local UIClimbingTowerFriendInfoView = require("UIClimbingTower/UIClimbingTowerFriendInfoView_Generate") function UIClimbingTowerFriendInfoView:OnAwake(data) self.controller = require("UIClimbingTower/UIClimbingTowerFriendInfoCtr"):new() self.controller:Init(self) self.controller:SetData(data) end function UIClimbingTowerFriendInfoView:AddEventListener() end function UIClimbingTowerFriendInfoView:FillContent(data, uiBase) self.uiBase = uiBase local gameObject = self.uiBase:GetRoot() if gameObject ~= nil then self.gameObject = gameObject self.transform = gameObject.transform end self:InitGenerate(self.transform, data) self:Init() end function UIClimbingTowerFriendInfoView:Init() self.frameUrl = GlobalConfig.Instance:GetConfigStrValue(179) local levelInfo = self.controller:GetLevelInfo(self.controller:GetData()) if levelInfo ~= nil then self:SetFriendData(levelInfo:GetFriendsInfo()) end end function UIClimbingTowerFriendInfoView:SetFriendData(friendList) if friendList ~= nil then CommonUtil.LoopGridViewEleCreateNew(self, self.friendScrollView.loopVerticalScrollRect, self.content.gridLayoutGroup,friendList,0,self,self.SetPlayerInfo) end end function UIClimbingTowerFriendInfoView:SetPlayerInfo(headLua,idx,playerData) local jobCfg = ManagerContainer.CfgMgr:GetJobDataById(playerData.job) local _fakerData = {Level = playerData.level, ProfessionIcon = jobCfg.JobIcon, HeadIcon = playerData.head, IsHero = true}; CommonUtil.SetPlayerHeadAndFrame(self, headLua.headItem, _fakerData,false, playerData.headFrameId, self, self.OnClickPlayerHead, playerData.uid); headLua.playerName.text.text = playerData.name headLua.guildNode:SetActive(false) headLua.friendNode:SetActive(true) end function UIClimbingTowerFriendInfoView:RemoveEventListener() ManagerContainer.LuaEventMgr:Unregister(self.uiData.name) end function UIClimbingTowerFriendInfoView:AddUIEventListener() self.uiBase:AddButtonEventListener(self.CloseBtn.button,self,self.OnClickClose) self.uiBase:AddButtonEventListener(self.AnyBtn.button,self,self.OnClickClose) end function UIClimbingTowerFriendInfoView:OnHide() end function UIClimbingTowerFriendInfoView:OnShow(data) self.controller:SetData(data) end function UIClimbingTowerFriendInfoView:OnClose() end function UIClimbingTowerFriendInfoView:OnDispose() self.controller:OnDispose() end function UIClimbingTowerFriendInfoView:OnClickClose() ManagerContainer.LuaUIMgr:ClosePage(Enum.UIPageName.UIClimbingTowerFriendInfo) end function UIClimbingTowerFriendInfoView:OnClickPlayerHead(btn,param) local uid = param[0] ManagerContainer.LuaUIMgr:OpenRoleMessagePanel(uid) end return UIClimbingTowerFriendInfoView