---@class UIClimbingTowerFriendInfo__Generate_content ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class UIClimbingTowerFriendInfo__Generate_friendScrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@class UIClimbingTowerFriendInfo__Generate_CloseBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerFriendInfo__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerFriendInfo__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTowerFriendInfo__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIClimbingTowerFriendInfo__Generate_uIAnimator ---@field private AnyBtn UIClimbingTowerFriendInfo__Generate_AnyBtn ---@field private CloseBtn UIClimbingTowerFriendInfo__Generate_CloseBtn ---@field private friendScrollView UIClimbingTowerFriendInfo__Generate_friendScrollView ---@field private content UIClimbingTowerFriendInfo__Generate_content local UIClimbingTowerFriendInfoView = class("UIClimbingTowerFriendInfoView", require("UIViewBase")) function UIClimbingTowerFriendInfoView:ctor() end ---@private function UIClimbingTowerFriendInfoView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIClimbingTowerFriendInfoView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) end ---@private function UIClimbingTowerFriendInfoView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerFriendInfoView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerFriendInfoView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/BG/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/BG/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.CloseBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerFriendInfoView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BG/FriendList/FriendScrollView --]] local tmp = Root:Find("UIAnimator/Window/BG/FriendList/FriendScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.friendScrollView = tmp tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIClimbingTowerFriendInfoView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/BG/FriendList/FriendScrollView/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/BG/FriendList/FriendScrollView/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.content = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function UIClimbingTowerFriendInfoView:GenerateDestroy() if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.CloseBtn) ~= nil then tolua.setpeer(self.CloseBtn, nil) end self.CloseBtn = nil if tolua.getpeer(self.friendScrollView) ~= nil then tolua.setpeer(self.friendScrollView, nil) end self.friendScrollView = nil if tolua.getpeer(self.content) ~= nil then tolua.setpeer(self.content, nil) end self.content = nil self.transform = nil self.gameObject = nil self.inited = false end return UIClimbingTowerFriendInfoView