---@class UIGuildWar__Generate_menu_nameBoard_power ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_menu_nameBoard_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_menu_nameBoard_bG ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWar__Generate_menu_nameBoard ---@field public gameObject UnityEngine.GameObject ---@field public bG UIGuildWar__Generate_menu_nameBoard_bG ---@field public nameTxt UIGuildWar__Generate_menu_nameBoard_nameTxt ---@field public power UIGuildWar__Generate_menu_nameBoard_power ---@class UIGuildWar__Generate_menu_btnInfo ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_menu_btnClg ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_menu_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_menu ---@field public gameObject UnityEngine.GameObject ---@field public AnyBtn UIGuildWar__Generate_menu_AnyBtn ---@field public panel UnityEngine.GameObject ---@field public btnClg UIGuildWar__Generate_menu_btnClg ---@field public btnInfo UIGuildWar__Generate_menu_btnInfo ---@field public nameBoard UIGuildWar__Generate_menu_nameBoard ---@field public powIc UnityEngine.GameObject ---@class UIGuildWar__Generate_btnChat ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_btnRank ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_btnLog ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_btnHelp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_viewRect ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIGuildWar__Generate_endTimerTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_dojoNumTxt2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_dojoNumTxt1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_scoreTxt2 ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_scoreTxt1 ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_scoreSlider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIGuildWar__Generate_beginTimerTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_battleTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_guildBadgeImg2 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWar__Generate_guildBadgeImg1 ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWar__Generate_guildNameTxt2 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_guildNameTxt1 ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWar__Generate_infoPanel ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_buffUpBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_buff2_level ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_buff2_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWar__Generate_buff2 ---@field public gameObject UnityEngine.GameObject ---@field public icon UIGuildWar__Generate_buff2_icon ---@field public level UIGuildWar__Generate_buff2_level ---@class UIGuildWar__Generate_buff1_level ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_buff1_icon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildWar__Generate_buff1 ---@field public gameObject UnityEngine.GameObject ---@field public icon UIGuildWar__Generate_buff1_icon ---@field public level UIGuildWar__Generate_buff1_level ---@class UIGuildWar__Generate_reborn_toggle ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIGuildWar__Generate_reborn_btnAdd ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_reborn_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_reborn_slider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIGuildWar__Generate_reborn_times ---@field public gameObject UnityEngine.GameObject ---@field public canvasGroup UnityEngine.CanvasGroup ---@class UIGuildWar__Generate_reborn ---@field public gameObject UnityEngine.GameObject ---@field public times UIGuildWar__Generate_reborn_times ---@field public slider UIGuildWar__Generate_reborn_slider ---@field public text UIGuildWar__Generate_reborn_text ---@field public btnAdd UIGuildWar__Generate_reborn_btnAdd ---@field public toggle UIGuildWar__Generate_reborn_toggle ---@class UIGuildWar__Generate_challenge_toggle ---@field public gameObject UnityEngine.GameObject ---@field public toggle UnityEngine.UI.Toggle ---@class UIGuildWar__Generate_challenge_btnAdd ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_challenge_text ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@class UIGuildWar__Generate_challenge ---@field public gameObject UnityEngine.GameObject ---@field public text UIGuildWar__Generate_challenge_text ---@field public btnAdd UIGuildWar__Generate_challenge_btnAdd ---@field public toggle UIGuildWar__Generate_challenge_toggle ---@class UIGuildWar__Generate_guildWarSlotItem ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate_scrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@class UIGuildWar__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWar__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildWar__Generate_AnyBtn ---@field private scrollView UIGuildWar__Generate_scrollView ---@field private guildWarSlotItem UIGuildWar__Generate_guildWarSlotItem ---@field private funPanel UnityEngine.GameObject ---@field private challenge UIGuildWar__Generate_challenge ---@field private reborn UIGuildWar__Generate_reborn ---@field private buff1 UIGuildWar__Generate_buff1 ---@field private buff2 UIGuildWar__Generate_buff2 ---@field private buffUpBtn UIGuildWar__Generate_buffUpBtn ---@field private infoPanel UIGuildWar__Generate_infoPanel ---@field private bgTop UnityEngine.GameObject ---@field private guildInfo UnityEngine.GameObject ---@field private guildNameTxt1 UIGuildWar__Generate_guildNameTxt1 ---@field private guildNameTxt2 UIGuildWar__Generate_guildNameTxt2 ---@field private guildBadgeImg1 UIGuildWar__Generate_guildBadgeImg1 ---@field private guildBadgeImg2 UIGuildWar__Generate_guildBadgeImg2 ---@field private beforeBattle UnityEngine.GameObject ---@field private battleTxt UIGuildWar__Generate_battleTxt ---@field private beginTimerTxt UIGuildWar__Generate_beginTimerTxt ---@field private battle UnityEngine.GameObject ---@field private scoreSlider UIGuildWar__Generate_scoreSlider ---@field private scoreTxt1 UIGuildWar__Generate_scoreTxt1 ---@field private scoreTxt2 UIGuildWar__Generate_scoreTxt2 ---@field private dojoNumTxt1 UIGuildWar__Generate_dojoNumTxt1 ---@field private dojoNumTxt2 UIGuildWar__Generate_dojoNumTxt2 ---@field private endTimerTxt UIGuildWar__Generate_endTimerTxt ---@field private viewRect UIGuildWar__Generate_viewRect ---@field private btnHelp UIGuildWar__Generate_btnHelp ---@field private btnLog UIGuildWar__Generate_btnLog ---@field private btnRank UIGuildWar__Generate_btnRank ---@field private btnBack UIGuildWar__Generate_btnBack ---@field private btnChat UIGuildWar__Generate_btnChat ---@field private menu UIGuildWar__Generate_menu local UIGuildWarView = class("UIGuildWarView", require("UIViewBase")) function UIGuildWarView:ctor() end ---@private function UIGuildWarView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildWarView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) self:InitGenerate__49(Root,data) self:InitGenerate__50(Root,data) self:InitGenerate__51(Root,data) self:InitGenerate__52(Root,data) self:InitGenerate__53(Root,data) self:InitGenerate__54(Root,data) end ---@private function UIGuildWarView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/ScrollView --]] local tmp = Root:Find("UIAnimator/Window/ScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scrollView = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) end ---@private function UIGuildWarView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/ScrollView/GuildWarSlotItem --]] local tmp = Root:Find("UIAnimator/Window/ScrollView/GuildWarSlotItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildWarSlotItem = CommonUtil.BindGridViewItem2LuaStatic("GuildWarSlotItem", tmp) self.guildWarSlotItem.prefabName = "GuildWarSlotItem" self.guildWarSlotItem:SetActive(false) tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.funPanel = tmp end ---@private function UIGuildWarView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.challenge = tmp end ---@private function UIGuildWarView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge/Times/Text --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge/Times/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.challenge.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge/Times/BtnAdd --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge/Times/BtnAdd").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.challenge.btnAdd = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge/AutoBuy/Toggle --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Challenge/AutoBuy/Toggle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.challenge.toggle = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIGuildWarView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reborn = tmp end ---@private function UIGuildWarView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reborn.times = tmp tmp.canvasGroup = tmp:GetComponent(Enum.TypeInfo.CanvasGroup) end ---@private function UIGuildWarView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times/Slider --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reborn.slider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildWarView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times/Text --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reborn.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times/BtnAdd --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/Times/BtnAdd").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reborn.btnAdd = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/AutoBuy/Toggle --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/State/Reborn/AutoBuy/Toggle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.reborn.toggle = tmp tmp.toggle = tmp:GetComponent(Enum.TypeInfo.Toggle) end ---@private function UIGuildWarView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff1 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buff1 = tmp end ---@private function UIGuildWarView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff1/Icon --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff1/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buff1.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff1/Level --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff1/Level").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buff1.level = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff2 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buff2 = tmp end ---@private function UIGuildWarView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff2/Icon --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff2/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buff2.icon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff2/Level --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/Buff2/Level").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buff2.level = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/BuffUpBtn --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/FunPanel/BuffGrp/BuffUpBtn").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buffUpBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.infoPanel = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BgTop --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BgTop").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bgTop = tmp end ---@private function UIGuildWarView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildInfo = tmp self.guildInfo:SetActive(false) end ---@private function UIGuildWarView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildNameTxt1 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildNameTxt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildNameTxt1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildNameTxt2 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildNameTxt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildNameTxt2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildBadgeImg1 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildBadgeImg1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildBadgeImg1 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildBadgeImg2 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/GuildInfo/GuildBadgeImg2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildBadgeImg2 = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BeforeBattle --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BeforeBattle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.beforeBattle = tmp self.beforeBattle:SetActive(false) end ---@private function UIGuildWarView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BeforeBattle/BattleTxt --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BeforeBattle/BattleTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battleTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BeforeBattle/BeginTimerTxt --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/BeforeBattle/BeginTimerTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.beginTimerTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.battle = tmp self.battle:SetActive(false) end ---@private function UIGuildWarView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/ScoreSlider --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/ScoreSlider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scoreSlider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildWarView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/ScoreTxt1 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/ScoreTxt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scoreTxt1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/ScoreTxt2 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/ScoreTxt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.scoreTxt2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/DojoNumTxt1 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/DojoNumTxt1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dojoNumTxt1 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/DojoNumTxt2 --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/DojoNumTxt2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dojoNumTxt2 = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/EndTimerTxt --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ScorePanel/InfoPanel/Battle/EndTimerTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.endTimerTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/ControlPanel/ViewRect --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/ViewRect").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.viewRect = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIGuildWarView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/ControlPanel/BtnHelp --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/BtnHelp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnHelp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/ControlPanel/BtnLog --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/BtnLog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLog = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/ControlPanel/BtnRank --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/BtnRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnRank = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/ControlPanel/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/ControlPanel/BtnChat --]] local tmp = Root:Find("UIAnimator/Window/ControlPanel/BtnChat").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChat = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/Menu --]] local tmp = Root:Find("UIAnimator/Window/Menu").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu = tmp end ---@private function UIGuildWarView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/Menu/Alpha --]] local tmp = Root:Find("UIAnimator/Window/Menu/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/Menu/Panel --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.panel = tmp end ---@private function UIGuildWarView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/Menu/Panel/ring/BtnClg --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/ring/BtnClg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.btnClg = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__49(Root, data) --[[ UIAnimator/Window/Menu/Panel/ring/BtnInfo --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/ring/BtnInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.btnInfo = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarView:InitGenerate__50(Root, data) --[[ UIAnimator/Window/Menu/Panel/NameBoard --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/NameBoard").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.nameBoard = tmp end ---@private function UIGuildWarView:InitGenerate__51(Root, data) --[[ UIAnimator/Window/Menu/Panel/NameBoard/BG --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/NameBoard/BG").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.nameBoard.bG = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildWarView:InitGenerate__52(Root, data) --[[ UIAnimator/Window/Menu/Panel/NameBoard/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/NameBoard/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.nameBoard.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__53(Root, data) --[[ UIAnimator/Window/Menu/Panel/NameBoard/Power --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/NameBoard/Power").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.nameBoard.power = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) end ---@private function UIGuildWarView:InitGenerate__54(Root, data) --[[ UIAnimator/Window/Menu/Panel/NameBoard/PowIc --]] local tmp = Root:Find("UIAnimator/Window/Menu/Panel/NameBoard/PowIc").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.menu.powIc = tmp end ---@private function UIGuildWarView:GenerateDestroy() if tolua.getpeer(self.menu.powIc) ~= nil then tolua.setpeer(self.menu.powIc, nil) end if tolua.getpeer(self.menu.nameBoard.power) ~= nil then tolua.setpeer(self.menu.nameBoard.power, nil) end if tolua.getpeer(self.menu.nameBoard.nameTxt) ~= nil then tolua.setpeer(self.menu.nameBoard.nameTxt, nil) end if tolua.getpeer(self.menu.nameBoard.bG) ~= nil then tolua.setpeer(self.menu.nameBoard.bG, nil) end if tolua.getpeer(self.menu.nameBoard) ~= nil then tolua.setpeer(self.menu.nameBoard, nil) end if tolua.getpeer(self.menu.btnInfo) ~= nil then tolua.setpeer(self.menu.btnInfo, nil) end if tolua.getpeer(self.menu.btnClg) ~= nil then tolua.setpeer(self.menu.btnClg, nil) end if tolua.getpeer(self.menu.panel) ~= nil then tolua.setpeer(self.menu.panel, nil) end if tolua.getpeer(self.menu.AnyBtn) ~= nil then tolua.setpeer(self.menu.AnyBtn, nil) end if tolua.getpeer(self.buff2.level) ~= nil then tolua.setpeer(self.buff2.level, nil) end if tolua.getpeer(self.buff2.icon) ~= nil then tolua.setpeer(self.buff2.icon, nil) end if tolua.getpeer(self.buff1.level) ~= nil then tolua.setpeer(self.buff1.level, nil) end if tolua.getpeer(self.buff1.icon) ~= nil then tolua.setpeer(self.buff1.icon, nil) end if tolua.getpeer(self.reborn.toggle) ~= nil then tolua.setpeer(self.reborn.toggle, nil) end if tolua.getpeer(self.reborn.btnAdd) ~= nil then tolua.setpeer(self.reborn.btnAdd, nil) end if tolua.getpeer(self.reborn.text) ~= nil then tolua.setpeer(self.reborn.text, nil) end if tolua.getpeer(self.reborn.slider) ~= nil then tolua.setpeer(self.reborn.slider, nil) end if tolua.getpeer(self.reborn.times) ~= nil then tolua.setpeer(self.reborn.times, nil) end if tolua.getpeer(self.challenge.toggle) ~= nil then tolua.setpeer(self.challenge.toggle, nil) end if tolua.getpeer(self.challenge.btnAdd) ~= nil then tolua.setpeer(self.challenge.btnAdd, nil) end if tolua.getpeer(self.challenge.text) ~= nil then tolua.setpeer(self.challenge.text, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.scrollView) ~= nil then tolua.setpeer(self.scrollView, nil) end self.scrollView = nil if self.guildWarSlotItem.GenerateDestroy ~= nil then self.guildWarSlotItem:GenerateDestroy() end if tolua.getpeer(self.guildWarSlotItem) ~= nil then tolua.setpeer(self.guildWarSlotItem, nil) end self.guildWarSlotItem = nil if tolua.getpeer(self.funPanel) ~= nil then tolua.setpeer(self.funPanel, nil) end self.funPanel = nil if tolua.getpeer(self.challenge) ~= nil then tolua.setpeer(self.challenge, nil) end self.challenge = nil if tolua.getpeer(self.reborn) ~= nil then tolua.setpeer(self.reborn, nil) end self.reborn = nil if tolua.getpeer(self.buff1) ~= nil then tolua.setpeer(self.buff1, nil) end self.buff1 = nil if tolua.getpeer(self.buff2) ~= nil then tolua.setpeer(self.buff2, nil) end self.buff2 = nil if tolua.getpeer(self.buffUpBtn) ~= nil then tolua.setpeer(self.buffUpBtn, nil) end self.buffUpBtn = nil if tolua.getpeer(self.infoPanel) ~= nil then tolua.setpeer(self.infoPanel, nil) end self.infoPanel = nil if tolua.getpeer(self.bgTop) ~= nil then tolua.setpeer(self.bgTop, nil) end self.bgTop = nil if tolua.getpeer(self.guildInfo) ~= nil then tolua.setpeer(self.guildInfo, nil) end self.guildInfo = nil if tolua.getpeer(self.guildNameTxt1) ~= nil then tolua.setpeer(self.guildNameTxt1, nil) end self.guildNameTxt1 = nil if tolua.getpeer(self.guildNameTxt2) ~= nil then tolua.setpeer(self.guildNameTxt2, nil) end self.guildNameTxt2 = nil if tolua.getpeer(self.guildBadgeImg1) ~= nil then tolua.setpeer(self.guildBadgeImg1, nil) end self.guildBadgeImg1 = nil if tolua.getpeer(self.guildBadgeImg2) ~= nil then tolua.setpeer(self.guildBadgeImg2, nil) end self.guildBadgeImg2 = nil if tolua.getpeer(self.beforeBattle) ~= nil then tolua.setpeer(self.beforeBattle, nil) end self.beforeBattle = nil if tolua.getpeer(self.battleTxt) ~= nil then tolua.setpeer(self.battleTxt, nil) end self.battleTxt = nil if tolua.getpeer(self.beginTimerTxt) ~= nil then tolua.setpeer(self.beginTimerTxt, nil) end self.beginTimerTxt = nil if tolua.getpeer(self.battle) ~= nil then tolua.setpeer(self.battle, nil) end self.battle = nil if tolua.getpeer(self.scoreSlider) ~= nil then tolua.setpeer(self.scoreSlider, nil) end self.scoreSlider = nil if tolua.getpeer(self.scoreTxt1) ~= nil then tolua.setpeer(self.scoreTxt1, nil) end self.scoreTxt1 = nil if tolua.getpeer(self.scoreTxt2) ~= nil then tolua.setpeer(self.scoreTxt2, nil) end self.scoreTxt2 = nil if tolua.getpeer(self.dojoNumTxt1) ~= nil then tolua.setpeer(self.dojoNumTxt1, nil) end self.dojoNumTxt1 = nil if tolua.getpeer(self.dojoNumTxt2) ~= nil then tolua.setpeer(self.dojoNumTxt2, nil) end self.dojoNumTxt2 = nil if tolua.getpeer(self.endTimerTxt) ~= nil then tolua.setpeer(self.endTimerTxt, nil) end self.endTimerTxt = nil if tolua.getpeer(self.viewRect) ~= nil then tolua.setpeer(self.viewRect, nil) end self.viewRect = nil if tolua.getpeer(self.btnHelp) ~= nil then tolua.setpeer(self.btnHelp, nil) end self.btnHelp = nil if tolua.getpeer(self.btnLog) ~= nil then tolua.setpeer(self.btnLog, nil) end self.btnLog = nil if tolua.getpeer(self.btnRank) ~= nil then tolua.setpeer(self.btnRank, nil) end self.btnRank = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.btnChat) ~= nil then tolua.setpeer(self.btnChat, nil) end self.btnChat = nil if tolua.getpeer(self.menu) ~= nil then tolua.setpeer(self.menu, nil) end self.menu = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildWarView