---@class UIGuildWarRank__Generate_rankKill ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIGuildWarRank__Generate_rankScore ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIGuildWarRank__Generate_guildWarRankItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarRank__Generate_loadingItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildWarRank__Generate_scrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@class UIGuildWarRank__Generate_areaNumTxt2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarRank__Generate_areaNumTxt1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarRank__Generate_guildNameTxt2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarRank__Generate_guildNameTxt1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarRank__Generate_flag2_result ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarRank__Generate_flag2_badge ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWarRank__Generate_flag2 ---@field public gameObject UnityEngine.GameObject ---@field public badge UIGuildWarRank__Generate_flag2_badge ---@field public result UIGuildWarRank__Generate_flag2_result ---@class UIGuildWarRank__Generate_flag1_result ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarRank__Generate_flag1_badge ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWarRank__Generate_flag1 ---@field public gameObject UnityEngine.GameObject ---@field public badge UIGuildWarRank__Generate_flag1_badge ---@field public result UIGuildWarRank__Generate_flag1_result ---@class UIGuildWarRank__Generate_scoreTxt2 ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWarRank__Generate_scoreTxt1 ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWarRank__Generate_scoreSlider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIGuildWarRank__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarRank__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarRank__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildWarRank__Generate_AnyBtn ---@field private btnClose UIGuildWarRank__Generate_btnClose ---@field private scoreSlider UIGuildWarRank__Generate_scoreSlider ---@field private scoreTxt1 UIGuildWarRank__Generate_scoreTxt1 ---@field private scoreTxt2 UIGuildWarRank__Generate_scoreTxt2 ---@field private flag1 UIGuildWarRank__Generate_flag1 ---@field private flag2 UIGuildWarRank__Generate_flag2 ---@field private guildNameTxt1 UIGuildWarRank__Generate_guildNameTxt1 ---@field private guildNameTxt2 UIGuildWarRank__Generate_guildNameTxt2 ---@field private areaNumTxt1 UIGuildWarRank__Generate_areaNumTxt1 ---@field private areaNumTxt2 UIGuildWarRank__Generate_areaNumTxt2 ---@field private scrollView UIGuildWarRank__Generate_scrollView ---@field private loadingItem UIGuildWarRank__Generate_loadingItem ---@field private guildWarRankItem UIGuildWarRank__Generate_guildWarRankItem ---@field private noGuildItem UnityEngine.GameObject ---@field private rankScore UIGuildWarRank__Generate_rankScore ---@field private rankKill UIGuildWarRank__Generate_rankKill local UIGuildWarRankView = class("UIGuildWarRankView", require("UIViewBase")) function UIGuildWarRankView:ctor() end ---@private function UIGuildWarRankView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildWarRankView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) end ---@private function UIGuildWarRankView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarRankView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/UIWindowBG/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarRankView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Battle/ScoreSlider --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Battle/ScoreSlider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scoreSlider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildWarRankView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt1 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scoreTxt1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarRankView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt2 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Battle/ScoreTxt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scoreTxt2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarRankView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Flag1 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.flag1 = tmp end ---@private function UIGuildWarRankView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Flag1/Badge --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag1/Badge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.flag1.badge = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarRankView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Flag1/Result --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag1/Result").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.flag1.result = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarRankView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Flag2 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.flag2 = tmp end ---@private function UIGuildWarRankView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Flag2/Badge --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag2/Badge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.flag2.badge = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarRankView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/Flag2/Result --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/Flag2/Result").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.flag2.result = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarRankView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/GuildNameTxt1 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/GuildNameTxt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildNameTxt1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarRankView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/GuildNameTxt2 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/GuildNameTxt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildNameTxt2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarRankView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/AreaNumTxt1 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/AreaNumTxt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.areaNumTxt1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarRankView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/UIWindowBG/Top/AreaNumTxt2 --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/Top/AreaNumTxt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.areaNumTxt2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarRankView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/UIWindowBG/RankList/ScrollView --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollView = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIGuildWarRankView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/LoadingItem --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/LoadingItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp) self.loadingItem.prefabName = "LoadingItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildWarRankView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/GuildWarRankItem --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/GuildWarRankItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildWarRankItem = CommonUtil.BindGridViewItem2LuaStatic("GuildWarRankItem", tmp) self.guildWarRankItem.prefabName = "GuildWarRankItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarRankView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/NoGuildItem --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ScrollView/Viewport/Content/NoGuildItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.noGuildItem = tmp end ---@private function UIGuildWarRankView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankScore --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankScore").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankScore = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIGuildWarRankView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankKill --]] local tmp = Root:Find("UIAnimator/Window/UIWindowBG/RankList/ToggleGroup/RankKill").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankKill = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIGuildWarRankView:GenerateDestroy() if tolua.getpeer(self.flag2.result) ~= nil then tolua.setpeer(self.flag2.result, nil) end if tolua.getpeer(self.flag2.badge) ~= nil then tolua.setpeer(self.flag2.badge, nil) end if tolua.getpeer(self.flag1.result) ~= nil then tolua.setpeer(self.flag1.result, nil) end if tolua.getpeer(self.flag1.badge) ~= nil then tolua.setpeer(self.flag1.badge, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.scoreSlider) ~= nil then tolua.setpeer(self.scoreSlider, nil) end self.scoreSlider = nil if tolua.getpeer(self.scoreTxt1) ~= nil then tolua.setpeer(self.scoreTxt1, nil) end self.scoreTxt1 = nil if tolua.getpeer(self.scoreTxt2) ~= nil then tolua.setpeer(self.scoreTxt2, nil) end self.scoreTxt2 = nil if tolua.getpeer(self.flag1) ~= nil then tolua.setpeer(self.flag1, nil) end self.flag1 = nil if tolua.getpeer(self.flag2) ~= nil then tolua.setpeer(self.flag2, nil) end self.flag2 = nil if tolua.getpeer(self.guildNameTxt1) ~= nil then tolua.setpeer(self.guildNameTxt1, nil) end self.guildNameTxt1 = nil if tolua.getpeer(self.guildNameTxt2) ~= nil then tolua.setpeer(self.guildNameTxt2, nil) end self.guildNameTxt2 = nil if tolua.getpeer(self.areaNumTxt1) ~= nil then tolua.setpeer(self.areaNumTxt1, nil) end self.areaNumTxt1 = nil if tolua.getpeer(self.areaNumTxt2) ~= nil then tolua.setpeer(self.areaNumTxt2, nil) end self.areaNumTxt2 = nil if tolua.getpeer(self.scrollView) ~= nil then tolua.setpeer(self.scrollView, nil) end self.scrollView = nil if self.loadingItem.GenerateDestroy ~= nil then self.loadingItem:GenerateDestroy() end if tolua.getpeer(self.loadingItem) ~= nil then tolua.setpeer(self.loadingItem, nil) end self.loadingItem = nil if self.guildWarRankItem.GenerateDestroy ~= nil then self.guildWarRankItem:GenerateDestroy() end if tolua.getpeer(self.guildWarRankItem) ~= nil then tolua.setpeer(self.guildWarRankItem, nil) end self.guildWarRankItem = nil if tolua.getpeer(self.noGuildItem) ~= nil then tolua.setpeer(self.noGuildItem, nil) end self.noGuildItem = nil if tolua.getpeer(self.rankScore) ~= nil then tolua.setpeer(self.rankScore, nil) end self.rankScore = nil if tolua.getpeer(self.rankKill) ~= nil then tolua.setpeer(self.rankKill, nil) end self.rankKill = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildWarRankView