---@class UIPrivilegeCardTips__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_presentPrice_currency ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_presentPrice_number ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_presentPrice ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public number UIPrivilegeCardTips__Generate_privilegeCardItem_presentPrice_number ---@field public currency UIPrivilegeCardTips__Generate_privilegeCardItem_presentPrice_currency ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_unActive_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@field public uILocalizeScript UILocalizeScript ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_unActive ---@field public gameObject UnityEngine.GameObject ---@field public text UIPrivilegeCardTips__Generate_privilegeCardItem_unActive_text ---@class UIPrivilegeCardTips__Generate_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_rewardScrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeCardLock_textDsc ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeCardLock ---@field public gameObject UnityEngine.GameObject ---@field public textDsc UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeCardLock_textDsc ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward2_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward2_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward2 ---@field public gameObject UnityEngine.GameObject ---@field public icon UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward2_icon ---@field public number UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward2_number ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward1_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward1_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward1 ---@field public gameObject UnityEngine.GameObject ---@field public icon UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward1_icon ---@field public number UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward1_number ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeScrollView_entryUnlockDscItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeScrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopListView SuperScrollView.LoopListView ---@field public entryUnlockDscItem UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeScrollView_entryUnlockDscItem ---@class UIPrivilegeCardTips__Generate_privilegeCardItem ---@field public gameObject UnityEngine.GameObject ---@field public privilegeScrollView UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeScrollView ---@field public buyReward1 UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward1 ---@field public buyReward2 UIPrivilegeCardTips__Generate_privilegeCardItem_buyReward2 ---@field public privilegeCardLock UIPrivilegeCardTips__Generate_privilegeCardItem_privilegeCardLock ---@field public rewardScrollView UIPrivilegeCardTips__Generate_privilegeCardItem_rewardScrollView ---@field public unActive UIPrivilegeCardTips__Generate_privilegeCardItem_unActive ---@field public presentPrice UIPrivilegeCardTips__Generate_privilegeCardItem_presentPrice ---@field public privilegeLv1 UnityEngine.GameObject ---@field public privilegeLv2 UnityEngine.GameObject ---@class UIPrivilegeCardTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIPrivilegeCardTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIPrivilegeCardTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIPrivilegeCardTips__Generate_uIAnimator ---@field private AnyBtn UIPrivilegeCardTips__Generate_AnyBtn ---@field private privilegeCardItem UIPrivilegeCardTips__Generate_privilegeCardItem ---@field private iconItem UIPrivilegeCardTips__Generate_iconItem ---@field private btnClose UIPrivilegeCardTips__Generate_btnClose local UIPrivilegeCardTipsView = class("UIPrivilegeCardTipsView", require("UIViewBase")) function UIPrivilegeCardTipsView:ctor() end ---@private function UIPrivilegeCardTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIPrivilegeCardTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) end ---@private function UIPrivilegeCardTipsView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIPrivilegeCardTipsView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIPrivilegeCardTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPrivilegeCardTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/PrivilegeScrollView --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/PrivilegeScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.privilegeScrollView = tmp tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIPrivilegeCardTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/PrivilegeScrollView/Viewport/Content/EntryUnlockDscItem --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/PrivilegeScrollView/Viewport/Content/EntryUnlockDscItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.privilegeScrollView.entryUnlockDscItem = CommonUtil.BindGridViewItem2LuaStatic("EntryUnlockDscItem", tmp) self.privilegeCardItem.privilegeScrollView.entryUnlockDscItem.prefabName = "EntryUnlockDscItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIPrivilegeCardTipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward1 --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.buyReward1 = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward1/Icon --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward1/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.buyReward1.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPrivilegeCardTipsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward1/Number --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward1/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.buyReward1.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPrivilegeCardTipsView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward2 --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.buyReward2 = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward2/Icon --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward2/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.buyReward2.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIPrivilegeCardTipsView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward2/Number --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/Reward/BuyReward2/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.buyReward2.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPrivilegeCardTipsView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/PrivilegeCardLock --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/PrivilegeCardLock").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.privilegeCardLock = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DscBox/PrivilegeCardLock/bg/TextDsc --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DscBox/PrivilegeCardLock/bg/TextDsc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.privilegeCardLock.textDsc = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIPrivilegeCardTipsView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DailyReward/RewardScrollView --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DailyReward/RewardScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.rewardScrollView = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UIPrivilegeCardTipsView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/DailyReward/RewardScrollView/Viewport/Content/Item/IconItem --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/DailyReward/RewardScrollView/Viewport/Content/Item/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIPrivilegeCardTipsView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/UnActive --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/UnActive").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.unActive = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/UnActive/Text --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/UnActive/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.unActive.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function UIPrivilegeCardTipsView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/PresentPrice --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/PresentPrice").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.presentPrice = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPrivilegeCardTipsView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/PresentPrice/Number --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/PresentPrice/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.presentPrice.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIPrivilegeCardTipsView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/PresentPrice/Currency --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/PresentPrice/Currency").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.presentPrice.currency = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIPrivilegeCardTipsView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/PrivilegeLv1 --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/PrivilegeLv1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.privilegeLv1 = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/PrivilegeCardItem/PrivilegeLv2 --]] local tmp = Root:Find("UIAnimator/Window/PrivilegeCardItem/PrivilegeLv2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.privilegeCardItem.privilegeLv2 = tmp end ---@private function UIPrivilegeCardTipsView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIPrivilegeCardTipsView:GenerateDestroy() if tolua.getpeer(self.privilegeCardItem.privilegeLv2) ~= nil then tolua.setpeer(self.privilegeCardItem.privilegeLv2, nil) end if tolua.getpeer(self.privilegeCardItem.privilegeLv1) ~= nil then tolua.setpeer(self.privilegeCardItem.privilegeLv1, nil) end if tolua.getpeer(self.privilegeCardItem.presentPrice.currency) ~= nil then tolua.setpeer(self.privilegeCardItem.presentPrice.currency, nil) end if tolua.getpeer(self.privilegeCardItem.presentPrice.number) ~= nil then tolua.setpeer(self.privilegeCardItem.presentPrice.number, nil) end if tolua.getpeer(self.privilegeCardItem.presentPrice) ~= nil then tolua.setpeer(self.privilegeCardItem.presentPrice, nil) end if tolua.getpeer(self.privilegeCardItem.unActive.text) ~= nil then tolua.setpeer(self.privilegeCardItem.unActive.text, nil) end if tolua.getpeer(self.privilegeCardItem.unActive) ~= nil then tolua.setpeer(self.privilegeCardItem.unActive, nil) end if tolua.getpeer(self.privilegeCardItem.rewardScrollView) ~= nil then tolua.setpeer(self.privilegeCardItem.rewardScrollView, nil) end if tolua.getpeer(self.privilegeCardItem.privilegeCardLock.textDsc) ~= nil then tolua.setpeer(self.privilegeCardItem.privilegeCardLock.textDsc, nil) end if tolua.getpeer(self.privilegeCardItem.privilegeCardLock) ~= nil then tolua.setpeer(self.privilegeCardItem.privilegeCardLock, nil) end if tolua.getpeer(self.privilegeCardItem.buyReward2.number) ~= nil then tolua.setpeer(self.privilegeCardItem.buyReward2.number, nil) end if tolua.getpeer(self.privilegeCardItem.buyReward2.icon) ~= nil then tolua.setpeer(self.privilegeCardItem.buyReward2.icon, nil) end if tolua.getpeer(self.privilegeCardItem.buyReward2) ~= nil then tolua.setpeer(self.privilegeCardItem.buyReward2, nil) end if tolua.getpeer(self.privilegeCardItem.buyReward1.number) ~= nil then tolua.setpeer(self.privilegeCardItem.buyReward1.number, nil) end if tolua.getpeer(self.privilegeCardItem.buyReward1.icon) ~= nil then tolua.setpeer(self.privilegeCardItem.buyReward1.icon, nil) end if tolua.getpeer(self.privilegeCardItem.buyReward1) ~= nil then tolua.setpeer(self.privilegeCardItem.buyReward1, nil) end if self.privilegeCardItem.privilegeScrollView.entryUnlockDscItem.GenerateDestroy ~= nil then self.privilegeCardItem.privilegeScrollView.entryUnlockDscItem:GenerateDestroy() end if tolua.getpeer(self.privilegeCardItem.privilegeScrollView.entryUnlockDscItem) ~= nil then tolua.setpeer(self.privilegeCardItem.privilegeScrollView.entryUnlockDscItem, nil) end if tolua.getpeer(self.privilegeCardItem.privilegeScrollView) ~= nil then tolua.setpeer(self.privilegeCardItem.privilegeScrollView, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.privilegeCardItem) ~= nil then tolua.setpeer(self.privilegeCardItem, nil) end self.privilegeCardItem = nil if self.iconItem.GenerateDestroy ~= nil then self.iconItem:GenerateDestroy() end if tolua.getpeer(self.iconItem) ~= nil then tolua.setpeer(self.iconItem, nil) end self.iconItem = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil self.transform = nil self.gameObject = nil self.inited = false end return UIPrivilegeCardTipsView