// #import #import @interface LuLuConnector : NSObject @property (nonatomic, copy) NSString * gameObjectName; @property (nonatomic, assign) BOOL initSuccess; @property (nonatomic, assign) BOOL U3dInited; +(LuLuConnector *)shareInstance; - (void)setListener:(NSString *)gameObjectName; - (void)sendU3dMessage:(NSString *)messageName parameters:(NSString *)jsonString; - (NSArray *)arrFromJsonStr:(NSString *)string; - (NSDictionary *)dictionaryFromJsonStr:(NSString *)string; - (NSString *)jsonStrFromArr:(NSArray *)arr; - (NSString*)dictionaryToJson:(NSDictionary *)dic; @end