---@class UIGuide__Generate_arrow ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIGuide__Generate_arrow_bg ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIGuide__Generate_bg ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuide__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIEventHandler UIEventHandler ---@field private bg UIGuide__Generate_bg ---@field private arrow_bg UIGuide__Generate_arrow_bg ---@field private arrow UIGuide__Generate_arrow local UIGuideView = class("UIGuideView", require("UIViewBase")) function UIGuideView:ctor() end ---@private function UIGuideView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuideView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) end ---@private function UIGuideView:InitGenerate__1(Root, data) --[[ Root --]] self.uIEventHandler = Root:GetComponent(Enum.TypeInfo.UIEventHandler) end ---@private function UIGuideView:InitGenerate__2(Root, data) --[[ bg --]] local tmp = Root:Find("bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bg = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuideView:InitGenerate__3(Root, data) --[[ arrow_bg --]] local tmp = Root:Find("arrow_bg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.arrow_bg = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIGuideView:InitGenerate__4(Root, data) --[[ arrow_bg/arrow --]] local tmp = Root:Find("arrow_bg/arrow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.arrow = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIGuideView:GenerateDestroy() if tolua.getpeer(self.bg) ~= nil then tolua.setpeer(self.bg, nil) end self.bg = nil if tolua.getpeer(self.arrow_bg) ~= nil then tolua.setpeer(self.arrow_bg, nil) end self.arrow_bg = nil if tolua.getpeer(self.arrow) ~= nil then tolua.setpeer(self.arrow, nil) end self.arrow = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuideView