local UINotifyTipsSimpleView = require("UINotifyTips/UINotifyTipsSimpleView_Generate") function UINotifyTipsSimpleView:OnAwake(data) self.controller = require("UINotifyTips/UINotifyTipsSimpleCtr"):new() self.controller:Init(self) self.controller:SetData(data) end function UINotifyTipsSimpleView:AddEventListener() ManagerContainer.LuaEventMgr:RegisterUIEvent(self.uiData.name) end function UINotifyTipsSimpleView:FillContent(data, uiBase) self.uiBase = uiBase local gameObject = self.uiBase:GetRoot() if gameObject ~= nil then self.gameObject = gameObject self.transform = gameObject.transform end self:InitGenerate(self.transform, data) self:Init() end function UINotifyTipsSimpleView:Init(isRefresh) local title, content = self.controller:GetTitleAndContent() self.boardTitle.text.text = string.formatbykey(title) self.desTxt.text.text = content if not isRefresh then self.scrollView.scrollRect.enabled = false end end function UINotifyTipsSimpleView:RemoveEventListener() ManagerContainer.LuaEventMgr:Unregister(self.uiData.name) end function UINotifyTipsSimpleView:AddUIEventListener() self.uiBase:AddButtonUniqueEventListener(self.AnyBtn.button, self, self.OnClickCloseBtn) self.uiBase:AddButtonUniqueEventListener(self.BtnClose.button, self, self.OnClickCloseBtn) end function UINotifyTipsSimpleView:OnHide() end function UINotifyTipsSimpleView:OnShow(data) if self.controller:SetData(data) then self:Init(true) end end function UINotifyTipsSimpleView:OnClose() end function UINotifyTipsSimpleView:OnDispose() self.controller:OnDispose() end function UINotifyTipsSimpleView:OnPageInEnd() self.super.OnPageInEnd(self) self.scrollView.scrollRect.enabled = true end function UINotifyTipsSimpleView:OnClickCloseBtn() self:UIClose() end return UINotifyTipsSimpleView