local UINatureInfoView = require("UICommonTips/UINatureInfoView_Generate") function UINatureInfoView:OnAwake(data) self.controller = require("UICommonTips/UINatureInfoCtr"):new() self.controller:Init(self) self.controller:SetData(data) end function UINatureInfoView:AddEventListener() ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name) end function UINatureInfoView:FillContent(data, uiBase) self.uiBase = uiBase local gameObject = self.uiBase:GetRoot() if gameObject ~= nil then self.gameObject = gameObject self.transform = gameObject.transform end self:InitGenerate(self.transform, data) self:Init() end function UINatureInfoView:Init() end function UINatureInfoView:RemoveEventListener() ManagerContainer.LuaEventMgr:Unregister(self.uiData.name) end function UINatureInfoView:AddUIEventListener() self.uiBase:AddButtonEventListener(self.AnyBtn.button, self, self.OnCloseClick) self.uiBase:AddButtonEventListener(self.btnClose.button, self, self.OnCloseClick) end function UINatureInfoView:OnCloseClick() self:UIClose() end function UINatureInfoView:OnHide() end function UINatureInfoView:OnShow(data) self.controller:SetData(data) end function UINatureInfoView:OnClose() end function UINatureInfoView:OnDispose() self.controller:OnDispose() end return UINatureInfoView