---@class UIStarRewardsTips__Generate_buyLimitTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIStarRewardsTips__Generate_goodsList ---@field public gameObject UnityEngine.GameObject ---@field public loopGridView SuperScrollView.LoopGridView ---@field public scrollRect UnityEngine.UI.ScrollRect ---@class UIStarRewardsTips__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIStarRewardsTips__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIStarRewardsTips__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIStarRewardsTips__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIStarRewardsTips__Generate_uIAnimator ---@field private AnyBtn UIStarRewardsTips__Generate_AnyBtn ---@field private btnClose UIStarRewardsTips__Generate_btnClose ---@field private goodsList UIStarRewardsTips__Generate_goodsList ---@field private starSingItem UnityEngine.GameObject ---@field private buyLimitTxt UIStarRewardsTips__Generate_buyLimitTxt local UIStarRewardsTipsView = class("UIStarRewardsTipsView", require("UIViewBase")) function UIStarRewardsTipsView:ctor() end ---@private function UIStarRewardsTipsView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIStarRewardsTipsView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) end ---@private function UIStarRewardsTipsView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function UIStarRewardsTipsView:InitGenerate__2(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIStarRewardsTipsView:InitGenerate__3(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIStarRewardsTipsView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BtnClose/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/BtnClose/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIStarRewardsTipsView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/GoodsList --]] local tmp = Root:Find("UIAnimator/Window/GoodsList").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.goodsList = tmp tmp.loopGridView = tmp:GetComponent(Enum.TypeInfo.LoopGridView) tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) end ---@private function UIStarRewardsTipsView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/GoodsList/Viewport/Content/StarSingItem --]] local tmp = Root:Find("UIAnimator/Window/GoodsList/Viewport/Content/StarSingItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.starSingItem = CommonUtil.BindGridViewItem2LuaStatic("StarSingItem", tmp) self.starSingItem.prefabName = "StarSingItem" end ---@private function UIStarRewardsTipsView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Bottom/Title/BuyLimitTxt --]] local tmp = Root:Find("UIAnimator/Window/Bottom/Title/BuyLimitTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.buyLimitTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIStarRewardsTipsView:GenerateDestroy() if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.goodsList) ~= nil then tolua.setpeer(self.goodsList, nil) end self.goodsList = nil if self.starSingItem.GenerateDestroy ~= nil then self.starSingItem:GenerateDestroy() end if tolua.getpeer(self.starSingItem) ~= nil then tolua.setpeer(self.starSingItem, nil) end self.starSingItem = nil if tolua.getpeer(self.buyLimitTxt) ~= nil then tolua.setpeer(self.buyLimitTxt, nil) end self.buyLimitTxt = nil self.transform = nil self.gameObject = nil self.inited = false end return UIStarRewardsTipsView