//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class HairColorParamWrap { public static void Register(LuaState L) { L.BeginClass(typeof(HairColorParam), null); L.RegFunction("ToJson", ToJson); L.RegFunction("New", _CreateHairColorParam); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("clr", get_clr, set_clr); L.RegVar("uvOffset", get_uvOffset, set_uvOffset); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateHairColorParam(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { JSONObject arg0 = (JSONObject)ToLua.CheckObject(L, 1); HairColorParam obj = new HairColorParam(arg0); ToLua.PushValue(L, obj); return 1; } else if (count == 2) { UnityEngine.Color arg0 = ToLua.ToColor(L, 1); UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 2); HairColorParam obj = new HairColorParam(arg0, arg1); ToLua.PushValue(L, obj); return 1; } else if (count == 0) { HairColorParam obj = new HairColorParam(); ToLua.PushValue(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: HairColorParam.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ToJson(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); HairColorParam obj = (HairColorParam)ToLua.CheckObject(L, 1, typeof(HairColorParam)); JSONObject o = obj.ToJson(); ToLua.PushObject(L, o); ToLua.SetBack(L, 1, obj); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_clr(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); HairColorParam obj = (HairColorParam)o; UnityEngine.Color ret = obj.clr; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index clr on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_uvOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); HairColorParam obj = (HairColorParam)o; UnityEngine.Vector2 ret = obj.uvOffset; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index uvOffset on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_clr(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); HairColorParam obj = (HairColorParam)o; UnityEngine.Color arg0 = ToLua.ToColor(L, 2); obj.clr = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index clr on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_uvOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); HairColorParam obj = (HairColorParam)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.uvOffset = arg0; ToLua.SetBack(L, 1, obj); return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index uvOffset on a nil value"); } } }