---@class UIFashionCompose__Generate_composeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIFashionCompose__Generate_consume4_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIFashionCompose__Generate_Item4 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIFashionCompose__Generate_consume4 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public text UIFashionCompose__Generate_consume4_text ---@class UIFashionCompose__Generate_consume3_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIFashionCompose__Generate_Item3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIFashionCompose__Generate_consume3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public text UIFashionCompose__Generate_consume3_text ---@class UIFashionCompose__Generate_consume2_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIFashionCompose__Generate_Item2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIFashionCompose__Generate_consume2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public text UIFashionCompose__Generate_consume2_text ---@class UIFashionCompose__Generate_consume1_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIFashionCompose__Generate_Item1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIFashionCompose__Generate_consume1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public text UIFashionCompose__Generate_consume1_text ---@class UIFashionCompose__Generate_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIFashionCompose__Generate_rawImage ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@class UIFashionCompose__Generate_coinZ_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIFashionCompose__Generate_coinZ ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public coinIcon UnityEngine.GameObject ---@field public diamondIcon UnityEngine.GameObject ---@field public text UIFashionCompose__Generate_coinZ_text ---@class UIFashionCompose__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIFashionCompose__Generate_window ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIFashionCompose__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIFashionCompose__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIFashionCompose__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIFashionCompose__Generate_uIAnimator ---@field private AnyBtn UIFashionCompose__Generate_AnyBtn ---@field private window UIFashionCompose__Generate_window ---@field private closeBox UnityEngine.GameObject ---@field private btnClose UIFashionCompose__Generate_btnClose ---@field private coinZ UIFashionCompose__Generate_coinZ ---@field private rawImage UIFashionCompose__Generate_rawImage ---@field private nameTxt UIFashionCompose__Generate_nameTxt ---@field private consume1 UIFashionCompose__Generate_consume1 ---@field private Item1 UIFashionCompose__Generate_Item1 ---@field private consume2 UIFashionCompose__Generate_consume2 ---@field private Item2 UIFashionCompose__Generate_Item2 ---@field private consume3 UIFashionCompose__Generate_consume3 ---@field private Item3 UIFashionCompose__Generate_Item3 ---@field private consume4 UIFashionCompose__Generate_consume4 ---@field private Item4 UIFashionCompose__Generate_Item4 ---@field private composeBtn UIFashionCompose__Generate_composeBtn local UIFashionComposeView = class("UIFashionComposeView", require("UIViewBase")) function UIFashionComposeView:ctor() end ---@private function UIFashionComposeView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIFashionComposeView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) end ---@private function UIFashionComposeView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIFashionComposeView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIFashionComposeView:InitGenerate__3(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIFashionComposeView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/CloseBox --]] local tmp = Root:Find("UIAnimator/Window/CloseBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBox = tmp end ---@private function UIFashionComposeView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIFashionComposeView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/CoinZ --]] local tmp = Root:Find("UIAnimator/Window/CoinZ").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.coinZ = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIFashionComposeView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/CoinZ/CoinIcon --]] local tmp = Root:Find("UIAnimator/Window/CoinZ/CoinIcon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.coinZ.coinIcon = tmp end ---@private function UIFashionComposeView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/CoinZ/DiamondIcon --]] local tmp = Root:Find("UIAnimator/Window/CoinZ/DiamondIcon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.coinZ.diamondIcon = tmp end ---@private function UIFashionComposeView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/CoinZ/Text --]] local tmp = Root:Find("UIAnimator/Window/CoinZ/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.coinZ.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIFashionComposeView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/DscBox/RawImage --]] local tmp = Root:Find("UIAnimator/Window/DscBox/RawImage").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rawImage = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) end ---@private function UIFashionComposeView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/DscBox/Name/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Name/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIFashionComposeView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/DscBox/Consume1 --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume1 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIFashionComposeView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/DscBox/Consume1/Item/IconItem --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume1/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.Item1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.Item1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIFashionComposeView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/DscBox/Consume1/Number/Text --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume1/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume1.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIFashionComposeView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/DscBox/Consume2 --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume2 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIFashionComposeView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/DscBox/Consume2/Item/IconItem --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume2/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.Item2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.Item2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIFashionComposeView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/DscBox/Consume2/Number/Text --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume2/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume2.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIFashionComposeView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/DscBox/Consume3 --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume3 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIFashionComposeView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/DscBox/Consume3/Item/IconItem --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume3/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.Item3 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.Item3.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIFashionComposeView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/DscBox/Consume3/Number/Text --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume3/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume3.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIFashionComposeView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/DscBox/Consume4 --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume4 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIFashionComposeView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/DscBox/Consume4/Item/IconItem --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume4/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.Item4 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.Item4.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIFashionComposeView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/DscBox/Consume4/Number/Text --]] local tmp = Root:Find("UIAnimator/Window/DscBox/Consume4/Number/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.consume4.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIFashionComposeView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/ComposeBtn --]] local tmp = Root:Find("UIAnimator/Window/ComposeBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.composeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIFashionComposeView:GenerateDestroy() if tolua.getpeer(self.consume4.text) ~= nil then tolua.setpeer(self.consume4.text, nil) end if tolua.getpeer(self.consume3.text) ~= nil then tolua.setpeer(self.consume3.text, nil) end if tolua.getpeer(self.consume2.text) ~= nil then tolua.setpeer(self.consume2.text, nil) end if tolua.getpeer(self.consume1.text) ~= nil then tolua.setpeer(self.consume1.text, nil) end if tolua.getpeer(self.coinZ.text) ~= nil then tolua.setpeer(self.coinZ.text, nil) end if tolua.getpeer(self.coinZ.diamondIcon) ~= nil then tolua.setpeer(self.coinZ.diamondIcon, nil) end if tolua.getpeer(self.coinZ.coinIcon) ~= nil then tolua.setpeer(self.coinZ.coinIcon, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.closeBox) ~= nil then tolua.setpeer(self.closeBox, nil) end self.closeBox = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.coinZ) ~= nil then tolua.setpeer(self.coinZ, nil) end self.coinZ = nil if tolua.getpeer(self.rawImage) ~= nil then tolua.setpeer(self.rawImage, nil) end self.rawImage = nil if tolua.getpeer(self.nameTxt) ~= nil then tolua.setpeer(self.nameTxt, nil) end self.nameTxt = nil if tolua.getpeer(self.consume1) ~= nil then tolua.setpeer(self.consume1, nil) end self.consume1 = nil if self.Item1.GenerateDestroy ~= nil then self.Item1:GenerateDestroy() end if tolua.getpeer(self.Item1) ~= nil then tolua.setpeer(self.Item1, nil) end self.Item1 = nil if tolua.getpeer(self.consume2) ~= nil then tolua.setpeer(self.consume2, nil) end self.consume2 = nil if self.Item2.GenerateDestroy ~= nil then self.Item2:GenerateDestroy() end if tolua.getpeer(self.Item2) ~= nil then tolua.setpeer(self.Item2, nil) end self.Item2 = nil if tolua.getpeer(self.consume3) ~= nil then tolua.setpeer(self.consume3, nil) end self.consume3 = nil if self.Item3.GenerateDestroy ~= nil then self.Item3:GenerateDestroy() end if tolua.getpeer(self.Item3) ~= nil then tolua.setpeer(self.Item3, nil) end self.Item3 = nil if tolua.getpeer(self.consume4) ~= nil then tolua.setpeer(self.consume4, nil) end self.consume4 = nil if self.Item4.GenerateDestroy ~= nil then self.Item4:GenerateDestroy() end if tolua.getpeer(self.Item4) ~= nil then tolua.setpeer(self.Item4, nil) end self.Item4 = nil if tolua.getpeer(self.composeBtn) ~= nil then tolua.setpeer(self.composeBtn, nil) end self.composeBtn = nil self.transform = nil self.gameObject = nil self.inited = false end return UIFashionComposeView