//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class WXB_SymbolTextWrap { public static void Register(LuaState L) { L.BeginClass(typeof(WXB.SymbolText), typeof(UnityEngine.UI.Text)); L.RegFunction("isUsedFont", isUsedFont); L.RegFunction("SetRenderDirty", SetRenderDirty); L.RegFunction("Clear", Clear); L.RegFunction("DestroyDrawChild", DestroyDrawChild); L.RegFunction("getNodeHeight", getNodeHeight); L.RegFunction("getNodeWidth", getNodeWidth); L.RegFunction("SetAllDirty", SetAllDirty); L.RegFunction("Rebuild", Rebuild); L.RegFunction("UpdateByTextDirty", UpdateByTextDirty); L.RegFunction("SetVerticesDirty", SetVerticesDirty); L.RegFunction("SetLayoutDirty", SetLayoutDirty); L.RegFunction("UpdateTextHeight", UpdateTextHeight); L.RegFunction("FontTextureChangedOther", FontTextureChangedOther); L.RegFunction("GetDraw", GetDraw); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("ActiveList", get_ActiveList, set_ActiveList); L.RegVar("WorkerMesh", get_WorkerMesh, null); L.RegVar("text", null, set_text); L.RegVar("anchor", get_anchor, null); L.RegVar("minLineHeight", get_minLineHeight, set_minLineHeight); L.RegVar("lineAlignment", get_lineAlignment, set_lineAlignment); L.RegVar("renderCache", get_renderCache, null); L.RegVar("isCheckFontY", get_isCheckFontY, set_isCheckFontY); L.RegVar("preferredWidth", get_preferredWidth, null); L.RegVar("preferredHeight", get_preferredHeight, null); L.RegVar("around", get_around, null); L.RegVar("elementSegment", get_elementSegment, null); L.RegVar("getExternalNode", get_getExternalNode, set_getExternalNode); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int isUsedFont(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); UnityEngine.Font arg0 = (UnityEngine.Font)ToLua.CheckObject(L, 2, typeof(UnityEngine.Font)); bool o = obj.isUsedFont(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetRenderDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.SetRenderDirty(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Clear(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.Clear(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int DestroyDrawChild(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.DestroyDrawChild(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int getNodeHeight(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); float o = obj.getNodeHeight(); LuaDLL.lua_pushnumber(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int getNodeWidth(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); float o = obj.getNodeWidth(); LuaDLL.lua_pushnumber(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetAllDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.SetAllDirty(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Rebuild(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate)); obj.Rebuild(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateByTextDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.UpdateByTextDirty(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetVerticesDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.SetVerticesDirty(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetLayoutDirty(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.SetLayoutDirty(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateTextHeight(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.UpdateTextHeight(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int FontTextureChangedOther(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); obj.FontTextureChangedOther(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetDraw(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 4) { WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); WXB.DrawType arg0 = (WXB.DrawType)ToLua.CheckObject(L, 2, typeof(WXB.DrawType)); long arg1 = LuaDLL.tolua_checkint64(L, 3); System.Action arg2 = (System.Action)ToLua.CheckDelegate>(L, 4); WXB.Draw o = obj.GetDraw(arg0, arg1, arg2); ToLua.PushObject(L, o); return 1; } else if (count == 5) { WXB.SymbolText obj = (WXB.SymbolText)ToLua.CheckObject(L, 1); WXB.DrawType arg0 = (WXB.DrawType)ToLua.CheckObject(L, 2, typeof(WXB.DrawType)); long arg1 = LuaDLL.tolua_checkint64(L, 3); System.Action arg2 = (System.Action)ToLua.CheckDelegate>(L, 4); object arg3 = ToLua.ToVarObject(L, 5); WXB.Draw o = obj.GetDraw(arg0, arg1, arg2, arg3); ToLua.PushObject(L, o); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: WXB.SymbolText.GetDraw"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ActiveList(IntPtr L) { try { ToLua.PushSealed(L, WXB.SymbolText.ActiveList); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WorkerMesh(IntPtr L) { try { ToLua.PushSealed(L, WXB.SymbolText.WorkerMesh); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_anchor(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; WXB.Anchor ret = obj.anchor; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index anchor on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_minLineHeight(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; int ret = obj.minLineHeight; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index minLineHeight on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_lineAlignment(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; WXB.LineAlignment ret = obj.lineAlignment; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index lineAlignment on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_renderCache(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; WXB.RenderCache ret = obj.renderCache; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderCache on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isCheckFontY(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; bool ret = obj.isCheckFontY; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isCheckFontY on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_preferredWidth(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; float ret = obj.preferredWidth; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index preferredWidth on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_preferredHeight(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; float ret = obj.preferredHeight; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index preferredHeight on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_around(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; WXB.Around ret = obj.around; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index around on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_elementSegment(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; WXB.ElementSegment ret = obj.elementSegment; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index elementSegment on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_getExternalNode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; System.Func ret = obj.getExternalNode; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index getExternalNode on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_ActiveList(IntPtr L) { try { System.Collections.Generic.List arg0 = (System.Collections.Generic.List)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List)); WXB.SymbolText.ActiveList = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_text(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; string arg0 = ToLua.CheckString(L, 2); obj.text = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index text on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_minLineHeight(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.minLineHeight = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index minLineHeight on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_lineAlignment(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; WXB.LineAlignment arg0 = (WXB.LineAlignment)ToLua.CheckObject(L, 2, typeof(WXB.LineAlignment)); obj.lineAlignment = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index lineAlignment on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isCheckFontY(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isCheckFontY = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isCheckFontY on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_getExternalNode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); WXB.SymbolText obj = (WXB.SymbolText)o; System.Func arg0 = (System.Func)ToLua.CheckDelegate>(L, 2); obj.getExternalNode = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index getExternalNode on a nil value"); } } }