local UIQuickBattleCtr = class("UIQuickBattleCtr", require("UICtrBase")) function UIQuickBattleCtr:Init(view) self.view = view self.limitStr = I18N.T('Limit') end function UIQuickBattleCtr:SetData(data) self.asyncIdx = 0 if data == nil then return end self.data = data end function UIQuickBattleCtr:GetAsyncIdx() self.asyncIdx = self.asyncIdx + 1 return self.asyncIdx end function UIQuickBattleCtr:GetData() return self.data end function UIQuickBattleCtr:LeftCnt() local maxCnt = ManagerContainer.LuaBattleMgr:MaxQuickBattleTimes() local usedCnt = ManagerContainer.LuaBattleMgr:UsedQuickBattleTimes() return maxCnt - usedCnt end function UIQuickBattleCtr:GetUseCondition() local leftCnt = self:LeftCnt() if leftCnt == 0 then return self.limitStr , true end local nextTimes = ManagerContainer.LuaBattleMgr:UsedQuickBattleTimes() + 1 local costCfg = ManagerContainer.CfgMgr:GetQuickBattleCost(nextTimes) if costCfg == nil or costCfg.Cost == 0 then return I18N.T("Free"), true end local enough = costCfg.Cost <= ManagerContainer.DataMgr.UserData:GetOwnDiamond() return tostring(costCfg.Cost), enough end function UIQuickBattleCtr:OnDispose() self.data = nil self.view = nil end return UIQuickBattleCtr