---@class UIREShop__Generate_redEnvelope_btnSure ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIREShop__Generate_redEnvelope_desc ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIREShop__Generate_redEnvelope ---@field public gameObject UnityEngine.GameObject ---@field public desc UIREShop__Generate_redEnvelope_desc ---@field public btnSure UIREShop__Generate_redEnvelope_btnSure ---@class UIREShop__Generate_btnInfo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIREShop__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIREShop__Generate_runeShopGoodsItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIREShop__Generate_goodsScrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UIREShop__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIREShop__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIREShop__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIREShop__Generate_uIAnimator ---@field private AnyBtn UIREShop__Generate_AnyBtn ---@field private goodsScrollView UIREShop__Generate_goodsScrollView ---@field private runeShopGoodsItem UIREShop__Generate_runeShopGoodsItem ---@field private btnClose UIREShop__Generate_btnClose ---@field private btnInfo UIREShop__Generate_btnInfo ---@field private resourceBox UnityEngine.GameObject ---@field private shopCurrencyItem UnityEngine.GameObject ---@field private redEnvelope UIREShop__Generate_redEnvelope local UIREShopView = class("UIREShopView", require("UIViewBase")) function UIREShopView:ctor() end ---@private function UIREShopView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIREShopView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) end ---@private function UIREShopView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIREShopView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIREShopView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/GoodsBox/GoodsScrollView --]] local tmp = Root:Find("UIAnimator/Window/GoodsBox/GoodsScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.goodsScrollView = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UIREShopView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/GoodsBox/GoodsScrollView/Viewport/Content/RuneShopGoodsItem --]] local tmp = Root:Find("UIAnimator/Window/GoodsBox/GoodsScrollView/Viewport/Content/RuneShopGoodsItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.runeShopGoodsItem = CommonUtil.BindGridViewItem2LuaStatic("RuneShopGoodsItem", tmp) self.runeShopGoodsItem.prefabName = "RuneShopGoodsItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIREShopView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/BottomAnim/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/BottomAnim/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIREShopView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/TopView/BtnInfo --]] local tmp = Root:Find("UIAnimator/Window/TopView/BtnInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnInfo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIREShopView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/TopView/ResourceBox --]] local tmp = Root:Find("UIAnimator/Window/TopView/ResourceBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.resourceBox = tmp end ---@private function UIREShopView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/TopView/ResourceBox/ShopCurrencyItem --]] local tmp = Root:Find("UIAnimator/Window/TopView/ResourceBox/ShopCurrencyItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.shopCurrencyItem = CommonUtil.BindGridViewItem2LuaStatic("ShopCurrencyItem", tmp) self.shopCurrencyItem.prefabName = "ShopCurrencyItem" end ---@private function UIREShopView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/TopView/RedEnvelope --]] local tmp = Root:Find("UIAnimator/Window/TopView/RedEnvelope").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redEnvelope = tmp end ---@private function UIREShopView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/TopView/RedEnvelope/Desc --]] local tmp = Root:Find("UIAnimator/Window/TopView/RedEnvelope/Desc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redEnvelope.desc = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIREShopView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/TopView/RedEnvelope/BtnSure --]] local tmp = Root:Find("UIAnimator/Window/TopView/RedEnvelope/BtnSure").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.redEnvelope.btnSure = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIREShopView:GenerateDestroy() if tolua.getpeer(self.redEnvelope.btnSure) ~= nil then tolua.setpeer(self.redEnvelope.btnSure, nil) end if tolua.getpeer(self.redEnvelope.desc) ~= nil then tolua.setpeer(self.redEnvelope.desc, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.goodsScrollView) ~= nil then tolua.setpeer(self.goodsScrollView, nil) end self.goodsScrollView = nil if self.runeShopGoodsItem.GenerateDestroy ~= nil then self.runeShopGoodsItem:GenerateDestroy() end if tolua.getpeer(self.runeShopGoodsItem) ~= nil then tolua.setpeer(self.runeShopGoodsItem, nil) end self.runeShopGoodsItem = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.btnInfo) ~= nil then tolua.setpeer(self.btnInfo, nil) end self.btnInfo = nil if tolua.getpeer(self.resourceBox) ~= nil then tolua.setpeer(self.resourceBox, nil) end self.resourceBox = nil if self.shopCurrencyItem.GenerateDestroy ~= nil then self.shopCurrencyItem:GenerateDestroy() end if tolua.getpeer(self.shopCurrencyItem) ~= nil then tolua.setpeer(self.shopCurrencyItem, nil) end self.shopCurrencyItem = nil if tolua.getpeer(self.redEnvelope) ~= nil then tolua.setpeer(self.redEnvelope, nil) end self.redEnvelope = nil self.transform = nil self.gameObject = nil self.inited = false end return UIREShopView