---@class UIRechargeSuccess__Generate_button ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRechargeSuccess__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIRechargeSuccess__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIRechargeSuccess__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIRechargeSuccess__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIRechargeSuccess__Generate_uIAnimator ---@field private AnyBtn UIRechargeSuccess__Generate_AnyBtn ---@field private text UIRechargeSuccess__Generate_text ---@field private button UIRechargeSuccess__Generate_button local UIRechargeSuccessView = class("UIRechargeSuccessView", require("UIViewBase")) function UIRechargeSuccessView:ctor() end ---@private function UIRechargeSuccessView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIRechargeSuccessView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) end ---@private function UIRechargeSuccessView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIRechargeSuccessView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRechargeSuccessView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/BG/Text --]] local tmp = Root:Find("UIAnimator/Window/BG/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIRechargeSuccessView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BG/Button --]] local tmp = Root:Find("UIAnimator/Window/BG/Button").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.button = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIRechargeSuccessView:GenerateDestroy() if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end self.text = nil if tolua.getpeer(self.button) ~= nil then tolua.setpeer(self.button, nil) end self.button = nil self.transform = nil self.gameObject = nil self.inited = false end return UIRechargeSuccessView