---@class UIGuildWarMatchMap__Generate_btnMatchShop ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@field public icon UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarMatchMap__Generate_matchTime3_timeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarMatchMap__Generate_matchTime3_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarMatchMap__Generate_matchTime3_title ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarMatchMap__Generate_matchTime3_bar ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarMatchMap__Generate_matchTime3 ---@field public gameObject UnityEngine.GameObject ---@field public bar UIGuildWarMatchMap__Generate_matchTime3_bar ---@field public title UIGuildWarMatchMap__Generate_matchTime3_title ---@field public nameTxt UIGuildWarMatchMap__Generate_matchTime3_nameTxt ---@field public timeTxt UIGuildWarMatchMap__Generate_matchTime3_timeTxt ---@class UIGuildWarMatchMap__Generate_matchTime2_timeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarMatchMap__Generate_matchTime2_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarMatchMap__Generate_matchTime2_title ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarMatchMap__Generate_matchTime2_bar ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarMatchMap__Generate_matchTime2 ---@field public gameObject UnityEngine.GameObject ---@field public bar UIGuildWarMatchMap__Generate_matchTime2_bar ---@field public title UIGuildWarMatchMap__Generate_matchTime2_title ---@field public nameTxt UIGuildWarMatchMap__Generate_matchTime2_nameTxt ---@field public timeTxt UIGuildWarMatchMap__Generate_matchTime2_timeTxt ---@class UIGuildWarMatchMap__Generate_matchTime1_timeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarMatchMap__Generate_matchTime1_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildWarMatchMap__Generate_matchTime1_title ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarMatchMap__Generate_matchTime1_bar ---@field public gameObject UnityEngine.GameObject ---@field public uIImageSwitchSprite UIImageSwitchSprite ---@class UIGuildWarMatchMap__Generate_matchTime1 ---@field public gameObject UnityEngine.GameObject ---@field public bar UIGuildWarMatchMap__Generate_matchTime1_bar ---@field public title UIGuildWarMatchMap__Generate_matchTime1_title ---@field public nameTxt UIGuildWarMatchMap__Generate_matchTime1_nameTxt ---@field public timeTxt UIGuildWarMatchMap__Generate_matchTime1_timeTxt ---@class UIGuildWarMatchMap__Generate_btnHelp ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarMatchMap__Generate_championItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarMatchMap__Generate_guildWarMatchMapSlotItem ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarMatchMap__Generate_line1 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_line2 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_line3 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_line4 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_line5 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_line6 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_line7 ---@field public gameObject UnityEngine.GameObject ---@field public lineL UnityEngine.GameObject ---@field public lineR UnityEngine.GameObject ---@class UIGuildWarMatchMap__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildWarMatchMap__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildWarMatchMap__Generate_AnyBtn ---@field private matchMap UnityEngine.GameObject ---@field private line7 UIGuildWarMatchMap__Generate_line7 ---@field private line6 UIGuildWarMatchMap__Generate_line6 ---@field private line5 UIGuildWarMatchMap__Generate_line5 ---@field private line4 UIGuildWarMatchMap__Generate_line4 ---@field private line3 UIGuildWarMatchMap__Generate_line3 ---@field private line2 UIGuildWarMatchMap__Generate_line2 ---@field private line1 UIGuildWarMatchMap__Generate_line1 ---@field private baseSlotParent UnityEngine.GameObject ---@field private guildSlotParent UnityEngine.GameObject ---@field private guildWarMatchMapSlotItem UIGuildWarMatchMap__Generate_guildWarMatchMapSlotItem ---@field private handleSlotParent UnityEngine.GameObject ---@field private championItem UIGuildWarMatchMap__Generate_championItem ---@field private btnHelp UIGuildWarMatchMap__Generate_btnHelp ---@field private bottom UnityEngine.GameObject ---@field private matchTime1 UIGuildWarMatchMap__Generate_matchTime1 ---@field private matchTime2 UIGuildWarMatchMap__Generate_matchTime2 ---@field private matchTime3 UIGuildWarMatchMap__Generate_matchTime3 ---@field private btnBack UIGuildWarMatchMap__Generate_btnBack ---@field private btnMatchShop UIGuildWarMatchMap__Generate_btnMatchShop local UIGuildWarMatchMapView = class("UIGuildWarMatchMapView", require("UIViewBase")) function UIGuildWarMatchMapView:ctor() end ---@private function UIGuildWarMatchMapView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildWarMatchMapView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) self:InitGenerate__37(Root,data) self:InitGenerate__38(Root,data) self:InitGenerate__39(Root,data) self:InitGenerate__40(Root,data) self:InitGenerate__41(Root,data) self:InitGenerate__42(Root,data) self:InitGenerate__43(Root,data) self:InitGenerate__44(Root,data) self:InitGenerate__45(Root,data) self:InitGenerate__46(Root,data) self:InitGenerate__47(Root,data) self:InitGenerate__48(Root,data) end ---@private function UIGuildWarMatchMapView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarMatchMapView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/MatchMap --]] local tmp = Root:Find("UIAnimator/Window/MatchMap").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchMap = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line7 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line7").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line7 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line7/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line7/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line7.lineL = tmp self.line7.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line7/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line7/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line7.lineR = tmp self.line7.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line6 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line6").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line6 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line6/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line6/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line6.lineL = tmp self.line6.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line6/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line6/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line6.lineR = tmp self.line6.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line5 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line5").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line5 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line5/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line5/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line5.lineL = tmp self.line5.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line5/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line5/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line5.lineR = tmp self.line5.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line4 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line4").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line4 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line4/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line4/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line4.lineL = tmp self.line4.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line4/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line4/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line4.lineR = tmp self.line4.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line3 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line3 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line3/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line3/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line3.lineL = tmp self.line3.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line3/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line3/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line3.lineR = tmp self.line3.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line2 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line2 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line2/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line2/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line2.lineL = tmp self.line2.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line2/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line2/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line2.lineR = tmp self.line2.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line1 --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line1 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line1/LineL --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line1/LineL").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line1.lineL = tmp self.line1.lineL:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/MatchMap/PassLine/Line1/LineR --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/PassLine/Line1/LineR").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.line1.lineR = tmp self.line1.lineR:SetActive(false) end ---@private function UIGuildWarMatchMapView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/MatchMap/BaseSlotParent --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/BaseSlotParent").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.baseSlotParent = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/MatchMap/GuildSlotParent --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/GuildSlotParent").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildSlotParent = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/MatchMap/GuildSlotParent/GuildWarMatchMapSlotItem --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/GuildSlotParent/GuildWarMatchMapSlotItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.guildWarMatchMapSlotItem = CommonUtil.BindGridViewItem2LuaStatic("GuildWarMatchMapSlotItem", tmp) self.guildWarMatchMapSlotItem.prefabName = "GuildWarMatchMapSlotItem" self.guildWarMatchMapSlotItem:SetActive(false) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarMatchMapView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/MatchMap/HandleSlotParent --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/HandleSlotParent").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.handleSlotParent = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/MatchMap/ChampionItem --]] local tmp = Root:Find("UIAnimator/Window/MatchMap/ChampionItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.championItem = CommonUtil.BindGridViewItem2LuaStatic("GuildWarMatchMapSlotItem", tmp) self.championItem.prefabName = "GuildWarMatchMapSlotItem" tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarMatchMapView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/UIBoardTitle/Image/BtnHelp --]] local tmp = Root:Find("UIAnimator/Window/UIBoardTitle/Image/BtnHelp").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnHelp = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarMatchMapView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Bottom --]] local tmp = Root:Find("UIAnimator/Window/Bottom").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bottom = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime1 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime1").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime1 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime1/Bar --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime1/Bar").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime1.bar = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarMatchMapView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime1/Title --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime1/Title").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime1.title = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarMatchMapView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime1/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime1/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime1.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarMatchMapView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime1/TimeTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime1/TimeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime1.timeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarMatchMapView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime2 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime2").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime2 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__37(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime2/Bar --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime2/Bar").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime2.bar = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarMatchMapView:InitGenerate__38(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime2/Title --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime2/Title").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime2.title = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarMatchMapView:InitGenerate__39(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime2/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime2/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime2.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarMatchMapView:InitGenerate__40(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime2/TimeTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime2/TimeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime2.timeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarMatchMapView:InitGenerate__41(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime3 --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime3").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime3 = tmp end ---@private function UIGuildWarMatchMapView:InitGenerate__42(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime3/Bar --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime3/Bar").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime3.bar = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarMatchMapView:InitGenerate__43(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime3/Title --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime3/Title").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime3.title = tmp tmp.uIImageSwitchSprite = tmp:GetComponent(Enum.TypeInfo.UIImageSwitchSprite) end ---@private function UIGuildWarMatchMapView:InitGenerate__44(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime3/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime3/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime3.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarMatchMapView:InitGenerate__45(Root, data) --[[ UIAnimator/Window/Bottom/Image/Timer/MatchTime3/TimeTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Image/Timer/MatchTime3/TimeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.matchTime3.timeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildWarMatchMapView:InitGenerate__46(Root, data) --[[ UIAnimator/Window/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarMatchMapView:InitGenerate__47(Root, data) --[[ UIAnimator/Window/BtnMatchShop --]] local tmp = Root:Find("UIAnimator/Window/BtnMatchShop").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnMatchShop = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildWarMatchMapView:InitGenerate__48(Root, data) --[[ UIAnimator/Window/BtnMatchShop/Icon --]] local tmp = Root:Find("UIAnimator/Window/BtnMatchShop/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnMatchShop.icon = tmp end ---@private function UIGuildWarMatchMapView:GenerateDestroy() if tolua.getpeer(self.btnMatchShop.icon) ~= nil then tolua.setpeer(self.btnMatchShop.icon, nil) end if tolua.getpeer(self.matchTime3.timeTxt) ~= nil then tolua.setpeer(self.matchTime3.timeTxt, nil) end if tolua.getpeer(self.matchTime3.nameTxt) ~= nil then tolua.setpeer(self.matchTime3.nameTxt, nil) end if tolua.getpeer(self.matchTime3.title) ~= nil then tolua.setpeer(self.matchTime3.title, nil) end if tolua.getpeer(self.matchTime3.bar) ~= nil then tolua.setpeer(self.matchTime3.bar, nil) end if tolua.getpeer(self.matchTime2.timeTxt) ~= nil then tolua.setpeer(self.matchTime2.timeTxt, nil) end if tolua.getpeer(self.matchTime2.nameTxt) ~= nil then tolua.setpeer(self.matchTime2.nameTxt, nil) end if tolua.getpeer(self.matchTime2.title) ~= nil then tolua.setpeer(self.matchTime2.title, nil) end if tolua.getpeer(self.matchTime2.bar) ~= nil then tolua.setpeer(self.matchTime2.bar, nil) end if tolua.getpeer(self.matchTime1.timeTxt) ~= nil then tolua.setpeer(self.matchTime1.timeTxt, nil) end if tolua.getpeer(self.matchTime1.nameTxt) ~= nil then tolua.setpeer(self.matchTime1.nameTxt, nil) end if tolua.getpeer(self.matchTime1.title) ~= nil then tolua.setpeer(self.matchTime1.title, nil) end if tolua.getpeer(self.matchTime1.bar) ~= nil then tolua.setpeer(self.matchTime1.bar, nil) end if tolua.getpeer(self.line1.lineR) ~= nil then tolua.setpeer(self.line1.lineR, nil) end if tolua.getpeer(self.line1.lineL) ~= nil then tolua.setpeer(self.line1.lineL, nil) end if tolua.getpeer(self.line2.lineR) ~= nil then tolua.setpeer(self.line2.lineR, nil) end if tolua.getpeer(self.line2.lineL) ~= nil then tolua.setpeer(self.line2.lineL, nil) end if tolua.getpeer(self.line3.lineR) ~= nil then tolua.setpeer(self.line3.lineR, nil) end if tolua.getpeer(self.line3.lineL) ~= nil then tolua.setpeer(self.line3.lineL, nil) end if tolua.getpeer(self.line4.lineR) ~= nil then tolua.setpeer(self.line4.lineR, nil) end if tolua.getpeer(self.line4.lineL) ~= nil then tolua.setpeer(self.line4.lineL, nil) end if tolua.getpeer(self.line5.lineR) ~= nil then tolua.setpeer(self.line5.lineR, nil) end if tolua.getpeer(self.line5.lineL) ~= nil then tolua.setpeer(self.line5.lineL, nil) end if tolua.getpeer(self.line6.lineR) ~= nil then tolua.setpeer(self.line6.lineR, nil) end if tolua.getpeer(self.line6.lineL) ~= nil then tolua.setpeer(self.line6.lineL, nil) end if tolua.getpeer(self.line7.lineR) ~= nil then tolua.setpeer(self.line7.lineR, nil) end if tolua.getpeer(self.line7.lineL) ~= nil then tolua.setpeer(self.line7.lineL, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.matchMap) ~= nil then tolua.setpeer(self.matchMap, nil) end self.matchMap = nil if tolua.getpeer(self.line7) ~= nil then tolua.setpeer(self.line7, nil) end self.line7 = nil if tolua.getpeer(self.line6) ~= nil then tolua.setpeer(self.line6, nil) end self.line6 = nil if tolua.getpeer(self.line5) ~= nil then tolua.setpeer(self.line5, nil) end self.line5 = nil if tolua.getpeer(self.line4) ~= nil then tolua.setpeer(self.line4, nil) end self.line4 = nil if tolua.getpeer(self.line3) ~= nil then tolua.setpeer(self.line3, nil) end self.line3 = nil if tolua.getpeer(self.line2) ~= nil then tolua.setpeer(self.line2, nil) end self.line2 = nil if tolua.getpeer(self.line1) ~= nil then tolua.setpeer(self.line1, nil) end self.line1 = nil if tolua.getpeer(self.baseSlotParent) ~= nil then tolua.setpeer(self.baseSlotParent, nil) end self.baseSlotParent = nil if tolua.getpeer(self.guildSlotParent) ~= nil then tolua.setpeer(self.guildSlotParent, nil) end self.guildSlotParent = nil if self.guildWarMatchMapSlotItem.GenerateDestroy ~= nil then self.guildWarMatchMapSlotItem:GenerateDestroy() end if tolua.getpeer(self.guildWarMatchMapSlotItem) ~= nil then tolua.setpeer(self.guildWarMatchMapSlotItem, nil) end self.guildWarMatchMapSlotItem = nil if tolua.getpeer(self.handleSlotParent) ~= nil then tolua.setpeer(self.handleSlotParent, nil) end self.handleSlotParent = nil if self.championItem.GenerateDestroy ~= nil then self.championItem:GenerateDestroy() end if tolua.getpeer(self.championItem) ~= nil then tolua.setpeer(self.championItem, nil) end self.championItem = nil if tolua.getpeer(self.btnHelp) ~= nil then tolua.setpeer(self.btnHelp, nil) end self.btnHelp = nil if tolua.getpeer(self.bottom) ~= nil then tolua.setpeer(self.bottom, nil) end self.bottom = nil if tolua.getpeer(self.matchTime1) ~= nil then tolua.setpeer(self.matchTime1, nil) end self.matchTime1 = nil if tolua.getpeer(self.matchTime2) ~= nil then tolua.setpeer(self.matchTime2, nil) end self.matchTime2 = nil if tolua.getpeer(self.matchTime3) ~= nil then tolua.setpeer(self.matchTime3, nil) end self.matchTime3 = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.btnMatchShop) ~= nil then tolua.setpeer(self.btnMatchShop, nil) end self.btnMatchShop = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildWarMatchMapView