local GuildLobbyState = class("GuildLobbyState",require("StateBase")) function GuildLobbyState:Enter() LuaBattleBridge.SetLuaGuildLobbyMgr(ManagerContainer.LuaGuildLobbyMgr) ManagerContainer.LuaGuildLobbyMgr:Enter() end function GuildLobbyState:Update() ManagerContainer.LuaGuildLobbyMgr:Update() end function GuildLobbyState:Exit() ManagerContainer.LuaGuildLobbyMgr:Exit() end function GuildLobbyState:GetTask() return nil end return GuildLobbyState