---@class UIActivityBackGift__Generate_btnReceive ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIActivityBackGift__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIActivityBackGift__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIActivityBackGift__Generate_AnyBtn ---@field private banner UnityEngine.GameObject ---@field private btnReceive UIActivityBackGift__Generate_btnReceive local UIActivityBackGiftView = class("UIActivityBackGiftView", require("UIViewBase")) function UIActivityBackGiftView:ctor() end ---@private function UIActivityBackGiftView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIActivityBackGiftView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) end ---@private function UIActivityBackGiftView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIActivityBackGiftView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/Banner --]] local tmp = Root:Find("UIAnimator/Window/Banner").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.banner = tmp end ---@private function UIActivityBackGiftView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/BtnReceive --]] local tmp = Root:Find("UIAnimator/Window/BtnReceive").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnReceive = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIActivityBackGiftView:GenerateDestroy() if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.banner) ~= nil then tolua.setpeer(self.banner, nil) end self.banner = nil if tolua.getpeer(self.btnReceive) ~= nil then tolua.setpeer(self.btnReceive, nil) end self.btnReceive = nil self.transform = nil self.gameObject = nil self.inited = false end return UIActivityBackGiftView