---@class UIClimbingTowerBattleFailed__Generate_reopenBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerBattleFailed__Generate_tips3_btnGo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerBattleFailed__Generate_tips3_tipsContent ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerBattleFailed__Generate_tips3_tipsIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTowerBattleFailed__Generate_tips3 ---@field public gameObject UnityEngine.GameObject ---@field public tipsIcon UIClimbingTowerBattleFailed__Generate_tips3_tipsIcon ---@field public tipsContent UIClimbingTowerBattleFailed__Generate_tips3_tipsContent ---@field public btnGo UIClimbingTowerBattleFailed__Generate_tips3_btnGo ---@class UIClimbingTowerBattleFailed__Generate_tips2_btnGo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerBattleFailed__Generate_tips2_tipsContent ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerBattleFailed__Generate_tips2_tipsIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTowerBattleFailed__Generate_tips2 ---@field public gameObject UnityEngine.GameObject ---@field public tipsIcon UIClimbingTowerBattleFailed__Generate_tips2_tipsIcon ---@field public tipsContent UIClimbingTowerBattleFailed__Generate_tips2_tipsContent ---@field public btnGo UIClimbingTowerBattleFailed__Generate_tips2_btnGo ---@class UIClimbingTowerBattleFailed__Generate_tips1_btnGo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerBattleFailed__Generate_tips1_tipsContent ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIClimbingTowerBattleFailed__Generate_tips1_tipsIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIClimbingTowerBattleFailed__Generate_tips1 ---@field public gameObject UnityEngine.GameObject ---@field public tipsIcon UIClimbingTowerBattleFailed__Generate_tips1_tipsIcon ---@field public tipsContent UIClimbingTowerBattleFailed__Generate_tips1_tipsContent ---@field public btnGo UIClimbingTowerBattleFailed__Generate_tips1_btnGo ---@class UIClimbingTowerBattleFailed__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIClimbingTowerBattleFailed__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIClimbingTowerBattleFailed__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIClimbingTowerBattleFailed__Generate_uIAnimator ---@field private AnyBtn UIClimbingTowerBattleFailed__Generate_AnyBtn ---@field private tips1 UIClimbingTowerBattleFailed__Generate_tips1 ---@field private tips2 UIClimbingTowerBattleFailed__Generate_tips2 ---@field private tips3 UIClimbingTowerBattleFailed__Generate_tips3 ---@field private reopenBtn UIClimbingTowerBattleFailed__Generate_reopenBtn local UIClimbingTowerBattleFailedView = class("UIClimbingTowerBattleFailedView", require("UIViewBase")) function UIClimbingTowerBattleFailedView:ctor() end ---@private function UIClimbingTowerBattleFailedView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1 --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips1 = tmp end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1/Icon --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips1.tipsIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1/ItemTxt --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1/ItemTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips1.tipsContent = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1/BtnGoto --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem1/BtnGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips1.btnGo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2 --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips2 = tmp end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2/Icon --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips2.tipsIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2/ItemTxt --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2/ItemTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips2.tipsContent = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2/BtnGoto --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem2/BtnGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips2.btnGo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3 --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips3 = tmp end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3/Icon --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips3.tipsIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3/ItemTxt --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3/ItemTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips3.tipsContent = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3/BtnGoto --]] local tmp = Root:Find("UIAnimator/Window/BG/Goto/ItemScrollView/Viewport/Content/GotoIncreaseItem3/BtnGoto").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.tips3.btnGo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerBattleFailedView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/BG/ReopenBtn --]] local tmp = Root:Find("UIAnimator/Window/BG/ReopenBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reopenBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIClimbingTowerBattleFailedView:GenerateDestroy() if tolua.getpeer(self.tips3.btnGo) ~= nil then tolua.setpeer(self.tips3.btnGo, nil) end if tolua.getpeer(self.tips3.tipsContent) ~= nil then tolua.setpeer(self.tips3.tipsContent, nil) end if tolua.getpeer(self.tips3.tipsIcon) ~= nil then tolua.setpeer(self.tips3.tipsIcon, nil) end if tolua.getpeer(self.tips2.btnGo) ~= nil then tolua.setpeer(self.tips2.btnGo, nil) end if tolua.getpeer(self.tips2.tipsContent) ~= nil then tolua.setpeer(self.tips2.tipsContent, nil) end if tolua.getpeer(self.tips2.tipsIcon) ~= nil then tolua.setpeer(self.tips2.tipsIcon, nil) end if tolua.getpeer(self.tips1.btnGo) ~= nil then tolua.setpeer(self.tips1.btnGo, nil) end if tolua.getpeer(self.tips1.tipsContent) ~= nil then tolua.setpeer(self.tips1.tipsContent, nil) end if tolua.getpeer(self.tips1.tipsIcon) ~= nil then tolua.setpeer(self.tips1.tipsIcon, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.tips1) ~= nil then tolua.setpeer(self.tips1, nil) end self.tips1 = nil if tolua.getpeer(self.tips2) ~= nil then tolua.setpeer(self.tips2, nil) end self.tips2 = nil if tolua.getpeer(self.tips3) ~= nil then tolua.setpeer(self.tips3, nil) end self.tips3 = nil if tolua.getpeer(self.reopenBtn) ~= nil then tolua.setpeer(self.reopenBtn, nil) end self.reopenBtn = nil self.transform = nil self.gameObject = nil self.inited = false end return UIClimbingTowerBattleFailedView