//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class ButtonTriggerAnimationWrap { public static void Register(LuaState L) { L.BeginClass(typeof(ButtonTriggerAnimation), typeof(UnityEngine.MonoBehaviour), "ButtonTriggerAnimation"); L.RegFunction("OnClickPlayAnimation", OnClickPlayAnimation); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("tagetAnimator", get_tagetAnimator, set_tagetAnimator); L.RegVar("animationName", get_animationName, set_animationName); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int OnClickPlayAnimation(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); ButtonTriggerAnimation obj = (ButtonTriggerAnimation)ToLua.CheckObject(L, 1); obj.OnClickPlayAnimation(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_tagetAnimator(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ButtonTriggerAnimation obj = (ButtonTriggerAnimation)o; UnityEngine.Animator ret = obj.tagetAnimator; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index tagetAnimator on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_animationName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ButtonTriggerAnimation obj = (ButtonTriggerAnimation)o; string ret = obj.animationName; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index animationName on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_tagetAnimator(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ButtonTriggerAnimation obj = (ButtonTriggerAnimation)o; UnityEngine.Animator arg0 = (UnityEngine.Animator)ToLua.CheckObject(L, 2); obj.tagetAnimator = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index tagetAnimator on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_animationName(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); ButtonTriggerAnimation obj = (ButtonTriggerAnimation)o; string arg0 = ToLua.CheckString(L, 2); obj.animationName = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index animationName on a nil value"); } } }