---@class UIBoliShopUpLvTips__Generate_btnUpgrade_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBoliShopUpLvTips__Generate_btnUpgrade_image ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBoliShopUpLvTips__Generate_btnUpgrade ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public image UIBoliShopUpLvTips__Generate_btnUpgrade_image ---@field public number UIBoliShopUpLvTips__Generate_btnUpgrade_number ---@class UIBoliShopUpLvTips__Generate_numBox_btnPlus ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public repeatButton UnityEngine.UI.RepeatButton ---@class UIBoliShopUpLvTips__Generate_numBox_btnMinus ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public repeatButton UnityEngine.UI.RepeatButton ---@class UIBoliShopUpLvTips__Generate_numBox_slider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIBoliShopUpLvTips__Generate_numBox_num ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBoliShopUpLvTips__Generate_numBox ---@field public gameObject UnityEngine.GameObject ---@field public num UIBoliShopUpLvTips__Generate_numBox_num ---@field public slider UIBoliShopUpLvTips__Generate_numBox_slider ---@field public btnMinus UIBoliShopUpLvTips__Generate_numBox_btnMinus ---@field public btnPlus UIBoliShopUpLvTips__Generate_numBox_btnPlus ---@class UIBoliShopUpLvTips__Generate_numexp ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIBoliShopUpLvTips__Generate_expYellow ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBoliShopUpLvTips__Generate_expGreen ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIBoliShopUpLvTips__Generate_lvTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBoliShopUpLvTips__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBoliShopUpLvTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBoliShopUpLvTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBoliShopUpLvTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIBoliShopUpLvTips__Generate_uIAnimator ---@field private AnyBtn UIBoliShopUpLvTips__Generate_AnyBtn ---@field private btnClose UIBoliShopUpLvTips__Generate_btnClose ---@field private shopLv UnityEngine.GameObject ---@field private lvTxt UIBoliShopUpLvTips__Generate_lvTxt ---@field private max UnityEngine.GameObject ---@field private expGreen UIBoliShopUpLvTips__Generate_expGreen ---@field private expYellow UIBoliShopUpLvTips__Generate_expYellow ---@field private numexp UIBoliShopUpLvTips__Generate_numexp ---@field private numBox UIBoliShopUpLvTips__Generate_numBox ---@field private handleSlideArea UnityEngine.GameObject ---@field private btnUpgrade UIBoliShopUpLvTips__Generate_btnUpgrade local UIBoliShopUpLvTipsView = class("UIBoliShopUpLvTipsView", require("UIViewBase")) function UIBoliShopUpLvTipsView:ctor() end ---@private function UIBoliShopUpLvTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIBoliShopUpLvTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIBoliShopUpLvTipsView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBoliShopUpLvTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ShopLv --]] local tmp = Root:Find("UIAnimator/Window/ShopLv").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.shopLv = tmp end ---@private function UIBoliShopUpLvTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ShopLv/ShopLv/LvTxt --]] local tmp = Root:Find("UIAnimator/Window/ShopLv/ShopLv/LvTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.lvTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/ShopLv/ShopLv/Max --]] local tmp = Root:Find("UIAnimator/Window/ShopLv/ShopLv/Max").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.max = tmp end ---@private function UIBoliShopUpLvTipsView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/ShopLv/ExpSlider/ExpGreen --]] local tmp = Root:Find("UIAnimator/Window/ShopLv/ExpSlider/ExpGreen").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.expGreen = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/ShopLv/ExpSlider/ExpYellow --]] local tmp = Root:Find("UIAnimator/Window/ShopLv/ExpSlider/ExpYellow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.expYellow = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/ShopLv/ExpSlider/numexp --]] local tmp = Root:Find("UIAnimator/Window/ShopLv/ExpSlider/numexp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.numexp = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Convert/NumBox --]] local tmp = Root:Find("UIAnimator/Window/Convert/NumBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.numBox = tmp end ---@private function UIBoliShopUpLvTipsView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Convert/NumBox/num --]] local tmp = Root:Find("UIAnimator/Window/Convert/NumBox/num").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.numBox.num = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Convert/NumBox/Slider --]] local tmp = Root:Find("UIAnimator/Window/Convert/NumBox/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.numBox.slider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Convert/NumBox/Slider/Handle Slide Area --]] local tmp = Root:Find("UIAnimator/Window/Convert/NumBox/Slider/Handle Slide Area").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.handleSlideArea = tmp end ---@private function UIBoliShopUpLvTipsView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Convert/NumBox/BtnMinus --]] local tmp = Root:Find("UIAnimator/Window/Convert/NumBox/BtnMinus").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.numBox.btnMinus = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.repeatButton = tmp:GetComponent(Enum.TypeInfo.RepeatButton) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Convert/NumBox/BtnPlus --]] local tmp = Root:Find("UIAnimator/Window/Convert/NumBox/BtnPlus").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.numBox.btnPlus = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) tmp.repeatButton = tmp:GetComponent(Enum.TypeInfo.RepeatButton) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Bottom/BtnUpgrade --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnUpgrade").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Bottom/BtnUpgrade/Content/Image --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnUpgrade/Content/Image").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.image = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBoliShopUpLvTipsView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Bottom/BtnUpgrade/Content/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnUpgrade/Content/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnUpgrade.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBoliShopUpLvTipsView:GenerateDestroy() if tolua.getpeer(self.btnUpgrade.number) ~= nil then tolua.setpeer(self.btnUpgrade.number, nil) end if tolua.getpeer(self.btnUpgrade.image) ~= nil then tolua.setpeer(self.btnUpgrade.image, nil) end if tolua.getpeer(self.numBox.btnPlus) ~= nil then tolua.setpeer(self.numBox.btnPlus, nil) end if tolua.getpeer(self.numBox.btnMinus) ~= nil then tolua.setpeer(self.numBox.btnMinus, nil) end if tolua.getpeer(self.numBox.slider) ~= nil then tolua.setpeer(self.numBox.slider, nil) end if tolua.getpeer(self.numBox.num) ~= nil then tolua.setpeer(self.numBox.num, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.shopLv) ~= nil then tolua.setpeer(self.shopLv, nil) end self.shopLv = nil if tolua.getpeer(self.lvTxt) ~= nil then tolua.setpeer(self.lvTxt, nil) end self.lvTxt = nil if tolua.getpeer(self.max) ~= nil then tolua.setpeer(self.max, nil) end self.max = nil if tolua.getpeer(self.expGreen) ~= nil then tolua.setpeer(self.expGreen, nil) end self.expGreen = nil if tolua.getpeer(self.expYellow) ~= nil then tolua.setpeer(self.expYellow, nil) end self.expYellow = nil if tolua.getpeer(self.numexp) ~= nil then tolua.setpeer(self.numexp, nil) end self.numexp = nil if tolua.getpeer(self.numBox) ~= nil then tolua.setpeer(self.numBox, nil) end self.numBox = nil if tolua.getpeer(self.handleSlideArea) ~= nil then tolua.setpeer(self.handleSlideArea, nil) end self.handleSlideArea = nil if tolua.getpeer(self.btnUpgrade) ~= nil then tolua.setpeer(self.btnUpgrade, nil) end self.btnUpgrade = nil self.transform = nil self.gameObject = nil self.inited = false end return UIBoliShopUpLvTipsView