local UIGetNowPopView = require("UIBag/UIGetNowPopView_Generate") function UIGetNowPopView:OnAwake(data) self.controller = require("UIBag/UIGetNowPopCtr"):new() self.controller:Init(self) self.controller:SetData(data) end function UIGetNowPopView:AddEventListener() ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name) end function UIGetNowPopView:FillContent(data, uiBase) self.uiBase = uiBase local gameObject = self.uiBase:GetRoot() if gameObject ~= nil then self.gameObject = gameObject self.transform = gameObject.transform end self:InitGenerate(self.transform, data) self:Init() end function UIGetNowPopView:Init() local data = self.controller:GetData() local cfgId = data.cfgId local needNum = data.needNum local timeTxt = data.timeTxt local idx = data.idx local itemData = ManagerContainer.CfgMgr:GetItemById(cfgId) if itemData then local hasNum = CommonUtil.GetOwnResCountByItemId(cfgId) self.LeftTimesLbl.text.text = timeTxt self.dscTxt.text.text = I18N.T("DscWishaccelerate1") local txt = "" if hasNum < needNum then txt = string.format(Constant.RedColorText,hasNum).."/"..needNum else txt = hasNum.."/"..needNum end self.numcost.text.text = txt CommonUtil.LoadIcon(self, itemData.Icon, function (sprite) self.icon.image.sprite = sprite end) end end function UIGetNowPopView:RemoveEventListener() ManagerContainer.LuaEventMgr:Unregister(self.uiData.name) end function UIGetNowPopView:AddUIEventListener() self.uiBase:AddButtonEventListener(self.AnyBtn.button,self, self.OnClickCloseBtn) self.uiBase:AddButtonEventListener(self.CloseBtn.button,self, self.OnClickCloseBtn) self.uiBase:AddButtonEventListener(self.btnGetNow.button, self, self.OnClickGetNowBtn) end function UIGetNowPopView:OnClickCloseBtn() ManagerContainer.LuaUIMgr:ClosePage(self.uiBase.PageId) if self.uiBase.MSourceUIID > 0 then ManagerContainer.LuaUIMgr:Open(self.uiBase.MSourceUIID) end end function UIGetNowPopView:OnClickGetNowBtn() local data = self.controller:GetData() local cfgId = data.cfgId local needNum = data.needNum local timeTxt = data.timeTxt local idx = data.idx local wishSlotData = ManagerContainer.DataMgr.BagData:GetWishSlotData() if not wishSlotData then return end local hasNum = CommonUtil.GetOwnResCountByItemId(cfgId) local wishData = wishSlotData[idx] if wishData then local remainTime = ManagerContainer.LuaTimerMgr:GetRemainSecondsWithUInt64(wishData.end_time * 1000) if remainTime > 0 then if hasNum < needNum then CommonUtil.ItemNotEnoughHandle(cfgId) else ManagerContainer.DataMgr.BagData:SendWishAccelerateReq(idx - 1) end else ManagerContainer.LuaUIMgr:ErrorNoticeDisplay("WishacceleratTime0") end end self:OnClickCloseBtn() end function UIGetNowPopView:OnHide() end function UIGetNowPopView:OnShow(data) self.controller:SetData(data) end function UIGetNowPopView:OnClose() end function UIGetNowPopView:OnDispose() self.controller:OnDispose() end return UIGetNowPopView