newlevel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.newlevel = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:InitGenerate__88(Root, data) --[[ UIAnimator/UITransSuccess/IconAnim/Content/new1/oldlevel --]] local tmp = Root:Find("UIAnimator/UITransSuccess/IconAnim/Content/new1/oldlevel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.oldlevel = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICardListView:GenerateDestroy() if tolua.getpeer(self.toggleGroup.transfer) ~= nil then tolua.setpeer(self.toggleGroup.transfer, nil) end if tolua.getpeer(self.toggleGroup.compose) ~= nil then tolua.setpeer(self.toggleGroup.compose, nil) end if tolua.getpeer(self.toggleGroup.produce) ~= nil then tolua.setpeer(self.toggleGroup.produce, nil) end if tolua.getpeer(self.btnTrans.icon) ~= nil then tolua.setpeer(self.btnTrans.icon, nil) end if tolua.getpeer(self.btnTrans.num) ~= nil then tolua.setpeer(self.btnTrans.num, nil) end if tolua.getpeer(self.trans.noCards) ~= nil then tolua.setpeer(self.trans.noCards, nil) end if self.trans.cardIconItem.GenerateDestroy ~= nil then self.trans.cardIconItem:GenerateDestroy() end if tolua.getpeer(self.trans.cardIconItem) ~= nil then tolua.setpeer(self.trans.cardIconItem, nil) end if tolua.getpeer(self.trans.smallCards) ~= nil then tolua.setpeer(self.trans.smallCards, nil) end if tolua.getpeer(self.trans.scrollview) ~= nil then tolua.setpeer(self.trans.scrollview, nil) end if tolua.getpeer(self.TransUnselected.TransTips) ~= nil then tolua.setpeer(self.TransUnselected.TransTips, nil) end if tolua.getpeer(self.transBox.bg2) ~= nil then tolua.setpeer(self.transBox.bg2, nil) end if tolua.getpeer(self.transBox.bg1) ~= nil then tolua.setpeer(self.transBox.bg1, nil) end if tolua.getpeer(self.currency.number) ~= nil then tolua.setpeer(self.currency.number, nil) end if tolua.getpeer(self.currency.icon) ~= nil then tolua.setpeer(self.currency.icon, nil) end if tolua.getpeer(self.compose.cost.text) ~= nil then tolua.setpeer(self.compose.cost.text, nil) end if tolua.getpeer(self.compose.cost.icon) ~= nil then tolua.setpeer(self.compose.cost.icon, nil) end if tolua.getpeer(self.compose.cost) ~= nil then tolua.setpeer(self.compose.cost, nil) end if tolua.getpeer(self.compose.filter) ~= nil then tolua.setpeer(self.compose.filter, nil) end if tolua.getpeer(self.compose.noCards) ~= nil then tolua.setpeer(self.compose.noCards, nil) end if tolua.getpeer(self.compose.content) ~= nil then tolua.setpeer(self.compose.content, nil) end if tolua.getpeer(self.compose.noCard) ~= nil then tolua.setpeer(self.compose.noCard, nil) end if tolua.getpeer(self.compose.number) ~= nil then tolua.setpeer(self.compose.number, nil) end if tolua.getpeer(self.compose.smallCards) ~= nil then tolua.setpeer(self.compose.smallCards, nil) end if tolua.getpeer(self.compose.scrollview) ~= nil then tolua.setpeer(self.compose.scrollview, nil) end if tolua.getpeer(self.anim.alpha) ~= nil then tolua.setpeer(self.anim.alpha, nil) end if tolua.getpeer(self.produce.cost.text) ~= nil then tolua.setpeer(self.produce.cost.text, nil) end if tolua.getpeer(self.produce.cost.icon) ~= nil then tolua.setpeer(self.produce.cost.icon, nil) end if tolua.getpeer(self.produce.cost) ~= nil then tolua.setpeer(self.produce.cost, nil) end if tolua.getpeer(self.produce.noCards) ~= nil then tolua.setpeer(self.produce.noCards, nil) end if tolua.getpeer(self.produce.dropdownFilter) ~= nil then tolua.setpeer(self.produce.dropdownFilter, nil) end if self.produce.cardIconItem.GenerateDestroy ~= nil then self.produce.cardIconItem:GenerateDestroy() end if tolua.getpeer(self.produce.cardIconItem) ~= nil then tolua.setpeer(self.produce.cardIconItem, nil) end if tolua.getpeer(self.produce.scrollview) ~= nil then tolua.setpeer(self.produce.scrollview, nil) end if tolua.getpeer(self.dsc.text03) ~= nil then tolua.setpeer(self.dsc.text03, nil) end if tolua.getpeer(self.dsc.text02) ~= nil then tolua.setpeer(self.dsc.text02, nil) end if tolua.getpeer(self.dsc.text01) ~= nil then tolua.setpeer(self.dsc.text01, nil) end if self.produce.slot3.GenerateDestroy ~= nil then self.produce.slot3:GenerateDestroy() end if tolua.getpeer(self.produce.slot3) ~= nil then tolua.setpeer(self.produce.slot3, nil) end if self.produce.slot2.GenerateDestroy ~= nil then self.produce.slot2:GenerateDestroy() end if tolua.getpeer(self.produce.slot2) ~= nil then tolua.setpeer(self.produce.slot2, nil) end if self.produce.slot1.GenerateDestroy ~= nil then self.produce.slot1:GenerateDestroy() end if tolua.getpeer(self.produce.slot1) ~= nil then tolua.setpeer(self.produce.slot1, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.produce) ~= nil then tolua.setpeer(self.produce, nil) end self.produce = nil if self.cardIconBigItem.GenerateDestroy ~= nil then self.cardIconBigItem:GenerateDestroy() end if tolua.getpeer(self.cardIconBigItem) ~= nil then tolua.setpeer(self.cardIconBigItem, nil) end self.cardIconBigItem = nil if tolua.getpeer(self.dsc) ~= nil then tolua.setpeer(self.dsc, nil) end self.dsc = nil if tolua.getpeer(self.unselected) ~= nil then tolua.setpeer(self.unselected, nil) end self.unselected = nil if tolua.getpeer(self.btnProduce) ~= nil then tolua.setpeer(self.btnProduce, nil) end self.btnProduce = nil if tolua.getpeer(self.anim) ~= nil then tolua.setpeer(self.anim, nil) end self.anim = nil if tolua.getpeer(self.cardEffect_Violet) ~= nil then tolua.setpeer(self.cardEffect_Violet, nil) end self.cardEffect_Violet = nil if tolua.getpeer(self.slotLtGreen) ~= nil then tolua.setpeer(self.slotLtGreen, nil) end self.slotLtGreen = nil if tolua.getpeer(self.slotLtBlue) ~= nil then tolua.setpeer(self.slotLtBlue, nil) end self.slotLtBlue = nil if tolua.getpeer(self.slotLtGold) ~= nil then tolua.setpeer(self.slotLtGold, nil) end self.slotLtGold = nil if tolua.getpeer(self.slotLt1) ~= nil then tolua.setpeer(self.slotLt1, nil) end self.slotLt1 = nil if tolua.getpeer(self.slotLt2) ~= nil then tolua.setpeer(self.slotLt2, nil) end self.slotLt2 = nil if tolua.getpeer(self.slotLt3) ~= nil then tolua.setpeer(self.slotLt3, nil) end self.slotLt3 = nil if tolua.getpeer(self.lan_wenli) ~= nil then tolua.setpeer(self.lan_wenli, nil) end self.lan_wenli = nil if tolua.getpeer(self.hecheng_level01) ~= nil then tolua.setpeer(self.hecheng_level01, nil) end self.hecheng_level01 = nil if tolua.getpeer(self.hecheng_level02) ~= nil then tolua.setpeer(self.hecheng_level02, nil) end self.hecheng_level02 = nil if tolua.getpeer(self.hecheng_level021) ~= nil then tolua.setpeer(self.hecheng_level021, nil) end self.hecheng_level021 = nil if tolua.getpeer(self.hecheng_level03) ~= nil then tolua.setpeer(self.hecheng_level03, nil) end self.hecheng_level03 = nil if tolua.getpeer(self.hecheng_level031) ~= nil then tolua.setpeer(self.hecheng_level031, nil) end self.hecheng_level031 = nil if tolua.getpeer(self.lan_wenli1) ~= nil then tolua.setpeer(self.lan_wenli1, nil) end self.lan_wenli1 = nil if tolua.getpeer(self.lan_wenli2) ~= nil then tolua.setpeer(self.lan_wenli2, nil) end self.lan_wenli2 = nil if tolua.getpeer(self.slotLt3Gold) ~= nil then tolua.setpeer(self.slotLt3Gold, nil) end self.slotLt3Gold = nil if tolua.getpeer(self.slotLt2Violet) ~= nil then tolua.setpeer(self.slotLt2Violet, nil) end self.slotLt2Violet = nil if tolua.getpeer(self.slotLt1Blue) ~= nil then tolua.setpeer(self.slotLt1Blue, nil) end self.slotLt1Blue = nil if tolua.getpeer(self.compose) ~= nil then tolua.setpeer(self.compose, nil) end self.compose = nil if self.cardIconItem.GenerateDestroy ~= nil then self.cardIconItem:GenerateDestroy() end if tolua.getpeer(self.cardIconItem) ~= nil then tolua.setpeer(self.cardIconItem, nil) end self.cardIconItem = nil if self.cardComposeItem.GenerateDestroy ~= nil then self.cardComposeItem:GenerateDestroy() end if tolua.getpeer(self.cardComposeItem) ~= nil then tolua.setpeer(self.cardComposeItem, nil) end self.cardComposeItem = nil if tolua.getpeer(self.btnCompose) ~= nil then tolua.setpeer(self.btnCompose, nil) end self.btnCompose = nil if tolua.getpeer(self.trans) ~= nil then tolua.setpeer(self.trans, nil) end self.trans = nil if tolua.getpeer(self.currency) ~= nil then tolua.setpeer(self.currency, nil) end self.currency = nil if tolua.getpeer(self.transBox) ~= nil then tolua.setpeer(self.transBox, nil) end self.transBox = nil if tolua.getpeer(self.transItem1Name) ~= nil then tolua.setpeer(self.transItem1Name, nil) end self.transItem1Name = nil if self.transItem1.GenerateDestroy ~= nil then self.transItem1:GenerateDestroy() end if tolua.getpeer(self.transItem1) ~= nil then tolua.setpeer(self.transItem1, nil) end self.transItem1 = nil if tolua.getpeer(self.transItem2Name) ~= nil then tolua.setpeer(self.transItem2Name, nil) end self.transItem2Name = nil if self.transItem2.GenerateDestroy ~= nil then self.transItem2:GenerateDestroy() end if tolua.getpeer(self.transItem2) ~= nil then tolua.setpeer(self.transItem2, nil) end self.transItem2 = nil if tolua.getpeer(self.TransUnselected) ~= nil then tolua.setpeer(self.TransUnselected, nil) end self.TransUnselected = nil if tolua.getpeer(self.btnTrans) ~= nil then tolua.setpeer(self.btnTrans, nil) end self.btnTrans = nil if tolua.getpeer(self.toggleGroup) ~= nil then tolua.setpeer(self.toggleGroup, nil) end self.toggleGroup = nil if tolua.getpeer(self.redPoint1) ~= nil then tolua.setpeer(self.redPoint1, nil) end self.redPoint1 = nil if tolua.getpeer(self.redPoint2) ~= nil then tolua.setpeer(self.redPoint2, nil) end self.redPoint2 = nil if tolua.getpeer(self.redPoint3) ~= nil then tolua.setpeer(self.redPoint3, nil) end self.redPoint3 = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.uITransSuccess) ~= nil then tolua.setpeer(self.uITransSuccess, nil) end self.uITransSuccess = nil if tolua.getpeer(self.bg) ~= nil then tolua.setpeer(self.bg, nil) end self.bg = nil if self.iconItem1.GenerateDestroy ~= nil then self.iconItem1:GenerateDestroy() end if tolua.getpeer(self.iconItem1) ~= nil then tolua.setpeer(self.iconItem1, nil) end self.iconItem1 = nil if self.iconItem2.GenerateDestroy ~= nil then self.iconItem2:GenerateDestroy() end if tolua.getpeer(self.iconItem2) ~= nil then tolua.setpeer(self.iconItem2, nil) end self.iconItem2 = nil if tolua.getpeer(self.newlevel) ~= nil then tolua.setpeer(self.newlevel, nil) end self.newlevel = nil if tolua.getpeer(self.oldlevel) ~= nil then tolua.setpeer(self.oldlevel, nil) end self.oldlevel = nil self.transform = nil self.gameObject = nil self.inited = false end return UICardListView