%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &36592245338005963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7422341965078341384} - component: {fileID: 24255160419629134} - component: {fileID: 5025834704052139543} m_Layer: 0 m_Name: baobian_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7422341965078341384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36592245338005963} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: 0.011859998, z: 64.909} m_LocalScale: {x: 26.60887, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &24255160419629134 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36592245338005963} m_Mesh: {fileID: 4300000, guid: 47becde551c6e1542bdab966360a615d, type: 3} --- !u!23 &5025834704052139543 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36592245338005963} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &36592246646985050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7422341966520817561} - component: {fileID: 24255161056790751} - component: {fileID: 5025834705292953222} m_Layer: 0 m_Name: baobian_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7422341966520817561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36592246646985050} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: 0.011859998, z: 64.909} m_LocalScale: {x: -26.60887, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &24255161056790751 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36592246646985050} m_Mesh: {fileID: 4300000, guid: 47becde551c6e1542bdab966360a615d, type: 3} --- !u!23 &5025834705292953222 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36592246646985050} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &83829544474732368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2084711747359863917} - component: {fileID: 1209292656882794041} - component: {fileID: 7107397373149701424} m_Layer: 0 m_Name: diban_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &2084711747359863917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83829544474732368} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.20001, y: -0.15, z: 61.58} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1209292656882794041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83829544474732368} m_Mesh: {fileID: 4300000, guid: 370f418c8bccbd147bff9b66af874ddc, type: 3} --- !u!23 &7107397373149701424 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83829544474732368} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &146786479528690391 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3175434941368086031} - component: {fileID: 6184624194768323649} - component: {fileID: 8821639524914811866} m_Layer: 0 m_Name: bei_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3175434941368086031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146786479528690391} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.960007, y: 2.0730703, z: 43.612007} m_LocalScale: {x: -26.60887, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6184624194768323649 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146786479528690391} m_Mesh: {fileID: 4300000, guid: 662b008a3a3a05f4d9f14dc13e0d8eb4, type: 3} --- !u!23 &8821639524914811866 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146786479528690391} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &146786480049507923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3175434941854294667} - component: {fileID: 6184624195289139397} - component: {fileID: 8821639524327808862} m_Layer: 0 m_Name: bei_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3175434941854294667 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146786480049507923} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 43.473003, y: 2.0730703, z: 43.612007} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6184624195289139397 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146786480049507923} m_Mesh: {fileID: 4300000, guid: 662b008a3a3a05f4d9f14dc13e0d8eb4, type: 3} --- !u!23 &8821639524327808862 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146786480049507923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094713897386048 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250355374491430} - component: {fileID: 8734998292913847381} - component: {fileID: 7730080495906121888} m_Layer: 0 m_Name: shitou_2 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250355374491430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094713897386048} m_LocalRotation: {x: -0.568536, y: 0.26150894, z: 0.27569208, w: 0.7296395} m_LocalPosition: {x: 7.3875, y: -5.9375, z: 78.542} m_LocalScale: {x: -114.68758, y: 92.800026, z: 219.42473} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: -76.867004, y: 17.449001, z: 27.512001} --- !u!33 &8734998292913847381 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094713897386048} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080495906121888 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094713897386048} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094713983396420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250355431140642} - component: {fileID: 8734998292995610193} - component: {fileID: 7730080495958524580} m_Layer: 0 m_Name: shitou_2 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250355431140642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094713983396420} m_LocalRotation: {x: -0.68654895, y: -0.14798033, z: -0.11168906, w: 0.70304906} m_LocalPosition: {x: 67.51, y: -1.2941704, z: 49.513447} m_LocalScale: {x: 59.246006, y: 59.24623, z: 59.24625} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -86.769005, y: -76.135, z: 54.966003} --- !u!33 &8734998292995610193 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094713983396420} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080495958524580 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094713983396420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094714277723351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250355656391601} - component: {fileID: 8734998292683849922} - component: {fileID: 7730080495651623991} m_Layer: 0 m_Name: shitou_2 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250355656391601 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714277723351} m_LocalRotation: {x: -0.6267698, y: 0.28335345, z: 0.25318742, w: 0.6802696} m_LocalPosition: {x: 16.79, y: -0.8744023, z: 57.556908} m_LocalScale: {x: -114.68758, y: 92.80008, z: 148.39035} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: -85.022, y: 51.735, z: -7.0980005} --- !u!33 &8734998292683849922 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714277723351} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080495651623991 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714277723351} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094714411863167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250356059097881} - component: {fileID: 8734998293355147370} - component: {fileID: 7730080496322782367} m_Layer: 0 m_Name: shitou_2 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250356059097881 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714411863167} m_LocalRotation: {x: -0.6889275, y: -0.07595517, z: -0.12897506, w: 0.7092075} m_LocalPosition: {x: 65.41867, y: -0.94608915, z: 43.73191} m_LocalScale: {x: 59.246006, y: 62.546272, z: 100.01361} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -85.399, y: 60.730003, z: -77.407005} --- !u!33 &8734998293355147370 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714411863167} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080496322782367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714411863167} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094714475200897 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250355853739751} - component: {fileID: 8734998293426552212} - component: {fileID: 7730080496385272161} m_Layer: 0 m_Name: shitou_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250355853739751 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714475200897} m_LocalRotation: {x: -0.7060035, y: -0.0394859, z: 0.0394859, w: 0.7060035} m_LocalPosition: {x: 35.756798, y: -1.95, z: 72.09} m_LocalScale: {x: 45.277794, y: 45.27791, z: 45.277916} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -83.59801, y: -90.00001, z: 90.00001} --- !u!33 &8734998293426552212 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714475200897} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080496385272161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714475200897} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094714637618065 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250356387482871} - component: {fileID: 8734998293113010052} - component: {fileID: 7730080496109609841} m_Layer: 0 m_Name: shitou_2 (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250356387482871 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714637618065} m_LocalRotation: {x: -0.645491, y: -0.29818442, z: -0.25916266, w: 0.65365297} m_LocalPosition: {x: 79.23, y: -2.22, z: 67.09} m_LocalScale: {x: 70.76583, y: 70.76613, z: 70.766106} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: -86.769005, y: -101.406006, z: 54.966003} --- !u!33 &8734998293113010052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714637618065} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080496109609841 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714637618065} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094714731975587 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250356142232773} - component: {fileID: 8734998293136224182} - component: {fileID: 7730080496136895299} m_Layer: 0 m_Name: shitou_2 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250356142232773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714731975587} m_LocalRotation: {x: -0.65879846, y: 0.29521593, z: 0.23925005, w: 0.6493009} m_LocalPosition: {x: 33.38, y: -0.9252802, z: 40.81} m_LocalScale: {x: -77.29835, y: 62.54635, z: 100.01365} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: -85.399, y: 121.856, z: -77.407005} --- !u!33 &8734998293136224182 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714731975587} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080496136895299 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094714731975587} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094715106075817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250354710553551} - component: {fileID: 8734998291436067004} - component: {fileID: 7730080494433193033} m_Layer: 0 m_Name: shitou_2 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250354710553551 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715106075817} m_LocalRotation: {x: -0.6237989, y: 0.2680339, z: 0.26313967, w: 0.6854126} m_LocalPosition: {x: 61.6, y: -1.5749097, z: 71.87} m_LocalScale: {x: 59.246002, y: 59.246185, z: 59.24621} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -84.990005, y: 26.625002, z: 17.542002} --- !u!33 &8734998291436067004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715106075817} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080494433193033 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715106075817} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094715195713965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250354730069707} - component: {fileID: 8734998291465049528} - component: {fileID: 7730080494452605261} m_Layer: 0 m_Name: shitou_2 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250354730069707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715195713965} m_LocalRotation: {x: -0.5295943, y: 0.33339185, z: 0.17822367, w: 0.7593525} m_LocalPosition: {x: 2.6, y: -5.5, z: 90.3} m_LocalScale: {x: 112.733284, y: 92.80003, z: 148.3903} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: -67.389, y: 55.683002, z: -12.384001} --- !u!33 &8734998291465049528 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715195713965} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080494452605261 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715195713965} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094715447617102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250355015524648} - component: {fileID: 8734998292320967259} - component: {fileID: 7730080495274446510} m_Layer: 0 m_Name: shitou_2 (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250355015524648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715447617102} m_LocalRotation: {x: -0.645491, y: -0.29818442, z: -0.25916266, w: 0.65365297} m_LocalPosition: {x: 79.35706, y: -2.9189, z: 51.96221} m_LocalScale: {x: 130.29977, y: 130.30031, z: 130.30031} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: -86.769005, y: -101.406006, z: 54.966003} --- !u!33 &8734998292320967259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715447617102} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080495274446510 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715447617102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &207094715711410237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4308250355313792859} - component: {fileID: 8734998292039216168} - component: {fileID: 7730080495035824349} m_Layer: 0 m_Name: shitou_2 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4308250355313792859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715711410237} m_LocalRotation: {x: -0.17817841, y: 0.70191, z: 0.6778704, w: 0.12675391} m_LocalPosition: {x: 59.94, y: -0.9252801, z: 39.17} m_LocalScale: {x: -77.29832, y: 62.546303, z: 100.01362} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -85.399, y: 232.483, z: -77.407005} --- !u!33 &8734998292039216168 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715711410237} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &7730080495035824349 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 207094715711410237} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 2bb0db07514daf74dbd4e7701738ce46, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &506683492986511264 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7471725702863522362} - component: {fileID: 7125749833709770837} - component: {fileID: 1424211618215052733} m_Layer: 0 m_Name: shitou_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7471725702863522362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506683492986511264} m_LocalRotation: {x: -0.6375092, y: 0.30591178, z: 0.30591178, w: 0.6375092} m_LocalPosition: {x: 31.828856, y: -2.07, z: 70.70847} m_LocalScale: {x: 60, y: 60.000137, z: 60.000153} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 51.268} --- !u!33 &7125749833709770837 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506683492986511264} m_Mesh: {fileID: 4300000, guid: d72c9eaa28854a64a99741a65fb485b5, type: 3} --- !u!23 &1424211618215052733 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 506683492986511264} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &566971022602348326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1657662336887345807} - component: {fileID: 3134455999808053871} - component: {fileID: 7712997239477234293} m_Layer: 0 m_Name: menzha_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &1657662336887345807 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566971022602348326} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.24, y: 3.7299998, z: 64.1} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3134455999808053871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566971022602348326} m_Mesh: {fileID: 4300000, guid: 7af73cef9a1ce534f8ccfb9dfbff13f3, type: 3} --- !u!23 &7712997239477234293 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 566971022602348326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880584915487540 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938369893689} - component: {fileID: 7859146953088114098} - component: {fileID: 1709099023532057680} m_Layer: 0 m_Name: shu_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938369893689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880584915487540} m_LocalRotation: {x: 0.21585724, y: -0.6733541, z: -0.6733541, w: -0.21585724} m_LocalPosition: {x: 38.55, y: 4.65, z: 115.81} m_LocalScale: {x: 2.8728306, y: 2.8728294, z: 2.872828} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -215.549} --- !u!33 &7859146953088114098 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880584915487540} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099023532057680 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880584915487540} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880585054092549 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938029986568} - component: {fileID: 7859146953478368131} - component: {fileID: 1709099023142130273} m_Layer: 0 m_Name: shu_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938029986568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585054092549} m_LocalRotation: {x: -0.5318112, y: 0.4660224, z: 0.4660224, w: 0.5318112} m_LocalPosition: {x: 34.36, y: 6.84, z: 138.21} m_LocalScale: {x: 3.8580594, y: 3.8580608, z: 3.85806} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 82.456} --- !u!33 &7859146953478368131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585054092549} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099023142130273 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585054092549} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880585203176114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938145651903} - component: {fileID: 7859146953325462580} - component: {fileID: 1709099023295561174} m_Layer: 0 m_Name: shu_02 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938145651903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585203176114} m_LocalRotation: {x: -0.07743406, y: 0.7028542, z: 0.7028542, w: 0.07743406} m_LocalPosition: {x: 56.86, y: 3.58, z: 126.13} m_LocalScale: {x: 2.2028952, y: 2.2028913, z: 2.2028918} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 167.42601} --- !u!33 &7859146953325462580 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585203176114} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099023295561174 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585203176114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880585448371695 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937837558754} - component: {fileID: 7859146952547246953} - component: {fileID: 1709099022999706251} m_Layer: 0 m_Name: shu_02 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937837558754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585448371695} m_LocalRotation: {x: -0.6860785, y: -0.17116177, z: -0.17116177, w: 0.6860785} m_LocalPosition: {x: 48.13, y: 6.81, z: 160.1} m_LocalScale: {x: 4.7487483, y: 4.7487507, z: 4.7487507} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -28.016} --- !u!33 &7859146952547246953 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585448371695} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099022999706251 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585448371695} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880585532411062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7612980595609380053} - component: {fileID: 7859146952463522352} - component: {fileID: 1709099023083758546} m_Layer: 0 m_Name: shu_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7612980595609380053 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585532411062} m_LocalRotation: {x: -0.6725519, y: -0.21834375, z: -0.21834375, w: 0.6725519} m_LocalPosition: {x: 33.04, y: 6.84, z: 147.78} m_LocalScale: {x: 3.858059, y: 3.8580623, z: 3.8580616} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -35.972} --- !u!33 &7859146952463522352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585532411062} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099023083758546 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585532411062} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880585858083811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937226511854} - component: {fileID: 7859146954284465509} - component: {fileID: 1709099024482993287} m_Layer: 0 m_Name: shu_02 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937226511854 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585858083811} m_LocalRotation: {x: 0.27585468, y: 0.6510793, z: 0.6510793, w: -0.27585468} m_LocalPosition: {x: 60.87, y: 7.48, z: 153.69} m_LocalScale: {x: 4.325488, y: 4.325489, z: 4.3254905} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 225.924} --- !u!33 &7859146954284465509 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585858083811} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099024482993287 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880585858083811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880586316248905 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937103898948} - component: {fileID: 7859146954371424719} - component: {fileID: 1709099024396032045} m_Layer: 0 m_Name: shu_02 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937103898948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586316248905} m_LocalRotation: {x: -0.07743406, y: 0.7028542, z: 0.7028542, w: 0.07743406} m_LocalPosition: {x: 57.9, y: 4.5, z: 117.17} m_LocalScale: {x: 3.1026642, y: 3.10266, z: 3.1026595} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 167.42601} --- !u!33 &7859146954371424719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586316248905} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099024396032045 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586316248905} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880586803552841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936544758852} - component: {fileID: 7859146953870980303} - component: {fileID: 1709099023822212397} m_Layer: 0 m_Name: shu_02 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936544758852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586803552841} m_LocalRotation: {x: 0.21585724, y: -0.6733541, z: -0.6733541, w: -0.21585724} m_LocalPosition: {x: 61.26, y: 5.61, z: 149.87} m_LocalScale: {x: 2.8728375, y: 2.8728337, z: 2.8728318} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -215.549} --- !u!33 &7859146953870980303 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586803552841} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099023822212397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586803552841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &744880586889923912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936596783941} - component: {fileID: 7859146953789578190} - component: {fileID: 1709099023904399916} m_Layer: 0 m_Name: shu_02 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936596783941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586889923912} m_LocalRotation: {x: -0.07743406, y: 0.7028542, z: 0.7028542, w: 0.07743406} m_LocalPosition: {x: 65.07, y: 5.76, z: 133.84} m_LocalScale: {x: 2.2028937, y: 2.2028906, z: 2.2028909} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 167.42601} --- !u!33 &7859146953789578190 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586889923912} m_Mesh: {fileID: 4300000, guid: c4275a5411e3bda4f892dcf2121503fb, type: 3} --- !u!23 &1709099023904399916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 744880586889923912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c3902ad4ab4b5a94dabfd5c3dc40c6b4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1110707137522583015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 899102754054669943} - component: {fileID: 4258610617297661352} - component: {fileID: 5947440628069022399} m_Layer: 0 m_Name: diban_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &899102754054669943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110707137522583015} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: 0.12099999, z: 55.03} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4258610617297661352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110707137522583015} m_Mesh: {fileID: 4300000, guid: cd275abaf119ed94b95c72b632c5616f, type: 3} --- !u!23 &5947440628069022399 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1110707137522583015} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476645032659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011244061603429} - component: {fileID: 1815037857492958366} - component: {fileID: 2007873785892342848} m_Layer: 0 m_Name: shitou_4 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011244061603429 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476645032659} m_LocalRotation: {x: -0.43123752, y: -0.5603876, z: -0.5603876, w: 0.43123752} m_LocalPosition: {x: 95.1, y: -1.9, z: 77} m_LocalScale: {x: 150.18085, y: 150.1813, z: 187.50241} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 615.159} --- !u!33 &1815037857492958366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476645032659} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785892342848 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476645032659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476731751795 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243343047109} - component: {fileID: 1815037857641014078} - component: {fileID: 2007873785234609120} m_Layer: 0 m_Name: shitou_4 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243343047109 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476731751795} m_LocalRotation: {x: -0.43123752, y: -0.5603876, z: -0.5603876, w: 0.43123752} m_LocalPosition: {x: 4.1, y: -4.3, z: 65} m_LocalScale: {x: 150.18051, y: 150.18106, z: 187.50223} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 615.159} --- !u!33 &1815037857641014078 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476731751795} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785234609120 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476731751795} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476744460568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243355757998} - component: {fileID: 1815037857661851477} - component: {fileID: 2007873785255716747} m_Layer: 0 m_Name: shitou_4 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243355757998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476744460568} m_LocalRotation: {x: -0.43123752, y: -0.5603876, z: -0.5603876, w: 0.43123752} m_LocalPosition: {x: -6.2, y: -11.6, z: 86.7} m_LocalScale: {x: 150.18066, y: 150.18115, z: 187.50232} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 615.159} --- !u!33 &1815037857661851477 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476744460568} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785255716747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476744460568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476804084083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243297908165} - component: {fileID: 1815037857585688382} - component: {fileID: 2007873785313206240} m_Layer: 0 m_Name: shitou_4 (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243297908165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476804084083} m_LocalRotation: {x: -0.43123752, y: -0.5603876, z: -0.5603876, w: 0.43123752} m_LocalPosition: {x: 6.11, y: -9.3, z: 103.72} m_LocalScale: {x: 150.18085, y: 150.1813, z: 187.50241} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 615.159} --- !u!33 &1815037857585688382 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476804084083} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785313206240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476804084083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476806383306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243300205180} - component: {fileID: 1815037857587460231} - component: {fileID: 2007873785311299673} m_Layer: 0 m_Name: shitou_4 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243300205180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476806383306} m_LocalRotation: {x: -0.43123752, y: -0.5603876, z: -0.5603876, w: 0.43123752} m_LocalPosition: {x: -8.3252, y: -4.3, z: 42.306} m_LocalScale: {x: 150.1804, y: 150.181, z: 187.5022} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 615.159} --- !u!33 &1815037857587460231 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476806383306} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785311299673 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476806383306} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476819674811 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243314545165} - component: {fileID: 1815037857536526582} - component: {fileID: 2007873785263798312} m_Layer: 0 m_Name: shitou_4 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243314545165 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476819674811} m_LocalRotation: {x: 0.70642513, y: -0.031041436, z: -0.031041436, w: -0.70642513} m_LocalPosition: {x: 40.37, y: -1.0097, z: 5} m_LocalScale: {x: 231.04677, y: 231.04749, z: 341.74237} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 365.032} --- !u!33 &1815037857536526582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476819674811} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785263798312 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476819674811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967476967598656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243176210166} - component: {fileID: 1815037857673700365} - component: {fileID: 2007873785132782803} m_Layer: 0 m_Name: shitou_4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243176210166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476967598656} m_LocalRotation: {x: 0.5795779, y: -0.40507948, z: -0.40507948, w: -0.5795779} m_LocalPosition: {x: 23.1, y: -1.1300001, z: 45.74} m_LocalScale: {x: 107.09003, y: 107.090294, z: 107.09031} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 429.901} --- !u!33 &1815037857673700365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476967598656} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785132782803 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967476967598656} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967477218575868 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243427217738} - component: {fileID: 1815037857993100209} - component: {fileID: 2007873785453017967} m_Layer: 0 m_Name: shitou_4 (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243427217738 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477218575868} m_LocalRotation: {x: -0.641466, y: -0.29752538, z: -0.29752538, w: 0.641466} m_LocalPosition: {x: 84.23293, y: -5.7, z: 35.136288} m_LocalScale: {x: 150.1811, y: 150.18153, z: 227.32814} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 670.234} --- !u!33 &1815037857993100209 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477218575868} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785453017967 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477218575868} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967477222426515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011243447812901} - component: {fileID: 1815037857939016158} - component: {fileID: 2007873785398114560} m_Layer: 0 m_Name: shitou_4 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011243447812901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477222426515} m_LocalRotation: {x: 0.3125885, y: -0.7413117, z: -0.43707266, w: -0.4021355} m_LocalPosition: {x: 84.45, y: -19.02, z: 82.73} m_LocalScale: {x: 227.97482, y: 150.1814, z: 225.41554} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -115.918, y: -47.638977, z: 525.16296} --- !u!33 &1815037857939016158 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477222426515} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873785398114560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477222426515} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967477282915590 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011244968968624} - component: {fileID: 1815037858201357131} - component: {fileID: 2007873784716213141} m_Layer: 0 m_Name: shitou_4 (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011244968968624 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477282915590} m_LocalRotation: {x: -0.641466, y: -0.29752538, z: -0.29752538, w: 0.641466} m_LocalPosition: {x: 67.77, y: 0.42, z: 20.47} m_LocalScale: {x: 150.18112, y: 150.18158, z: 227.32814} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 670.234} --- !u!33 &1815037858201357131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477282915590} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873784716213141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477282915590} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967477477101166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011244777278168} - component: {fileID: 1815037858258960419} - component: {fileID: 2007873784639860989} m_Layer: 0 m_Name: shitou_4 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011244777278168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477477101166} m_LocalRotation: {x: -0.10234949, y: 0.69966036, z: 0.69966036, w: 0.10234949} m_LocalPosition: {x: 61.26, y: -1.4394, z: 34.53} m_LocalScale: {x: 73.7601, y: 73.76025, z: 73.76022} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 163.35501} --- !u!33 &1815037858258960419 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477477101166} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873784639860989 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477477101166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967477589520016 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011245274556966} - component: {fileID: 1815037858431672541} - component: {fileID: 2007873784947331075} m_Layer: 0 m_Name: shitou_4 (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011245274556966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477589520016} m_LocalRotation: {x: -0.43123752, y: -0.5603876, z: -0.5603876, w: 0.43123752} m_LocalPosition: {x: 90.07, y: -5.7, z: 55.01} m_LocalScale: {x: 150.18106, y: 150.18144, z: 227.32808} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: 615.159} --- !u!33 &1815037858431672541 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477589520016} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873784947331075 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967477589520016} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1127967478073227816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8745011244684492446} - component: {fileID: 1815037858988258405} - component: {fileID: 2007873784430658747} m_Layer: 0 m_Name: shitou_4 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8745011244684492446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967478073227816} m_LocalRotation: {x: 0.60158306, y: -0.37161523, z: -0.37161523, w: -0.60158306} m_LocalPosition: {x: 6.9, y: -2.7269, z: 12.8} m_LocalScale: {x: 231.04681, y: 231.04764, z: 288.4649} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 423.41} --- !u!33 &1815037858988258405 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967478073227816} m_Mesh: {fileID: 4300000, guid: e6cb87104aa6bcc4684b7e2b7342af12, type: 3} --- !u!23 &2007873784430658747 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1127967478073227816} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888362756190823 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093863953918732} - component: {fileID: 8421738486502412573} - component: {fileID: 7034649771088891109} m_Layer: 0 m_Name: shitou_3 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093863953918732 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362756190823} m_LocalRotation: {x: -0.6784895, y: 0.19912826, z: 0.19912826, w: 0.6784895} m_LocalPosition: {x: 60.31, y: -20.54, z: 86.54} m_LocalScale: {x: -27.374998, y: 16.810055, z: 49.747707} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 32.713} --- !u!33 &8421738486502412573 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362756190823} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649771088891109 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362756190823} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888362834199500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093864149113511} - component: {fileID: 8421738486038585526} - component: {fileID: 7034649770898488654} m_Layer: 0 m_Name: shitou_3 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093864149113511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362834199500} m_LocalRotation: {x: -0.67257637, y: 0.33987266, z: 0.15127426, w: 0.6397217} m_LocalPosition: {x: 75.81, y: -9.11, z: 69.2} m_LocalScale: {x: -27.375004, y: 25.000107, z: 25.000137} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: -105.56, y: -59.599, z: 100.63699} --- !u!33 &8421738486038585526 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362834199500} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649770898488654 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362834199500} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888362960127377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093864291032314} - component: {fileID: 8421738486165300971} - component: {fileID: 7034649770754931475} m_Layer: 0 m_Name: shitou_3 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093864291032314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362960127377} m_LocalRotation: {x: -0.70456135, y: -0.018838225, z: -0.008821354, w: 0.7093382} m_LocalPosition: {x: 45.526, y: -21.21, z: 91.85} m_LocalScale: {x: 25.000013, y: 25.000082, z: 55.532906} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -90.898994, y: 114.375, z: -116.616} --- !u!33 &8421738486165300971 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362960127377} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649770754931475 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888362960127377} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888363200015848 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093863315584131} - component: {fileID: 8421738485806927506} - component: {fileID: 7034649771809510250} m_Layer: 0 m_Name: shitou_3 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093863315584131 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363200015848} m_LocalRotation: {x: -0.67257637, y: 0.33987266, z: 0.15127426, w: 0.6397217} m_LocalPosition: {x: 69.34517, y: -13.019093, z: 80.40236} m_LocalScale: {x: -27.374998, y: 25.00008, z: 25.000109} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -105.56, y: -59.599, z: 100.63699} --- !u!33 &8421738485806927506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363200015848} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649771809510250 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363200015848} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888363460795798 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093863584908541} - component: {fileID: 8421738485529444076} - component: {fileID: 7034649771525071636} m_Layer: 0 m_Name: shitou_3 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093863584908541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363460795798} m_LocalRotation: {x: 0.094028234, y: -0.7008272, z: -0.7008272, w: -0.094028234} m_LocalPosition: {x: 33.9, y: -28.96, z: 81.48} m_LocalScale: {x: 31.477516, y: 25.00008, z: 71.25981} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -195.28299} --- !u!33 &8421738485529444076 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363460795798} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649771525071636 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363460795798} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888363651515954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093865007423321} - component: {fileID: 8421738485188765000} - component: {fileID: 7034649772259981488} m_Layer: 0 m_Name: shitou_3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093865007423321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363651515954} m_LocalRotation: {x: -0.6881201, y: -0.16275977, z: -0.16275977, w: 0.6881201} m_LocalPosition: {x: 30.81, y: -10.28, z: 81.26} m_LocalScale: {x: 25, y: 25.000065, z: 25.000072} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -26.615002} --- !u!33 &8421738485188765000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363651515954} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649772259981488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363651515954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888363795730267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093865135773232} - component: {fileID: 8421738485328653345} - component: {fileID: 7034649772136804825} m_Layer: 0 m_Name: shitou_3 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093865135773232 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363795730267} m_LocalRotation: {x: -0.690273, y: 0.15337276, z: 0.15337276, w: 0.690273} m_LocalPosition: {x: 58.81, y: -10.07, z: 86.69} m_LocalScale: {x: -27.374998, y: 25.000065, z: 25.000084} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 25.054} --- !u!33 &8421738485328653345 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363795730267} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649772136804825 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888363795730267} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888364355000322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093864503099753} - component: {fileID: 8421738484887878520} - component: {fileID: 7034649772695053952} m_Layer: 0 m_Name: shitou_3 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093864503099753 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888364355000322} m_LocalRotation: {x: -0.68682164, y: -0.16815448, z: -0.157355, w: 0.68937624} m_LocalPosition: {x: 39.277813, y: -10.08, z: 86.41} m_LocalScale: {x: 25, y: 25.000074, z: 25.000095} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.898994, y: 90.001, z: -116.616} --- !u!33 &8421738484887878520 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888364355000322} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649772695053952 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888364355000322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1319888364407980210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3994093864523586009} - component: {fileID: 8421738484867457992} - component: {fileID: 7034649772749094448} m_Layer: 0 m_Name: shitou_3 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3994093864523586009 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888364407980210} m_LocalRotation: {x: -0.6881201, y: -0.16275977, z: -0.16275977, w: 0.6881201} m_LocalPosition: {x: 37.37, y: -28.96, z: 85.92} m_LocalScale: {x: 25, y: 25.000074, z: 71.259766} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -26.615002} --- !u!33 &8421738484867457992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888364407980210} m_Mesh: {fileID: 4300000, guid: 23fc013c2f603b74b8a0e822fe6d68ee, type: 3} --- !u!23 &7034649772749094448 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1319888364407980210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 86084398856d1554e81cca24d7edffc4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1482137573424519257 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2945521364866043922} - component: {fileID: 7889429848506232849} - component: {fileID: 3360525020386210599} m_Layer: 0 m_Name: shizhu_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2945521364866043922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137573424519257} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 58.980003, y: 2.1299999, z: 52.89} m_LocalScale: {x: -26.60887, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7889429848506232849 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137573424519257} m_Mesh: {fileID: 4300000, guid: 8af241262ebeb104ba4b813700f42493, type: 3} --- !u!23 &3360525020386210599 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137573424519257} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1482137573626978182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2945521364533761997} - component: {fileID: 7889429848846907342} - component: {fileID: 3360525022327174392} m_Layer: 0 m_Name: shizhu_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2945521364533761997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137573626978182} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 37.450005, y: 2.1299999, z: 52.89} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7889429848846907342 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137573626978182} m_Mesh: {fileID: 4300000, guid: 8af241262ebeb104ba4b813700f42493, type: 3} --- !u!23 &3360525022327174392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137573626978182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1482137574005264405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2945521364305942622} - component: {fileID: 7889429849075251293} - component: {fileID: 3360525021947837291} m_Layer: 0 m_Name: shizhu_02 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 0 --- !u!4 &2945521364305942622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137574005264405} m_LocalRotation: {x: -0.00000000774754, y: 0.7071069, z: 0.70710677, w: -0.000000007450581} m_LocalPosition: {x: 47.108, y: 0.22, z: 53.529} m_LocalScale: {x: -19.84649, y: 19.84655, z: 19.84655} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 52 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 179.99998} --- !u!33 &7889429849075251293 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137574005264405} m_Mesh: {fileID: 4300000, guid: 8af241262ebeb104ba4b813700f42493, type: 3} --- !u!23 &3360525021947837291 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1482137574005264405} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874825738858935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078860707152} - component: {fileID: 6955291049136094860} - component: {fileID: 2569188121622743556} m_Layer: 0 m_Name: shu_01 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078860707152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874825738858935} m_LocalRotation: {x: -0.029338967, y: -0.7064979, z: -0.7064979, w: 0.029338967} m_LocalPosition: {x: 53.15, y: 7.27, z: 38.52} m_LocalScale: {x: 2.5161932, y: 2.5162024, z: 2.5162117} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -175.244} --- !u!33 &6955291049136094860 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874825738858935} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188121622743556 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874825738858935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874825825917421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078813482250} - component: {fileID: 6955291049082574550} - component: {fileID: 2569188121535750750} m_Layer: 0 m_Name: shu_01 (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078813482250 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874825825917421} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 62.57, y: 3.25, z: 59.37} m_LocalScale: {x: 1.2263788, y: 1.2263863, z: 1.368403} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6955291049082574550 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874825825917421} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188121535750750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874825825917421} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874826208079869 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078918695706} - component: {fileID: 6955291049480822982} - component: {fileID: 2569188121959584846} m_Layer: 0 m_Name: shu_01 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7752556078918695706 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826208079869} m_LocalRotation: {x: -0.4418928, y: -0.55202425, z: -0.55202425, w: 0.4418928} m_LocalPosition: {x: 39.17, y: 3.94, z: 77.19} m_LocalScale: {x: 1.7328902, y: 1.7329011, z: 1.9335709} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -102.646} --- !u!33 &6955291049480822982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826208079869} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188121959584846 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826208079869} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874826277808355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556079398419460} - component: {fileID: 6955291049672189912} - component: {fileID: 2569188122158289744} m_Layer: 0 m_Name: shu_01 (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7752556079398419460 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826277808355} m_LocalRotation: {x: -0.60227567, y: -0, z: -0, w: 0.7982882} m_LocalPosition: {x: 57.09, y: 1.31, z: 90.57} m_LocalScale: {x: 0.9688082, y: 0.96881735, z: 1.0810163} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: -74.066, y: 0, z: 0} --- !u!33 &6955291049672189912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826277808355} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122158289744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826277808355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874826367274841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556079346391998} - component: {fileID: 6955291049623339106} - component: {fileID: 2569188122068727018} m_Layer: 0 m_Name: shu_01 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556079346391998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826367274841} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 38.42, y: 3.94, z: 69.87} m_LocalScale: {x: 1.73289, y: 1.7329018, z: 1.9335718} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6955291049623339106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826367274841} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122068727018 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826367274841} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874826524233144 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556079637698911} - component: {fileID: 6955291049936142979} - component: {fileID: 2569188122447984139} m_Layer: 0 m_Name: shu_01 (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556079637698911 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826524233144} m_LocalRotation: {x: 0.07704385, y: -0.7028971, z: -0.7028971, w: -0.07704385} m_LocalPosition: {x: 37.66, y: 2.09, z: 89.18} m_LocalScale: {x: 1.3362839, y: 1.3362917, z: 1.4910342} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -192.51} --- !u!33 &6955291049936142979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826524233144} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122447984139 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826524233144} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874826751326506 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556079460953549} - component: {fileID: 6955291050012112401} - component: {fileID: 2569188122489455257} m_Layer: 0 m_Name: shu_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556079460953549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826751326506} m_LocalRotation: {x: -0.6291161, y: -0.3228203, z: -0.3228203, w: 0.6291161} m_LocalPosition: {x: 31.754, y: 4.21, z: 54.471} m_LocalScale: {x: 1.7408433, y: 1.7408507, z: 1.740851} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -54.328003} --- !u!33 &6955291050012112401 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826751326506} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122489455257 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826751326506} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874826804749406 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556077778071737} - component: {fileID: 6955291048071244645} - component: {fileID: 2569188122704371693} m_Layer: 0 m_Name: shu_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556077778071737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826804749406} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 33.67, y: 7.09, z: 46.669} m_LocalScale: {x: 2.6782246, y: 2.6782255, z: 2.6782255} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6955291048071244645 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826804749406} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122704371693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874826804749406} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827007897225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556077579614830} - component: {fileID: 6955291048135483826} - component: {fileID: 2569188122770150714} m_Layer: 0 m_Name: shu_01 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556077579614830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827007897225} m_LocalRotation: {x: -0.6179942, y: -0.34363246, z: -0.34363246, w: 0.6179942} m_LocalPosition: {x: 61.97185, y: 5.08, z: 66.52993} m_LocalScale: {x: 1.9112048, y: 1.9112127, z: 2.1325307} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: -58.152004} --- !u!33 &6955291048135483826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827007897225} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122770150714 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827007897225} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827121453194 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078086323309} - component: {fileID: 6955291048366909361} - component: {fileID: 2569188122924602169} m_Layer: 0 m_Name: shu_01 (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078086323309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827121453194} m_LocalRotation: {x: -0.38950562, y: -0.59015703, z: -0.59015703, w: 0.38950562} m_LocalPosition: {x: 24.95, y: 4.24, z: 73.68} m_LocalScale: {x: 2.101413, y: 2.101421, z: 2.1014216} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -113.15001} --- !u!33 &6955291048366909361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827121453194} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188122924602169 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827121453194} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827236013221 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556077940826178} - component: {fileID: 6955291048478849950} - component: {fileID: 2569188123079003926} m_Layer: 0 m_Name: shu_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556077940826178 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827236013221} m_LocalRotation: {x: -0.6291161, y: -0.3228203, z: -0.3228203, w: 0.6291161} m_LocalPosition: {x: 70.153, y: 6.66, z: 56.615} m_LocalScale: {x: 2.5161903, y: 2.5162053, z: 2.516206} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -54.328003} --- !u!33 &6955291048478849950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827236013221} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188123079003926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827236013221} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827483381083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078179740092} - component: {fileID: 6955291048743449184} - component: {fileID: 2569188123368048360} m_Layer: 0 m_Name: shu_01 (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078179740092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827483381083} m_LocalRotation: {x: -0.6179941, y: -0.34363243, z: -0.34363243, w: 0.6179941} m_LocalPosition: {x: 64.897, y: 2.91, z: 68.302} m_LocalScale: {x: 1.1994747, y: 1.1994749, z: 1.3383753} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: -89.98, y: 0, z: -58.152004} --- !u!33 &6955291048743449184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827483381083} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188123368048360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827483381083} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827611445605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078584565122} - component: {fileID: 6955291048875152990} - component: {fileID: 2569188123508974294} m_Layer: 0 m_Name: shu_01 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078584565122 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827611445605} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 63.96, y: 8.56, z: 42.34} m_LocalScale: {x: 1.9111999, y: 1.9112118, z: 2.132532} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6955291048875152990 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827611445605} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188123508974294 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827611445605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827740337032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078436829039} - component: {fileID: 6955291048989531315} - component: {fileID: 2569188123648354363} m_Layer: 0 m_Name: shu_01 (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078436829039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827740337032} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 58.79, y: 2.25, z: 85.09} m_LocalScale: {x: 1.1167343, y: 1.1167413, z: 1.2460665} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6955291048989531315 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827740337032} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188123648354363 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827740337032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1589874827856483479 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7752556078427078768} - component: {fileID: 6955291048965659564} - component: {fileID: 2569188123531718436} m_Layer: 0 m_Name: shu_01 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7752556078427078768 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827856483479} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 59.88, y: 3.94, z: 75.65} m_LocalScale: {x: 1.732892, y: 1.732903, z: 1.9335748} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6955291048965659564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827856483479} m_Mesh: {fileID: 4300000, guid: 3d1f376f26961634d8b3ee6236002f73, type: 3} --- !u!23 &2569188123531718436 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589874827856483479} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fd4772945bf018f4bae20968dd04db32, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1721545262180886526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8336336858513955091} - component: {fileID: 1549506959042877329} - component: {fileID: 3576156402923535805} m_Layer: 0 m_Name: dayuanpan_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &8336336858513955091 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721545262180886526} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: [] m_Father: {fileID: 5512808937826569219} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 90} --- !u!33 &1549506959042877329 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721545262180886526} m_Mesh: {fileID: 4300000, guid: 5713ac4a7da94564f8604383156424c8, type: 3} --- !u!23 &3576156402923535805 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1721545262180886526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501067030921172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387593038047199} - component: {fileID: 5015220740031173011} - component: {fileID: 6637035284858288501} m_Layer: 0 m_Name: shitou_5 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387593038047199 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067030921172} m_LocalRotation: {x: -0.67589164, y: 0.20777504, z: 0.20777504, w: 0.67589164} m_LocalPosition: {x: 20.063, y: -25.63, z: 81.858} m_LocalScale: {x: 114.18034, y: 118.47418, z: 100.1322} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 34.176003} --- !u!33 &5015220740031173011 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067030921172} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035284858288501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067030921172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501067243472227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387593095552360} - component: {fileID: 5015220740037241636} - component: {fileID: 6637035284999144386} m_Layer: 0 m_Name: shitou_5 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387593095552360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067243472227} m_LocalRotation: {x: -0.58894885, y: -0.39133012, z: -0.39133012, w: 0.58894885} m_LocalPosition: {x: 70.42, y: -0.15794373, z: 44.61} m_LocalScale: {x: 50, y: 50.000175, z: 50.000168} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -67.205} --- !u!33 &5015220740037241636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067243472227} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035284999144386 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067243472227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501067303268720 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387592230398331} - component: {fileID: 5015220739222445879} - component: {fileID: 6637035285123856337} m_Layer: 0 m_Name: shitou_5 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387592230398331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067303268720} m_LocalRotation: {x: -0.6903591, y: 0.15298468, z: 0.15298468, w: 0.6903591} m_LocalPosition: {x: 41.78, y: -1.78, z: 35.45} m_LocalScale: {x: 68.61499, y: 68.61527, z: 68.615234} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 24.990002} --- !u!33 &5015220739222445879 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067303268720} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035285123856337 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067303268720} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501067678213636 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387592660237839} - component: {fileID: 5015220739601713219} - component: {fileID: 6637035285503615141} m_Layer: 0 m_Name: shitou_5 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387592660237839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067678213636} m_LocalRotation: {x: -0.58894885, y: -0.39133012, z: -0.39133012, w: 0.58894885} m_LocalPosition: {x: 68.03, y: 1.48, z: 37.33} m_LocalScale: {x: 66.85501, y: 66.85526, z: 66.855225} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -67.205} --- !u!33 &5015220739601713219 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067678213636} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035285503615141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067678213636} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501067751776942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387592586738341} - component: {fileID: 5015220739536801001} - component: {fileID: 6637035285572985871} m_Layer: 0 m_Name: shitou_5 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387592586738341 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067751776942} m_LocalRotation: {x: -0.7070826, y: -0.005851607, z: -0.005851607, w: 0.7070826} m_LocalPosition: {x: 48.331, y: -1.3107, z: 30.1} m_LocalScale: {x: 113.038475, y: 113.03896, z: 113.03887} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -0.9480001} --- !u!33 &5015220739536801001 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067751776942} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035285572985871 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067751776942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501067939044410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387593741042737} - component: {fileID: 5015220738586440317} - component: {fileID: 6637035283547232923} m_Layer: 0 m_Name: shitou_5 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387593741042737 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067939044410} m_LocalRotation: {x: 0.16462767, y: 0.6876756, z: 0.6876756, w: -0.16462767} m_LocalPosition: {x: 31.29, y: -2.1928, z: 32.24} m_LocalScale: {x: 127.638504, y: 127.63911, z: 127.638954} m_Children: [] m_Father: {fileID: 5512808937508261916} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 206.926} --- !u!33 &5015220738586440317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067939044410} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035283547232923 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501067939044410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501068441134791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387593238511308} - component: {fileID: 5015220738083784832} - component: {fileID: 6637035284118954086} m_Layer: 0 m_Name: shitou_5 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387593238511308 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068441134791} m_LocalRotation: {x: -0.67589164, y: 0.20777504, z: 0.20777504, w: 0.67589164} m_LocalPosition: {x: 16.48, y: -14.8, z: 79.5} m_LocalScale: {x: 136.60223, y: 141.73929, z: 119.7954} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 34.176003} --- !u!33 &5015220738083784832 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068441134791} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035284118954086 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068441134791} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501068592391071 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387593356213140} - component: {fileID: 5015220738167934424} - component: {fileID: 6637035284202579262} m_Layer: 0 m_Name: shitou_5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387593356213140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068592391071} m_LocalRotation: {x: -0.6792082, y: 0.19666272, z: 0.19666272, w: 0.6792082} m_LocalPosition: {x: 68.83, y: -25.12, z: 79.73} m_LocalScale: {x: 158.22498, y: 158.22539, z: 158.22539} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 32.296} --- !u!33 &5015220738167934424 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068592391071} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035284202579262 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068592391071} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2181501068864206172 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6945387593621728599} - component: {fileID: 5015220738440862491} - component: {fileID: 6637035284477015037} m_Layer: 0 m_Name: shitou_5 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &6945387593621728599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068864206172} m_LocalRotation: {x: -0.46051526, y: 0.5365871, z: 0.5365871, w: 0.46051526} m_LocalPosition: {x: 8.34, y: -26.09, z: 98.29} m_LocalScale: {x: 136.60219, y: 141.73923, z: 197.45872} m_Children: [] m_Father: {fileID: 5512808938163131516} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -89.97201, y: 0, z: 98.726006} --- !u!33 &5015220738440862491 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068864206172} m_Mesh: {fileID: 4300000, guid: 25e8fd9449f49334f8da2e2429b1242b, type: 3} --- !u!23 &6637035284477015037 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2181501068864206172} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad54321bc09294940a9adf11c915b0f8, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2292587705719869584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7365286596986255995} - component: {fileID: 1675719776460834104} - component: {fileID: 7953365310416138651} m_Layer: 0 m_Name: dizhuan_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7365286596986255995 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587705719869584} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.03506769, y: -0.008696941, z: 20.466015} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5512808938492955380} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1675719776460834104 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587705719869584} m_Mesh: {fileID: 4300000, guid: 198db44a130919f4f93cbde39593f899, type: 3} --- !u!23 &7953365310416138651 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587705719869584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 907f8da6253700343a6d5f84a7418f8f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2292587705998610114 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7365286596912505897} - component: {fileID: 1675719776890936170} - component: {fileID: 7953365310409633737} m_Layer: 0 m_Name: dizhuan_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7365286596912505897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587705998610114} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.03506769, y: -0.00869694, z: -6.973972} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5512808938492955380} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1675719776890936170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587705998610114} m_Mesh: {fileID: 4300000, guid: 198db44a130919f4f93cbde39593f899, type: 3} --- !u!23 &7953365310409633737 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587705998610114} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 907f8da6253700343a6d5f84a7418f8f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2292587706238816155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7365286598614263152} - component: {fileID: 1675719776982080051} - component: {fileID: 7953365308823187088} m_Layer: 0 m_Name: dizhuan_01 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7365286598614263152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587706238816155} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.03506769, y: -0.00869694, z: -20.691975} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5512808938492955380} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1675719776982080051 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587706238816155} m_Mesh: {fileID: 4300000, guid: 198db44a130919f4f93cbde39593f899, type: 3} --- !u!23 &7953365308823187088 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587706238816155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 907f8da6253700343a6d5f84a7418f8f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2292587706242188155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7365286598615607696} - component: {fileID: 1675719776982898387} - component: {fileID: 7953365308824527472} m_Layer: 0 m_Name: dizhuan_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7365286598615607696 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587706242188155} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0.03506769, y: -0.008696941, z: 6.746027} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5512808938492955380} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1675719776982898387 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587706242188155} m_Mesh: {fileID: 4300000, guid: 198db44a130919f4f93cbde39593f899, type: 3} --- !u!23 &7953365308824527472 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2292587706242188155} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 907f8da6253700343a6d5f84a7418f8f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2715231986402767912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2767645864591689233} - component: {fileID: 6150128013268061084} - component: {fileID: 3829059769732789126} m_Layer: 0 m_Name: cao_3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &2767645864591689233 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231986402767912} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 38.133, y: 0.995, z: 123.795} m_LocalScale: {x: 100, y: 100.00018, z: 100.00018} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6150128013268061084 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231986402767912} m_Mesh: {fileID: 4300000, guid: faf1c2d719fc251419a4f266a4f7defb, type: 3} --- !u!23 &3829059769732789126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231986402767912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2715231987419980419 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936417776656} - component: {fileID: 6150128012674669879} - component: {fileID: 3829059768984266029} m_Layer: 0 m_Name: cao_3 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936417776656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231987419980419} m_LocalRotation: {x: -0.7046817, y: -0.058071297, z: -0.024603065, w: 0.7067151} m_LocalPosition: {x: 26.7, y: -1.2448922, z: 120.88} m_LocalScale: {x: 100, y: 100.00035, z: 100.00035} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -87.283005, y: -89.87601, z: 83.171005} --- !u!33 &6150128012674669879 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231987419980419} m_Mesh: {fileID: 4300000, guid: faf1c2d719fc251419a4f266a4f7defb, type: 3} --- !u!23 &3829059768984266029 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231987419980419} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2715231987560408068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936797180567} - component: {fileID: 6150128012278225840} - component: {fileID: 3829059768608695210} m_Layer: 0 m_Name: cao_3 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936797180567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231987560408068} m_LocalRotation: {x: -0.7046817, y: -0.058071297, z: -0.024603065, w: 0.7067151} m_LocalPosition: {x: 34.170376, y: -1.2448922, z: 111.732086} m_LocalScale: {x: 100, y: 100.00027, z: 100.00027} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -87.283005, y: -89.87601, z: 83.171005} --- !u!33 &6150128012278225840 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231987560408068} m_Mesh: {fileID: 4300000, guid: faf1c2d719fc251419a4f266a4f7defb, type: 3} --- !u!23 &3829059768608695210 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231987560408068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2715231988128908226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937361405265} - component: {fileID: 6150128011714149494} - component: {fileID: 3829059769114182764} m_Layer: 0 m_Name: cao_3 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937361405265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231988128908226} m_LocalRotation: {x: -0.7046817, y: -0.058071297, z: -0.024603065, w: 0.7067151} m_LocalPosition: {x: 62.43, y: -2.23, z: 116.63} m_LocalScale: {x: 100, y: 100.00043, z: 100.00043} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -87.283005, y: -89.87601, z: 83.171005} --- !u!33 &6150128011714149494 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231988128908226} m_Mesh: {fileID: 4300000, guid: faf1c2d719fc251419a4f266a4f7defb, type: 3} --- !u!23 &3829059769114182764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2715231988128908226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2761466495605368529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937366999507} - component: {fileID: 509664302839305620} - component: {fileID: 7971658802821768979} m_Layer: 0 m_Name: binghuopen (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937366999507 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466495605368529} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 43.549995, y: 0.51, z: 147.41} m_LocalScale: {x: 26.75705, y: 26.7571, z: -26.7571} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &509664302839305620 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466495605368529} m_Mesh: {fileID: 4300000, guid: 3f0cb8566b454c14d818aa2205d38a32, type: 3} --- !u!23 &7971658802821768979 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466495605368529} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2761466496603081120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938380459682} - component: {fileID: 509664303720643301} - component: {fileID: 7971658803686312034} m_Layer: 0 m_Name: binghuopen (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938380459682 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466496603081120} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.869995, y: 0.51, z: 141.44} m_LocalScale: {x: 26.75705, y: 26.7571, z: -26.7571} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &509664303720643301 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466496603081120} m_Mesh: {fileID: 4300000, guid: 3f0cb8566b454c14d818aa2205d38a32, type: 3} --- !u!23 &7971658803686312034 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466496603081120} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2761466497094867774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937756552252} - component: {fileID: 509664303262410875} - component: {fileID: 7971658804335385340} m_Layer: 0 m_Name: binghuopen (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937756552252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466497094867774} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.869995, y: 0.51, z: 147.41} m_LocalScale: {x: 26.75705, y: 26.75712, z: -26.75712} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &509664303262410875 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466497094867774} m_Mesh: {fileID: 4300000, guid: 3f0cb8566b454c14d818aa2205d38a32, type: 3} --- !u!23 &7971658804335385340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466497094867774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2761466497297413543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937954820773} - component: {fileID: 509664303323907810} - component: {fileID: 7971658804417803365} m_Layer: 0 m_Name: binghuopen m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937954820773 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466497297413543} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 43.549995, y: 0.51, z: 141.44} m_LocalScale: {x: 26.75705, y: 26.75708, z: -26.75708} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &509664303323907810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466497297413543} m_Mesh: {fileID: 4300000, guid: 3f0cb8566b454c14d818aa2205d38a32, type: 3} --- !u!23 &7971658804417803365 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2761466497297413543} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2953723877821377864 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8887814541015281345} - component: {fileID: 641095523089949287} - component: {fileID: 6597557223509765577} m_Layer: 0 m_Name: shu_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &8887814541015281345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723877821377864} m_LocalRotation: {x: -0.687036, y: -0.1011573, z: -0.15307981, w: 0.70307565} m_LocalPosition: {x: 34.781612, y: -1.7607208, z: 129.6} m_LocalScale: {x: 4.790257, y: 4.790258, z: 3.587999} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -85.596, y: 62.469, z: -83.198006} --- !u!33 &641095523089949287 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723877821377864} m_Mesh: {fileID: 4300000, guid: a441a349d1cd678438817211df7cc0be, type: 3} --- !u!23 &6597557223509765577 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723877821377864} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7767f92a74fdbd849a61cb21fabf70f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2953723878370629303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937421437252} - component: {fileID: 641095522540689816} - component: {fileID: 6597557221895411254} m_Layer: 0 m_Name: shu_03 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937421437252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723878370629303} m_LocalRotation: {x: -0.7264183, y: -0.10651684, z: -0.16370218, w: 0.65891755} m_LocalPosition: {x: 37.99, y: -0.3448397, z: 153.63} m_LocalScale: {x: 3.743244, y: 3.743245, z: 2.8037648} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: -82.827, y: -231.308, z: 209.23299} --- !u!33 &641095522540689816 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723878370629303} m_Mesh: {fileID: 4300000, guid: a441a349d1cd678438817211df7cc0be, type: 3} --- !u!23 &6597557221895411254 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723878370629303} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7767f92a74fdbd849a61cb21fabf70f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &2953723878855000052 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936806879239} - component: {fileID: 641095522089890011} - component: {fileID: 6597557222375489397} m_Layer: 0 m_Name: shu_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936806879239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723878855000052} m_LocalRotation: {x: -0.6245926, y: -0.18477482, z: -0.14322226, w: 0.7451374} m_LocalPosition: {x: 60.096867, y: 0.96999997, z: 127.57281} m_LocalScale: {x: 2.9168847, y: 2.916885, z: 2.1848044} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: -79.65401, y: -32.486, z: 5.5530005} --- !u!33 &641095522089890011 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723878855000052} m_Mesh: {fileID: 4300000, guid: a441a349d1cd678438817211df7cc0be, type: 3} --- !u!23 &6597557222375489397 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2953723878855000052} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7767f92a74fdbd849a61cb21fabf70f1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3645188906869990588 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8163113254592358452} - component: {fileID: 3640054806417482876} - component: {fileID: 4614939149897626194} m_Layer: 0 m_Name: hulan_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8163113254592358452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3645188906869990588} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.20001, y: -0.28, z: 50.79} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3640054806417482876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3645188906869990588} m_Mesh: {fileID: 4300000, guid: 1e8fa3bc3a2c2074e8bcd59a7fc6f8a1, type: 3} --- !u!23 &4614939149897626194 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3645188906869990588} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3727101601190111989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812316222294368991} - component: {fileID: 1090082990168670489} - component: {fileID: 965434409428184237} m_Layer: 0 m_Name: hulan_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &812316222294368991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601190111989} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.362003, y: 0.965, z: 67.031} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1090082990168670489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601190111989} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &965434409428184237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601190111989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3727101601282287781 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812316222470561935} - component: {fileID: 1090082989992477513} - component: {fileID: 965434409587470077} m_Layer: 0 m_Name: hulan_02 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &812316222470561935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601282287781} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.109, y: 0.965, z: 69.95} m_LocalScale: {x: 26.57157, y: 26.57168, z: 26.57168} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1090082989992477513 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601282287781} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &965434409587470077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601282287781} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3727101601569474567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812316222724751405} - component: {fileID: 1090082989743563755} - component: {fileID: 965434409296105055} m_Layer: 0 m_Name: hulan_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &812316222724751405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601569474567} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.109, y: 0.965, z: 67.031} m_LocalScale: {x: 26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1090082989743563755 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601569474567} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &965434409296105055 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101601569474567} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3727101602144795793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812316222144935099} - component: {fileID: 1090082989245454205} - component: {fileID: 965434408741845705} m_Layer: 0 m_Name: hulan_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &812316222144935099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101602144795793} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.362003, y: 0.965, z: 69.95} m_LocalScale: {x: 26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1090082989245454205 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101602144795793} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &965434408741845705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3727101602144795793} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3847901572543514954 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4451005526130871827} - component: {fileID: 1194414422833928603} - component: {fileID: 6320559265648293141} m_Layer: 0 m_Name: shizhuan_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4451005526130871827 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3847901572543514954} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 56.310005, y: 0.39999998, z: 59.75} m_LocalScale: {x: -26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1194414422833928603 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3847901572543514954} m_Mesh: {fileID: 4300000, guid: 2489a02056fd6e94da5ed77515d5bbab, type: 3} --- !u!23 &6320559265648293141 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3847901572543514954} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3847901572575712018 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4451005526028948555} - component: {fileID: 1194414422866248643} - component: {fileID: 6320559265682583373} m_Layer: 0 m_Name: shizhuan_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4451005526028948555 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3847901572575712018} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.140003, y: 0.38, z: 59.75} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1194414422866248643 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3847901572575712018} m_Mesh: {fileID: 4300000, guid: 2489a02056fd6e94da5ed77515d5bbab, type: 3} --- !u!23 &6320559265682583373 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3847901572575712018} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112712732588323 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285192207011332} - component: {fileID: 6045093812391778159} - component: {fileID: 7292274008572156997} m_Layer: 0 m_Name: shizhuang_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285192207011332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112712732588323} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.17, y: -0.92, z: 74.85} m_LocalScale: {x: 26.60887, y: 26.60897, z: 18.966345} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812391778159 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112712732588323} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274008572156997 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112712732588323} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112712818283758 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285192123966409} - component: {fileID: 6045093812311423650} - component: {fileID: 7292274008357876104} m_Layer: 0 m_Name: shizhuang_02 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285192123966409 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112712818283758} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.96, y: -0.91716, z: 107.78} m_LocalScale: {x: 26.60887, y: 26.60901, z: 18.966373} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812311423650 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112712818283758} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274008357876104 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112712818283758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112713063740276 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285191874282579} - component: {fileID: 6045093812598545720} - component: {fileID: 7292274008100099602} m_Layer: 0 m_Name: shizhuang_02 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285191874282579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713063740276} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.17, y: -0.91716, z: 121.11} m_LocalScale: {x: 26.60887, y: 26.60897, z: 18.966345} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812598545720 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713063740276} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274008100099602 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713063740276} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112713085919142 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285191855777921} - component: {fileID: 6045093812579578346} - component: {fileID: 7292274008088672960} m_Layer: 0 m_Name: shizhuang_02 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285191855777921 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713085919142} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.96, y: -0.92, z: 74.85} m_LocalScale: {x: 26.60887, y: 26.60899, z: 18.966356} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812579578346 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713085919142} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274008088672960 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713085919142} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112713389496899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285191554329956} - component: {fileID: 6045093812813952015} - component: {fileID: 7292274008994103077} m_Layer: 0 m_Name: shizhuang_02 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285191554329956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713389496899} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.17, y: -0.91716, z: 107.78} m_LocalScale: {x: 26.60887, y: 26.60899, z: 18.966356} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812813952015 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713389496899} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274008994103077 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713389496899} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112713791543786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285193298161357} - component: {fileID: 6045093811338131366} - component: {fileID: 7292274009666714764} m_Layer: 0 m_Name: shizhuang_02 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285193298161357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713791543786} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.96, y: -0.91716, z: 121.11} m_LocalScale: {x: 26.60887, y: 26.60899, z: 18.966356} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093811338131366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713791543786} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274009666714764 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112713791543786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112714519336736 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285192567775239} - component: {fileID: 6045093812198963564} - component: {fileID: 7292274009855504966} m_Layer: 0 m_Name: shizhuang_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285192567775239 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112714519336736} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.96, y: -0.92, z: 88.18} m_LocalScale: {x: 26.60887, y: 26.60897, z: 18.966345} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812198963564 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112714519336736} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274009855504966 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112714519336736} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &3916112714654541385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2271285192433095022} - component: {fileID: 6045093812064798725} - component: {fileID: 7292274009722258223} m_Layer: 0 m_Name: shizhuang_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2271285192433095022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112714654541385} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.17, y: -0.92, z: 88.18} m_LocalScale: {x: 26.608868, y: 26.608944, z: 18.966326} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6045093812064798725 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112714654541385} m_Mesh: {fileID: 4300000, guid: b52340848832ee5448b4fc591ac3617e, type: 3} --- !u!23 &7292274009722258223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3916112714654541385} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4049088197593931786 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7836318453514397804} - component: {fileID: 4928721659730020576} - component: {fileID: 2247744682136500553} m_Layer: 0 m_Name: qiang_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7836318453514397804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4049088197593931786} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 54.320004, y: 4.1200004, z: 64.32} m_LocalScale: {x: -26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4928721659730020576 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4049088197593931786} m_Mesh: {fileID: 4300000, guid: 63bae8d45379620498ed43baf6ad6ce7, type: 3} --- !u!23 &2247744682136500553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4049088197593931786} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4049088198314012437 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7836318452934240115} - component: {fileID: 4928721659001620479} - component: {fileID: 2247744682495800918} m_Layer: 0 m_Name: qiang_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7836318452934240115 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4049088198314012437} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 42.140003, y: 4.1200004, z: 64.32} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4928721659001620479 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4049088198314012437} m_Mesh: {fileID: 4300000, guid: 63bae8d45379620498ed43baf6ad6ce7, type: 3} --- !u!23 &2247744682495800918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4049088198314012437} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4057594112226424182 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4835555969390645700} - component: {fileID: 1928737512300561049} - component: {fileID: 7666662532733750707} m_Layer: 0 m_Name: cao_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &4835555969390645700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4057594112226424182} m_LocalRotation: {x: -0.6892241, y: -0.15801957, z: -0.15801957, w: 0.6892241} m_LocalPosition: {x: 60.83, y: -2.07, z: 87.02} m_LocalScale: {x: 100, y: 100.00038, z: 100.00037} m_Children: [] m_Father: {fileID: 5512808936916158564} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -25.826002} --- !u!33 &1928737512300561049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4057594112226424182} m_Mesh: {fileID: 4300000, guid: 6f0e11ad4c5fc074ea455097a16d0efc, type: 3} --- !u!23 &7666662532733750707 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4057594112226424182} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4776727943698422906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5653428841809374858} - component: {fileID: 3217719681305341597} - component: {fileID: 3654311218771570412} m_Layer: 0 m_Name: qiang_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5653428841809374858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4776727943698422906} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.990005, y: 3.32, z: 65.6} m_LocalScale: {x: 26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3217719681305341597 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4776727943698422906} m_Mesh: {fileID: 4300000, guid: 58c77f97da1b1e94f93fbfa1143bcb5e, type: 3} --- !u!23 &3654311218771570412 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4776727943698422906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4776727944073522432 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5653428843051114480} - component: {fileID: 3217719679325855719} - component: {fileID: 3654311219523100566} m_Layer: 0 m_Name: qiang_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5653428843051114480 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4776727944073522432} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.380005, y: 3.32, z: 65.6} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3217719679325855719 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4776727944073522432} m_Mesh: {fileID: 4300000, guid: 58c77f97da1b1e94f93fbfa1143bcb5e, type: 3} --- !u!23 &3654311219523100566 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4776727944073522432} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5005150579520172803 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1726778323638506818} - component: {fileID: 946200342625216213} - component: {fileID: 157560939130214719} m_Layer: 0 m_Name: shu_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1726778323638506818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5005150579520172803} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 36.8, y: -1.01, z: 64.14} m_LocalScale: {x: 2.9419, y: 2.941901, z: 2.941901} m_Children: [] m_Father: {fileID: 5512808938374533204} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &946200342625216213 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5005150579520172803} m_Mesh: {fileID: 4300000, guid: befaafa7fec2b6249a19a99a6063830c, type: 3} --- !u!23 &157560939130214719 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5005150579520172803} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a2a908d74f962404e8d5f666c88e4b2b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5038411097218520105 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 726783612328002726} - component: {fileID: 5718195215575405639} - component: {fileID: 380156849930342727} m_Layer: 0 m_Name: shitai_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &726783612328002726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5038411097218520105} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.20001, y: -0.27, z: 50.689995} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5718195215575405639 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5038411097218520105} m_Mesh: {fileID: 4300000, guid: 24f7889f21780ce48949b262a969f25f, type: 3} --- !u!23 &380156849930342727 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5038411097218520105} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5251393283811149251 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1328871219144129730} - component: {fileID: 6488324585980195341} - component: {fileID: 5948699929165584681} m_Layer: 0 m_Name: diban_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &1328871219144129730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5251393283811149251} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: 0.029999986, z: 68.649994} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6488324585980195341 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5251393283811149251} m_Mesh: {fileID: 4300000, guid: 1dc31619421260d4b8a354c4beba98da, type: 3} --- !u!23 &5948699929165584681 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5251393283811149251} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936405719210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937065973907} - component: {fileID: 5512808936405719208} - component: {fileID: 5512808936405719211} m_Layer: 0 m_Name: huawen_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937065973907 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936405719210} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 42.179993, y: -0.030000001, z: 129.59} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808936405719208 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936405719210} m_Mesh: {fileID: 4300000, guid: 21b1362d3509b2d4d8d8c27305da28b3, type: 3} --- !u!23 &5512808936405719211 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936405719210} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936494220747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937559367368} - component: {fileID: 5512808936494220745} - component: {fileID: 5512808936494220744} m_Layer: 0 m_Name: bei_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937559367368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936494220747} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: 3.2110698, z: 152.52501} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808936494220745 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936494220747} m_Mesh: {fileID: 4300000, guid: f4feb021f530fc0439c44a3a3cee200e, type: 3} --- !u!23 &5512808936494220744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936494220747} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936576898558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938132289956} - component: {fileID: 5512808936576898556} - component: {fileID: 5512808936576898559} m_Layer: 0 m_Name: shizhuang_01 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938132289956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936576898558} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.141, y: 0.701, z: 130.703} m_LocalScale: {x: 26.57157, y: 26.57163, z: -26.571619} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808936576898556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936576898558} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &5512808936576898559 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936576898558} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936654909447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936654909444} m_Layer: 0 m_Name: shitou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &5512808936654909444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936654909447} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.65, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808936665573057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937686665794} - component: {fileID: 5512808936665573063} - component: {fileID: 5512808936665573062} m_Layer: 0 m_Name: shitou_2 (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937686665794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936665573057} m_LocalRotation: {x: 0.60201305, y: 0.37091824, z: 0.37091824, w: -0.60201305} m_LocalPosition: {x: 91.6, y: -4.21, z: 122.7} m_LocalScale: {x: 233.39853, y: 233.39893, z: 450.53} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 296.723} --- !u!33 &5512808936665573063 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936665573057} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808936665573062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936665573057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936916158567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936916158564} m_Layer: 0 m_Name: caozawu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936916158564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936916158567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -69.66, y: 0.9515055, z: -142.23} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 4835555969390645700} - {fileID: 5897929573124970687} - {fileID: 5897929572327271692} - {fileID: 5512808937508261916} - {fileID: 5512808938163131516} - {fileID: 5512808938374533204} - {fileID: 5512808936981390550} m_Father: {fileID: 5512808937826569219} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808936918757552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938337893398} - component: {fileID: 5512808936918757558} - component: {fileID: 5512808936918757553} m_Layer: 0 m_Name: shitou_2 (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938337893398 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936918757552} m_LocalRotation: {x: 0.42106596, y: 0.56806993, z: 0.56806993, w: -0.42106596} m_LocalPosition: {x: 102.403725, y: -6.47, z: 108.439514} m_LocalScale: {x: 233.39848, y: 233.39853, z: 650.33936} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 253.09299} --- !u!33 &5512808936918757558 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936918757552} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808936918757553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936918757552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936939585605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938216495791} - component: {fileID: 5512808936939585979} - component: {fileID: 5512808936939585978} m_Layer: 0 m_Name: shitou_2 (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938216495791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936939585605} m_LocalRotation: {x: 0.2360729, y: 0.66653556, z: 0.66653556, w: -0.2360729} m_LocalPosition: {x: 62.71, y: -1.7300001, z: 159.93} m_LocalScale: {x: 102.367645, y: 102.367645, z: 102.36764} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 219.006} --- !u!33 &5512808936939585979 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936939585605} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808936939585978 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936939585605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936945642684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936988611340} - component: {fileID: 5512808936945642674} - component: {fileID: 5512808936945642685} m_Layer: 0 m_Name: shitou_2 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936988611340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936945642684} m_LocalRotation: {x: -0.20312524, y: 0.6773036, z: 0.6773036, w: 0.20312524} m_LocalPosition: {x: 61.07, y: -4.91, z: 107.45} m_LocalScale: {x: 71.37623, y: 71.37622, z: 56.459965} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 146.612} --- !u!33 &5512808936945642674 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936945642684} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808936945642685 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936945642684} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936976650615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936826896331} - component: {fileID: 5512808936976650613} - component: {fileID: 5512808936976650612} m_Layer: 0 m_Name: shitou_2 (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936826896331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936976650615} m_LocalRotation: {x: 0.60201305, y: 0.37091824, z: 0.37091824, w: -0.60201305} m_LocalPosition: {x: 13.6, y: -19.98, z: 120.76} m_LocalScale: {x: 233.39867, y: 233.39926, z: 450.53073} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 296.723} --- !u!33 &5512808936976650613 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936976650615} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808936976650612 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936976650615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808936981390545 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936981390550} m_Layer: 0 m_Name: hulan m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &5512808936981390550 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808936981390545} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2271285192433095022} - {fileID: 2271285192207011332} - {fileID: 2271285192567775239} - {fileID: 2271285191855777921} - {fileID: 2271285191874282579} - {fileID: 2271285191554329956} - {fileID: 2271285193298161357} - {fileID: 2271285192123966409} - {fileID: 7668290482549016333} - {fileID: 7668290482806870450} - {fileID: 7668290483399107403} - {fileID: 7668290482627557792} - {fileID: 7668290481976994799} - {fileID: 7668290482732571370} - {fileID: 7668290482872944735} - {fileID: 7668290481416148662} - {fileID: 7668290483451115977} - {fileID: 7668290482097045058} - {fileID: 7668290481515209628} - {fileID: 7668290481508326246} - {fileID: 7668290482820040729} - {fileID: 7668290483248451004} - {fileID: 7668290482339407132} - {fileID: 7668290481795238011} - {fileID: 7668290482504558060} - {fileID: 7668290483097906452} - {fileID: 7668290482648087653} - {fileID: 7668290482273205558} - {fileID: 7668290481771736733} - {fileID: 7668290482106292137} m_Father: {fileID: 5512808936916158564} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808937015202470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936511122757} - component: {fileID: 5512808937015202468} - component: {fileID: 5512808937015202471} m_Layer: 0 m_Name: shitou_1 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936511122757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937015202470} m_LocalRotation: {x: 0.07228899, y: 0.703402, z: 0.703402, w: -0.07228899} m_LocalPosition: {x: 53.44891, y: -1.9499995, z: 170.05968} m_LocalScale: {x: 173.67325, y: 173.67326, z: 353.12433} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 191.73499} --- !u!33 &5512808937015202468 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937015202470} m_Mesh: {fileID: 4300000, guid: d72c9eaa28854a64a99741a65fb485b5, type: 3} --- !u!23 &5512808937015202471 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937015202470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937050321094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936942283105} - component: {fileID: 5512808937050321092} - component: {fileID: 5512808937050321095} m_Layer: 0 m_Name: shitou_2 (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936942283105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937050321094} m_LocalRotation: {x: 0.2360729, y: 0.66653556, z: 0.66653556, w: -0.2360729} m_LocalPosition: {x: 72.5, y: -1.7300001, z: 150.91} m_LocalScale: {x: 102.36783, y: 102.36776, z: 102.36774} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 219.006} --- !u!33 &5512808937050321092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937050321094} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937050321095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937050321094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937069643094 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936514829936} - component: {fileID: 5512808937069643092} - component: {fileID: 5512808937069643095} m_Layer: 0 m_Name: shitai_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936514829936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937069643094} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.199997, y: -0.27, z: 145.55} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937069643092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937069643094} m_Mesh: {fileID: 4300000, guid: 24f7889f21780ce48949b262a969f25f, type: 3} --- !u!23 &5512808937069643095 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937069643094} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937095169918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2862404389505470415} - component: {fileID: 5512808937095169916} - component: {fileID: 5512808937095169919} m_Layer: 0 m_Name: men_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &2862404389505470415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937095169918} m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 48.11, y: 3.878, z: 131.92001} m_LocalScale: {x: 26.571617, y: 26.571602, z: 26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 180} --- !u!33 &5512808937095169916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937095169918} m_Mesh: {fileID: 4300002, guid: 13903c46ea54b95418803b12cadef552, type: 3} --- !u!23 &5512808937095169919 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937095169918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937095325928 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937136486811} - component: {fileID: 5512808937095325934} - component: {fileID: 5512808937095325929} m_Layer: 0 m_Name: shitiao_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937136486811 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937095325928} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: 0.033339992, z: 131.44101} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937095325934 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937095325928} m_Mesh: {fileID: 4300000, guid: f2f02caec3e63384bad605d631ec1078, type: 3} --- !u!23 &5512808937095325929 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937095325928} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937104641363 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937249433099} - component: {fileID: 5512808937104641361} - component: {fileID: 5512808937104641360} m_Layer: 0 m_Name: diban_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937249433099 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937104641363} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: -0.18, z: 143.43} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937104641361 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937104641363} m_Mesh: {fileID: 4300000, guid: 022bf27e07e5eda4d96773421b36657e, type: 3} --- !u!23 &5512808937104641360 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937104641363} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937128066330 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937128066331} m_Layer: 0 m_Name: xuejianzhu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &5512808937128066331 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937128066330} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -69.66, y: 0.0077000856, z: -142.23} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 7555101568337960367} - {fileID: 2862404389505470415} - {fileID: 5512808936514829936} - {fileID: 5512808937954820773} - {fileID: 5512808936942162752} - {fileID: 5512808937428038574} - {fileID: 5512808937341480563} - {fileID: 5512808937463307396} - {fileID: 5512808936391294644} - {fileID: 5512808936921900693} - {fileID: 5512808937136486811} - {fileID: 5512808936580174786} - {fileID: 5512808937531771505} - {fileID: 5512808937491326152} - {fileID: 5512808937603561806} - {fileID: 5512808936975969891} - {fileID: 5512808937065973907} - {fileID: 5512808937233853352} - {fileID: 5512808937273254309} - {fileID: 5512808938204310300} - {fileID: 5512808937249433099} - {fileID: 5512808937012261883} - {fileID: 5512808937095995181} - {fileID: 5512808936569731190} - {fileID: 5512808936394607110} - {fileID: 5512808937559367368} - {fileID: 4336279515291683656} - {fileID: 5828540660725754573} - {fileID: 5512808937762301868} - {fileID: 5512808936733787627} - {fileID: 5512808937008220570} - {fileID: 5512808937463848603} - {fileID: 5512808937146037191} - {fileID: 5512808937504048218} - {fileID: 5512808937987402002} - {fileID: 5512808937689255700} - {fileID: 5512808937047371025} - {fileID: 5512808938482490338} - {fileID: 5512808938380459682} - {fileID: 5512808937366999507} - {fileID: 5512808937756552252} - {fileID: 5512808937228385202} - {fileID: 5512808938226774913} - {fileID: 5512808937176918486} - {fileID: 5512808937486968180} - {fileID: 5512808936677452676} - {fileID: 5512808937139687790} - {fileID: 5512808938132289956} - {fileID: 5512808937173100360} - {fileID: 5512808937868751901} - {fileID: 5512808937977640859} - {fileID: 5512808936422205733} m_Father: {fileID: 5512808937826569219} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808937130574163 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937987402002} - component: {fileID: 5512808937130574161} - component: {fileID: 5512808937130574160} m_Layer: 0 m_Name: qiang_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937987402002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937130574163} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.94, y: 3.32, z: 130.64} m_LocalScale: {x: 26.57157, y: 26.57163, z: -26.57163} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937130574161 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937130574163} m_Mesh: {fileID: 4300000, guid: 58c77f97da1b1e94f93fbfa1143bcb5e, type: 3} --- !u!23 &5512808937130574160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937130574163} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937138284745 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938473345237} - component: {fileID: 5512808937138284751} - component: {fileID: 5512808937138284750} m_Layer: 0 m_Name: shitou_1 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938473345237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937138284745} m_LocalRotation: {x: -0.24849267, y: 0.6620056, z: 0.6620056, w: 0.24849267} m_LocalPosition: {x: 31.158707, y: -1.9499997, z: 160.24492} m_LocalScale: {x: 173.67305, y: 173.67316, z: 342.33035} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 138.85101} --- !u!33 &5512808937138284751 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937138284745} m_Mesh: {fileID: 4300000, guid: d72c9eaa28854a64a99741a65fb485b5, type: 3} --- !u!23 &5512808937138284750 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937138284745} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937155357186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936551925567} - component: {fileID: 5512808937155357184} - component: {fileID: 5512808937155357187} m_Layer: 0 m_Name: shitou_2 (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936551925567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937155357186} m_LocalRotation: {x: 0.60201305, y: 0.37091824, z: 0.37091824, w: -0.60201305} m_LocalPosition: {x: 78.5, y: -4.06, z: 142.85} m_LocalScale: {x: 233.39838, y: 233.39856, z: 337.0742} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 296.723} --- !u!33 &5512808937155357184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937155357186} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937155357187 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937155357186} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937189248024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937504048218} - component: {fileID: 5512808937189248030} - component: {fileID: 5512808937189248025} m_Layer: 0 m_Name: qiang_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937504048218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937189248024} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 54.28, y: 4.1200004, z: 131.92} m_LocalScale: {x: -26.57157, y: 26.57163, z: -26.57163} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937189248030 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937189248024} m_Mesh: {fileID: 4300000, guid: 63bae8d45379620498ed43baf6ad6ce7, type: 3} --- !u!23 &5512808937189248025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937189248024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937208422304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936569731190} - component: {fileID: 5512808937208422310} - component: {fileID: 5512808937208422305} m_Layer: 0 m_Name: bei_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936569731190 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937208422304} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 43.472992, y: 2.0730703, z: 152.62799} m_LocalScale: {x: 26.608868, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937208422310 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937208422304} m_Mesh: {fileID: 4300000, guid: 662b008a3a3a05f4d9f14dc13e0d8eb4, type: 3} --- !u!23 &5512808937208422305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937208422304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937308658121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936733787627} - component: {fileID: 5512808937308658127} - component: {fileID: 5512808937308658126} m_Layer: 0 m_Name: diaoxiang_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936733787627 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937308658121} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 51.449997, y: 4.15, z: 149.6} m_LocalScale: {x: -26.57157, y: 26.57163, z: -26.57163} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937308658127 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937308658121} m_Mesh: {fileID: 4300000, guid: e234ea85adc823647be1e9c573058850, type: 3} --- !u!23 &5512808937308658126 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937308658121} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 12382ad237678844bbdf1fe97a160204, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937310290038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937390182777} - component: {fileID: 5512808937310290036} - component: {fileID: 5512808937310290039} m_Layer: 0 m_Name: shitou_2 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937390182777 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937310290038} m_LocalRotation: {x: 0.052028935, y: 0.70519006, z: 0.70519006, w: -0.052028935} m_LocalPosition: {x: 46.51, y: -15.915001, z: 103.22} m_LocalScale: {x: 71.37627, y: 71.37627, z: 311.74582} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 188.439} --- !u!33 &5512808937310290036 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937310290038} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937310290039 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937310290038} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937331324600 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938075509848} - component: {fileID: 5512808937331324606} - component: {fileID: 5512808937331324601} m_Layer: 0 m_Name: shitou_2 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938075509848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937331324600} m_LocalRotation: {x: -0.16284075, y: 0.68810093, z: 0.68810093, w: 0.16284075} m_LocalPosition: {x: 57.42, y: -7.48, z: 107.04} m_LocalScale: {x: 71.37611, y: 71.37612, z: 138.31622} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 153.37201} --- !u!33 &5512808937331324606 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937331324600} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937331324601 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937331324600} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937336828409 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936677452676} - component: {fileID: 5512808937336828415} - component: {fileID: 5512808937336828414} m_Layer: 0 m_Name: hulan_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936677452676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937336828409} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.36199, y: 0.965, z: 126.216995} m_LocalScale: {x: 26.57157, y: 26.57163, z: -26.571619} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937336828415 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937336828409} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &5512808937336828414 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937336828409} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937346700326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936921900693} - component: {fileID: 5512808937346700324} - component: {fileID: 5512808937346700327} m_Layer: 0 m_Name: shizhu_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936921900693 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937346700326} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 46.09999, y: 3.37, z: 138.81} m_LocalScale: {x: 26.608868, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937346700324 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937346700326} m_Mesh: {fileID: 4300000, guid: ee299caa3d739e240828c0650ebfa029, type: 3} --- !u!23 &5512808937346700327 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937346700326} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937361076976 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938204310300} - component: {fileID: 5512808937361076982} - component: {fileID: 5512808937361076977} m_Layer: 0 m_Name: diban_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938204310300 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937361076976} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: -0.040000007, z: 143.43} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937361076982 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937361076976} m_Mesh: {fileID: 4300000, guid: 243dcbb60865f6843ad77fc53f0ca6b2, type: 3} --- !u!23 &5512808937361076977 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937361076976} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937364134518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937463848603} - component: {fileID: 5512808937364134516} - component: {fileID: 5512808937364134519} m_Layer: 0 m_Name: bei_04 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937463848603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937364134518} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 53.35, y: -0.06000001, z: 152.52} m_LocalScale: {x: -26.60887, y: 26.60892, z: -26.60892} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937364134516 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937364134518} m_Mesh: {fileID: 4300000, guid: 951ef0df3a2172f4b977cd87fc57e8de, type: 3} --- !u!23 &5512808937364134519 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937364134518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937381297387 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938086586059} - component: {fileID: 5512808937381297385} - component: {fileID: 5512808937381297384} m_Layer: 0 m_Name: shitou_2 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938086586059 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937381297387} m_LocalRotation: {x: 0.1232897, y: 0.6962756, z: 0.6962756, w: -0.1232897} m_LocalPosition: {x: 31.72, y: -13.13, z: 99.75} m_LocalScale: {x: 71.37638, y: 71.376305, z: 177.3129} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 200.083} --- !u!33 &5512808937381297385 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937381297387} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937381297384 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937381297387} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937389260837 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938220807823} - component: {fileID: 5512808937389260827} - component: {fileID: 5512808937389260826} m_Layer: 0 m_Name: shitou_1 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938220807823 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937389260837} m_LocalRotation: {x: -0.022680027, y: 0.706743, z: 0.706743, w: 0.022680027} m_LocalPosition: {x: 67.9, y: -6.67, z: 110.18} m_LocalScale: {x: 51.30792, y: 71.53818, z: 89.33687} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 176.324} --- !u!33 &5512808937389260827 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937389260837} m_Mesh: {fileID: 4300000, guid: d72c9eaa28854a64a99741a65fb485b5, type: 3} --- !u!23 &5512808937389260826 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937389260837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937444830130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937345802428} - component: {fileID: 5512808937444830128} - component: {fileID: 5512808937444830131} m_Layer: 0 m_Name: shitou_1 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937345802428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937444830130} m_LocalRotation: {x: -0.49092972, y: 0.5089086, z: 0.5089086, w: 0.49092972} m_LocalPosition: {x: 23.29, y: -1.9499999, z: 141.85} m_LocalScale: {x: 173.67296, y: 173.67303, z: 371.09528} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 92.060005} --- !u!33 &5512808937444830128 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937444830130} m_Mesh: {fileID: 4300000, guid: d72c9eaa28854a64a99741a65fb485b5, type: 3} --- !u!23 &5512808937444830131 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937444830130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937493415592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937233853352} - component: {fileID: 5512808937493415598} - component: {fileID: 5512808937493415593} m_Layer: 0 m_Name: diban_05 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937233853352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937493415592} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.199997, y: -0.15, z: 134.66} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937493415598 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937493415592} m_Mesh: {fileID: 4300000, guid: 370f418c8bccbd147bff9b66af874ddc, type: 3} --- !u!23 &5512808937493415593 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937493415592} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937508261919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937508261916} m_Layer: 0 m_Name: shitou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937508261916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937508261919} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8745011243176210166} - {fileID: 3994093865007423321} - {fileID: 4308250355853739751} - {fileID: 7471725702863522362} - {fileID: 4308250354710553551} - {fileID: 3994093864503099753} - {fileID: 3994093864291032314} - {fileID: 3994093865135773232} - {fileID: 3994093863953918732} - {fileID: 3994093863315584131} - {fileID: 6945387593095552360} - {fileID: 4308250355431140642} - {fileID: 4308250356059097881} - {fileID: 6945387592660237839} - {fileID: 8745011244777278168} - {fileID: 4308250355313792859} - {fileID: 6945387592586738341} - {fileID: 6945387593741042737} - {fileID: 6945387592230398331} - {fileID: 4308250356142232773} - {fileID: 3994093864523586009} - {fileID: 3994093863584908541} - {fileID: 4308250355374491430} - {fileID: 4308250354730069707} - {fileID: 4308250355656391601} - {fileID: 4308250355015524648} - {fileID: 3994093864149113511} - {fileID: 4308250356387482871} m_Father: {fileID: 5512808936916158564} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808937520817278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936975969891} - component: {fileID: 5512808937520817276} - component: {fileID: 5512808937520817279} m_Layer: 0 m_Name: hulan_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936975969891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937520817278} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.199997, y: -0.28, z: 145.45} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937520817276 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937520817278} m_Mesh: {fileID: 4300000, guid: 1e8fa3bc3a2c2074e8bcd59a7fc6f8a1, type: 3} --- !u!23 &5512808937520817279 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937520817278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937536052136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937536052137} m_Layer: 0 m_Name: caojianzhu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &5512808937536052137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937536052136} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -69.66, y: 0.0077000856, z: -142.23} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 1657662336887345807} - {fileID: 4384560818968116237} - {fileID: 1290477236584706267} - {fileID: 1013442960657019018} - {fileID: 2745795747126974832} - {fileID: 5570227901189891459} - {fileID: 4451005526028948555} - {fileID: 1861637280825890680} - {fileID: 2945521364533761997} - {fileID: 5940768357504063681} - {fileID: 7847407990583450218} - {fileID: 726783612328002726} - {fileID: 7836318452934240115} - {fileID: 5653428843051114480} - {fileID: 812316222294368991} - {fileID: 8163113254592358452} - {fileID: 3617180003869540780} - {fileID: 2084711747359863917} - {fileID: 1328871219144129730} - {fileID: 1336817753738763119} - {fileID: 5534746304885344222} - {fileID: 899102754054669943} - {fileID: 266488988388456987} - {fileID: 3175434941854294667} - {fileID: 8230263063728699490} - {fileID: 7342842875426661405} - {fileID: 7422341966520817561} - {fileID: 8786230064376651812} - {fileID: 8230263064390565743} - {fileID: 3175434941368086031} - {fileID: 266488988164180567} - {fileID: 7836318453514397804} - {fileID: 5653428841809374858} - {fileID: 5570227902193562742} - {fileID: 812316222144935099} - {fileID: 5570227902833494847} - {fileID: 5570227902499833058} - {fileID: 812316222724751405} - {fileID: 5570227901125568231} - {fileID: 812316222470561935} - {fileID: 5570227902378255492} - {fileID: 7422341965078341384} - {fileID: 1290477237876703935} - {fileID: 8786230064595917566} - {fileID: 3617180003880910221} - {fileID: 2945521364866043922} - {fileID: 4451005526130871827} - {fileID: 5940768355742129745} - {fileID: 4192974151412337371} - {fileID: 1013442961028315241} - {fileID: 2745795747096146252} - {fileID: 4192974150152638251} - {fileID: 2945521364305942622} m_Father: {fileID: 5512808937826569219} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808937548076964 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937111073741} - component: {fileID: 5512808937548076954} - component: {fileID: 5512808937548076965} m_Layer: 0 m_Name: shitou_2 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937111073741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937548076964} m_LocalRotation: {x: 0.49948168, y: 0.5005177, z: 0.61268854, w: -0.3530055} m_LocalPosition: {x: 26.89, y: -13.52, z: 107.16} m_LocalScale: {x: 71.37641, y: 71.37634, z: 323.0913} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: -75.008, y: 90.00001, z: 164.889} --- !u!33 &5512808937548076954 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937548076964} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937548076965 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937548076964} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937548958485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937463307396} - component: {fileID: 5512808937548958475} - component: {fileID: 5512808937548958474} m_Layer: 0 m_Name: shizhuan_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937463307396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937548958485} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 37.539993, y: 0.099999994, z: 152.4} m_LocalScale: {x: 26.608868, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937548958475 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937548958485} m_Mesh: {fileID: 4300000, guid: 9555e167aa28b8c42957258e4ac06c93, type: 3} --- !u!23 &5512808937548958474 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937548958485} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937561861915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937176918486} - component: {fileID: 5512808937561861913} - component: {fileID: 5512808937561861912} m_Layer: 0 m_Name: shizhuan_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937176918486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937561861915} m_LocalRotation: {x: 0.67930406, y: 0.19633137, z: -0.19633137, w: 0.67930406} m_LocalPosition: {x: 61.559998, y: 0.100000024, z: 145.45} m_LocalScale: {x: -26.60887, y: 26.60891, z: -26.608904} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -32.241} --- !u!33 &5512808937561861913 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937561861915} m_Mesh: {fileID: 4300000, guid: 9555e167aa28b8c42957258e4ac06c93, type: 3} --- !u!23 &5512808937561861912 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937561861915} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937601012222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936580174786} - component: {fileID: 5512808937601012220} - component: {fileID: 5512808937601012223} m_Layer: 0 m_Name: qiang_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936580174786 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937601012222} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 42.16999, y: 4.1200004, z: 131.92} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937601012220 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937601012222} m_Mesh: {fileID: 4300000, guid: 63bae8d45379620498ed43baf6ad6ce7, type: 3} --- !u!23 &5512808937601012223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937601012222} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937630253093 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937762301868} - component: {fileID: 5512808937630253083} - component: {fileID: 5512808937630253082} m_Layer: 0 m_Name: bei_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937762301868 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937630253093} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 51.119995, y: 5.3710704, z: 152.465} m_LocalScale: {x: -26.60887, y: 26.60892, z: -26.60892} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937630253083 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937630253093} m_Mesh: {fileID: 4300000, guid: 6f27c4f9c5cc7154f86a992b854277aa, type: 3} --- !u!23 &5512808937630253082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937630253093} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937633886820 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937095995181} - component: {fileID: 5512808937633886810} - component: {fileID: 5512808937633886821} m_Layer: 0 m_Name: bei_04 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937095995181 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937633886820} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 43.109993, y: -0.06000001, z: 152.52} m_LocalScale: {x: 26.608868, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937633886810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937633886820} m_Mesh: {fileID: 4300000, guid: 951ef0df3a2172f4b977cd87fc57e8de, type: 3} --- !u!23 &5512808937633886821 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937633886820} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937669346498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936576196479} - component: {fileID: 5512808937669346496} - component: {fileID: 5512808937669346499} m_Layer: 0 m_Name: shitou_1 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936576196479 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937669346498} m_LocalRotation: {x: -0.2168243, y: 0.6730433, z: 0.6730433, w: 0.2168243} m_LocalPosition: {x: 37.05, y: -1.9491001, z: 121.61} m_LocalScale: {x: 71.53812, y: 71.53814, z: 71.53813} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 144.287} --- !u!33 &5512808937669346496 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937669346498} m_Mesh: {fileID: 4300000, guid: d72c9eaa28854a64a99741a65fb485b5, type: 3} --- !u!23 &5512808937669346499 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937669346498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937696442539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937173100360} - component: {fileID: 5512808937696442537} - component: {fileID: 5512808937696442536} m_Layer: 0 m_Name: hulan_02 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937173100360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937696442539} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.17, y: 0.965, z: 129.209} m_LocalScale: {x: 26.57157, y: 26.57163, z: -26.571619} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937696442537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937696442539} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &5512808937696442536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937696442539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937708809462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938250150321} - component: {fileID: 5512808937708809460} - component: {fileID: 5512808937708809463} m_Layer: 0 m_Name: shitou_2 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938250150321 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937708809462} m_LocalRotation: {x: -0.20312524, y: 0.6773036, z: 0.6773036, w: 0.20312524} m_LocalPosition: {x: 65.01, y: -13.440001, z: 104.83} m_LocalScale: {x: 71.37623, y: 71.37622, z: 205.28491} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 146.612} --- !u!33 &5512808937708809460 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937708809462} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937708809463 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937708809462} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937719099008 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936422205733} - component: {fileID: 5512808937719099014} - component: {fileID: 5512808937719099009} m_Layer: 0 m_Name: shizhuang_01 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936422205733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937719099008} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.141, y: 0.701, z: 124.7} m_LocalScale: {x: 26.57157, y: 26.57167, z: -26.57166} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937719099014 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937719099008} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &5512808937719099009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937719099008} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937814088180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937012261883} - component: {fileID: 5512808937814088170} - component: {fileID: 5512808937814088181} m_Layer: 0 m_Name: diban_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937012261883 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937814088180} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: 0.12099999, z: 141.21} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937814088170 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937814088180} m_Mesh: {fileID: 4300000, guid: cd275abaf119ed94b95c72b632c5616f, type: 3} --- !u!23 &5512808937814088181 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937814088180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937824234556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937047371025} - component: {fileID: 5512808937824234546} - component: {fileID: 5512808937824234557} m_Layer: 0 m_Name: shizhuan_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937047371025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937824234556} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 56.309998, y: 0.26605636, z: 136.49} m_LocalScale: {x: -26.57157, y: 26.57163, z: -26.57163} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937824234546 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937824234556} m_Mesh: {fileID: 4300000, guid: 2489a02056fd6e94da5ed77515d5bbab, type: 3} --- !u!23 &5512808937824234557 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937824234556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937826569218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937826569219} m_Layer: 0 m_Name: Model m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &5512808937826569219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937826569218} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8336336858513955091} - {fileID: 5512808937536052137} - {fileID: 5512808938318906117} - {fileID: 5512808938202997258} - {fileID: 5512808938321849055} - {fileID: 5512808936916158564} - {fileID: 5512808938492955380} - {fileID: 5512808937128066331} - {fileID: 5512808937510937454} - {fileID: 5512808937560537915} - {fileID: 5512808937459238165} - {fileID: 5512808936840970367} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808937831042109 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937341480563} - component: {fileID: 5512808937831042099} - component: {fileID: 5512808937831042098} m_Layer: 0 m_Name: shizhuan_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937341480563 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937831042109} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.13999, y: 0.26605636, z: 136.49} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937831042099 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937831042109} m_Mesh: {fileID: 4300000, guid: 2489a02056fd6e94da5ed77515d5bbab, type: 3} --- !u!23 &5512808937831042098 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937831042109} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937835773527 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937486968180} - component: {fileID: 5512808937835773525} - component: {fileID: 5512808937835773524} m_Layer: 0 m_Name: shizhuang_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937486968180 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937835773527} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.332993, y: 0.701, z: 127.692} m_LocalScale: {x: 26.57157, y: 26.57163, z: -26.571619} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937835773525 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937835773527} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &5512808937835773524 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937835773527} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937884053492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937191696324} - component: {fileID: 5512808937884053482} - component: {fileID: 5512808937884053493} m_Layer: 0 m_Name: shitou_2 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937191696324 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937884053492} m_LocalRotation: {x: -0.20312524, y: 0.6773036, z: 0.6773036, w: 0.20312524} m_LocalPosition: {x: 59.303, y: -1.9344, z: 124.74} m_LocalScale: {x: 71.37608, y: 71.37612, z: 71.37614} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 146.612} --- !u!33 &5512808937884053482 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937884053492} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937884053493 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937884053492} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937911701813 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936418562465} - component: {fileID: 5512808937911701803} - component: {fileID: 5512808937911701802} m_Layer: 0 m_Name: shitou_2 (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808936418562465 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937911701813} m_LocalRotation: {x: -0.18495248, y: -0.68249005, z: -0.68249005, w: 0.18495248} m_LocalPosition: {x: 75.15, y: -15.610001, z: 110.33} m_LocalScale: {x: 143.19016, y: 143.1901, z: 276.3999} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -149.67401} --- !u!33 &5512808937911701803 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937911701813} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808937911701802 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937911701813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937924734191 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936394607110} - component: {fileID: 5512808937924734189} - component: {fileID: 5512808937924734188} m_Layer: 0 m_Name: bei_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936394607110 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937924734191} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 45.259995, y: 5.3710704, z: 152.465} m_LocalScale: {x: 26.608868, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937924734189 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937924734191} m_Mesh: {fileID: 4300000, guid: 6f27c4f9c5cc7154f86a992b854277aa, type: 3} --- !u!23 &5512808937924734188 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937924734191} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937924882979 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936942162752} - component: {fileID: 5512808937924882977} - component: {fileID: 5512808937924882976} m_Layer: 0 m_Name: diaoxiang_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936942162752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937924882979} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.939995, y: 4.15, z: 149.6} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937924882977 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937924882979} m_Mesh: {fileID: 4300000, guid: e234ea85adc823647be1e9c573058850, type: 3} --- !u!23 &5512808937924882976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937924882979} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 12382ad237678844bbdf1fe97a160204, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808937946959992 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936391294644} - component: {fileID: 5512808937946959998} - component: {fileID: 5512808937946959993} m_Layer: 0 m_Name: shizhu_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936391294644 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937946959992} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 37.44999, y: 2.07, z: 143.35} m_LocalScale: {x: 26.608868, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808937946959998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937946959992} m_Mesh: {fileID: 4300000, guid: 8af241262ebeb104ba4b813700f42493, type: 3} --- !u!23 &5512808937946959993 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808937946959992} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938037722002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937428038574} - component: {fileID: 5512808938037722000} - component: {fileID: 5512808938037722003} m_Layer: 0 m_Name: shizhuang_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937428038574 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938037722002} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.332993, y: 0.701, z: 130.703} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938037722000 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938037722002} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &5512808938037722003 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938037722002} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938066324690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937491326152} - component: {fileID: 5512808938066324688} - component: {fileID: 5512808938066324691} m_Layer: 0 m_Name: hulan_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937491326152 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938066324690} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.07000001, z: 123.398} m_LocalScale: {x: 26.608868, y: 26.608898, z: -14.149117} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938066324688 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938066324690} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &5512808938066324691 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938066324690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938163131519 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938163131516} m_Layer: 0 m_Name: beijingshitou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938163131516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938163131519} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6945387593356213140} - {fileID: 6945387593621728599} - {fileID: 6945387593238511308} - {fileID: 6945387593038047199} - {fileID: 8745011243314545165} - {fileID: 8745011244684492446} - {fileID: 8745011243300205180} - {fileID: 8745011243343047109} - {fileID: 8745011243355757998} - {fileID: 8745011244061603429} - {fileID: 8745011243447812901} - {fileID: 8745011245274556966} - {fileID: 8745011243427217738} - {fileID: 8745011244968968624} - {fileID: 8745011243297908165} m_Father: {fileID: 5512808936916158564} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808938202997269 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938202997258} m_Layer: 0 m_Name: xuezawu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938202997258 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938202997269} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -69.66, y: 0.0077000856, z: -142.23} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 8887814541015281345} - {fileID: 2767645864591689233} - {fileID: 7612980595609380053} - {fileID: 7736243697099369071} - {fileID: 5512808938369893689} - {fileID: 5512808938029986568} - {fileID: 5512808937837558754} - {fileID: 5512808937226511854} - {fileID: 5512808937103898948} - {fileID: 5512808936797180567} - {fileID: 5512808936417776656} - {fileID: 5512808937361405265} - {fileID: 7736243695662110568} - {fileID: 5512808936596783941} - {fileID: 5512808938145651903} - {fileID: 5512808936806879239} - {fileID: 5512808936544758852} - {fileID: 5512808937421437252} - {fileID: 5512808936654909444} m_Father: {fileID: 5512808937826569219} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808938207835057 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937228385202} - component: {fileID: 5512808938207835063} - component: {fileID: 5512808938207835062} m_Layer: 0 m_Name: shizhu_03 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937228385202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938207835057} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 39.511, y: 1.0699999, z: 133.695} m_LocalScale: {x: -26.57157, y: 26.57163, z: -26.57163} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938207835063 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938207835057} m_Mesh: {fileID: 4300000, guid: cd5840b3b3f9c4547bc8609f99a74050, type: 3} --- !u!23 &5512808938207835062 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938207835057} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938270251073 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937139687790} - component: {fileID: 5512808938270251079} - component: {fileID: 5512808938270251078} m_Layer: 0 m_Name: shizhuang_01 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937139687790 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938270251073} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.332993, y: 0.701, z: 124.7} m_LocalScale: {x: 26.57157, y: 26.57165, z: -26.57164} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938270251079 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938270251073} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &5512808938270251078 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938270251073} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938306867778 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938018964249} - component: {fileID: 5512808938306867776} - component: {fileID: 5512808938306867779} m_Layer: 0 m_Name: shitou_2 (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808938018964249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938306867778} m_LocalRotation: {x: 0.60201305, y: 0.37091824, z: 0.37091824, w: -0.60201305} m_LocalPosition: {x: 8.6, y: -4.21, z: 126.9} m_LocalScale: {x: 233.39859, y: 233.39908, z: 450.53036} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 296.723} --- !u!33 &5512808938306867776 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938306867778} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808938306867779 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938306867778} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938308774311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937164579431} - component: {fileID: 5512808938308774309} - component: {fileID: 5512808938308774308} m_Layer: 0 m_Name: shitou_2 (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937164579431 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938308774311} m_LocalRotation: {x: 0.15449086, y: 0.69002366, z: 0.69002366, w: -0.15449086} m_LocalPosition: {x: 35.09, y: -3.0100002, z: 105.36} m_LocalScale: {x: 71.37639, y: 71.37631, z: 56.46001} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 205.23999} --- !u!33 &5512808938308774309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938308774311} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808938308774308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938308774311} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938310184700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4336279515291683656} - component: {fileID: 5512808938310184690} - component: {fileID: 5512808938310184701} m_Layer: 0 m_Name: shizhu_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4336279515291683656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938310184700} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 56.899, y: 1.0699999, z: 133.695} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938310184690 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938310184700} m_Mesh: {fileID: 4300000, guid: cd5840b3b3f9c4547bc8609f99a74050, type: 3} --- !u!23 &5512808938310184701 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938310184700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938317077894 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937977640859} - component: {fileID: 5512808938317077892} - component: {fileID: 5512808938317077895} m_Layer: 0 m_Name: hulan_02 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937977640859 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938317077894} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.17, y: 0.965, z: 126.216995} m_LocalScale: {x: 26.57157, y: 26.57165, z: -26.57164} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938317077892 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938317077894} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &5512808938317077895 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938317077894} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938318906116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938318906117} m_Layer: 0 m_Name: shitou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938318906117 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938318906116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -69.66, y: 0.0077000856, z: -142.23} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 5512808937191696324} - {fileID: 5512808936576196479} - {fileID: 5512808938075509848} - {fileID: 5512808936988611340} - {fileID: 5512808938250150321} - {fileID: 5512808937390182777} - {fileID: 5512808936625609114} - {fileID: 5512808938086586059} - {fileID: 5512808937111073741} - {fileID: 5512808937164579431} - {fileID: 5512808938220807823} m_Father: {fileID: 5512808937826569219} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808938321849054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938321849055} m_Layer: 0 m_Name: beijingshitou m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938321849055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938321849054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -69.66, y: 0.0077000856, z: -142.23} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 5512808938216495791} - {fileID: 5512808937345802428} - {fileID: 5512808938473345237} - {fileID: 5512808936511122757} - {fileID: 5512808937536986008} - {fileID: 5512808936551925567} - {fileID: 5512808936942283105} - {fileID: 5512808936418562465} - {fileID: 5512808937686665794} - {fileID: 5512808938337893398} - {fileID: 5512808938018964249} - {fileID: 5512808936826896331} m_Father: {fileID: 5512808937826569219} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808938339764898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937008220570} - component: {fileID: 5512808938339764896} - component: {fileID: 5512808938339764899} m_Layer: 0 m_Name: bei_03 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937008220570 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938339764898} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.949997, y: 2.0730703, z: 152.62799} m_LocalScale: {x: -26.60887, y: 26.60892, z: -26.60892} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938339764896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938339764898} m_Mesh: {fileID: 4300000, guid: 662b008a3a3a05f4d9f14dc13e0d8eb4, type: 3} --- !u!23 &5512808938339764899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938339764898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938374533207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938374533204} m_Layer: 0 m_Name: shu m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938374533204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938374533207} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1726778323638506818} - {fileID: 7752556077778071737} - {fileID: 7752556079460953549} - {fileID: 7752556077940826178} - {fileID: 7752556078860707152} - {fileID: 7752556077579614830} - {fileID: 7752556078427078768} - {fileID: 7752556079346391998} - {fileID: 7752556078918695706} - {fileID: 7752556078584565122} - {fileID: 7752556078813482250} - {fileID: 7752556078086323309} - {fileID: 7752556078179740092} - {fileID: 7752556078436829039} - {fileID: 7752556079398419460} - {fileID: 7752556079637698911} m_Father: {fileID: 5512808936916158564} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808938416578692 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937536986008} - component: {fileID: 5512808938416578810} - component: {fileID: 5512808938416578693} m_Layer: 0 m_Name: shitou_2 (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937536986008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938416578692} m_LocalRotation: {x: 0.58708966, y: -0.39411393, z: -0.39411393, w: -0.58708966} m_LocalPosition: {x: 74.37, y: -4.06, z: 162.83} m_LocalScale: {x: 233.39827, y: 233.39838, z: 398.6445} m_Children: [] m_Father: {fileID: 5512808938321849055} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 427.747} --- !u!33 &5512808938416578810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938416578692} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808938416578693 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938416578692} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938416724667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7555101568337960367} - component: {fileID: 5512808938416724665} - component: {fileID: 5512808938416724664} m_Layer: 0 m_Name: menzha_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &7555101568337960367 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938416724667} m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 48.1, y: 3.84, z: 132.09} m_LocalScale: {x: 26.571617, y: 26.571602, z: 26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 180} --- !u!33 &5512808938416724665 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938416724667} m_Mesh: {fileID: 4300000, guid: 7af73cef9a1ce534f8ccfb9dfbff13f3, type: 3} --- !u!23 &5512808938416724664 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938416724667} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938418570740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937531771505} - component: {fileID: 5512808938418570730} - component: {fileID: 5512808938418570741} m_Layer: 0 m_Name: qiang_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937531771505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938418570740} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.37999, y: 3.32, z: 130.64} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938418570730 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938418570740} m_Mesh: {fileID: 4300000, guid: 58c77f97da1b1e94f93fbfa1143bcb5e, type: 3} --- !u!23 &5512808938418570741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938418570740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938426366977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937603561806} - component: {fileID: 5512808938426366983} - component: {fileID: 5512808938426366982} m_Layer: 0 m_Name: hulan_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937603561806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938426366977} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.36199, y: 0.965, z: 129.209} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938426366983 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938426366977} m_Mesh: {fileID: 4300000, guid: d47d31c8e32b6be45bd2b4dece33d208, type: 3} --- !u!23 &5512808938426366982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938426366977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938440325366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938482490338} - component: {fileID: 5512808938440325364} - component: {fileID: 5512808938440325367} m_Layer: 0 m_Name: shizhu_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938482490338 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938440325366} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 59.019997, y: 2.07, z: 143.35} m_LocalScale: {x: -26.60887, y: 26.60892, z: -26.60892} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938440325364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938440325366} m_Mesh: {fileID: 4300000, guid: 8af241262ebeb104ba4b813700f42493, type: 3} --- !u!23 &5512808938440325367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938440325366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938449181617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938226774913} - component: {fileID: 5512808938449181623} - component: {fileID: 5512808938449181622} m_Layer: 0 m_Name: hulan_03 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808938226774913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938449181617} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.07000001, z: 123.398} m_LocalScale: {x: 26.60887, y: 26.60892, z: -14.149125} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938449181623 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938449181617} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &5512808938449181622 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938449181617} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938466246261 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937689255700} - component: {fileID: 5512808938466246251} - component: {fileID: 5512808938466246250} m_Layer: 0 m_Name: huawen_02 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937689255700 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938466246261} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 54.08, y: -0.030000001, z: 129.59} m_LocalScale: {x: -26.57157, y: 26.57163, z: -26.57163} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938466246251 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938466246261} m_Mesh: {fileID: 4300000, guid: 21b1362d3509b2d4d8d8c27305da28b3, type: 3} --- !u!23 &5512808938466246250 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938466246261} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938469455555 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808936625609114} - component: {fileID: 5512808938469455553} - component: {fileID: 5512808938469455552} m_Layer: 0 m_Name: shitou_2 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808936625609114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938469455555} m_LocalRotation: {x: 0.1232897, y: 0.6962756, z: 0.6962756, w: -0.1232897} m_LocalPosition: {x: 37.07, y: -8.88, z: 102.93} m_LocalScale: {x: 71.37628, y: 71.37624, z: 177.3128} m_Children: [] m_Father: {fileID: 5512808938318906117} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 200.083} --- !u!33 &5512808938469455553 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938469455555} m_Mesh: {fileID: 4300000, guid: cdc3d350146fe6b4a9e26664e55c5b15, type: 3} --- !u!23 &5512808938469455552 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938469455555} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 22e0e579b3ed68645823bc2483524b9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.7 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938472799366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937868751901} - component: {fileID: 5512808938472799364} - component: {fileID: 5512808938472799367} m_Layer: 0 m_Name: shizhuang_01 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5512808937868751901 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938472799366} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.141, y: 0.701, z: 127.692} m_LocalScale: {x: 26.57157, y: 26.57165, z: -26.57164} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938472799364 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938472799366} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &5512808938472799367 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938472799366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5512808938492955383 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808938492955380} m_Layer: 0 m_Name: dimian m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &5512808938492955380 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938492955383} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.4520084, y: 1.4520084, z: 1.4520084} m_Children: - {fileID: 8853062127385773118} - {fileID: 7365286598615607696} - {fileID: 7365286596986255995} - {fileID: 7365286598614263152} - {fileID: 7365286596912505897} m_Father: {fileID: 5512808937826569219} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5512808938530056554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937273254309} - component: {fileID: 5512808938530056552} - component: {fileID: 5512808938530056555} m_Layer: 0 m_Name: diban_04 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937273254309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938530056554} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: 0.00999999, z: 127.590004} m_LocalScale: {x: 26.571571, y: 26.571602, z: -26.571602} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5512808938530056552 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938530056554} m_Mesh: {fileID: 4300000, guid: 1dc31619421260d4b8a354c4beba98da, type: 3} --- !u!23 &5512808938530056555 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5512808938530056554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f3c6bfe104d40fb48a26612e12c832cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5715217629050245748 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5940768355742129745} - component: {fileID: 2744839337644350298} - component: {fileID: 1477728980801038705} m_Layer: 0 m_Name: shizhu_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5940768355742129745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5715217629050245748} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 49.120003, y: 3.27, z: 58.019997} m_LocalScale: {x: -26.60887, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 47 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2744839337644350298 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5715217629050245748} m_Mesh: {fileID: 4300000, guid: ee299caa3d739e240828c0650ebfa029, type: 3} --- !u!23 &1477728980801038705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5715217629050245748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5715217629704754404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5940768357504063681} - component: {fileID: 2744839338297810378} - component: {fileID: 1477728981221322721} m_Layer: 0 m_Name: shizhu_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5940768357504063681 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5715217629704754404} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 46.930004, y: 3.27, z: 58.019997} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2744839338297810378 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5715217629704754404} m_Mesh: {fileID: 4300000, guid: ee299caa3d739e240828c0650ebfa029, type: 3} --- !u!23 &1477728981221322721 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5715217629704754404} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5823476663606725199 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266488988164180567} - component: {fileID: 5306633523952009261} - component: {fileID: 2698247954435341899} m_Layer: 0 m_Name: bei_04 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &266488988164180567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823476663606725199} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 53.380005, y: -0.06000001, z: 43.72} m_LocalScale: {x: -26.60887, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5306633523952009261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823476663606725199} m_Mesh: {fileID: 4300000, guid: 951ef0df3a2172f4b977cd87fc57e8de, type: 3} --- !u!23 &2698247954435341899 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823476663606725199} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5823476663830739459 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266488988388456987} - component: {fileID: 5306633524167635041} - component: {fileID: 2698247954257202695} m_Layer: 0 m_Name: bei_04 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &266488988388456987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823476663830739459} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 43.110004, y: -0.06000001, z: 43.72} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5306633524167635041 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823476663830739459} m_Mesh: {fileID: 4300000, guid: 951ef0df3a2172f4b977cd87fc57e8de, type: 3} --- !u!23 &2698247954257202695 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823476663830739459} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5828540660725754572 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5828540660725754573} - component: {fileID: 4092777969412716363} - component: {fileID: 4425751749642843213} m_Layer: 0 m_Name: baobian_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5828540660725754573 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5828540660725754572} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: 0.011859998, z: 131.331} m_LocalScale: {x: -26.60887, y: 26.608898, z: -26.608898} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4092777969412716363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5828540660725754572} m_Mesh: {fileID: 4300000, guid: 47becde551c6e1542bdab966360a615d, type: 3} --- !u!23 &4425751749642843213 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5828540660725754572} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5828540662063029168 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5512808937146037191} - component: {fileID: 4092777967530722871} - component: {fileID: 4425751751526909233} m_Layer: 0 m_Name: baobian_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5512808937146037191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5828540662063029168} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.19999, y: 0.011859998, z: 131.331} m_LocalScale: {x: 26.60887, y: 26.60892, z: -26.60892} m_Children: [] m_Father: {fileID: 5512808937128066331} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4092777967530722871 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5828540662063029168} m_Mesh: {fileID: 4300000, guid: 47becde551c6e1542bdab966360a615d, type: 3} --- !u!23 &4425751751526909233 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5828540662063029168} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 83738bba83b1a584086518c552019033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5909028237986743420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5570227902378255492} - component: {fileID: 1666111409219351332} - component: {fileID: 7701653087958938129} m_Layer: 0 m_Name: shizhuang_01 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5570227902378255492 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028237986743420} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.08, y: 0.701, z: 71.489} m_LocalScale: {x: 26.57157, y: 26.571701, z: 26.571701} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1666111409219351332 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028237986743420} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &7701653087958938129 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028237986743420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5909028238171903118 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5570227902193562742} - component: {fileID: 1666111409067418582} - component: {fileID: 7701653087774827235} m_Layer: 0 m_Name: shizhuang_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5570227902193562742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238171903118} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.333004, y: 0.701, z: 68.57} m_LocalScale: {x: 26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1666111409067418582 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238171903118} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &7701653087774827235 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238171903118} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5909028238401905690 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5570227902499833058} - component: {fileID: 1666111409374614338} - component: {fileID: 7701653088080515703} m_Layer: 0 m_Name: shizhuang_01 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5570227902499833058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238401905690} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.08, y: 0.701, z: 65.537} m_LocalScale: {x: 26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1666111409374614338 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238401905690} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &7701653088080515703 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238401905690} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5909028238467165127 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5570227902833494847} - component: {fileID: 1666111409707752607} - component: {fileID: 7701653087478390186} m_Layer: 0 m_Name: shizhuang_01 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5570227902833494847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238467165127} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.333004, y: 0.701, z: 71.489} m_LocalScale: {x: 26.57157, y: 26.57168, z: 26.57168} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1666111409707752607 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238467165127} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &7701653087478390186 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028238467165127} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5909028239039186299 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5570227901189891459} - component: {fileID: 1666111408064148003} - component: {fileID: 7701653089052799766} m_Layer: 0 m_Name: shizhuang_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5570227901189891459 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028239039186299} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 52.333004, y: 0.701, z: 65.537} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1666111408064148003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028239039186299} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &7701653089052799766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028239039186299} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5909028239233599007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5570227901125568231} - component: {fileID: 1666111407982653767} - component: {fileID: 7701653088857469042} m_Layer: 0 m_Name: shizhuang_01 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5570227901125568231 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028239233599007} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.08, y: 0.701, z: 68.57} m_LocalScale: {x: 26.57157, y: 26.57168, z: 26.57168} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1666111407982653767 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028239233599007} m_Mesh: {fileID: 4300000, guid: d44ec297209a9004bba8419d684de87c, type: 3} --- !u!23 &7701653088857469042 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5909028239233599007} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5919584142591221012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5897929572327271692} - component: {fileID: 8047225655880147918} - component: {fileID: 1104825209396030284} m_Layer: 0 m_Name: cao_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5897929572327271692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5919584142591221012} m_LocalRotation: {x: -0.6955214, y: -0.12747537, z: -0.12747537, w: 0.6955214} m_LocalPosition: {x: 63.93, y: -0.994, z: 74.99} m_LocalScale: {x: 100, y: 100.000336, z: 100.00031} m_Children: [] m_Father: {fileID: 5512808936916158564} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -20.772001} --- !u!33 &8047225655880147918 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5919584142591221012} m_Mesh: {fileID: 4300000, guid: f4404743a0f52d74ba9ec2271b834d87, type: 3} --- !u!23 &1104825209396030284 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5919584142591221012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5919584142866737319 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5897929573124970687} - component: {fileID: 8047225656155657853} - component: {fileID: 1104825209116319487} m_Layer: 0 m_Name: cao_1 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &5897929573124970687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5919584142866737319} m_LocalRotation: {x: -0.50600517, y: -0.09274083, z: -0.15459336, w: 0.8434802} m_LocalPosition: {x: 38.408, y: -1.9682472, z: 78.49898} m_LocalScale: {x: 100.000015, y: 100.000336, z: 100.0004} m_Children: [] m_Father: {fileID: 5512808936916158564} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -61.919003, y: 0, z: -20.772001} --- !u!33 &8047225656155657853 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5919584142866737319} m_Mesh: {fileID: 4300000, guid: f4404743a0f52d74ba9ec2271b834d87, type: 3} --- !u!23 &1104825209116319487 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5919584142866737319} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5977427683058399774 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7847407990583450218} - component: {fileID: 6492318042358350969} - component: {fileID: 1569953453048700723} m_Layer: 0 m_Name: shitiao_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7847407990583450218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5977427683058399774} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: 0.033339992, z: 64.798996} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6492318042358350969 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5977427683058399774} m_Mesh: {fileID: 4300000, guid: f2f02caec3e63384bad605d631ec1078, type: 3} --- !u!23 &1569953453048700723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5977427683058399774} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6360370614204789006 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2745795747126974832} - component: {fileID: 1730300329474088839} - component: {fileID: 5959081312894512429} m_Layer: 0 m_Name: teng_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2745795747126974832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6360370614204789006} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 45.760002, y: 3.4399998, z: 44.1} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1730300329474088839 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6360370614204789006} m_Mesh: {fileID: 4300000, guid: 6f7dc95826aee41418e07b8b75043902, type: 3} --- !u!23 &5959081312894512429 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6360370614204789006} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6360370614242105650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2745795747096146252} - component: {fileID: 1730300329443129275} - component: {fileID: 5959081312924419345} m_Layer: 0 m_Name: teng_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &2745795747096146252 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6360370614242105650} m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 50.500004, y: 3.4399998, z: 152.03} m_LocalScale: {x: 26.608938, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 50 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 180} --- !u!33 &1730300329443129275 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6360370614242105650} m_Mesh: {fileID: 4300000, guid: 6f7dc95826aee41418e07b8b75043902, type: 3} --- !u!23 &5959081312924419345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6360370614242105650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7021618282103165935 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7342842875426661405} - component: {fileID: 5703299249710106826} - component: {fileID: 5812976418268709340} m_Layer: 0 m_Name: bei_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7342842875426661405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7021618282103165935} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: 3.2110698, z: 43.598} m_LocalScale: {x: 26.571571, y: 17.742403, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5703299249710106826 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7021618282103165935} m_Mesh: {fileID: 4300000, guid: f4feb021f530fc0439c44a3a3cee200e, type: 3} --- !u!23 &5812976418268709340 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7021618282103165935} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653479904119825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290481515209628} - component: {fileID: 7063954274923725190} - component: {fileID: 6393529577677718816} m_Layer: 0 m_Name: hulan_03 (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290481515209628 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653479904119825} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 100.46599} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954274923725190 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653479904119825} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577677718816 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653479904119825} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653479919400171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290481508326246} - component: {fileID: 7063954274942155132} - component: {fileID: 6393529577696017882} m_Layer: 0 m_Name: hulan_03 (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290481508326246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653479919400171} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 105.051994} m_LocalScale: {x: 26.60887, y: 26.60901, z: 14.14913} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954274942155132 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653479919400171} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577696017882 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653479919400171} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480011577659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290481416148662} - component: {fileID: 7063954275017618604} - component: {fileID: 6393529577503174666} m_Layer: 0 m_Name: hulan_03 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290481416148662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480011577659} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 86.708} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275017618604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480011577659} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577503174666 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480011577659} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480167516150 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290481795238011} - component: {fileID: 7063954274660477537} - component: {fileID: 6393529577951211207} m_Layer: 0 m_Name: hulan_03 (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290481795238011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480167516150} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 77.536} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954274660477537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480167516150} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577951211207 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480167516150} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480182661392 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290481771736733} - component: {fileID: 7063954274678738055} - component: {fileID: 6393529577969633313} m_Layer: 0 m_Name: hulan_03 (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290481771736733 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480182661392} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.72, z: 100.47} m_LocalScale: {x: 26.60887, y: 26.944302, z: 14.1491375} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954274678738055 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480182661392} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577969633313 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480182661392} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480395208740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482106292137} - component: {fileID: 7063954275539563955} - component: {fileID: 6393529578293457173} m_Layer: 0 m_Name: hulan_03 (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482106292137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480395208740} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 72.95} m_LocalScale: {x: 26.60887, y: 26.60897, z: 14.14911} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275539563955 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480395208740} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529578293457173 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480395208740} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480402588111 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482097045058} - component: {fileID: 7063954275431373912} - component: {fileID: 6393529578185365758} m_Layer: 0 m_Name: hulan_03 (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482097045058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480402588111} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 95.88} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275431373912 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480402588111} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529578185365758 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480402588111} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480516371554 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290481976994799} - component: {fileID: 7063954275686681077} - component: {fileID: 6393529578172271955} m_Layer: 0 m_Name: hulan_03 (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290481976994799 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480516371554} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 109.64} m_LocalScale: {x: 26.60887, y: 26.60901, z: 14.14913} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275686681077 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480516371554} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529578172271955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480516371554} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480698956433 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482339407132} - component: {fileID: 7063954275169076998} - component: {fileID: 6393529578459972512} m_Layer: 0 m_Name: hulan_03 (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482339407132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480698956433} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 118.812} m_LocalScale: {x: 26.60887, y: 26.60901, z: 14.14913} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275169076998 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480698956433} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529578459972512 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480698956433} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480763298491 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482273205558} - component: {fileID: 7063954275372654380} - component: {fileID: 6393529578395081610} m_Layer: 0 m_Name: hulan_03 (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482273205558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480763298491} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 95.88} m_LocalScale: {x: 26.60887, y: 26.60901, z: 14.14913} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275372654380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480763298491} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529578395081610 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480763298491} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480919028712 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482648087653} - component: {fileID: 7063954276089339519} - component: {fileID: 6393529576695880409} m_Layer: 0 m_Name: hulan_03 (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482648087653 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480919028712} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 91.29399} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276089339519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480919028712} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576695880409 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480919028712} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653480937428525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482627557792} - component: {fileID: 7063954275970407354} - component: {fileID: 6393529576576786204} m_Layer: 0 m_Name: hulan_03 (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482627557792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480937428525} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 105.051994} m_LocalScale: {x: 26.60887, y: 26.60903, z: 14.14914} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275970407354 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480937428525} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576576786204 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653480937428525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481026480256 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482549016333} - component: {fileID: 7063954276183221527} - component: {fileID: 6393529576521327025} m_Layer: 0 m_Name: hulan_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482549016333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481026480256} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 72.95} m_LocalScale: {x: 26.608868, y: 26.608944, z: 14.149101} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276183221527 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481026480256} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576521327025 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481026480256} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481062287969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482504558060} - component: {fileID: 7063954276215031798} - component: {fileID: 6393529576553136976} m_Layer: 0 m_Name: hulan_03 (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482504558060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481062287969} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 82.121994} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276215031798 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481062287969} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576553136976 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481062287969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481228904402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482872944735} - component: {fileID: 7063954275712494149} - component: {fileID: 6393529576855744227} m_Layer: 0 m_Name: hulan_03 (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482872944735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481228904402} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 118.812} m_LocalScale: {x: 26.60887, y: 26.60903, z: 14.14914} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275712494149 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481228904402} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576855744227 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481228904402} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481292326804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482820040729} - component: {fileID: 7063954275917376003} - component: {fileID: 6393529576792354469} m_Layer: 0 m_Name: hulan_03 (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482820040729 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481292326804} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 109.64} m_LocalScale: {x: 26.60887, y: 26.60899, z: 14.14912} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275917376003 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481292326804} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576792354469 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481292326804} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481297116735 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482806870450} - component: {fileID: 7063954275912725416} - component: {fileID: 6393529576787572494} m_Layer: 0 m_Name: hulan_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482806870450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481297116735} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 77.536} m_LocalScale: {x: 26.60887, y: 26.60897, z: 14.14911} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275912725416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481297116735} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576787572494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481297116735} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481377412455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290482732571370} - component: {fileID: 7063954275866507504} - component: {fileID: 6393529576741321814} m_Layer: 0 m_Name: hulan_03 (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290482732571370 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481377412455} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 114.226006} m_LocalScale: {x: 26.60887, y: 26.60903, z: 14.14914} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954275866507504 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481377412455} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529576741321814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481377412455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481540813465 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290483097906452} - component: {fileID: 7063954276709060366} - component: {fileID: 6393529577047133096} m_Layer: 0 m_Name: hulan_03 (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290483097906452 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481540813465} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 40.956, y: -0.71999997, z: 86.708} m_LocalScale: {x: 26.60887, y: 26.60901, z: 14.14913} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276709060366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481540813465} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577047133096 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481540813465} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481726318148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290483451115977} - component: {fileID: 7063954276355922899} - component: {fileID: 6393529577499172725} m_Layer: 0 m_Name: hulan_03 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290483451115977 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481726318148} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 91.29399} m_LocalScale: {x: 26.60887, y: 26.60897, z: 14.14911} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276355922899 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481726318148} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577499172725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481726318148} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481776483526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290483399107403} - component: {fileID: 7063954276272587089} - component: {fileID: 6393529577415968247} m_Layer: 0 m_Name: hulan_03 (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290483399107403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481776483526} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.71999997, z: 82.121994} m_LocalScale: {x: 26.60887, y: 26.60897, z: 14.14911} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276272587089 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481776483526} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577415968247 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481776483526} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7110653481926910513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7668290483248451004} - component: {fileID: 7063954276424298406} - component: {fileID: 6393529577299143424} m_Layer: 0 m_Name: hulan_03 (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &7668290483248451004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481926910513} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 55.044, y: -0.72, z: 114.226006} m_LocalScale: {x: 26.60887, y: 27.335436, z: 14.14913} m_Children: [] m_Father: {fileID: 5512808936981390550} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7063954276424298406 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481926910513} m_Mesh: {fileID: 4300000, guid: bac8af6b82ac5fc46b6b4f29c153e2d9, type: 3} --- !u!23 &6393529577299143424 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7110653481926910513} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7457793952915793031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8230263063728699490} - component: {fileID: 7781389014918904812} - component: {fileID: 8633127393445477168} m_Layer: 0 m_Name: bei_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8230263063728699490 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7457793952915793031} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 45.260006, y: 5.3710704, z: 43.775} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7781389014918904812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7457793952915793031} m_Mesh: {fileID: 4300000, guid: 6f27c4f9c5cc7154f86a992b854277aa, type: 3} --- !u!23 &8633127393445477168 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7457793952915793031} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7457793953309352842 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8230263064390565743} - component: {fileID: 7781389015328718049} - component: {fileID: 8633127394126314557} m_Layer: 0 m_Name: bei_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8230263064390565743 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7457793953309352842} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 51.090004, y: 5.3710704, z: 43.775} m_LocalScale: {x: -26.6089, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7781389015328718049 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7457793953309352842} m_Mesh: {fileID: 4300000, guid: 6f27c4f9c5cc7154f86a992b854277aa, type: 3} --- !u!23 &8633127394126314557 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7457793953309352842} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7471716952571495884 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8786230064595917566} - component: {fileID: 6437735311737017080} - component: {fileID: 4879113351712251791} m_Layer: 0 m_Name: diaoxiang_01 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8786230064595917566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471716952571495884} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 51.500004, y: 4.1600003, z: 46.64} m_LocalScale: {x: -26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6437735311737017080 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471716952571495884} m_Mesh: {fileID: 4300000, guid: e234ea85adc823647be1e9c573058850, type: 3} --- !u!23 &4879113351712251791 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471716952571495884} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5fd6690542611e04891b7dc3501071cb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7471716952790417174 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8786230064376651812} - component: {fileID: 6437735311954749474} - component: {fileID: 4879113352031462741} m_Layer: 0 m_Name: diaoxiang_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &8786230064376651812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471716952790417174} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 44.990005, y: 4.1600003, z: 46.64} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6437735311954749474 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471716952790417174} m_Mesh: {fileID: 4300000, guid: e234ea85adc823647be1e9c573058850, type: 3} --- !u!23 &4879113352031462741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7471716952790417174} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 5fd6690542611e04891b7dc3501071cb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7620667930765495568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3617180003869540780} - component: {fileID: 8032201923132473757} - component: {fileID: 649232150644664166} m_Layer: 0 m_Name: huawen_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3617180003869540780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7620667930765495568} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 42.180004, y: -0.030000001, z: 66.65} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8032201923132473757 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7620667930765495568} m_Mesh: {fileID: 4300000, guid: 21b1362d3509b2d4d8d8c27305da28b3, type: 3} --- !u!23 &649232150644664166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7620667930765495568} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7620667930769944881 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3617180003880910221} - component: {fileID: 8032201923127459260} - component: {fileID: 649232150634027847} m_Layer: 0 m_Name: huawen_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &3617180003880910221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7620667930769944881} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 54.140003, y: -0.030000001, z: 66.65} m_LocalScale: {x: -26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8032201923127459260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7620667930769944881} m_Mesh: {fileID: 4300000, guid: 21b1362d3509b2d4d8d8c27305da28b3, type: 3} --- !u!23 &649232150634027847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7620667930769944881} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7632953974599542849 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1861637280825890680} - component: {fileID: 5939108021874617331} - component: {fileID: 5751813702782857435} m_Layer: 0 m_Name: shizhuan_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1861637280825890680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7632953974599542849} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 37.540005, y: 0.099999994, z: 43.839996} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5939108021874617331 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7632953974599542849} m_Mesh: {fileID: 4300000, guid: 9555e167aa28b8c42957258e4ac06c93, type: 3} --- !u!23 &5751813702782857435 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7632953974599542849} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7648147201215119860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290477236584706267} - component: {fileID: 3008561694638792926} - component: {fileID: 4810628342951703374} m_Layer: 0 m_Name: shizhu_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1290477236584706267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648147201215119860} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 56.920006, y: 1.05, z: 62.489998} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3008561694638792926 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648147201215119860} m_Mesh: {fileID: 4300000, guid: cd5840b3b3f9c4547bc8609f99a74050, type: 3} --- !u!23 &4810628342951703374 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648147201215119860} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7648147202473653136 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1290477237876703935} - component: {fileID: 3008561693783446202} - component: {fileID: 4810628341189722410} m_Layer: 0 m_Name: shizhu_03 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1290477237876703935 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648147202473653136} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 39.500004, y: 1.1099999, z: 62.300003} m_LocalScale: {x: -26.57157, y: 26.571661, z: 26.571661} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3008561693783446202 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648147202473653136} m_Mesh: {fileID: 4300000, guid: cd5840b3b3f9c4547bc8609f99a74050, type: 3} --- !u!23 &4810628341189722410 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7648147202473653136} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7651938746069985714 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4384560818968116237} - component: {fileID: 5963264415635041846} - component: {fileID: 8120572820008325818} m_Layer: 0 m_Name: men_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 5 m_IsActive: 1 --- !u!4 &4384560818968116237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7651938746069985714} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.23, y: 3.878, z: 64.18} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5963264415635041846 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7651938746069985714} m_Mesh: {fileID: 4300002, guid: 13903c46ea54b95418803b12cadef552, type: 3} --- !u!23 &8120572820008325818 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7651938746069985714} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 3 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7665044389369942785 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013442960657019018} - component: {fileID: 1636359417467062257} - component: {fileID: 3489116809508048482} m_Layer: 0 m_Name: teng_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1013442960657019018 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665044389369942785} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 51.940002, y: 2.81, z: 43.79} m_LocalScale: {x: 26.608868, y: 26.608929, z: 26.608929} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1636359417467062257 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665044389369942785} m_Mesh: {fileID: 4300000, guid: 1c08cb1531b57ca4297e710e4c6237b5, type: 3} --- !u!23 &3489116809508048482 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665044389369942785} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7665044390005283810 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1013442961028315241} - component: {fileID: 1636359417028923154} - component: {fileID: 3489116810147579521} m_Layer: 0 m_Name: teng_02 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1013442961028315241 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665044390005283810} m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 44.411808, y: 2.81, z: 150.92441} m_LocalScale: {x: 26.608938, y: 26.60895, z: 26.60895} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 49 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 180} --- !u!33 &1636359417028923154 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665044390005283810} m_Mesh: {fileID: 4300000, guid: 1c08cb1531b57ca4297e710e4c6237b5, type: 3} --- !u!23 &3489116810147579521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7665044390005283810} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8049749106266169882 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5534746304885344222} - component: {fileID: 4522721012321927131} - component: {fileID: 2971884090321216380} m_Layer: 0 m_Name: diban_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &5534746304885344222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8049749106266169882} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: -0.18, z: 52.809998} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4522721012321927131 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8049749106266169882} m_Mesh: {fileID: 4300000, guid: 022bf27e07e5eda4d96773421b36657e, type: 3} --- !u!23 &2971884090321216380 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8049749106266169882} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8068949728572748490 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8853062127385773118} - component: {fileID: 5808380653419038670} - component: {fileID: 2147423096823835394} m_Layer: 0 m_Name: dibiao_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &8853062127385773118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8068949728572748490} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: -47.97493, y: -38.53469, z: -97.95397} m_LocalScale: {x: 100, y: 100.00031, z: 100.00031} m_Children: [] m_Father: {fileID: 5512808938492955380} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5808380653419038670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8068949728572748490} m_Mesh: {fileID: 4300000, guid: 94a5ab05e53cc3f4688c4901d0c261de, type: 3} --- !u!23 &2147423096823835394 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8068949728572748490} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 41e81aeacd6be654aaf4c69fe0ee88a1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8248140315283365655 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336817753738763119} - component: {fileID: 4157750885788104703} - component: {fileID: 7466069306198301274} m_Layer: 0 m_Name: diban_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &1336817753738763119 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248140315283365655} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 48.200005, y: -0.040000007, z: 52.809998} m_LocalScale: {x: 26.571571, y: 26.571632, z: 26.571632} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4157750885788104703 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248140315283365655} m_Mesh: {fileID: 4300000, guid: 243dcbb60865f6843ad77fc53f0ca6b2, type: 3} --- !u!23 &7466069306198301274 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248140315283365655} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d988e1a07392df54ba437e541d26116a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8335160311181037818 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4192974150152638251} - component: {fileID: 7811863248666448807} - component: {fileID: 2570478470965268649} m_Layer: 0 m_Name: huopen_01 (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4192974150152638251 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8335160311181037818} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 45.14, y: 0.216, z: 49.48} m_LocalScale: {x: 15.490088, y: 15.490147, z: 15.490147} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 51 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7811863248666448807 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8335160311181037818} m_Mesh: {fileID: 4300000, guid: 6e3c10a870fcaa64abf6c2626e67adc6, type: 3} --- !u!23 &2570478470965268649 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8335160311181037818} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8335160312400237834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4192974151412337371} - component: {fileID: 7811863247712998999} - component: {fileID: 2570478470077420889} m_Layer: 0 m_Name: huopen_01 (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 1 m_StaticEditorFlags: 4294967181 m_IsActive: 1 --- !u!4 &4192974151412337371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8335160312400237834} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 51.26, y: 0.216, z: 49.48} m_LocalScale: {x: 15.490088, y: 15.490147, z: 15.490147} m_Children: [] m_Father: {fileID: 5512808937536052137} m_RootOrder: 48 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7811863247712998999 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8335160312400237834} m_Mesh: {fileID: 4300000, guid: 6e3c10a870fcaa64abf6c2626e67adc6, type: 3} --- !u!23 &2570478470077420889 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8335160312400237834} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 208feb68bb8560347a0ac872513f9814, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1.5 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8724709714812628160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7736243697099369071} - component: {fileID: 1854547397974558854} - component: {fileID: 7196479676039713072} m_Layer: 0 m_Name: guanmu_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7736243697099369071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8724709714812628160} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 59.904, y: -3.52, z: 106.23} m_LocalScale: {x: 169.47195, y: 169.47208, z: 169.47208} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1854547397974558854 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8724709714812628160} m_Mesh: {fileID: 4300002, guid: 388d528c4d1e5394ba1c6fbbf28ecd44, type: 3} --- !u!23 &7196479676039713072 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8724709714812628160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &8724709716517949895 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7736243695662110568} - component: {fileID: 1854547397277644161} - component: {fileID: 7196479677741378615} m_Layer: 0 m_Name: guanmu_1 (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967173 m_IsActive: 1 --- !u!4 &7736243695662110568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8724709716517949895} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 24.14, y: -4.12, z: 112.62} m_LocalScale: {x: 169.47195, y: 169.47218, z: 169.47218} m_Children: [] m_Father: {fileID: 5512808938202997258} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1854547397277644161 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8724709716517949895} m_Mesh: {fileID: 4300002, guid: 388d528c4d1e5394ba1c6fbbf28ecd44, type: 3} --- !u!23 &7196479677741378615 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8724709716517949895} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d032dc345618afd4b958dd594aca3dc1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1001 &5512808936841370367 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5512808937826569219} m_Modifications: - target: {fileID: 100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Name value: shi (4) objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.x value: -1.93 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.y value: -0.137 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.z value: -64.3772 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.x value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.x value: 1.5499094 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.y value: 1.5499103 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.z value: 1.471097 objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: d367eb6d84de121488d3c2276001440b, type: 2} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} --- !u!4 &5512808936840970367 stripped Transform: m_CorrespondingSourceObject: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} m_PrefabInstance: {fileID: 5512808936841370367} m_PrefabAsset: {fileID: 0} --- !u!1001 &5512808937459376021 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5512808937826569219} m_Modifications: - target: {fileID: 100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Name value: shi (3) objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.x value: 2.6010056 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.y value: -1.666 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.z value: -61.66 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.x value: -0.0000020191071 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.z value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.w value: 0.0000020191071 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_RootOrder value: 10 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -90.00001 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: -180.00002 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.x value: 1.7709019 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.y value: 1.770901 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.z value: 1.770901 objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: d367eb6d84de121488d3c2276001440b, type: 2} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} --- !u!4 &5512808937459238165 stripped Transform: m_CorrespondingSourceObject: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} m_PrefabInstance: {fileID: 5512808937459376021} m_PrefabAsset: {fileID: 0} --- !u!1001 &5512808937511336430 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5512808937826569219} m_Modifications: - target: {fileID: 100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Name value: shi (1) objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.x value: 2.6314 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.y value: -0.137 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.z value: -64.3772 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.x value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_RootOrder value: 8 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.x value: 1.5499094 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.y value: 1.5499103 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.z value: 1.471097 objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: d367eb6d84de121488d3c2276001440b, type: 2} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} --- !u!4 &5512808937510937454 stripped Transform: m_CorrespondingSourceObject: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} m_PrefabInstance: {fileID: 5512808937511336430} m_PrefabAsset: {fileID: 0} --- !u!1001 &5512808937560400315 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5512808937826569219} m_Modifications: - target: {fileID: 100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Name value: shi (2) objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.x value: -2.06 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.y value: -1.666 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalPosition.z value: -61.66 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.x value: -0.0000020191073 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.y value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.z value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalRotation.w value: 0.0000020191073 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_RootOrder value: 9 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -90.00001 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: -180.00002 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.x value: 1.7709019 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.y value: 1.770901 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_LocalScale.z value: 1.770901 objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: d367eb6d84de121488d3c2276001440b, type: 2} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} --- !u!4 &5512808937560537915 stripped Transform: m_CorrespondingSourceObject: {fileID: 400000, guid: 2a30050e8b2040449a38966256dd7045, type: 3} m_PrefabInstance: {fileID: 5512808937560400315} m_PrefabAsset: {fileID: 0}