---@class UINotifyActivityTips__Generate_txtDsc ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UINotifyActivityTips__Generate_activityScrollList_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UINotifyActivityTips__Generate_activityScrollList ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UINotifyActivityTips__Generate_activityScrollList_content ---@class UINotifyActivityTips__Generate_notifyScrollList_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UINotifyActivityTips__Generate_notifyScrollList ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UINotifyActivityTips__Generate_notifyScrollList_content ---@class UINotifyActivityTips__Generate_toggleNotify ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UINotifyActivityTips__Generate_toggleActivity ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UINotifyActivityTips__Generate_BtnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINotifyActivityTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UINotifyActivityTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UINotifyActivityTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UINotifyActivityTips__Generate_uIAnimator ---@field private AnyBtn UINotifyActivityTips__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private BtnClose UINotifyActivityTips__Generate_BtnClose ---@field private toggleActivity UINotifyActivityTips__Generate_toggleActivity ---@field private toggleNotify UINotifyActivityTips__Generate_toggleNotify ---@field private notifyScrollList UINotifyActivityTips__Generate_notifyScrollList ---@field private activityScrollList UINotifyActivityTips__Generate_activityScrollList ---@field private actEmptyNode UnityEngine.GameObject ---@field private txtDsc UINotifyActivityTips__Generate_txtDsc local UINotifyActivityTipsView = class("UINotifyActivityTipsView", require("UIViewBase")) function UINotifyActivityTipsView:ctor() end ---@private function UINotifyActivityTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UINotifyActivityTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) end ---@private function UINotifyActivityTipsView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UINotifyActivityTipsView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINotifyActivityTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UINotifyActivityTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/ClostBox/BtnCloseFlat --]] local tmp = Root:Find("UIAnimator/Window/ClostBox/BtnCloseFlat").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.BtnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UINotifyActivityTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ToggleGroup/ToggleActivity --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/ToggleActivity").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleActivity = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UINotifyActivityTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ToggleGroup/ToggleNotify --]] local tmp = Root:Find("UIAnimator/Window/ToggleGroup/ToggleNotify").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleNotify = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UINotifyActivityTipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/ScrollViewNotify --]] local tmp = Root:Find("UIAnimator/Window/ScrollViewNotify").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.notifyScrollList = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UINotifyActivityTipsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/ScrollViewNotify/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/ScrollViewNotify/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.notifyScrollList.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UINotifyActivityTipsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/ScrollViewActivity --]] local tmp = Root:Find("UIAnimator/Window/ScrollViewActivity").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.activityScrollList = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UINotifyActivityTipsView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/ScrollViewActivity/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/ScrollViewActivity/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.activityScrollList.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UINotifyActivityTipsView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/ActivityEmpty --]] local tmp = Root:Find("UIAnimator/Window/ActivityEmpty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.actEmptyNode = tmp end ---@private function UINotifyActivityTipsView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/ActivityEmpty/TalkBox/TxtDsc --]] local tmp = Root:Find("UIAnimator/Window/ActivityEmpty/TalkBox/TxtDsc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.txtDsc = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UINotifyActivityTipsView:GenerateDestroy() if tolua.getpeer(self.activityScrollList.content) ~= nil then tolua.setpeer(self.activityScrollList.content, nil) end if tolua.getpeer(self.notifyScrollList.content) ~= nil then tolua.setpeer(self.notifyScrollList.content, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.BtnClose) ~= nil then tolua.setpeer(self.BtnClose, nil) end self.BtnClose = nil if tolua.getpeer(self.toggleActivity) ~= nil then tolua.setpeer(self.toggleActivity, nil) end self.toggleActivity = nil if tolua.getpeer(self.toggleNotify) ~= nil then tolua.setpeer(self.toggleNotify, nil) end self.toggleNotify = nil if tolua.getpeer(self.notifyScrollList) ~= nil then tolua.setpeer(self.notifyScrollList, nil) end self.notifyScrollList = nil if tolua.getpeer(self.activityScrollList) ~= nil then tolua.setpeer(self.activityScrollList, nil) end self.activityScrollList = nil if tolua.getpeer(self.actEmptyNode) ~= nil then tolua.setpeer(self.actEmptyNode, nil) end self.actEmptyNode = nil if tolua.getpeer(self.txtDsc) ~= nil then tolua.setpeer(self.txtDsc, nil) end self.txtDsc = nil self.transform = nil self.gameObject = nil self.inited = false end return UINotifyActivityTipsView