using UnityEngine; using System.Collections; using UnityEngine.UI; public class MainCityButtonHelper : MonoBehaviour { public Animator builder; // Use this for initialization public void OnButtonNormal() { if (builder == null) return; builder.SetTrigger("Normal"); } public void OnButtonHighlighted() { if (builder == null) return; builder.SetTrigger("Highlighted"); } public void OnButtonPressed() { if (builder == null) return; builder.SetTrigger("Pressed"); } public void OnButtonDisabled() { if (builder == null) return; builder.SetTrigger("Disabled"); } }