---@class CardIconBigItem__Generate_count ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class CardIconBigItem__Generate_cardLabel ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class CardIconBigItem__Generate_level ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class CardIconBigItem__Generate_name_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@field public uILocalizeScript UILocalizeScript ---@class CardIconBigItem__Generate_name ---@field public gameObject UnityEngine.GameObject ---@field public text CardIconBigItem__Generate_name_text ---@class CardIconBigItem__Generate_frame ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class CardIconBigItem__Generate_iconCard ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class CardIconBigItem__Generate_bg ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public button UnityEngine.UI.Button ---@class CardIconBigItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private bg CardIconBigItem__Generate_bg ---@field private iconCard CardIconBigItem__Generate_iconCard ---@field private frame CardIconBigItem__Generate_frame ---@field private name CardIconBigItem__Generate_name ---@field private level CardIconBigItem__Generate_level ---@field private cardLabel CardIconBigItem__Generate_cardLabel ---@field private count CardIconBigItem__Generate_count local CardIconBigItemView = class("CardIconBigItemView") function CardIconBigItemView:ctor() end ---@private function CardIconBigItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function CardIconBigItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) end ---@private function CardIconBigItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function CardIconBigItemView:InitGenerate__2(Root, data) --[[ Bg --]] local tmp = Root:Find("Bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bg = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function CardIconBigItemView:InitGenerate__3(Root, data) --[[ IconCard --]] local tmp = Root:Find("IconCard").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconCard = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function CardIconBigItemView:InitGenerate__4(Root, data) --[[ Frame --]] local tmp = Root:Find("Frame").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.frame = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function CardIconBigItemView:InitGenerate__5(Root, data) --[[ Name --]] local tmp = Root:Find("Name").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.name = tmp end ---@private function CardIconBigItemView:InitGenerate__6(Root, data) --[[ Name/Text --]] local tmp = Root:Find("Name/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.name.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function CardIconBigItemView:InitGenerate__7(Root, data) --[[ Level --]] local tmp = Root:Find("Level").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.level = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function CardIconBigItemView:InitGenerate__8(Root, data) --[[ CardLabel --]] local tmp = Root:Find("CardLabel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardLabel = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function CardIconBigItemView:InitGenerate__9(Root, data) --[[ Count --]] local tmp = Root:Find("Count").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.count = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function CardIconBigItemView:GenerateDestroy() if tolua.getpeer(self.name.text) ~= nil then tolua.setpeer(self.name.text, nil) end if tolua.getpeer(self.bg) ~= nil then tolua.setpeer(self.bg, nil) end self.bg = nil if tolua.getpeer(self.iconCard) ~= nil then tolua.setpeer(self.iconCard, nil) end self.iconCard = nil if tolua.getpeer(self.frame) ~= nil then tolua.setpeer(self.frame, nil) end self.frame = nil if tolua.getpeer(self.name) ~= nil then tolua.setpeer(self.name, nil) end self.name = nil if tolua.getpeer(self.level) ~= nil then tolua.setpeer(self.level, nil) end self.level = nil if tolua.getpeer(self.cardLabel) ~= nil then tolua.setpeer(self.cardLabel, nil) end self.cardLabel = nil if tolua.getpeer(self.count) ~= nil then tolua.setpeer(self.count, nil) end self.count = nil self.transform = nil self.gameObject = nil self.inited = false end return CardIconBigItemView