---@class GuildLogItem__Generate_contentTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class GuildLogItem__Generate_timeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class GuildLogItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private timeTxt GuildLogItem__Generate_timeTxt ---@field private contentTxt GuildLogItem__Generate_contentTxt local GuildLogItemView = class("GuildLogItemView") function GuildLogItemView:ctor() end ---@private function GuildLogItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function GuildLogItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) end ---@private function GuildLogItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function GuildLogItemView:InitGenerate__2(Root, data) --[[ TimeTxt --]] local tmp = Root:Find("TimeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function GuildLogItemView:InitGenerate__3(Root, data) --[[ ContentTxt --]] local tmp = Root:Find("ContentTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.contentTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function GuildLogItemView:GenerateDestroy() if tolua.getpeer(self.timeTxt) ~= nil then tolua.setpeer(self.timeTxt, nil) end self.timeTxt = nil if tolua.getpeer(self.contentTxt) ~= nil then tolua.setpeer(self.contentTxt, nil) end self.contentTxt = nil self.transform = nil self.gameObject = nil self.inited = false end return GuildLogItemView