using System; using System.Collections.Generic; using UnityEditor; namespace Pack { [Serializable] public partial class PackPlatformiOS : PackPlatformUnity { public string leBian_MainChId = "69031"; public string leBian_ClientChId = "wenting_test"; public string leBian_SECID = "tx75web0.c"; public List plugins = new List() { "common", }; public List sdkBridges = new List() { }; public override BuildTarget GetBuildTarget() { return BuildTarget.iOS; } } }