---@class UIClimbingTower__Generate_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UIClimbingTower__Generate_modeNode ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@class UIClimbingTower__Generate_towerBgBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_cover ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTower__Generate_iconGoto ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_btnInOut ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnGoto ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_text2 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIClimbingTower__Generate_text1 ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class UIClimbingTower__Generate_bgGoto ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTower__Generate_playRuleBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnTower ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnTowerTop_lock ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnTowerTop ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnPresent_lock ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnPresent ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_rankBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_closeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_btnStatistics ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_boardTitle ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_privilegeScrollView_entryUnlockDscItem_battleBuffTxt ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIClimbingTower__Generate_buyBuffBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UnityEngine.GameObject ---@class UIClimbingTower__Generate_privilegeScrollView_entryUnlockDscItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public battleBuffTxt UIClimbingTower__Generate_privilegeScrollView_entryUnlockDscItem_battleBuffTxt ---@class UIClimbingTower__Generate_privilegeScrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@field public entryUnlockDscItem UIClimbingTower__Generate_privilegeScrollView_entryUnlockDscItem ---@class UIClimbingTower__Generate_wjchallengeBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_center ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_right ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_left ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_levelNum ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_wjbonusNode_items_item3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIClimbingTower__Generate_wjbonusNode_items_item2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIClimbingTower__Generate_wjbonusNode_items_item1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIClimbingTower__Generate_wjbonusNode_items ---@field public gameObject UnityEngine.GameObject ---@field public item1 UIClimbingTower__Generate_wjbonusNode_items_item1 ---@field public item2 UIClimbingTower__Generate_wjbonusNode_items_item2 ---@field public item3 UIClimbingTower__Generate_wjbonusNode_items_item3 ---@class UIClimbingTower__Generate_wjbonusNode ---@field public gameObject UnityEngine.GameObject ---@field public items UIClimbingTower__Generate_wjbonusNode_items ---@class UIClimbingTower__Generate_friendNode ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_levelInfoBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_wjnpcList_natureIcon4 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_npcLevel4 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_wjnpcList_npc4 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_natureIcon3 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_npcLevel3 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_wjnpcList_npc3 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_natureIcon2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_npcLevel2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_wjnpcList_npc2 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_natureIcon1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList_npcLevel1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTower__Generate_wjnpcList_npc1 ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_wjnpcList ---@field public gameObject UnityEngine.GameObject ---@field public npc1 UIClimbingTower__Generate_wjnpcList_npc1 ---@field public npcLevel1 UIClimbingTower__Generate_wjnpcList_npcLevel1 ---@field public natureIcon1 UIClimbingTower__Generate_wjnpcList_natureIcon1 ---@field public npc2 UIClimbingTower__Generate_wjnpcList_npc2 ---@field public npcLevel2 UIClimbingTower__Generate_wjnpcList_npcLevel2 ---@field public natureIcon2 UIClimbingTower__Generate_wjnpcList_natureIcon2 ---@field public npc3 UIClimbingTower__Generate_wjnpcList_npc3 ---@field public npcLevel3 UIClimbingTower__Generate_wjnpcList_npcLevel3 ---@field public natureIcon3 UIClimbingTower__Generate_wjnpcList_natureIcon3 ---@field public npc4 UIClimbingTower__Generate_wjnpcList_npc4 ---@field public npcLevel4 UIClimbingTower__Generate_wjnpcList_npcLevel4 ---@field public natureIcon4 UIClimbingTower__Generate_wjnpcList_natureIcon4 ---@class UIClimbingTower__Generate_gotoBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public text UnityEngine.GameObject ---@class UIClimbingTower__Generate_wjSpContent ---@field public gameObject UnityEngine.GameObject ---@field public horizontalLayoutGroup UnityEngine.UI.HorizontalLayoutGroup ---@class UIClimbingTower__Generate_wjSpGoodsItems ---@field public gameObject UnityEngine.GameObject ---@field public loopHorizontalScrollRect UnityEngine.UI.LoopHorizontalScrollRect ---@class UIClimbingTower__Generate_wjContent ---@field public gameObject UnityEngine.GameObject ---@field public horizontalLayoutGroup UnityEngine.UI.HorizontalLayoutGroup ---@class UIClimbingTower__Generate_wjGoodsItems ---@field public gameObject UnityEngine.GameObject ---@field public loopHorizontalScrollRect UnityEngine.UI.LoopHorizontalScrollRect ---@class UIClimbingTower__Generate_bgImage ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTower__Generate_scrollview_content ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIClimbingTower__Generate_scrollview ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@field public content UIClimbingTower__Generate_scrollview_content ---@class UIClimbingTower__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTower__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTower__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIClimbingTower__Generate_uIAnimator ---@field private AnyBtn UIClimbingTower__Generate_AnyBtn ---@field private scrollview UIClimbingTower__Generate_scrollview ---@field private climbingTowerLevelItem UnityEngine.GameObject ---@field private climbingTowerTopItem UnityEngine.GameObject ---@field private wJNode UnityEngine.GameObject ---@field private bgImage UIClimbingTower__Generate_bgImage ---@field private wjReword UnityEngine.GameObject ---@field private wjGoodsItems UIClimbingTower__Generate_wjGoodsItems ---@field private wjContent UIClimbingTower__Generate_wjContent ---@field private wjSpReword UnityEngine.GameObject ---@field private wjSpTitle UnityEngine.GameObject ---@field private wjSpGoodsItems UIClimbingTower__Generate_wjSpGoodsItems ---@field private wjSpContent UIClimbingTower__Generate_wjSpContent ---@field private gotoBtn UIClimbingTower__Generate_gotoBtn ---@field private wjnpcList UIClimbingTower__Generate_wjnpcList ---@field private wjpassedNode UnityEngine.GameObject ---@field private levelInfoBtn UIClimbingTower__Generate_levelInfoBtn ---@field private friendNode UIClimbingTower__Generate_friendNode ---@field private wjbonusNode UIClimbingTower__Generate_wjbonusNode ---@field private levelNum UIClimbingTower__Generate_levelNum ---@field private wjbottomNode UnityEngine.GameObject ---@field private left UIClimbingTower__Generate_left ---@field private right UIClimbingTower__Generate_right ---@field private center UIClimbingTower__Generate_center ---@field private wjchallengeBtn UIClimbingTower__Generate_wjchallengeBtn ---@field private wjCover UnityEngine.GameObject ---@field private privilegeScrollView UIClimbingTower__Generate_privilegeScrollView ---@field private buyBuffBtn UIClimbingTower__Generate_buyBuffBtn ---@field private boardTitle UIClimbingTower__Generate_boardTitle ---@field private btnStatistics UIClimbingTower__Generate_btnStatistics ---@field private closeBtn UIClimbingTower__Generate_closeBtn ---@field private rankBtn UIClimbingTower__Generate_rankBtn ---@field private btnPresent UIClimbingTower__Generate_btnPresent ---@field private btnPresent_lock UIClimbingTower__Generate_btnPresent_lock ---@field private btnTowerTop UIClimbingTower__Generate_btnTowerTop ---@field private btnTowerTop_lock UIClimbingTower__Generate_btnTowerTop_lock ---@field private btnTower UIClimbingTower__Generate_btnTower ---@field private playRuleBtn UIClimbingTower__Generate_playRuleBtn ---@field private uIGoto UnityEngine.GameObject ---@field private bgGoto UIClimbingTower__Generate_bgGoto ---@field private light UnityEngine.GameObject ---@field private text1 UIClimbingTower__Generate_text1 ---@field private text2 UIClimbingTower__Generate_text2 ---@field private btnGoto UIClimbingTower__Generate_btnGoto ---@field private btnInOut UIClimbingTower__Generate_btnInOut ---@field private iconGoto UIClimbingTower__Generate_iconGoto ---@field private cover UIClimbingTower__Generate_cover ---@field private towerModes UnityEngine.GameObject ---@field private towerBgBtn UIClimbingTower__Generate_towerBgBtn ---@field private modeNode UIClimbingTower__Generate_modeNode ---@field private content UIClimbingTower__Generate_content local UIClimbingTowerView = class("UIClimbingTowerView", require("UIViewBase")) function UIClimbingTowerView:ctor() end ---@private function UIClimbingTowerView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIClimbingTowerView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) self:InitGenerate__55(Root,data) self:InitGenerate__56(Root,data) self:InitGenerate__57(Root,data) self:InitGenerate__58(Root,data) self:InitGenerate__59(Root,data) self:InitGenerate__60(Root,data) self:InitGenerate__61(Root,data) self:InitGenerate__62(Root,data) self:InitGenerate__63(Root,data) self:InitGenerate__64(Root,data) self:InitGenerate__65(Root,data) self:InitGenerate__66(Root,data) self:InitGenerate__67(Root,data) self:InitGenerate__68(Root,data) self:InitGenerate__69(Root,data) self:InitGenerate__70(Root,data) self:InitGenerate__71(Root,data) self:InitGenerate__72(Root,data) self:InitGenerate__73(Root,data) end ---@private function UIClimbingTowerView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/scrollview --]] local tmp = Root:Find("UIAnimator/Window/scrollview").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollview = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIClimbingTowerView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollview.content = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIClimbingTowerView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerLevelItem --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerLevelItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.climbingTowerLevelItem = CommonUtil.BindGridViewItem2LuaStatic("ClimbingTowerLevelItem", tmp) self.climbingTowerLevelItem.prefabName = "ClimbingTowerLevelItem" end ---@private function UIClimbingTowerView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerTopItem --]] local tmp = Root:Find("UIAnimator/Window/scrollview/Viewport/Content/ClimbingTowerTopItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.climbingTowerTopItem = CommonUtil.BindGridViewItem2LuaStatic("ClimbingTowerTopItem", tmp) self.climbingTowerTopItem.prefabName = "ClimbingTowerTopItem" end ---@private function UIClimbingTowerView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/WJNode --]] local tmp = Root:Find("UIAnimator/Window/WJNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wJNode = tmp end ---@private function UIClimbingTowerView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/WJNode/BgImage --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BgImage").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bgImage = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/WJNode/Rewards --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Rewards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjReword = tmp end ---@private function UIClimbingTowerView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/WJNode/Rewards/Flag/GoodsItems --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Rewards/Flag/GoodsItems").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjGoodsItems = tmp tmp.loopHorizontalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopHorizontalScrollRect) end ---@private function UIClimbingTowerView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/WJNode/Rewards/Flag/GoodsItems/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Rewards/Flag/GoodsItems/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjContent = tmp tmp.horizontalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.HorizontalLayoutGroup) end ---@private function UIClimbingTowerView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/WJNode/SpRewards --]] local tmp = Root:Find("UIAnimator/Window/WJNode/SpRewards").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjSpReword = tmp end ---@private function UIClimbingTowerView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/WJNode/SpRewards/Flag/titletxt --]] local tmp = Root:Find("UIAnimator/Window/WJNode/SpRewards/Flag/titletxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjSpTitle = tmp end ---@private function UIClimbingTowerView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/WJNode/SpRewards/Flag/GoodsItems --]] local tmp = Root:Find("UIAnimator/Window/WJNode/SpRewards/Flag/GoodsItems").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjSpGoodsItems = tmp tmp.loopHorizontalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopHorizontalScrollRect) end ---@private function UIClimbingTowerView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/WJNode/SpRewards/Flag/GoodsItems/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/WJNode/SpRewards/Flag/GoodsItems/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjSpContent = tmp tmp.horizontalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.HorizontalLayoutGroup) end ---@private function UIClimbingTowerView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/WJNode/SpRewards/Flag/GotoBtnNode/BtnGoto --]] local tmp = Root:Find("UIAnimator/Window/WJNode/SpRewards/Flag/GotoBtnNode/BtnGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.gotoBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/WJNode/SpRewards/Flag/GotoBtnNode/BtnGoto/Text --]] local tmp = Root:Find("UIAnimator/Window/WJNode/SpRewards/Flag/GotoBtnNode/BtnGoto/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.gotoBtn.text = tmp end ---@private function UIClimbingTowerView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList = tmp end ---@private function UIClimbingTowerView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot1/Pos/Npc1 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot1/Pos/Npc1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npc1 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot1/Level/NpcLevel --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot1/Level/NpcLevel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npcLevel1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot1/Level/icon --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot1/Level/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.natureIcon1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot2/Pos/Npc2 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot2/Pos/Npc2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npc2 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot2/Level/NpcLevel --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot2/Level/NpcLevel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npcLevel2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot2/Level/icon --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot2/Level/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.natureIcon2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot3/Pos/Npc3 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot3/Pos/Npc3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npc3 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot3/Level/NpcLevel --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot3/Level/NpcLevel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npcLevel3 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot3/Level/icon --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot3/Level/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.natureIcon3 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot4/Pos/Npc4 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot4/Pos/Npc4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npc4 = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot4/Level/NpcLevel --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot4/Level/NpcLevel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.npcLevel4 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/WJNode/NpcNode/Slot4/Level/icon --]] local tmp = Root:Find("UIAnimator/Window/WJNode/NpcNode/Slot4/Level/icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjnpcList.natureIcon4 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/WJNode/PassedNode --]] local tmp = Root:Find("UIAnimator/Window/WJNode/PassedNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjpassedNode = tmp end ---@private function UIClimbingTowerView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/WJNode/BtnBox/LevelInfoBtn --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BtnBox/LevelInfoBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.levelInfoBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/WJNode/BtnBox/FriendImg --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BtnBox/FriendImg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.friendNode = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/WJNode/Bonus --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bonus").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjbonusNode = tmp self.wjbonusNode:SetActive(false) end ---@private function UIClimbingTowerView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/WJNode/Bonus/Items --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bonus/Items").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjbonusNode.items = tmp end ---@private function UIClimbingTowerView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/WJNode/Bonus/Items/item1 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bonus/Items/item1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjbonusNode.items.item1 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wjbonusNode.items.item1.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIClimbingTowerView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/WJNode/Bonus/Items/item2 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bonus/Items/item2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjbonusNode.items.item2 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wjbonusNode.items.item2.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIClimbingTowerView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/WJNode/Bonus/Items/item3 --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bonus/Items/item3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjbonusNode.items.item3 = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.wjbonusNode.items.item3.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIClimbingTowerView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/WJNode/Top/LevelNumTxt --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Top/LevelNumTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.levelNum = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/WJNode/Bottom --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bottom").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjbottomNode = tmp end ---@private function UIClimbingTowerView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/WJNode/Bottom/left --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bottom/left").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.left = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/WJNode/Bottom/right --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bottom/right").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.right = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/WJNode/Bottom/center --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Bottom/center").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.center = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/WJNode/ChallengeBtn --]] local tmp = Root:Find("UIAnimator/Window/WJNode/ChallengeBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjchallengeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/WJNode/Cover (1) --]] local tmp = Root:Find("UIAnimator/Window/WJNode/Cover (1)").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.wjCover = tmp end ---@private function UIClimbingTowerView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/WJNode/BattleBuffNode/PrivilegeScrollView --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BattleBuffNode/PrivilegeScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeScrollView = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIClimbingTowerView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/WJNode/BattleBuffNode/PrivilegeScrollView/Viewport/Content/EntryUnlockDscItem --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BattleBuffNode/PrivilegeScrollView/Viewport/Content/EntryUnlockDscItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeScrollView.entryUnlockDscItem = CommonUtil.BindGridViewItem2LuaStatic("EntryUnlockDscItem", tmp) self.privilegeScrollView.entryUnlockDscItem.prefabName = "EntryUnlockDscItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIClimbingTowerView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/WJNode/BattleBuffNode/Title2/BuyBuffBtn --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BattleBuffNode/Title2/BuyBuffBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buyBuffBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/WJNode/BattleBuffNode/Title2/BuyBuffBtn/Text --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BattleBuffNode/Title2/BuyBuffBtn/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buyBuffBtn.text = tmp end ---@private function UIClimbingTowerView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/WJNode/BattleBuffNode/Title2/BattleBuffTxt --]] local tmp = Root:Find("UIAnimator/Window/WJNode/BattleBuffNode/Title2/BattleBuffTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeScrollView.entryUnlockDscItem.battleBuffTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIClimbingTowerView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/UITitle/BoardTitle --]] local tmp = Root:Find("UIAnimator/Window/UITitle/BoardTitle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.boardTitle = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/UITitle/BtnStatistics --]] local tmp = Root:Find("UIAnimator/Window/UITitle/BtnStatistics").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnStatistics = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.closeBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/RankBtn --]] local tmp = Root:Find("UIAnimator/Window/RankBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.rankBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__55(Root, data) --[[ UIAnimator/Window/BtnPresent --]] local tmp = Root:Find("UIAnimator/Window/BtnPresent").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPresent = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__56(Root, data) --[[ UIAnimator/Window/BtnPresent_lock --]] local tmp = Root:Find("UIAnimator/Window/BtnPresent_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPresent_lock = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__57(Root, data) --[[ UIAnimator/Window/BtnTowerTop --]] local tmp = Root:Find("UIAnimator/Window/BtnTowerTop").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTowerTop = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__58(Root, data) --[[ UIAnimator/Window/BtnTowerTop_lock --]] local tmp = Root:Find("UIAnimator/Window/BtnTowerTop_lock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTowerTop_lock = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__59(Root, data) --[[ UIAnimator/Window/BtnTower --]] local tmp = Root:Find("UIAnimator/Window/BtnTower").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnTower = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__60(Root, data) --[[ UIAnimator/Window/BtnPlayRule --]] local tmp = Root:Find("UIAnimator/Window/BtnPlayRule").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.playRuleBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__61(Root, data) --[[ UIAnimator/Window/UIGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIGoto = tmp end ---@private function UIClimbingTowerView:InitGenerate__62(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bgGoto = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerView:InitGenerate__63(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/Light --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Light").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.light = tmp end ---@private function UIClimbingTowerView:InitGenerate__64(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/Text1 --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text1 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIClimbingTowerView:InitGenerate__65(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/Text2 --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/Text2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text2 = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIClimbingTowerView:InitGenerate__66(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/BtnGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnGoto = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__67(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/BtnInOut --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnInOut = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__68(Root, data) --[[ UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto --]] local tmp = Root:Find("UIAnimator/Window/UIGoto/BgGoto/BtnInOut/IconGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconGoto = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerView:InitGenerate__69(Root, data) --[[ UIAnimator/Window/Cover --]] local tmp = Root:Find("UIAnimator/Window/Cover").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cover = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerView:InitGenerate__70(Root, data) --[[ UIAnimator/TowerModes --]] local tmp = Root:Find("UIAnimator/TowerModes").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.towerModes = tmp end ---@private function UIClimbingTowerView:InitGenerate__71(Root, data) --[[ UIAnimator/TowerModes/TowerBgBtn --]] local tmp = Root:Find("UIAnimator/TowerModes/TowerBgBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.towerBgBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerView:InitGenerate__72(Root, data) --[[ UIAnimator/TowerModes/ModeNode --]] local tmp = Root:Find("UIAnimator/TowerModes/ModeNode").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.modeNode = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIClimbingTowerView:InitGenerate__73(Root, data) --[[ UIAnimator/TowerModes/ModeNode/Viewport/Content --]] local tmp = Root:Find("UIAnimator/TowerModes/ModeNode/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UIClimbingTowerView:GenerateDestroy() if tolua.getpeer(self.privilegeScrollView.entryUnlockDscItem.battleBuffTxt) ~= nil then tolua.setpeer(self.privilegeScrollView.entryUnlockDscItem.battleBuffTxt, nil) end if tolua.getpeer(self.buyBuffBtn.text) ~= nil then tolua.setpeer(self.buyBuffBtn.text, nil) end if self.privilegeScrollView.entryUnlockDscItem.GenerateDestroy ~= nil then self.privilegeScrollView.entryUnlockDscItem:GenerateDestroy() end if tolua.getpeer(self.privilegeScrollView.entryUnlockDscItem) ~= nil then tolua.setpeer(self.privilegeScrollView.entryUnlockDscItem, nil) end if self.wjbonusNode.items.item3.GenerateDestroy ~= nil then self.wjbonusNode.items.item3:GenerateDestroy() end if tolua.getpeer(self.wjbonusNode.items.item3) ~= nil then tolua.setpeer(self.wjbonusNode.items.item3, nil) end if self.wjbonusNode.items.item2.GenerateDestroy ~= nil then self.wjbonusNode.items.item2:GenerateDestroy() end if tolua.getpeer(self.wjbonusNode.items.item2) ~= nil then tolua.setpeer(self.wjbonusNode.items.item2, nil) end if self.wjbonusNode.items.item1.GenerateDestroy ~= nil then self.wjbonusNode.items.item1:GenerateDestroy() end if tolua.getpeer(self.wjbonusNode.items.item1) ~= nil then tolua.setpeer(self.wjbonusNode.items.item1, nil) end if tolua.getpeer(self.wjbonusNode.items) ~= nil then tolua.setpeer(self.wjbonusNode.items, nil) end if tolua.getpeer(self.wjnpcList.natureIcon4) ~= nil then tolua.setpeer(self.wjnpcList.natureIcon4, nil) end if tolua.getpeer(self.wjnpcList.npcLevel4) ~= nil then tolua.setpeer(self.wjnpcList.npcLevel4, nil) end if tolua.getpeer(self.wjnpcList.npc4) ~= nil then tolua.setpeer(self.wjnpcList.npc4, nil) end if tolua.getpeer(self.wjnpcList.natureIcon3) ~= nil then tolua.setpeer(self.wjnpcList.natureIcon3, nil) end if tolua.getpeer(self.wjnpcList.npcLevel3) ~= nil then tolua.setpeer(self.wjnpcList.npcLevel3, nil) end if tolua.getpeer(self.wjnpcList.npc3) ~= nil then tolua.setpeer(self.wjnpcList.npc3, nil) end if tolua.getpeer(self.wjnpcList.natureIcon2) ~= nil then tolua.setpeer(self.wjnpcList.natureIcon2, nil) end if tolua.getpeer(self.wjnpcList.npcLevel2) ~= nil then tolua.setpeer(self.wjnpcList.npcLevel2, nil) end if tolua.getpeer(self.wjnpcList.npc2) ~= nil then tolua.setpeer(self.wjnpcList.npc2, nil) end if tolua.getpeer(self.wjnpcList.natureIcon1) ~= nil then tolua.setpeer(self.wjnpcList.natureIcon1, nil) end if tolua.getpeer(self.wjnpcList.npcLevel1) ~= nil then tolua.setpeer(self.wjnpcList.npcLevel1, nil) end if tolua.getpeer(self.wjnpcList.npc1) ~= nil then tolua.setpeer(self.wjnpcList.npc1, nil) end if tolua.getpeer(self.gotoBtn.text) ~= nil then tolua.setpeer(self.gotoBtn.text, nil) end if tolua.getpeer(self.scrollview.content) ~= nil then tolua.setpeer(self.scrollview.content, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.scrollview) ~= nil then tolua.setpeer(self.scrollview, nil) end self.scrollview = nil if self.climbingTowerLevelItem.GenerateDestroy ~= nil then self.climbingTowerLevelItem:GenerateDestroy() end if tolua.getpeer(self.climbingTowerLevelItem) ~= nil then tolua.setpeer(self.climbingTowerLevelItem, nil) end self.climbingTowerLevelItem = nil if self.climbingTowerTopItem.GenerateDestroy ~= nil then self.climbingTowerTopItem:GenerateDestroy() end if tolua.getpeer(self.climbingTowerTopItem) ~= nil then tolua.setpeer(self.climbingTowerTopItem, nil) end self.climbingTowerTopItem = nil if tolua.getpeer(self.wJNode) ~= nil then tolua.setpeer(self.wJNode, nil) end self.wJNode = nil if tolua.getpeer(self.bgImage) ~= nil then tolua.setpeer(self.bgImage, nil) end self.bgImage = nil if tolua.getpeer(self.wjReword) ~= nil then tolua.setpeer(self.wjReword, nil) end self.wjReword = nil if tolua.getpeer(self.wjGoodsItems) ~= nil then tolua.setpeer(self.wjGoodsItems, nil) end self.wjGoodsItems = nil if tolua.getpeer(self.wjContent) ~= nil then tolua.setpeer(self.wjContent, nil) end self.wjContent = nil if tolua.getpeer(self.wjSpReword) ~= nil then tolua.setpeer(self.wjSpReword, nil) end self.wjSpReword = nil if tolua.getpeer(self.wjSpTitle) ~= nil then tolua.setpeer(self.wjSpTitle, nil) end self.wjSpTitle = nil if tolua.getpeer(self.wjSpGoodsItems) ~= nil then tolua.setpeer(self.wjSpGoodsItems, nil) end self.wjSpGoodsItems = nil if tolua.getpeer(self.wjSpContent) ~= nil then tolua.setpeer(self.wjSpContent, nil) end self.wjSpContent = nil if tolua.getpeer(self.gotoBtn) ~= nil then tolua.setpeer(self.gotoBtn, nil) end self.gotoBtn = nil if tolua.getpeer(self.wjnpcList) ~= nil then tolua.setpeer(self.wjnpcList, nil) end self.wjnpcList = nil if tolua.getpeer(self.wjpassedNode) ~= nil then tolua.setpeer(self.wjpassedNode, nil) end self.wjpassedNode = nil if tolua.getpeer(self.levelInfoBtn) ~= nil then tolua.setpeer(self.levelInfoBtn, nil) end self.levelInfoBtn = nil if tolua.getpeer(self.friendNode) ~= nil then tolua.setpeer(self.friendNode, nil) end self.friendNode = nil if tolua.getpeer(self.wjbonusNode) ~= nil then tolua.setpeer(self.wjbonusNode, nil) end self.wjbonusNode = nil if tolua.getpeer(self.levelNum) ~= nil then tolua.setpeer(self.levelNum, nil) end self.levelNum = nil if tolua.getpeer(self.wjbottomNode) ~= nil then tolua.setpeer(self.wjbottomNode, nil) end self.wjbottomNode = nil if tolua.getpeer(self.left) ~= nil then tolua.setpeer(self.left, nil) end self.left = nil if tolua.getpeer(self.right) ~= nil then tolua.setpeer(self.right, nil) end self.right = nil if tolua.getpeer(self.center) ~= nil then tolua.setpeer(self.center, nil) end self.center = nil if tolua.getpeer(self.wjchallengeBtn) ~= nil then tolua.setpeer(self.wjchallengeBtn, nil) end self.wjchallengeBtn = nil if tolua.getpeer(self.wjCover) ~= nil then tolua.setpeer(self.wjCover, nil) end self.wjCover = nil if tolua.getpeer(self.privilegeScrollView) ~= nil then tolua.setpeer(self.privilegeScrollView, nil) end self.privilegeScrollView = nil if tolua.getpeer(self.buyBuffBtn) ~= nil then tolua.setpeer(self.buyBuffBtn, nil) end self.buyBuffBtn = nil if tolua.getpeer(self.boardTitle) ~= nil then tolua.setpeer(self.boardTitle, nil) end self.boardTitle = nil if tolua.getpeer(self.btnStatistics) ~= nil then tolua.setpeer(self.btnStatistics, nil) end self.btnStatistics = nil if tolua.getpeer(self.closeBtn) ~= nil then tolua.setpeer(self.closeBtn, nil) end self.closeBtn = nil if tolua.getpeer(self.rankBtn) ~= nil then tolua.setpeer(self.rankBtn, nil) end self.rankBtn = nil if tolua.getpeer(self.btnPresent) ~= nil then tolua.setpeer(self.btnPresent, nil) end self.btnPresent = nil if tolua.getpeer(self.btnPresent_lock) ~= nil then tolua.setpeer(self.btnPresent_lock, nil) end self.btnPresent_lock = nil if tolua.getpeer(self.btnTowerTop) ~= nil then tolua.setpeer(self.btnTowerTop, nil) end self.btnTowerTop = nil if tolua.getpeer(self.btnTowerTop_lock) ~= nil then tolua.setpeer(self.btnTowerTop_lock, nil) end self.btnTowerTop_lock = nil if tolua.getpeer(self.btnTower) ~= nil then tolua.setpeer(self.btnTower, nil) end self.btnTower = nil if tolua.getpeer(self.playRuleBtn) ~= nil then tolua.setpeer(self.playRuleBtn, nil) end self.playRuleBtn = nil if tolua.getpeer(self.uIGoto) ~= nil then tolua.setpeer(self.uIGoto, nil) end self.uIGoto = nil if tolua.getpeer(self.bgGoto) ~= nil then tolua.setpeer(self.bgGoto, nil) end self.bgGoto = nil if tolua.getpeer(self.light) ~= nil then tolua.setpeer(self.light, nil) end self.light = nil if tolua.getpeer(self.text1) ~= nil then tolua.setpeer(self.text1, nil) end self.text1 = nil if tolua.getpeer(self.text2) ~= nil then tolua.setpeer(self.text2, nil) end self.text2 = nil if tolua.getpeer(self.btnGoto) ~= nil then tolua.setpeer(self.btnGoto, nil) end self.btnGoto = nil if tolua.getpeer(self.btnInOut) ~= nil then tolua.setpeer(self.btnInOut, nil) end self.btnInOut = nil if tolua.getpeer(self.iconGoto) ~= nil then tolua.setpeer(self.iconGoto, nil) end self.iconGoto = nil if tolua.getpeer(self.cover) ~= nil then tolua.setpeer(self.cover, nil) end self.cover = nil if tolua.getpeer(self.towerModes) ~= nil then tolua.setpeer(self.towerModes, nil) end self.towerModes = nil if tolua.getpeer(self.towerBgBtn) ~= nil then tolua.setpeer(self.towerBgBtn, nil) end self.towerBgBtn = nil if tolua.getpeer(self.modeNode) ~= nil then tolua.setpeer(self.modeNode, nil) end self.modeNode = nil if tolua.getpeer(self.content) ~= nil then tolua.setpeer(self.content, nil) end self.content = nil self.transform = nil self.gameObject = nil self.inited = false end return UIClimbingTowerView