---@class UIGuildDemon__Generate_nextBox ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_nextTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_currSlidertxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_harmSlider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIGuildDemon__Generate_nowBox ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_nowTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_dmgNumber ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_mySlidertxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_mySlider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIGuildDemon__Generate_mvpSlidertxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_mvpSlider ---@field public gameObject UnityEngine.GameObject ---@field public slider UnityEngine.UI.Slider ---@class UIGuildDemon__Generate_mvpVipIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class UIGuildDemon__Generate_mvpName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_headItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildDemon__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_btnAdd ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_timesBox_condTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_timesBox ---@field public gameObject UnityEngine.GameObject ---@field public condTxt UIGuildDemon__Generate_timesBox_condTxt ---@class UIGuildDemon__Generate_condBox_condTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_condBox ---@field public gameObject UnityEngine.GameObject ---@field public condTxt UIGuildDemon__Generate_condBox_condTxt ---@class UIGuildDemon__Generate_costBox_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_costBox ---@field public gameObject UnityEngine.GameObject ---@field public number UIGuildDemon__Generate_costBox_number ---@class UIGuildDemon__Generate_btnSummon ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_btnChallenge ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_loadingItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildDemon__Generate_dmgRank ---@field public gameObject UnityEngine.GameObject ---@field public scrollRect UnityEngine.UI.ScrollRect ---@field public loopListView SuperScrollView.LoopListView ---@class UIGuildDemon__Generate_btnPlayRule ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_btnLog ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_timeTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildDemon__Generate_bossName ---@field public gameObject UnityEngine.GameObject ---@field public text TMPro.TextMeshProUGUI ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate_bossImg ---@field public gameObject UnityEngine.GameObject ---@field public rawImage UnityEngine.UI.RawImage ---@class UIGuildDemon__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildDemon__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildDemon__Generate_AnyBtn ---@field private bossImg UIGuildDemon__Generate_bossImg ---@field private bossName UIGuildDemon__Generate_bossName ---@field private timer UnityEngine.GameObject ---@field private timeTxt UIGuildDemon__Generate_timeTxt ---@field private btnLog UIGuildDemon__Generate_btnLog ---@field private btnPlayRule UIGuildDemon__Generate_btnPlayRule ---@field private dmgRank UIGuildDemon__Generate_dmgRank ---@field private empty UnityEngine.GameObject ---@field private loadingItem UIGuildDemon__Generate_loadingItem ---@field private btnChallenge UIGuildDemon__Generate_btnChallenge ---@field private btnSummon UIGuildDemon__Generate_btnSummon ---@field private costBox UIGuildDemon__Generate_costBox ---@field private condBox UIGuildDemon__Generate_condBox ---@field private timesBox UIGuildDemon__Generate_timesBox ---@field private btnAdd UIGuildDemon__Generate_btnAdd ---@field private btnBack UIGuildDemon__Generate_btnBack ---@field private mvpInfo UnityEngine.GameObject ---@field private headItem UIGuildDemon__Generate_headItem ---@field private mvpName UIGuildDemon__Generate_mvpName ---@field private mvpVipIcon UIGuildDemon__Generate_mvpVipIcon ---@field private mvpSlider UIGuildDemon__Generate_mvpSlider ---@field private mvpSlidertxt UIGuildDemon__Generate_mvpSlidertxt ---@field private mvpEmpty UnityEngine.GameObject ---@field private mySlider UIGuildDemon__Generate_mySlider ---@field private mySlidertxt UIGuildDemon__Generate_mySlidertxt ---@field private dmgNumber UIGuildDemon__Generate_dmgNumber ---@field private nowTxt UIGuildDemon__Generate_nowTxt ---@field private nowBox UIGuildDemon__Generate_nowBox ---@field private harmSlider UIGuildDemon__Generate_harmSlider ---@field private currSlidertxt UIGuildDemon__Generate_currSlidertxt ---@field private nextTxt UIGuildDemon__Generate_nextTxt ---@field private nextBox UIGuildDemon__Generate_nextBox local UIGuildDemonView = class("UIGuildDemonView", require("UIViewBase")) function UIGuildDemonView:ctor() end ---@private function UIGuildDemonView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildDemonView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) self:InitGenerate__23(Root,data) self:InitGenerate__24(Root,data) self:InitGenerate__25(Root,data) self:InitGenerate__26(Root,data) self:InitGenerate__27(Root,data) self:InitGenerate__28(Root,data) self:InitGenerate__29(Root,data) self:InitGenerate__30(Root,data) self:InitGenerate__31(Root,data) self:InitGenerate__32(Root,data) self:InitGenerate__33(Root,data) self:InitGenerate__34(Root,data) self:InitGenerate__35(Root,data) self:InitGenerate__36(Root,data) end ---@private function UIGuildDemonView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/Top/BossImg --]] local tmp = Root:Find("UIAnimator/Window/Top/BossImg").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossImg = tmp tmp.rawImage = tmp:GetComponent(Enum.TypeInfo.RawImage) end ---@private function UIGuildDemonView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/Top/BossName --]] local tmp = Root:Find("UIAnimator/Window/Top/BossName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bossName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Top/Timer --]] local tmp = Root:Find("UIAnimator/Window/Top/Timer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timer = tmp end ---@private function UIGuildDemonView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Top/Timer/TimeTxt --]] local tmp = Root:Find("UIAnimator/Window/Top/Timer/TimeTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timeTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/Top/BtnLog --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnLog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnLog = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Top/BtnPlayRule --]] local tmp = Root:Find("UIAnimator/Window/Top/BtnPlayRule").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPlayRule = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Top/DmgRank --]] local tmp = Root:Find("UIAnimator/Window/Top/DmgRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dmgRank = tmp tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) tmp.loopListView = tmp:GetComponent(Enum.TypeInfo.LoopListView) end ---@private function UIGuildDemonView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/Top/DmgRank/Viewport/Content/Empty --]] local tmp = Root:Find("UIAnimator/Window/Top/DmgRank/Viewport/Content/Empty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.empty = tmp end ---@private function UIGuildDemonView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/Top/DmgRank/Viewport/Content/LoadingItem --]] local tmp = Root:Find("UIAnimator/Window/Top/DmgRank/Viewport/Content/LoadingItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.loadingItem = CommonUtil.BindGridViewItem2LuaStatic("LoadingItem", tmp) self.loadingItem.prefabName = "LoadingItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildDemonView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/Bottom/BtnChallenge --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnChallenge").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnChallenge = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/Bottom/BtnSummon --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnSummon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnSummon = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/Bottom/CostBox --]] local tmp = Root:Find("UIAnimator/Window/Bottom/CostBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.costBox = tmp end ---@private function UIGuildDemonView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/Bottom/CostBox/Number --]] local tmp = Root:Find("UIAnimator/Window/Bottom/CostBox/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.costBox.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/Bottom/CondBox --]] local tmp = Root:Find("UIAnimator/Window/Bottom/CondBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.condBox = tmp end ---@private function UIGuildDemonView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/Bottom/CondBox/CondTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/CondBox/CondTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.condBox.condTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/Bottom/TimesBox --]] local tmp = Root:Find("UIAnimator/Window/Bottom/TimesBox").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timesBox = tmp end ---@private function UIGuildDemonView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/Bottom/TimesBox/CondTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/TimesBox/CondTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timesBox.condTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/Bottom/TimesBox/BtnAdd --]] local tmp = Root:Find("UIAnimator/Window/Bottom/TimesBox/BtnAdd").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnAdd = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/Bottom/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/Bottom/MvpInfo --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpInfo = tmp end ---@private function UIGuildDemonView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/Bottom/MvpInfo/HeadItem --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpInfo/HeadItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp) self.headItem.prefabName = "HeadItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildDemonView:InitGenerate__23(Root, data) --[[ UIAnimator/Window/Bottom/MvpInfo/TxtName --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpInfo/TxtName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__24(Root, data) --[[ UIAnimator/Window/Bottom/MvpInfo/Icon --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpInfo/Icon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpVipIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIGuildDemonView:InitGenerate__25(Root, data) --[[ UIAnimator/Window/Bottom/MvpInfo/Slider --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpInfo/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpSlider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildDemonView:InitGenerate__26(Root, data) --[[ UIAnimator/Window/Bottom/MvpInfo/TxtNumber --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpInfo/TxtNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpSlidertxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__27(Root, data) --[[ UIAnimator/Window/Bottom/MvpEmpty --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MvpEmpty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mvpEmpty = tmp end ---@private function UIGuildDemonView:InitGenerate__28(Root, data) --[[ UIAnimator/Window/Bottom/MyInfo/Slider --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MyInfo/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mySlider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildDemonView:InitGenerate__29(Root, data) --[[ UIAnimator/Window/Bottom/MyInfo/TxtNumber --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MyInfo/TxtNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.mySlidertxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__30(Root, data) --[[ UIAnimator/Window/Bottom/MyInfo/DmgNumber --]] local tmp = Root:Find("UIAnimator/Window/Bottom/MyInfo/DmgNumber").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dmgNumber = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__31(Root, data) --[[ UIAnimator/Window/Bottom/BG/Now/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BG/Now/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nowTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__32(Root, data) --[[ UIAnimator/Window/Bottom/BG/Now/Box --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BG/Now/Box").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nowBox = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:InitGenerate__33(Root, data) --[[ UIAnimator/Window/Bottom/BG/Slider --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BG/Slider").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.harmSlider = tmp tmp.slider = tmp:GetComponent(Enum.TypeInfo.Slider) end ---@private function UIGuildDemonView:InitGenerate__34(Root, data) --[[ UIAnimator/Window/Bottom/BG/Slider/HandleSlideArea/Bubble/Txt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BG/Slider/HandleSlideArea/Bubble/Txt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.currSlidertxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__35(Root, data) --[[ UIAnimator/Window/Bottom/BG/Next/Text --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BG/Next/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildDemonView:InitGenerate__36(Root, data) --[[ UIAnimator/Window/Bottom/BG/Next/Box --]] local tmp = Root:Find("UIAnimator/Window/Bottom/BG/Next/Box").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nextBox = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildDemonView:GenerateDestroy() if tolua.getpeer(self.timesBox.condTxt) ~= nil then tolua.setpeer(self.timesBox.condTxt, nil) end if tolua.getpeer(self.condBox.condTxt) ~= nil then tolua.setpeer(self.condBox.condTxt, nil) end if tolua.getpeer(self.costBox.number) ~= nil then tolua.setpeer(self.costBox.number, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.bossImg) ~= nil then tolua.setpeer(self.bossImg, nil) end self.bossImg = nil if tolua.getpeer(self.bossName) ~= nil then tolua.setpeer(self.bossName, nil) end self.bossName = nil if tolua.getpeer(self.timer) ~= nil then tolua.setpeer(self.timer, nil) end self.timer = nil if tolua.getpeer(self.timeTxt) ~= nil then tolua.setpeer(self.timeTxt, nil) end self.timeTxt = nil if tolua.getpeer(self.btnLog) ~= nil then tolua.setpeer(self.btnLog, nil) end self.btnLog = nil if tolua.getpeer(self.btnPlayRule) ~= nil then tolua.setpeer(self.btnPlayRule, nil) end self.btnPlayRule = nil if tolua.getpeer(self.dmgRank) ~= nil then tolua.setpeer(self.dmgRank, nil) end self.dmgRank = nil if tolua.getpeer(self.empty) ~= nil then tolua.setpeer(self.empty, nil) end self.empty = nil if self.loadingItem.GenerateDestroy ~= nil then self.loadingItem:GenerateDestroy() end if tolua.getpeer(self.loadingItem) ~= nil then tolua.setpeer(self.loadingItem, nil) end self.loadingItem = nil if tolua.getpeer(self.btnChallenge) ~= nil then tolua.setpeer(self.btnChallenge, nil) end self.btnChallenge = nil if tolua.getpeer(self.btnSummon) ~= nil then tolua.setpeer(self.btnSummon, nil) end self.btnSummon = nil if tolua.getpeer(self.costBox) ~= nil then tolua.setpeer(self.costBox, nil) end self.costBox = nil if tolua.getpeer(self.condBox) ~= nil then tolua.setpeer(self.condBox, nil) end self.condBox = nil if tolua.getpeer(self.timesBox) ~= nil then tolua.setpeer(self.timesBox, nil) end self.timesBox = nil if tolua.getpeer(self.btnAdd) ~= nil then tolua.setpeer(self.btnAdd, nil) end self.btnAdd = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.mvpInfo) ~= nil then tolua.setpeer(self.mvpInfo, nil) end self.mvpInfo = nil if self.headItem.GenerateDestroy ~= nil then self.headItem:GenerateDestroy() end if tolua.getpeer(self.headItem) ~= nil then tolua.setpeer(self.headItem, nil) end self.headItem = nil if tolua.getpeer(self.mvpName) ~= nil then tolua.setpeer(self.mvpName, nil) end self.mvpName = nil if tolua.getpeer(self.mvpVipIcon) ~= nil then tolua.setpeer(self.mvpVipIcon, nil) end self.mvpVipIcon = nil if tolua.getpeer(self.mvpSlider) ~= nil then tolua.setpeer(self.mvpSlider, nil) end self.mvpSlider = nil if tolua.getpeer(self.mvpSlidertxt) ~= nil then tolua.setpeer(self.mvpSlidertxt, nil) end self.mvpSlidertxt = nil if tolua.getpeer(self.mvpEmpty) ~= nil then tolua.setpeer(self.mvpEmpty, nil) end self.mvpEmpty = nil if tolua.getpeer(self.mySlider) ~= nil then tolua.setpeer(self.mySlider, nil) end self.mySlider = nil if tolua.getpeer(self.mySlidertxt) ~= nil then tolua.setpeer(self.mySlidertxt, nil) end self.mySlidertxt = nil if tolua.getpeer(self.dmgNumber) ~= nil then tolua.setpeer(self.dmgNumber, nil) end self.dmgNumber = nil if tolua.getpeer(self.nowTxt) ~= nil then tolua.setpeer(self.nowTxt, nil) end self.nowTxt = nil if tolua.getpeer(self.nowBox) ~= nil then tolua.setpeer(self.nowBox, nil) end self.nowBox = nil if tolua.getpeer(self.harmSlider) ~= nil then tolua.setpeer(self.harmSlider, nil) end self.harmSlider = nil if tolua.getpeer(self.currSlidertxt) ~= nil then tolua.setpeer(self.currSlidertxt, nil) end self.currSlidertxt = nil if tolua.getpeer(self.nextTxt) ~= nil then tolua.setpeer(self.nextTxt, nil) end self.nextTxt = nil if tolua.getpeer(self.nextBox) ~= nil then tolua.setpeer(self.nextBox, nil) end self.nextBox = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildDemonView