//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class ConstantsWrap { public static void Register(LuaState L) { L.BeginStaticLibs("Constants"); L.RegVar("isOffline", get_isOffline, set_isOffline); L.RegVar("s_skillaction_frame_key_bulletid", get_s_skillaction_frame_key_bulletid, set_s_skillaction_frame_key_bulletid); L.RegVar("s_skillaction_frame_key_singAnimName", get_s_skillaction_frame_key_singAnimName, set_s_skillaction_frame_key_singAnimName); L.RegVar("s_skillaction_frame_key_singFrame", get_s_skillaction_frame_key_singFrame, set_s_skillaction_frame_key_singFrame); L.RegVar("s_skillaction_frame_key_buffid", get_s_skillaction_frame_key_buffid, set_s_skillaction_frame_key_buffid); L.RegVar("s_skillaction_frame_key_damagePercent", get_s_skillaction_frame_key_damagePercent, set_s_skillaction_frame_key_damagePercent); L.RegVar("s_skillaction_frame_key_rangeType", get_s_skillaction_frame_key_rangeType, set_s_skillaction_frame_key_rangeType); L.RegVar("s_skillaction_frame_key_rangeX", get_s_skillaction_frame_key_rangeX, set_s_skillaction_frame_key_rangeX); L.RegVar("s_skillaction_frame_key_rangeY", get_s_skillaction_frame_key_rangeY, set_s_skillaction_frame_key_rangeY); L.RegVar("s_skillaction_frame_key_rangeZ", get_s_skillaction_frame_key_rangeZ, set_s_skillaction_frame_key_rangeZ); L.RegVar("s_skillaction_frame_key_rangeOffsetX", get_s_skillaction_frame_key_rangeOffsetX, set_s_skillaction_frame_key_rangeOffsetX); L.RegVar("s_skillaction_frame_key_rangeOffsetY", get_s_skillaction_frame_key_rangeOffsetY, set_s_skillaction_frame_key_rangeOffsetY); L.RegVar("s_skillaction_frame_key_flyLen", get_s_skillaction_frame_key_flyLen, set_s_skillaction_frame_key_flyLen); L.RegVar("s_skillaction_frame_key_backLen", get_s_skillaction_frame_key_backLen, set_s_skillaction_frame_key_backLen); L.RegVar("s_skillaction_frame_key_moveTime", get_s_skillaction_frame_key_moveTime, set_s_skillaction_frame_key_moveTime); L.RegVar("s_skillaction_frame_key_stifftime", get_s_skillaction_frame_key_stifftime, set_s_skillaction_frame_key_stifftime); L.RegVar("s_skillaction_frame_key_hiteffect", get_s_skillaction_frame_key_hiteffect, set_s_skillaction_frame_key_hiteffect); L.RegVar("s_skillaction_frame_key_hitframe", get_s_skillaction_frame_key_hitframe, set_s_skillaction_frame_key_hitframe); L.RegVar("s_skillaction_frame_key_hitsound", get_s_skillaction_frame_key_hitsound, set_s_skillaction_frame_key_hitsound); L.RegVar("s_skillaction_frame_key_effect", get_s_skillaction_frame_key_effect, set_s_skillaction_frame_key_effect); L.RegVar("s_skillaction_frame_key_sound", get_s_skillaction_frame_key_sound, set_s_skillaction_frame_key_sound); L.RegVar("s_skillaction_frame_key_breakLevel", get_s_skillaction_frame_key_breakLevel, set_s_skillaction_frame_key_breakLevel); L.RegVar("s_skillaction_frame_key_hitrate", get_s_skillaction_frame_key_hitrate, set_s_skillaction_frame_key_hitrate); L.RegVar("s_skillaction_frame_key_repeatinterval", get_s_skillaction_frame_key_repeatinterval, set_s_skillaction_frame_key_repeatinterval); L.RegVar("s_skillaction_frame_key_multihit", get_s_skillaction_frame_key_multihit, set_s_skillaction_frame_key_multihit); L.RegVar("s_skillaction_frame_key_multihitinterval", get_s_skillaction_frame_key_multihitinterval, set_s_skillaction_frame_key_multihitinterval); L.RegVar("s_skillaction_frame_key_targetinterval", get_s_skillaction_frame_key_targetinterval, set_s_skillaction_frame_key_targetinterval); L.RegVar("s_skillaction_frame_key_reselectTarget", get_s_skillaction_frame_key_reselectTarget, set_s_skillaction_frame_key_reselectTarget); L.RegVar("s_skillaction_frame_key_normalizerange", get_s_skillaction_frame_key_normalizerange, set_s_skillaction_frame_key_normalizerange); L.RegVar("s_skillaction_frame_key_npcId", get_s_skillaction_frame_key_npcId, set_s_skillaction_frame_key_npcId); L.RegVar("s_skillaction_frame_key_npcPos", get_s_skillaction_frame_key_npcPos, set_s_skillaction_frame_key_npcPos); L.RegVar("s_skillaction_frame_key_position", get_s_skillaction_frame_key_position, set_s_skillaction_frame_key_position); L.RegVar("s_skillaction_frame_key_rotation", get_s_skillaction_frame_key_rotation, set_s_skillaction_frame_key_rotation); L.RegVar("s_skillaction_frame_key_switchscene", get_s_skillaction_frame_key_switchscene, set_s_skillaction_frame_key_switchscene); L.RegVar("s_skillaction_frame_key_delay_hurt_interval", get_s_skillaction_frame_key_delay_hurt_interval, set_s_skillaction_frame_key_delay_hurt_interval); L.RegVar("s_skillaction_frame_key_delay_hurt_count", get_s_skillaction_frame_key_delay_hurt_count, set_s_skillaction_frame_key_delay_hurt_count); L.RegVar("s_skillaction_frame_key_delay_hurt_delay_frame", get_s_skillaction_frame_key_delay_hurt_delay_frame, set_s_skillaction_frame_key_delay_hurt_delay_frame); L.RegVar("s_skillaction_frame_key_replace_skill_from", get_s_skillaction_frame_key_replace_skill_from, set_s_skillaction_frame_key_replace_skill_from); L.RegVar("s_skillaction_frame_key_replace_skill_to", get_s_skillaction_frame_key_replace_skill_to, set_s_skillaction_frame_key_replace_skill_to); L.RegVar("s_skillaction_frame_key_shake_magnitude", get_s_skillaction_frame_key_shake_magnitude, set_s_skillaction_frame_key_shake_magnitude); L.RegVar("s_skillaction_frame_key_shake_roughness", get_s_skillaction_frame_key_shake_roughness, set_s_skillaction_frame_key_shake_roughness); L.RegVar("s_skillaction_frame_key_shake_fadeInTime", get_s_skillaction_frame_key_shake_fadeInTime, set_s_skillaction_frame_key_shake_fadeInTime); L.RegVar("s_skillaction_frame_key_shake_fadeOutTime", get_s_skillaction_frame_key_shake_fadeOutTime, set_s_skillaction_frame_key_shake_fadeOutTime); L.RegVar("s_skillaction_frame_key_shake_pos", get_s_skillaction_frame_key_shake_pos, set_s_skillaction_frame_key_shake_pos); L.RegVar("s_skillaction_frame_key_shake_rot", get_s_skillaction_frame_key_shake_rot, set_s_skillaction_frame_key_shake_rot); L.RegVar("s_skillaction_frame_key_cam_pos", get_s_skillaction_frame_key_cam_pos, set_s_skillaction_frame_key_cam_pos); L.RegVar("s_skillaction_frame_key_cam_rot", get_s_skillaction_frame_key_cam_rot, set_s_skillaction_frame_key_cam_rot); L.RegVar("s_skillaction_frame_key_cam_fov", get_s_skillaction_frame_key_cam_fov, set_s_skillaction_frame_key_cam_fov); L.RegVar("s_skillaction_frame_key_move_type", get_s_skillaction_frame_key_move_type, set_s_skillaction_frame_key_move_type); L.RegVar("s_skillaction_frame_key_move_speed", get_s_skillaction_frame_key_move_speed, set_s_skillaction_frame_key_move_speed); L.RegVar("s_skillaction_frame_key_move_acceleration", get_s_skillaction_frame_key_move_acceleration, set_s_skillaction_frame_key_move_acceleration); L.RegVar("s_skillaction_frame_key_move_dist", get_s_skillaction_frame_key_move_dist, set_s_skillaction_frame_key_move_dist); L.RegVar("s_skillaction_frame_key_move_orientation", get_s_skillaction_frame_key_move_orientation, set_s_skillaction_frame_key_move_orientation); L.RegVar("s_skillaction_frame_key_material_name", get_s_skillaction_frame_key_material_name, set_s_skillaction_frame_key_material_name); L.RegVar("s_skillaction_frame_key_prefabname", get_s_skillaction_frame_key_prefabname, set_s_skillaction_frame_key_prefabname); L.RegVar("s_skillaction_frame_key_battleui_visible", get_s_skillaction_frame_key_battleui_visible, set_s_skillaction_frame_key_battleui_visible); L.RegVar("s_skillaction_frame_key_rate", get_s_skillaction_frame_key_rate, set_s_skillaction_frame_key_rate); L.RegVar("frame_to_time", get_frame_to_time, set_frame_to_time); L.RegVar("s_internaltime", get_s_internaltime, set_s_internaltime); L.RegVar("gravity", get_gravity, set_gravity); L.RegVar("s_starkStopTime", get_s_starkStopTime, set_s_starkStopTime); L.RegVar("s_common_frameEventName", get_s_common_frameEventName, set_s_common_frameEventName); L.RegVar("s_protectframe", get_s_protectframe, set_s_protectframe); L.RegConstant("EndBattle_By_UndeadCount", 1); L.RegConstant("EndBattle_By_BattleTime", 2); L.RegConstant("EndBattle_By_TeamTotalDamage", 3); L.RegConstant("EndBattle_By_MainRoleDead", 4); L.RegConstant("EndBattle_By_BossDead", 5); L.RegConstant("EndBattle_By_PetDead", 6); L.RegConstant("ResultType_Normal", 1); L.RegConstant("ResultType_Special", 2); L.RegVar("LuaDir", get_LuaDir, null); L.RegVar("LuaLogicDir", get_LuaLogicDir, null); L.RegVar("LuaPbDir", get_LuaPbDir, null); L.RegVar("PubSec", get_PubSec, null); L.RegVar("ABLuaLogicDir", get_ABLuaLogicDir, null); L.RegVar("ABLuaDir", get_ABLuaDir, null); L.RegVar("ABLuaPbDir", get_ABLuaPbDir, null); L.RegVar("ABPubsec", get_ABPubsec, null); L.RegVar("UIAtlas", get_UIAtlas, null); L.RegVar("UIPath", get_UIPath, null); L.RegVar("UI3DPath", get_UI3DPath, null); L.RegVar("UITexturePath", get_UITexturePath, null); L.RegVar("UIOtherPath", get_UIOtherPath, null); L.RegVar("VideoClipPath", get_VideoClipPath, null); L.RegVar("AudioClipPath", get_AudioClipPath, null); L.RegVar("OtherPath", get_OtherPath, null); L.RegVar("CameraRootAvtarPath", get_CameraRootAvtarPath, null); L.RegVar("AvatarPrefabPath", get_AvatarPrefabPath, null); L.RegVar("AvatarEquipPath", get_AvatarEquipPath, null); L.RegVar("TimelinePath", get_TimelinePath, null); L.RegVar("MonsterPath", get_MonsterPath, null); L.RegVar("HeroPath", get_HeroPath, null); L.RegVar("ShaderDir", get_ShaderDir, null); L.RegVar("FontDir", get_FontDir, null); L.RegVar("CsvConfig", get_CsvConfig, null); L.RegVar("XmlConfig", get_XmlConfig, null); L.RegVar("SpineDynamicPath", get_SpineDynamicPath, null); L.RegVar("ModelPath", get_ModelPath, null); L.RegVar("EffectPath", get_EffectPath, null); L.RegVar("UIEffectPath", get_UIEffectPath, null); L.RegVar("TriggerPath", get_TriggerPath, null); L.RegVar("AnimPath", get_AnimPath, null); L.RegVar("ScenePath", get_ScenePath, null); L.RegVar("FightAudioPath", get_FightAudioPath, null); L.RegVar("UIAudioPath", get_UIAudioPath, null); L.RegVar("BGMAudioPath", get_BGMAudioPath, null); L.RegVar("IconDir", get_IconDir, null); L.RegVar("CommonMaterialDir", get_CommonMaterialDir, null); L.RegVar("UIItemDir", get_UIItemDir, null); L.RegVar("AnimatorPath", get_AnimatorPath, null); L.RegVar("UICommonPath", get_UICommonPath, null); L.RegVar("go_name_camera_target", get_go_name_camera_target, null); L.RegVar("camera_real_camera_node_name", get_camera_real_camera_node_name, null); L.RegVar("actor_born_point", get_actor_born_point, null); L.RegVar("enemy_actor_born_point", get_enemy_actor_born_point, null); L.RegVar("design_go", get_design_go, null); L.RegVar("coming_camera_target", get_coming_camera_target, null); L.RegConstant("c_delay_skillcasting_time", 2); L.RegVar("AssetbundleMode", get_AssetbundleMode, set_AssetbundleMode); L.RegVar("ArenaOnBattleAniName", get_ArenaOnBattleAniName, set_ArenaOnBattleAniName); L.RegVar("ArenaOffBattleAniName", get_ArenaOffBattleAniName, set_ArenaOffBattleAniName); L.RegVar("green", get_green, set_green); L.RegVar("red", get_red, set_red); L.RegVar("yellow", get_yellow, set_yellow); L.RegVar("spClr", get_spClr, set_spClr); L.RegVar("printBattleLog", get_printBattleLog, set_printBattleLog); L.EndStaticLibs(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isOffline(IntPtr L) { try { LuaDLL.lua_pushboolean(L, Constants.isOffline); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_bulletid(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_bulletid); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_singAnimName(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_singAnimName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_singFrame(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_singFrame); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_buffid(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_buffid); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_damagePercent(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_damagePercent); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rangeType(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rangeType); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rangeX(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rangeX); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rangeY(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rangeY); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rangeZ(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rangeZ); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rangeOffsetX(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rangeOffsetX); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rangeOffsetY(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rangeOffsetY); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_flyLen(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_flyLen); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_backLen(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_backLen); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_moveTime(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_moveTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_stifftime(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_stifftime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_hiteffect(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_hiteffect); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_hitframe(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_hitframe); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_hitsound(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_hitsound); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_effect(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_effect); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_sound(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_sound); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_breakLevel(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_breakLevel); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_hitrate(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_hitrate); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_repeatinterval(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_repeatinterval); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_multihit(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_multihit); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_multihitinterval(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_multihitinterval); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_targetinterval(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_targetinterval); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_reselectTarget(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_reselectTarget); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_normalizerange(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_normalizerange); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_npcId(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_npcId); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_npcPos(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_npcPos); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_position(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_position); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rotation(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rotation); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_switchscene(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_switchscene); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_delay_hurt_interval(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_delay_hurt_interval); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_delay_hurt_count(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_delay_hurt_count); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_delay_hurt_delay_frame(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_delay_hurt_delay_frame); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_replace_skill_from(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_replace_skill_from); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_replace_skill_to(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_replace_skill_to); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_shake_magnitude(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_shake_magnitude); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_shake_roughness(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_shake_roughness); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_shake_fadeInTime(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_shake_fadeInTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_shake_fadeOutTime(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_shake_fadeOutTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_shake_pos(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_shake_pos); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_shake_rot(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_shake_rot); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_cam_pos(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_cam_pos); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_cam_rot(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_cam_rot); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_cam_fov(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_cam_fov); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_move_type(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_move_type); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_move_speed(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_move_speed); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_move_acceleration(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_move_acceleration); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_move_dist(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_move_dist); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_move_orientation(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_move_orientation); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_material_name(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_material_name); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_prefabname(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_prefabname); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_battleui_visible(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_battleui_visible); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_skillaction_frame_key_rate(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_skillaction_frame_key_rate); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_frame_to_time(IntPtr L) { try { LuaDLL.lua_pushnumber(L, Constants.frame_to_time); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_internaltime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, Constants.s_internaltime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_gravity(IntPtr L) { try { LuaDLL.lua_pushnumber(L, Constants.gravity); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_starkStopTime(IntPtr L) { try { LuaDLL.lua_pushnumber(L, Constants.s_starkStopTime); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_common_frameEventName(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.s_common_frameEventName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_s_protectframe(IntPtr L) { try { LuaDLL.lua_pushinteger(L, Constants.s_protectframe); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_LuaDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.LuaDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_LuaLogicDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.LuaLogicDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_LuaPbDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.LuaPbDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_PubSec(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.PubSec); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ABLuaLogicDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ABLuaLogicDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ABLuaDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ABLuaDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ABLuaPbDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ABLuaPbDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ABPubsec(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ABPubsec); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UIAtlas(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UIAtlas); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UIPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UIPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UI3DPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UI3DPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UITexturePath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UITexturePath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UIOtherPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UIOtherPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_VideoClipPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.VideoClipPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_AudioClipPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.AudioClipPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_OtherPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.OtherPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_CameraRootAvtarPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.CameraRootAvtarPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_AvatarPrefabPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.AvatarPrefabPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_AvatarEquipPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.AvatarEquipPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_TimelinePath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.TimelinePath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_MonsterPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.MonsterPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_HeroPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.HeroPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ShaderDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ShaderDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_FontDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.FontDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_CsvConfig(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.CsvConfig); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_XmlConfig(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.XmlConfig); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_SpineDynamicPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.SpineDynamicPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ModelPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ModelPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_EffectPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.EffectPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UIEffectPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UIEffectPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_TriggerPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.TriggerPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_AnimPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.AnimPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ScenePath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ScenePath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_FightAudioPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.FightAudioPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UIAudioPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UIAudioPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_BGMAudioPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.BGMAudioPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_IconDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.IconDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_CommonMaterialDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.CommonMaterialDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UIItemDir(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UIItemDir); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_AnimatorPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.AnimatorPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_UICommonPath(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.UICommonPath); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_go_name_camera_target(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.go_name_camera_target); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_camera_real_camera_node_name(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.camera_real_camera_node_name); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_actor_born_point(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.actor_born_point); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_enemy_actor_born_point(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.enemy_actor_born_point); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_design_go(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.design_go); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_coming_camera_target(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.coming_camera_target); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_AssetbundleMode(IntPtr L) { try { LuaDLL.lua_pushboolean(L, Constants.AssetbundleMode); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ArenaOnBattleAniName(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ArenaOnBattleAniName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_ArenaOffBattleAniName(IntPtr L) { try { LuaDLL.lua_pushstring(L, Constants.ArenaOffBattleAniName); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_green(IntPtr L) { try { ToLua.Push(L, Constants.green); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_red(IntPtr L) { try { ToLua.Push(L, Constants.red); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_yellow(IntPtr L) { try { ToLua.Push(L, Constants.yellow); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_spClr(IntPtr L) { try { ToLua.Push(L, Constants.spClr); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_printBattleLog(IntPtr L) { try { LuaDLL.lua_pushboolean(L, Constants.printBattleLog); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isOffline(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); Constants.isOffline = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_bulletid(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_bulletid = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_singAnimName(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_singAnimName = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_singFrame(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_singFrame = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_buffid(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_buffid = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_damagePercent(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_damagePercent = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rangeType(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rangeType = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rangeX(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rangeX = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rangeY(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rangeY = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rangeZ(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rangeZ = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rangeOffsetX(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rangeOffsetX = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rangeOffsetY(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rangeOffsetY = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_flyLen(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_flyLen = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_backLen(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_backLen = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_moveTime(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_moveTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_stifftime(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_stifftime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_hiteffect(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_hiteffect = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_hitframe(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_hitframe = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_hitsound(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_hitsound = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_effect(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_effect = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_sound(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_sound = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_breakLevel(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_breakLevel = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_hitrate(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_hitrate = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_repeatinterval(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_repeatinterval = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_multihit(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_multihit = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_multihitinterval(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_multihitinterval = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_targetinterval(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_targetinterval = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_reselectTarget(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_reselectTarget = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_normalizerange(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_normalizerange = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_npcId(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_npcId = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_npcPos(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_npcPos = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_position(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_position = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rotation(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rotation = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_switchscene(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_switchscene = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_delay_hurt_interval(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_delay_hurt_interval = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_delay_hurt_count(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_delay_hurt_count = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_delay_hurt_delay_frame(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_delay_hurt_delay_frame = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_replace_skill_from(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_replace_skill_from = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_replace_skill_to(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_replace_skill_to = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_shake_magnitude(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_shake_magnitude = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_shake_roughness(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_shake_roughness = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_shake_fadeInTime(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_shake_fadeInTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_shake_fadeOutTime(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_shake_fadeOutTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_shake_pos(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_shake_pos = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_shake_rot(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_shake_rot = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_cam_pos(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_cam_pos = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_cam_rot(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_cam_rot = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_cam_fov(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_cam_fov = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_move_type(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_move_type = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_move_speed(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_move_speed = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_move_acceleration(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_move_acceleration = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_move_dist(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_move_dist = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_move_orientation(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_move_orientation = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_material_name(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_material_name = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_prefabname(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_prefabname = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_battleui_visible(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_battleui_visible = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_skillaction_frame_key_rate(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_skillaction_frame_key_rate = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_frame_to_time(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); Constants.frame_to_time = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_internaltime(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); Constants.s_internaltime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_gravity(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); Constants.gravity = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_starkStopTime(IntPtr L) { try { float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); Constants.s_starkStopTime = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_common_frameEventName(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.s_common_frameEventName = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_s_protectframe(IntPtr L) { try { int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Constants.s_protectframe = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_AssetbundleMode(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); Constants.AssetbundleMode = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_ArenaOnBattleAniName(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.ArenaOnBattleAniName = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_ArenaOffBattleAniName(IntPtr L) { try { string arg0 = ToLua.CheckString(L, 2); Constants.ArenaOffBattleAniName = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_green(IntPtr L) { try { UnityEngine.Color arg0 = ToLua.ToColor(L, 2); Constants.green = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_red(IntPtr L) { try { UnityEngine.Color arg0 = ToLua.ToColor(L, 2); Constants.red = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_yellow(IntPtr L) { try { UnityEngine.Color arg0 = ToLua.ToColor(L, 2); Constants.yellow = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_spClr(IntPtr L) { try { UnityEngine.Color arg0 = ToLua.ToColor(L, 2); Constants.spClr = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_printBattleLog(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); Constants.printBattleLog = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }