---@class EquipBaseAttrItem__Generate_number ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class EquipBaseAttrItem__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@field public uILocalizeScript UILocalizeScript ---@class EquipBaseAttrItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private text EquipBaseAttrItem__Generate_text ---@field private number EquipBaseAttrItem__Generate_number ---@field private arrow UnityEngine.GameObject local EquipBaseAttrItemView = class("EquipBaseAttrItemView") function EquipBaseAttrItemView:ctor() end ---@private function EquipBaseAttrItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function EquipBaseAttrItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) end ---@private function EquipBaseAttrItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function EquipBaseAttrItemView:InitGenerate__2(Root, data) --[[ Text --]] local tmp = Root:Find("Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function EquipBaseAttrItemView:InitGenerate__3(Root, data) --[[ Number --]] local tmp = Root:Find("Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.number = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function EquipBaseAttrItemView:InitGenerate__4(Root, data) --[[ Arrow --]] local tmp = Root:Find("Arrow").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.arrow = tmp end ---@private function EquipBaseAttrItemView:GenerateDestroy() if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end self.text = nil if tolua.getpeer(self.number) ~= nil then tolua.setpeer(self.number, nil) end self.number = nil if tolua.getpeer(self.arrow) ~= nil then tolua.setpeer(self.arrow, nil) end self.arrow = nil self.transform = nil self.gameObject = nil self.inited = false end return EquipBaseAttrItemView