---@class UIBag__Generate_btnArtifactReforge ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_btnArtifactDecompose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_btnProduce ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_btnDecompose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_btnFilter ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public check UnityEngine.GameObject ---@class UIBag__Generate_toggleArtifact ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBag__Generate_toggleCards ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBag__Generate_toggleEquip ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBag__Generate_toggleItems ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIBag__Generate_toggleGroup ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UIBag__Generate_wishSlot4_button ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_wishSlot4_wishShow ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBag__Generate_wishSlot4_times_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBag__Generate_wishSlot4_times ---@field public gameObject UnityEngine.GameObject ---@field public text UIBag__Generate_wishSlot4_times_text ---@class UIBag__Generate_wishSlot4_iconSmallItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBag__Generate_wishSlot4 ---@field public gameObject UnityEngine.GameObject ---@field public lucky UnityEngine.GameObject ---@field public iconSmallItem UIBag__Generate_wishSlot4_iconSmallItem ---@field public lock UnityEngine.GameObject ---@field public luckyLabel UnityEngine.GameObject ---@field public times UIBag__Generate_wishSlot4_times ---@field public wishShow UIBag__Generate_wishSlot4_wishShow ---@field public button UIBag__Generate_wishSlot4_button ---@class UIBag__Generate_wishSlot3_button ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_wishSlot3_wishShow ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBag__Generate_wishSlot3_times_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBag__Generate_wishSlot3_times ---@field public gameObject UnityEngine.GameObject ---@field public text UIBag__Generate_wishSlot3_times_text ---@class UIBag__Generate_wishSlot3_iconSmallItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBag__Generate_wishSlot3 ---@field public gameObject UnityEngine.GameObject ---@field public lucky UnityEngine.GameObject ---@field public iconSmallItem UIBag__Generate_wishSlot3_iconSmallItem ---@field public lock UnityEngine.GameObject ---@field public luckyLabel UnityEngine.GameObject ---@field public times UIBag__Generate_wishSlot3_times ---@field public wishShow UIBag__Generate_wishSlot3_wishShow ---@field public button UIBag__Generate_wishSlot3_button ---@class UIBag__Generate_wishSlot2_button ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_wishSlot2_wishShow ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBag__Generate_wishSlot2_times_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBag__Generate_wishSlot2_times ---@field public gameObject UnityEngine.GameObject ---@field public text UIBag__Generate_wishSlot2_times_text ---@class UIBag__Generate_wishSlot2_iconSmallItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBag__Generate_wishSlot2 ---@field public gameObject UnityEngine.GameObject ---@field public lucky UnityEngine.GameObject ---@field public iconSmallItem UIBag__Generate_wishSlot2_iconSmallItem ---@field public lock UnityEngine.GameObject ---@field public luckyLabel UnityEngine.GameObject ---@field public times UIBag__Generate_wishSlot2_times ---@field public wishShow UIBag__Generate_wishSlot2_wishShow ---@field public button UIBag__Generate_wishSlot2_button ---@class UIBag__Generate_wishSlot1_button ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_wishSlot1_wishShow ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBag__Generate_wishSlot1_times_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBag__Generate_wishSlot1_times ---@field public gameObject UnityEngine.GameObject ---@field public text UIBag__Generate_wishSlot1_times_text ---@class UIBag__Generate_wishSlot1_iconSmallItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBag__Generate_wishSlot1 ---@field public gameObject UnityEngine.GameObject ---@field public lucky UnityEngine.GameObject ---@field public iconSmallItem UIBag__Generate_wishSlot1_iconSmallItem ---@field public lock UnityEngine.GameObject ---@field public luckyLabel UnityEngine.GameObject ---@field public times UIBag__Generate_wishSlot1_times ---@field public wishShow UIBag__Generate_wishSlot1_wishShow ---@field public button UIBag__Generate_wishSlot1_button ---@class UIBag__Generate_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBag__Generate_scrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UIBag__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBag__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBag__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIBag__Generate_uIAnimator ---@field private AnyBtn UIBag__Generate_AnyBtn ---@field private scrollView UIBag__Generate_scrollView ---@field private noticeItemParent UnityEngine.GameObject ---@field private iconItem UIBag__Generate_iconItem ---@field private bagNoticeItem UnityEngine.GameObject ---@field private wishBox UnityEngine.GameObject ---@field private wishSlot1 UIBag__Generate_wishSlot1 ---@field private wishSlot2 UIBag__Generate_wishSlot2 ---@field private wishSlot3 UIBag__Generate_wishSlot3 ---@field private wishSlot4 UIBag__Generate_wishSlot4 ---@field private toggleGroup UIBag__Generate_toggleGroup ---@field private toggleItems UIBag__Generate_toggleItems ---@field private toggleEquip UIBag__Generate_toggleEquip ---@field private toggleCards UIBag__Generate_toggleCards ---@field private toggleArtifact UIBag__Generate_toggleArtifact ---@field private btnFilter UIBag__Generate_btnFilter ---@field private btnBack UIBag__Generate_btnBack ---@field private btnDecompose UIBag__Generate_btnDecompose ---@field private btnDecompose_lock UnityEngine.GameObject ---@field private btnProduce UIBag__Generate_btnProduce ---@field private btnProduce_lock UnityEngine.GameObject ---@field private btnArtifactDecompose UIBag__Generate_btnArtifactDecompose ---@field private btnArtifactReforge UIBag__Generate_btnArtifactReforge local UIBagView = class("UIBagView", require("UIViewBase")) function UIBagView:ctor() end ---@private function UIBagView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIBagView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) end ---@private function UIBagView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIBagView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBagView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Layout/ScrollView --]] local tmp = Root:Find("UIAnimator/Window/Layout/ScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollView = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UIBagView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Layout/ScrollView/Viewport/Content/NoticeItemParent --]] local tmp = Root:Find("UIAnimator/Window/Layout/ScrollView/Viewport/Content/NoticeItemParent").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noticeItemParent = tmp end ---@private function UIBagView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Layout/ScrollView/Viewport/Content/IconItem --]] local tmp = Root:Find("UIAnimator/Window/Layout/ScrollView/Viewport/Content/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBagView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Layout/ScrollView/Viewport/Content/BagNoticeItem --]] local tmp = Root:Find("UIAnimator/Window/Layout/ScrollView/Viewport/Content/BagNoticeItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bagNoticeItem = tmp end ---@private function UIBagView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Layout/WishBox --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishBox = tmp end ---@private function UIBagView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1 --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1 = tmp end ---@private function UIBagView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Lucky --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Lucky").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.lucky = tmp end ---@private function UIBagView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/IconSmallItem --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/IconSmallItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.iconSmallItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wishSlot1.iconSmallItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBagView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Lock --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.lock = tmp end ---@private function UIBagView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/LuckyLabel --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/LuckyLabel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.luckyLabel = tmp end ---@private function UIBagView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Times --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.times = tmp end ---@private function UIBagView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Times/Time/Text --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Times/Time/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.times.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBagView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/WishShow --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/WishShow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.wishShow = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBagView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Button --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot1/Button").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot1.button = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2 --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2 = tmp end ---@private function UIBagView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Lucky --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Lucky").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.lucky = tmp end ---@private function UIBagView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/IconSmallItem --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/IconSmallItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.iconSmallItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wishSlot2.iconSmallItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBagView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Lock --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.lock = tmp end ---@private function UIBagView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/LuckyLabel --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/LuckyLabel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.luckyLabel = tmp end ---@private function UIBagView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Times --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.times = tmp end ---@private function UIBagView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Times/Time/Text --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Times/Time/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.times.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBagView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/WishShow --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/WishShow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.wishShow = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBagView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Button --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot2/Button").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot2.button = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3 --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3 = tmp end ---@private function UIBagView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Lucky --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Lucky").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.lucky = tmp end ---@private function UIBagView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/IconSmallItem --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/IconSmallItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.iconSmallItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wishSlot3.iconSmallItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBagView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Lock --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.lock = tmp end ---@private function UIBagView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/LuckyLabel --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/LuckyLabel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.luckyLabel = tmp end ---@private function UIBagView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Times --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.times = tmp end ---@private function UIBagView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Times/Time/Text --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Times/Time/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.times.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBagView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/WishShow --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/WishShow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.wishShow = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBagView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Button --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot3/Button").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot3.button = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4 --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4 = tmp end ---@private function UIBagView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Lucky --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Lucky").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.lucky = tmp end ---@private function UIBagView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/IconSmallItem --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/IconSmallItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.iconSmallItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wishSlot4.iconSmallItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBagView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Lock --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.lock = tmp end ---@private function UIBagView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/LuckyLabel --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/LuckyLabel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.luckyLabel = tmp end ---@private function UIBagView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Times --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.times = tmp end ---@private function UIBagView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Times/Time/Text --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Times/Time/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.times.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBagView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/WishShow --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/WishShow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.wishShow = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBagView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Button --]] local tmp = Root:Find("UIAnimator/Window/Layout/WishBox/Wish/WishSlot4/Button").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wishSlot4.button = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/ToggleGroup --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroup = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UIBagView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/ToggleGroup/ToggleItems --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/ToggleItems").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleItems = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBagView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/ToggleGroup/ToggleEquip --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/ToggleEquip").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleEquip = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBagView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/ToggleGroup/ToggleCards --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/ToggleCards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleCards = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBagView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/ToggleGroup/ToggleArtifact --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/ToggleArtifact").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleArtifact = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIBagView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/BtnFilter --]] local tmp = Root:Find("UIAnimator/Window/BtnFilter").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnFilter = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/BtnFilter/Check --]] local tmp = Root:Find("UIAnimator/Window/BtnFilter/Check").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnFilter.check = tmp end ---@private function UIBagView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/BtnBox/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/BtnBox/BtnDecompose --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnDecompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnDecompose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/BtnBox/BtnDecompose_lock --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnDecompose_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnDecompose_lock = tmp end ---@private function UIBagView:InitGenerate__55(Root, data) --[[ UIAnimator/Window/BtnBox/BtnProduce --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnProduce").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnProduce = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__56(Root, data) --[[ UIAnimator/Window/BtnBox/BtnProduce_lock --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnProduce_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnProduce_lock = tmp end ---@private function UIBagView:InitGenerate__57(Root, data) --[[ UIAnimator/Window/BtnBox/BtnArtifactDecompose --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnArtifactDecompose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactDecompose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:InitGenerate__58(Root, data) --[[ UIAnimator/Window/BtnBox/BtnArtifactReforge --]] local tmp = Root:Find("UIAnimator/Window/BtnBox/BtnArtifactReforge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnArtifactReforge = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBagView:GenerateDestroy() if tolua.getpeer(self.btnFilter.check) ~= nil then tolua.setpeer(self.btnFilter.check, nil) end if tolua.getpeer(self.wishSlot4.button) ~= nil then tolua.setpeer(self.wishSlot4.button, nil) end if tolua.getpeer(self.wishSlot4.wishShow) ~= nil then tolua.setpeer(self.wishSlot4.wishShow, nil) end if tolua.getpeer(self.wishSlot4.times.text) ~= nil then tolua.setpeer(self.wishSlot4.times.text, nil) end if tolua.getpeer(self.wishSlot4.times) ~= nil then tolua.setpeer(self.wishSlot4.times, nil) end if tolua.getpeer(self.wishSlot4.luckyLabel) ~= nil then tolua.setpeer(self.wishSlot4.luckyLabel, nil) end if tolua.getpeer(self.wishSlot4.lock) ~= nil then tolua.setpeer(self.wishSlot4.lock, nil) end if self.wishSlot4.iconSmallItem.GenerateDestroy ~= nil then self.wishSlot4.iconSmallItem:GenerateDestroy() end if tolua.getpeer(self.wishSlot4.iconSmallItem) ~= nil then tolua.setpeer(self.wishSlot4.iconSmallItem, nil) end if tolua.getpeer(self.wishSlot4.lucky) ~= nil then tolua.setpeer(self.wishSlot4.lucky, nil) end if tolua.getpeer(self.wishSlot3.button) ~= nil then tolua.setpeer(self.wishSlot3.button, nil) end if tolua.getpeer(self.wishSlot3.wishShow) ~= nil then tolua.setpeer(self.wishSlot3.wishShow, nil) end if tolua.getpeer(self.wishSlot3.times.text) ~= nil then tolua.setpeer(self.wishSlot3.times.text, nil) end if tolua.getpeer(self.wishSlot3.times) ~= nil then tolua.setpeer(self.wishSlot3.times, nil) end if tolua.getpeer(self.wishSlot3.luckyLabel) ~= nil then tolua.setpeer(self.wishSlot3.luckyLabel, nil) end if tolua.getpeer(self.wishSlot3.lock) ~= nil then tolua.setpeer(self.wishSlot3.lock, nil) end if self.wishSlot3.iconSmallItem.GenerateDestroy ~= nil then self.wishSlot3.iconSmallItem:GenerateDestroy() end if tolua.getpeer(self.wishSlot3.iconSmallItem) ~= nil then tolua.setpeer(self.wishSlot3.iconSmallItem, nil) end if tolua.getpeer(self.wishSlot3.lucky) ~= nil then tolua.setpeer(self.wishSlot3.lucky, nil) end if tolua.getpeer(self.wishSlot2.button) ~= nil then tolua.setpeer(self.wishSlot2.button, nil) end if tolua.getpeer(self.wishSlot2.wishShow) ~= nil then tolua.setpeer(self.wishSlot2.wishShow, nil) end if tolua.getpeer(self.wishSlot2.times.text) ~= nil then tolua.setpeer(self.wishSlot2.times.text, nil) end if tolua.getpeer(self.wishSlot2.times) ~= nil then tolua.setpeer(self.wishSlot2.times, nil) end if tolua.getpeer(self.wishSlot2.luckyLabel) ~= nil then tolua.setpeer(self.wishSlot2.luckyLabel, nil) end if tolua.getpeer(self.wishSlot2.lock) ~= nil then tolua.setpeer(self.wishSlot2.lock, nil) end if self.wishSlot2.iconSmallItem.GenerateDestroy ~= nil then self.wishSlot2.iconSmallItem:GenerateDestroy() end if tolua.getpeer(self.wishSlot2.iconSmallItem) ~= nil then tolua.setpeer(self.wishSlot2.iconSmallItem, nil) end if tolua.getpeer(self.wishSlot2.lucky) ~= nil then tolua.setpeer(self.wishSlot2.lucky, nil) end if tolua.getpeer(self.wishSlot1.button) ~= nil then tolua.setpeer(self.wishSlot1.button, nil) end if tolua.getpeer(self.wishSlot1.wishShow) ~= nil then tolua.setpeer(self.wishSlot1.wishShow, nil) end if tolua.getpeer(self.wishSlot1.times.text) ~= nil then tolua.setpeer(self.wishSlot1.times.text, nil) end if tolua.getpeer(self.wishSlot1.times) ~= nil then tolua.setpeer(self.wishSlot1.times, nil) end if tolua.getpeer(self.wishSlot1.luckyLabel) ~= nil then tolua.setpeer(self.wishSlot1.luckyLabel, nil) end if tolua.getpeer(self.wishSlot1.lock) ~= nil then tolua.setpeer(self.wishSlot1.lock, nil) end if self.wishSlot1.iconSmallItem.GenerateDestroy ~= nil then self.wishSlot1.iconSmallItem:GenerateDestroy() end if tolua.getpeer(self.wishSlot1.iconSmallItem) ~= nil then tolua.setpeer(self.wishSlot1.iconSmallItem, nil) end if tolua.getpeer(self.wishSlot1.lucky) ~= nil then tolua.setpeer(self.wishSlot1.lucky, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.scrollView) ~= nil then tolua.setpeer(self.scrollView, nil) end self.scrollView = nil if tolua.getpeer(self.noticeItemParent) ~= nil then tolua.setpeer(self.noticeItemParent, nil) end self.noticeItemParent = nil if self.iconItem.GenerateDestroy ~= nil then self.iconItem:GenerateDestroy() end if tolua.getpeer(self.iconItem) ~= nil then tolua.setpeer(self.iconItem, nil) end self.iconItem = nil if tolua.getpeer(self.bagNoticeItem) ~= nil then tolua.setpeer(self.bagNoticeItem, nil) end self.bagNoticeItem = nil if tolua.getpeer(self.wishBox) ~= nil then tolua.setpeer(self.wishBox, nil) end self.wishBox = nil if tolua.getpeer(self.wishSlot1) ~= nil then tolua.setpeer(self.wishSlot1, nil) end self.wishSlot1 = nil if tolua.getpeer(self.wishSlot2) ~= nil then tolua.setpeer(self.wishSlot2, nil) end self.wishSlot2 = nil if tolua.getpeer(self.wishSlot3) ~= nil then tolua.setpeer(self.wishSlot3, nil) end self.wishSlot3 = nil if tolua.getpeer(self.wishSlot4) ~= nil then tolua.setpeer(self.wishSlot4, nil) end self.wishSlot4 = nil if tolua.getpeer(self.toggleGroup) ~= nil then tolua.setpeer(self.toggleGroup, nil) end self.toggleGroup = nil if tolua.getpeer(self.toggleItems) ~= nil then tolua.setpeer(self.toggleItems, nil) end self.toggleItems = nil if tolua.getpeer(self.toggleEquip) ~= nil then tolua.setpeer(self.toggleEquip, nil) end self.toggleEquip = nil if tolua.getpeer(self.toggleCards) ~= nil then tolua.setpeer(self.toggleCards, nil) end self.toggleCards = nil if tolua.getpeer(self.toggleArtifact) ~= nil then tolua.setpeer(self.toggleArtifact, nil) end self.toggleArtifact = nil if tolua.getpeer(self.btnFilter) ~= nil then tolua.setpeer(self.btnFilter, nil) end self.btnFilter = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.btnDecompose) ~= nil then tolua.setpeer(self.btnDecompose, nil) end self.btnDecompose = nil if tolua.getpeer(self.btnDecompose_lock) ~= nil then tolua.setpeer(self.btnDecompose_lock, nil) end self.btnDecompose_lock = nil if tolua.getpeer(self.btnProduce) ~= nil then tolua.setpeer(self.btnProduce, nil) end self.btnProduce = nil if tolua.getpeer(self.btnProduce_lock) ~= nil then tolua.setpeer(self.btnProduce_lock, nil) end self.btnProduce_lock = nil if tolua.getpeer(self.btnArtifactDecompose) ~= nil then tolua.setpeer(self.btnArtifactDecompose, nil) end self.btnArtifactDecompose = nil if tolua.getpeer(self.btnArtifactReforge) ~= nil then tolua.setpeer(self.btnArtifactReforge, nil) end self.btnArtifactReforge = nil self.transform = nil self.gameObject = nil self.inited = false end return UIBagView