//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class BattleEndConditionWrap { public static void Register(LuaState L) { L.BeginClass(typeof(BattleEndCondition), typeof(System.Object)); L.RegFunction("New", _CreateBattleEndCondition); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("endType", get_endType, set_endType); L.RegVar("endVal", get_endVal, set_endVal); L.RegVar("resultType", get_resultType, set_resultType); L.RegVar("win", get_win, set_win); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateBattleEndCondition(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { BattleEndCondition obj = new BattleEndCondition(); ToLua.PushObject(L, obj); return 1; } else if (count == 2) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); BattleEndCondition obj = new BattleEndCondition(arg0, arg1); ToLua.PushObject(L, obj); return 1; } else if (count == 4) { int arg0 = (int)LuaDLL.luaL_checknumber(L, 1); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); int arg2 = (int)LuaDLL.luaL_checknumber(L, 3); bool arg3 = LuaDLL.luaL_checkboolean(L, 4); BattleEndCondition obj = new BattleEndCondition(arg0, arg1, arg2, arg3); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: BattleEndCondition.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_endType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; int ret = obj.endType; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index endType on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_endVal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; int ret = obj.endVal; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index endVal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_resultType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; int ret = obj.resultType; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index resultType on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_win(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; bool ret = obj.win; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index win on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_endType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.endType = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index endType on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_endVal(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.endVal = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index endVal on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_resultType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.resultType = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index resultType on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_win(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); BattleEndCondition obj = (BattleEndCondition)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.win = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index win on a nil value"); } } }