---@class UICreateRole__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICreateRole__Generate_btnLetsGo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UICreateRole__Generate_headwear3 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_headwear2 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_headwear1 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_toggleGroupHeadwear ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UICreateRole__Generate_eyesColor4 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_eyesColor3 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_eyesColor2 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_eyesColor1 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_toggleGroupEyesColor ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UICreateRole__Generate_hair4_headGirl_attached ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair4_headGirl_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair4_headGirl ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair4_headGirl_color ---@field public attached UICreateRole__Generate_hair4_headGirl_attached ---@class UICreateRole__Generate_hair4_headBoy_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair4_headBoy ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair4_headBoy_color ---@class UICreateRole__Generate_hair4 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public headBoy UICreateRole__Generate_hair4_headBoy ---@field public headGirl UICreateRole__Generate_hair4_headGirl ---@class UICreateRole__Generate_hair3_headGirl_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair3_headGirl ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair3_headGirl_color ---@class UICreateRole__Generate_hair3_headBoy_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair3_headBoy ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair3_headBoy_color ---@class UICreateRole__Generate_hair3 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public headBoy UICreateRole__Generate_hair3_headBoy ---@field public headGirl UICreateRole__Generate_hair3_headGirl ---@class UICreateRole__Generate_hair2_headGirl_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair2_headGirl ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair2_headGirl_color ---@class UICreateRole__Generate_hair2_headBoy_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair2_headBoy ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair2_headBoy_color ---@class UICreateRole__Generate_hair2 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public headBoy UICreateRole__Generate_hair2_headBoy ---@field public headGirl UICreateRole__Generate_hair2_headGirl ---@class UICreateRole__Generate_hair1_headGirl_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair1_headGirl ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair1_headGirl_color ---@class UICreateRole__Generate_hair1_headBoy_color ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_hair1_headBoy ---@field public gameObject UnityEngine.GameObject ---@field public color UICreateRole__Generate_hair1_headBoy_color ---@class UICreateRole__Generate_hair1 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public headBoy UICreateRole__Generate_hair1_headBoy ---@field public headGirl UICreateRole__Generate_hair1_headGirl ---@class UICreateRole__Generate_toggleGroupHair ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UICreateRole__Generate_color7_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color7 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color7_background ---@class UICreateRole__Generate_color6_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color6 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color6_background ---@class UICreateRole__Generate_color5_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color5 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color5_background ---@class UICreateRole__Generate_color4_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color4 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color4_background ---@class UICreateRole__Generate_color3_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color3 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color3_background ---@class UICreateRole__Generate_color2_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color2 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color2_background ---@class UICreateRole__Generate_color1_background ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UICreateRole__Generate_color1 ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@field public background UICreateRole__Generate_color1_background ---@class UICreateRole__Generate_toggleGroupColor ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UICreateRole__Generate_headwear ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_eyeColor ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_hairAndColor ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_toggleGroupPart ---@field public gameObject UnityEngine.GameObject ---@field public toggleGroup UnityEngine.UI.ToggleGroup ---@class UICreateRole__Generate_girl ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_boy ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UICreateRole__Generate_model ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@field public uIEventTriggerListener UIEventTriggerListener ---@class UICreateRole__Generate_mirrorModel ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@class UICreateRole__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private bgBoy UnityEngine.GameObject ---@field private bgGirl UnityEngine.GameObject ---@field private mirrorBoy UnityEngine.GameObject ---@field private mirrorGirl UnityEngine.GameObject ---@field private mirrorModel UICreateRole__Generate_mirrorModel ---@field private model UICreateRole__Generate_model ---@field private boy UICreateRole__Generate_boy ---@field private girl UICreateRole__Generate_girl ---@field private toggleGroupPart UICreateRole__Generate_toggleGroupPart ---@field private hairAndColor UICreateRole__Generate_hairAndColor ---@field private eyeColor UICreateRole__Generate_eyeColor ---@field private headwear UICreateRole__Generate_headwear ---@field private hairRoot UnityEngine.GameObject ---@field private toggleGroupColor UICreateRole__Generate_toggleGroupColor ---@field private color1 UICreateRole__Generate_color1 ---@field private color2 UICreateRole__Generate_color2 ---@field private color3 UICreateRole__Generate_color3 ---@field private color4 UICreateRole__Generate_color4 ---@field private color5 UICreateRole__Generate_color5 ---@field private color6 UICreateRole__Generate_color6 ---@field private color7 UICreateRole__Generate_color7 ---@field private toggleGroupHair UICreateRole__Generate_toggleGroupHair ---@field private hair1 UICreateRole__Generate_hair1 ---@field private hair2 UICreateRole__Generate_hair2 ---@field private hair3 UICreateRole__Generate_hair3 ---@field private hair4 UICreateRole__Generate_hair4 ---@field private eyesRoot UnityEngine.GameObject ---@field private toggleGroupEyesColor UICreateRole__Generate_toggleGroupEyesColor ---@field private eyesColor1 UICreateRole__Generate_eyesColor1 ---@field private eyesColor2 UICreateRole__Generate_eyesColor2 ---@field private eyesColor3 UICreateRole__Generate_eyesColor3 ---@field private eyesColor4 UICreateRole__Generate_eyesColor4 ---@field private headwearRoot UnityEngine.GameObject ---@field private toggleGroupHeadwear UICreateRole__Generate_toggleGroupHeadwear ---@field private headwear1 UICreateRole__Generate_headwear1 ---@field private headwear2 UICreateRole__Generate_headwear2 ---@field private headwear3 UICreateRole__Generate_headwear3 ---@field private btnLetsGo UICreateRole__Generate_btnLetsGo ---@field private btnBack UICreateRole__Generate_btnBack local UICreateRoleView = class("UICreateRoleView", require("UIViewBase")) function UICreateRoleView:ctor() end ---@private function UICreateRoleView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UICreateRoleView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) end ---@private function UICreateRoleView:InitGenerate__1(Root, data) --[[ Bg/bgBoy --]] local tmp = Root:Find("Bg/bgBoy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bgBoy = tmp end ---@private function UICreateRoleView:InitGenerate__2(Root, data) --[[ Bg/bgGirl --]] local tmp = Root:Find("Bg/bgGirl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bgGirl = tmp end ---@private function UICreateRoleView:InitGenerate__3(Root, data) --[[ Bg/MirrorBoy --]] local tmp = Root:Find("Bg/MirrorBoy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mirrorBoy = tmp end ---@private function UICreateRoleView:InitGenerate__4(Root, data) --[[ Bg/MirrorGirl --]] local tmp = Root:Find("Bg/MirrorGirl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mirrorGirl = tmp end ---@private function UICreateRoleView:InitGenerate__5(Root, data) --[[ Bg/MirrorMask/MirrorModel --]] local tmp = Root:Find("Bg/MirrorMask/MirrorModel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mirrorModel = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) end ---@private function UICreateRoleView:InitGenerate__6(Root, data) --[[ Bg/Model --]] local tmp = Root:Find("Bg/Model").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.model = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) tmp.uIEventTriggerListener = tmp:GetComponent(Enum.TypeInfo.UIEventTriggerListener) end ---@private function UICreateRoleView:InitGenerate__7(Root, data) --[[ Window/ToggleGroupGender/Boy --]] local tmp = Root:Find("Window/ToggleGroupGender/Boy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.boy = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__8(Root, data) --[[ Window/ToggleGroupGender/Girl --]] local tmp = Root:Find("Window/ToggleGroupGender/Girl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.girl = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__9(Root, data) --[[ Window/ToggleGroupPart --]] local tmp = Root:Find("Window/ToggleGroupPart").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroupPart = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UICreateRoleView:InitGenerate__10(Root, data) --[[ Window/ToggleGroupPart/HairAndColor --]] local tmp = Root:Find("Window/ToggleGroupPart/HairAndColor").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hairAndColor = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__11(Root, data) --[[ Window/ToggleGroupPart/EyeColor --]] local tmp = Root:Find("Window/ToggleGroupPart/EyeColor").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.eyeColor = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__12(Root, data) --[[ Window/ToggleGroupPart/Headwear --]] local tmp = Root:Find("Window/ToggleGroupPart/Headwear").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headwear = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__13(Root, data) --[[ Window/HairRoot --]] local tmp = Root:Find("Window/HairRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hairRoot = tmp end ---@private function UICreateRoleView:InitGenerate__14(Root, data) --[[ Window/HairRoot/ToggleGroupColor --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroupColor = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UICreateRoleView:InitGenerate__15(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color1 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color1 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__16(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color1/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color1/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color1.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__17(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color2 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color2 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__18(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color2/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color2/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color2.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__19(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color3 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color3 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__20(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color3/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color3/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color3.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__21(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color4 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color4 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__22(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color4/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color4/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color4.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__23(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color5 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color5 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__24(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color5/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color5/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color5.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__25(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color6 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color6 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__26(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color6/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color6/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color6.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__27(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color7 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color7").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color7 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__28(Root, data) --[[ Window/HairRoot/ToggleGroupColor/Color7/Background --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupColor/Color7/Background").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.color7.background = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__29(Root, data) --[[ Window/HairRoot/ToggleGroupHair --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroupHair = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UICreateRoleView:InitGenerate__30(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair1 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair1 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__31(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair1/HeadBoy --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair1/HeadBoy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair1.headBoy = tmp end ---@private function UICreateRoleView:InitGenerate__32(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair1/HeadBoy/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair1/HeadBoy/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair1.headBoy.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__33(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair1/HeadGirl --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair1/HeadGirl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair1.headGirl = tmp end ---@private function UICreateRoleView:InitGenerate__34(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair1/HeadGirl/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair1/HeadGirl/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair1.headGirl.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__35(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair2 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair2 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__36(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair2/HeadBoy --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair2/HeadBoy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair2.headBoy = tmp end ---@private function UICreateRoleView:InitGenerate__37(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair2/HeadBoy/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair2/HeadBoy/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair2.headBoy.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__38(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair2/HeadGirl --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair2/HeadGirl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair2.headGirl = tmp end ---@private function UICreateRoleView:InitGenerate__39(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair2/HeadGirl/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair2/HeadGirl/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair2.headGirl.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__40(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair3 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair3 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__41(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair3/HeadBoy --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair3/HeadBoy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair3.headBoy = tmp end ---@private function UICreateRoleView:InitGenerate__42(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair3/HeadBoy/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair3/HeadBoy/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair3.headBoy.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__43(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair3/HeadGirl --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair3/HeadGirl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair3.headGirl = tmp end ---@private function UICreateRoleView:InitGenerate__44(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair3/HeadGirl/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair3/HeadGirl/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair3.headGirl.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__45(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair4 --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair4 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__46(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair4/HeadBoy --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair4/HeadBoy").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair4.headBoy = tmp end ---@private function UICreateRoleView:InitGenerate__47(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair4/HeadBoy/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair4/HeadBoy/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair4.headBoy.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__48(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair4/HeadGirl --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair4/HeadGirl").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair4.headGirl = tmp end ---@private function UICreateRoleView:InitGenerate__49(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair4/HeadGirl/Color --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair4/HeadGirl/Color").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair4.headGirl.color = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__50(Root, data) --[[ Window/HairRoot/ToggleGroupHair/Hair4/HeadGirl/attached --]] local tmp = Root:Find("Window/HairRoot/ToggleGroupHair/Hair4/HeadGirl/attached").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.hair4.headGirl.attached = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UICreateRoleView:InitGenerate__51(Root, data) --[[ Window/EyesRoot --]] local tmp = Root:Find("Window/EyesRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.eyesRoot = tmp end ---@private function UICreateRoleView:InitGenerate__52(Root, data) --[[ Window/EyesRoot/ToggleGroupEyesColor --]] local tmp = Root:Find("Window/EyesRoot/ToggleGroupEyesColor").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroupEyesColor = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UICreateRoleView:InitGenerate__53(Root, data) --[[ Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor1 --]] local tmp = Root:Find("Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.eyesColor1 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__54(Root, data) --[[ Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor2 --]] local tmp = Root:Find("Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.eyesColor2 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__55(Root, data) --[[ Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor3 --]] local tmp = Root:Find("Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.eyesColor3 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__56(Root, data) --[[ Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor4 --]] local tmp = Root:Find("Window/EyesRoot/ToggleGroupEyesColor/Viewport/Content/EyesColor4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.eyesColor4 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__57(Root, data) --[[ Window/HeadwearRoot --]] local tmp = Root:Find("Window/HeadwearRoot").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headwearRoot = tmp end ---@private function UICreateRoleView:InitGenerate__58(Root, data) --[[ Window/HeadwearRoot/ToggleGroupHeadwear --]] local tmp = Root:Find("Window/HeadwearRoot/ToggleGroupHeadwear").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.toggleGroupHeadwear = tmp tmp.toggleGroup = tmp:GetComponent(Enum.TypeInfo.ToggleGroup) end ---@private function UICreateRoleView:InitGenerate__59(Root, data) --[[ Window/HeadwearRoot/ToggleGroupHeadwear/Headwear1 --]] local tmp = Root:Find("Window/HeadwearRoot/ToggleGroupHeadwear/Headwear1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headwear1 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__60(Root, data) --[[ Window/HeadwearRoot/ToggleGroupHeadwear/Headwear2 --]] local tmp = Root:Find("Window/HeadwearRoot/ToggleGroupHeadwear/Headwear2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headwear2 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__61(Root, data) --[[ Window/HeadwearRoot/ToggleGroupHeadwear/Headwear3 --]] local tmp = Root:Find("Window/HeadwearRoot/ToggleGroupHeadwear/Headwear3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headwear3 = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UICreateRoleView:InitGenerate__62(Root, data) --[[ Window/BtnLetsGo --]] local tmp = Root:Find("Window/BtnLetsGo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLetsGo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICreateRoleView:InitGenerate__63(Root, data) --[[ BtnBack --]] local tmp = Root:Find("BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UICreateRoleView:GenerateDestroy() if tolua.getpeer(self.hair4.headGirl.attached) ~= nil then tolua.setpeer(self.hair4.headGirl.attached, nil) end if tolua.getpeer(self.hair4.headGirl.color) ~= nil then tolua.setpeer(self.hair4.headGirl.color, nil) end if tolua.getpeer(self.hair4.headGirl) ~= nil then tolua.setpeer(self.hair4.headGirl, nil) end if tolua.getpeer(self.hair4.headBoy.color) ~= nil then tolua.setpeer(self.hair4.headBoy.color, nil) end if tolua.getpeer(self.hair4.headBoy) ~= nil then tolua.setpeer(self.hair4.headBoy, nil) end if tolua.getpeer(self.hair3.headGirl.color) ~= nil then tolua.setpeer(self.hair3.headGirl.color, nil) end if tolua.getpeer(self.hair3.headGirl) ~= nil then tolua.setpeer(self.hair3.headGirl, nil) end if tolua.getpeer(self.hair3.headBoy.color) ~= nil then tolua.setpeer(self.hair3.headBoy.color, nil) end if tolua.getpeer(self.hair3.headBoy) ~= nil then tolua.setpeer(self.hair3.headBoy, nil) end if tolua.getpeer(self.hair2.headGirl.color) ~= nil then tolua.setpeer(self.hair2.headGirl.color, nil) end if tolua.getpeer(self.hair2.headGirl) ~= nil then tolua.setpeer(self.hair2.headGirl, nil) end if tolua.getpeer(self.hair2.headBoy.color) ~= nil then tolua.setpeer(self.hair2.headBoy.color, nil) end if tolua.getpeer(self.hair2.headBoy) ~= nil then tolua.setpeer(self.hair2.headBoy, nil) end if tolua.getpeer(self.hair1.headGirl.color) ~= nil then tolua.setpeer(self.hair1.headGirl.color, nil) end if tolua.getpeer(self.hair1.headGirl) ~= nil then tolua.setpeer(self.hair1.headGirl, nil) end if tolua.getpeer(self.hair1.headBoy.color) ~= nil then tolua.setpeer(self.hair1.headBoy.color, nil) end if tolua.getpeer(self.hair1.headBoy) ~= nil then tolua.setpeer(self.hair1.headBoy, nil) end if tolua.getpeer(self.color7.background) ~= nil then tolua.setpeer(self.color7.background, nil) end if tolua.getpeer(self.color6.background) ~= nil then tolua.setpeer(self.color6.background, nil) end if tolua.getpeer(self.color5.background) ~= nil then tolua.setpeer(self.color5.background, nil) end if tolua.getpeer(self.color4.background) ~= nil then tolua.setpeer(self.color4.background, nil) end if tolua.getpeer(self.color3.background) ~= nil then tolua.setpeer(self.color3.background, nil) end if tolua.getpeer(self.color2.background) ~= nil then tolua.setpeer(self.color2.background, nil) end if tolua.getpeer(self.color1.background) ~= nil then tolua.setpeer(self.color1.background, nil) end if tolua.getpeer(self.bgBoy) ~= nil then tolua.setpeer(self.bgBoy, nil) end self.bgBoy = nil if tolua.getpeer(self.bgGirl) ~= nil then tolua.setpeer(self.bgGirl, nil) end self.bgGirl = nil if tolua.getpeer(self.mirrorBoy) ~= nil then tolua.setpeer(self.mirrorBoy, nil) end self.mirrorBoy = nil if tolua.getpeer(self.mirrorGirl) ~= nil then tolua.setpeer(self.mirrorGirl, nil) end self.mirrorGirl = nil if tolua.getpeer(self.mirrorModel) ~= nil then tolua.setpeer(self.mirrorModel, nil) end self.mirrorModel = nil if tolua.getpeer(self.model) ~= nil then tolua.setpeer(self.model, nil) end self.model = nil if tolua.getpeer(self.boy) ~= nil then tolua.setpeer(self.boy, nil) end self.boy = nil if tolua.getpeer(self.girl) ~= nil then tolua.setpeer(self.girl, nil) end self.girl = nil if tolua.getpeer(self.toggleGroupPart) ~= nil then tolua.setpeer(self.toggleGroupPart, nil) end self.toggleGroupPart = nil if tolua.getpeer(self.hairAndColor) ~= nil then tolua.setpeer(self.hairAndColor, nil) end self.hairAndColor = nil if tolua.getpeer(self.eyeColor) ~= nil then tolua.setpeer(self.eyeColor, nil) end self.eyeColor = nil if tolua.getpeer(self.headwear) ~= nil then tolua.setpeer(self.headwear, nil) end self.headwear = nil if tolua.getpeer(self.hairRoot) ~= nil then tolua.setpeer(self.hairRoot, nil) end self.hairRoot = nil if tolua.getpeer(self.toggleGroupColor) ~= nil then tolua.setpeer(self.toggleGroupColor, nil) end self.toggleGroupColor = nil if tolua.getpeer(self.color1) ~= nil then tolua.setpeer(self.color1, nil) end self.color1 = nil if tolua.getpeer(self.color2) ~= nil then tolua.setpeer(self.color2, nil) end self.color2 = nil if tolua.getpeer(self.color3) ~= nil then tolua.setpeer(self.color3, nil) end self.color3 = nil if tolua.getpeer(self.color4) ~= nil then tolua.setpeer(self.color4, nil) end self.color4 = nil if tolua.getpeer(self.color5) ~= nil then tolua.setpeer(self.color5, nil) end self.color5 = nil if tolua.getpeer(self.color6) ~= nil then tolua.setpeer(self.color6, nil) end self.color6 = nil if tolua.getpeer(self.color7) ~= nil then tolua.setpeer(self.color7, nil) end self.color7 = nil if tolua.getpeer(self.toggleGroupHair) ~= nil then tolua.setpeer(self.toggleGroupHair, nil) end self.toggleGroupHair = nil if tolua.getpeer(self.hair1) ~= nil then tolua.setpeer(self.hair1, nil) end self.hair1 = nil if tolua.getpeer(self.hair2) ~= nil then tolua.setpeer(self.hair2, nil) end self.hair2 = nil if tolua.getpeer(self.hair3) ~= nil then tolua.setpeer(self.hair3, nil) end self.hair3 = nil if tolua.getpeer(self.hair4) ~= nil then tolua.setpeer(self.hair4, nil) end self.hair4 = nil if tolua.getpeer(self.eyesRoot) ~= nil then tolua.setpeer(self.eyesRoot, nil) end self.eyesRoot = nil if tolua.getpeer(self.toggleGroupEyesColor) ~= nil then tolua.setpeer(self.toggleGroupEyesColor, nil) end self.toggleGroupEyesColor = nil if tolua.getpeer(self.eyesColor1) ~= nil then tolua.setpeer(self.eyesColor1, nil) end self.eyesColor1 = nil if tolua.getpeer(self.eyesColor2) ~= nil then tolua.setpeer(self.eyesColor2, nil) end self.eyesColor2 = nil if tolua.getpeer(self.eyesColor3) ~= nil then tolua.setpeer(self.eyesColor3, nil) end self.eyesColor3 = nil if tolua.getpeer(self.eyesColor4) ~= nil then tolua.setpeer(self.eyesColor4, nil) end self.eyesColor4 = nil if tolua.getpeer(self.headwearRoot) ~= nil then tolua.setpeer(self.headwearRoot, nil) end self.headwearRoot = nil if tolua.getpeer(self.toggleGroupHeadwear) ~= nil then tolua.setpeer(self.toggleGroupHeadwear, nil) end self.toggleGroupHeadwear = nil if tolua.getpeer(self.headwear1) ~= nil then tolua.setpeer(self.headwear1, nil) end self.headwear1 = nil if tolua.getpeer(self.headwear2) ~= nil then tolua.setpeer(self.headwear2, nil) end self.headwear2 = nil if tolua.getpeer(self.headwear3) ~= nil then tolua.setpeer(self.headwear3, nil) end self.headwear3 = nil if tolua.getpeer(self.btnLetsGo) ~= nil then tolua.setpeer(self.btnLetsGo, nil) end self.btnLetsGo = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil self.transform = nil self.gameObject = nil self.inited = false end return UICreateRoleView